Dragon's Dogma 2 Wiki dragonsdogma2wiki https://dragonsdogma2.miraheze.org/wiki/Dragon%27s_Dogma_2_Wiki MediaWiki 1.41.0 first-letter Media Special Talk User User talk Dragon's Dogma 2 Wiki Dragon's Dogma 2 Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Video Video talk Module Module talk File:Dd2logo.png 6 3 3 2024-03-09T17:54:40Z Sefkhetom 2 Logo of the wiki wikitext text/x-wiki == Summary == Logo of the wiki c8c2d77aa0e46fd8934653e2f9857e4e07591449 File:Favicon.png 6 4 4 2024-03-09T18:11:05Z Sefkhetom 2 Favicon wikitext text/x-wiki == Summary == Favicon 78bcc93f408e471b230aabb3a308dcf7a0de4047 File:Background.png 6 5 5 2024-03-09T18:31:47Z Sefkhetom 2 Background of dd2wiki wikitext text/x-wiki == Summary == Background of dd2wiki 10abdf0eab4914205b47aaad1e45ea926f670634 MediaWiki:Common.css 8 6 6 2024-03-09T18:32:25Z Sefkhetom 2 Created page with "/* CSS placed here will be applied to all skins */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") }" css text/css /* CSS placed here will be applied to all skins */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } f5e0f78748aaae370827951cfd10fe38c76ffe5e 7 6 2024-03-09T18:43:01Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } body { font-family: 'EB Garamond';font-size: 18px; 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line-height: 100%; font-size: 200%; } 4c32804e1fcb59178fd4233ab0a61bcc0cf50574 Vocations 0 7 10 2024-03-09T18:59:12Z Sefkhetom 2 Added vocation table wikitext text/x-wiki {| class="wikitable" style="margin:auto" |+ Vocations |- | Fighter || Warrior || Thief || Mage || Sorcerer || Archer || Magikc Archer || Mystic Spearhand || Trickster || Warfarer |} 84e35208c7ce0aa47a851665ee5e63ec26598570 28 10 2024-03-09T20:25:17Z Sefkhetom 2 added basic descriptions for all vocations wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of Fighter, Mage, Archer and Thief. * Advanced Vocation of Warrior and Sorcerer. * Hybrid Vocation of Mystic Spearhand and Magick Archer. == Basic Vocations == === Fighter === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === Mage === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ---- === Archer === [[File:Icon job-archer.png|thumb]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === Thief === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === Warrior === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === Sorcerer === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === Magick Archer === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === Mystic Spearhand === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === Trickster === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == Warfarer == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. d6dbcc8f10cb48c7190084ea14284fb7d8b1c356 29 28 2024-03-09T20:26:18Z Sefkhetom 2 moved image wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of Fighter, Mage, Archer and Thief. * Advanced Vocation of Warrior and Sorcerer. * Hybrid Vocation of Mystic Spearhand and Magick Archer. == Basic Vocations == === Fighter === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === Mage === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|thumb]] === Archer === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === Thief === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === Warrior === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === Sorcerer === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === Magick Archer === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === Mystic Spearhand === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === Trickster === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == Warfarer == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. e51a44737cc525404ae9d01ba61de7b8c9b5efca 30 29 2024-03-09T20:28:08Z Sefkhetom 2 Changed archer img location wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of Fighter, Mage, Archer and Thief. * Advanced Vocation of Warrior and Sorcerer. * Hybrid Vocation of Mystic Spearhand and Magick Archer. == Basic Vocations == === Fighter === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === Mage === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|border|left|127x127px]] === Archer === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === Thief === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === Warrior === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === Sorcerer === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === Magick Archer === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === Mystic Spearhand === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === Trickster === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == Warfarer == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. 914f126f0807e0f83539d02e1deb2528e0183fa8 31 30 2024-03-09T20:30:13Z Sefkhetom 2 archer img edit wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of Fighter, Mage, Archer and Thief. * Advanced Vocation of Warrior and Sorcerer. * Hybrid Vocation of Mystic Spearhand and Magick Archer. == Basic Vocations == === Fighter === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === Mage === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|left|127x127px]] === Archer === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === Thief === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === Warrior === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === Sorcerer === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === Magick Archer === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === Mystic Spearhand === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === Trickster === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == Warfarer == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. 2d3e21fcaadab613c55d1e5955f6af936a19580e 32 31 2024-03-09T20:31:15Z Sefkhetom 2 added warfarer to vocation explaination wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of Fighter, Mage, Archer and Thief. * Advanced Vocation of Warrior and Sorcerer. * Hybrid Vocation of Mystic Spearhand and Magick Archer. * Warfarer: Allows up to 3 vocations == Basic Vocations == === Fighter === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === Mage === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|left|127x127px]] === Archer === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === Thief === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === Warrior === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === Sorcerer === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === Magick Archer === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === Mystic Spearhand === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === Trickster === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == Warfarer == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. 050b39d38b29308941732847b2b05dfa29cdccca 33 32 2024-03-09T20:35:33Z Sefkhetom 2 added links to vocations wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|left|127x127px]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == [[Warfarer]] == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. cd16e014db1e9fab27f329b6cb96d992883bdda2 34 33 2024-03-09T20:37:38Z Sefkhetom 2 extra info on warfarer wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ----[[File:Icon job-archer.png|left|127x127px]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == [[Warfarer]] == The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. 3b4ee26359a2e4e43e8b6bc170bfba55cd367393 45 34 2024-03-09T21:25:03Z Sefkhetom 2 icons wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ---- === [[Archer]] === [[File:Icon job-archer.png|right]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ---- === [[Thief]] === [[File:Icon job-thief.png|right]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == === [[Warrior]] === [[File:Icon job-warrior.png|right]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ---- === [[Sorcerer]] === [[File:Icon job-sorcerer.png|right]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == === [[Magick Archer]] === [[File:Icon job-marcher.png|right]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ---- === [[Mystic Spearhand]] === [[File:Icon job-mspearhand.png|right]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ---- === [[Trickster]] === [[File:Icon job-trickster.png|right]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. cd620ddece7cca65243253afbd4c27ae4110a37b 46 45 2024-03-09T21:26:16Z Sefkhetom 2 spacing wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. 1bbdb6c32d48c75280934e7b23a2564b3289a197 47 46 2024-03-09T21:30:05Z Sefkhetom 2 added weapons and armor tbd wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. d780d73f162fc3a81fcd207acc344eb9e2e4f951 55 47 2024-03-09T21:58:40Z Sefkhetom 2 spacing wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. a37f8ba44ea1d8e73a5cd4a6f69de1610b26fc25 MediaWiki:Mainpage 8 8 14 2024-03-09T19:16:45Z Sefkhetom 2 Created page with "Dragon's Dogma 2 Wiki" wikitext text/x-wiki Dragon's Dogma 2 Wiki b51c59d50a6f3b90e85749f14f4f4edc09e25403 MediaWiki:Sidebar 8 9 15 2024-03-09T19:18:12Z Sefkhetom 2 Created page with " * navigation ** Dragons's Dogma 2 Wiki|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * SEARCH * TOOLBOX * LANGUAGES" wikitext text/x-wiki * navigation ** Dragons's Dogma 2 Wiki|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * SEARCH * TOOLBOX * LANGUAGES 4c1ce54b2708776ecd1c0cf4ae3898062999b09f 16 15 2024-03-09T19:19:04Z Sefkhetom 2 wikitext text/x-wiki * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|help-mediawiki * SEARCH * TOOLBOX * LANGUAGES 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navigation ** https://dragonsdogma2.miraheze.org/wiki/Main_Page | Dragon's Dogma 2 Wiki ** https://dragonsdogma2.miraheze.org/wiki/Vocations | Vocations d0201e32af87821272c400c46c80d24d2ab0d3e2 49 21 2024-03-09T21:38:03Z Sefkhetom 2 changed main page wikitext text/x-wiki * navigation ** https://dragonsdogma2.miraheze.org/wiki/Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 Wiki ** https://dragonsdogma2.miraheze.org/wiki/Vocations | Vocations 7f611f05ae2fd7e6ebcafd79dbd1949e70c025fb File:Navsprite3.png 6 11 24 2024-03-09T19:42:43Z Sefkhetom 2 Navsprite wikitext text/x-wiki == Summary == Navsprite 0d22f6fbe0b4ff6d183040622ea2c41b7017aa43 File:Icon job-archer.png 6 12 27 2024-03-09T20:05:24Z Sefkhetom 2 wikitext text/x-wiki Icon job-archer 8bd31ef46681f991fabdc9bd0abaeebf790a93c4 File:Icon job-warfarer.png 6 13 36 2024-03-09T20:42:17Z Sefkhetom 2 Warfarer Icon wikitext text/x-wiki == Summary == Warfarer Icon 5e15cb4e665d919c1b95b4775ac27eb5d255dd5e File:Icon job-trickster.png 6 14 37 2024-03-09T21:06:53Z Sefkhetom 2 Trickster Icon wikitext text/x-wiki == Summary == Trickster Icon 3481da38985dcb8d0cb88b0ecc9f65ea9de76d70 File:Icon job-mspearhand.png 6 15 38 2024-03-09T21:08:52Z Sefkhetom 2 Mystic Spearhand icon wikitext text/x-wiki == Summary == Mystic Spearhand icon 81ed5a4d942424f42ff00f4bdc67b0bd7589ec8f File:Icon job-thief.png 6 16 39 2024-03-09T21:09:23Z Sefkhetom 2 Thief class icon wikitext text/x-wiki == Summary == Thief class icon 090f3270c2412a051ef00c1acc26fccc71cb6efa File:Icon job-sorcerer.png 6 17 40 2024-03-09T21:09:53Z Sefkhetom 2 Sorcerer class icon wikitext text/x-wiki == Summary == Sorcerer class icon 7b4d64e1eb98282697f43688f6871e298bd979d8 File:Icon job-warrior.png 6 18 41 2024-03-09T21:10:20Z Sefkhetom 2 warrior class icon wikitext text/x-wiki == Summary == warrior class icon 458d85045a0813c71f5dbf43b4ac59d69af6bc32 File:Icon job-marcher.png 6 19 42 2024-03-09T21:10:45Z Sefkhetom 2 magick archer class icon wikitext text/x-wiki == Summary == magick archer class icon 6c1959d9ad195f44bf29083670d7709e0a4f0651 File:Icon job-mage.png 6 20 43 2024-03-09T21:11:08Z Sefkhetom 2 mage class icon wikitext text/x-wiki == Summary == mage class icon 7062a09aad0a9b84fabadc6b40dd7ac65547103f File:Icon job-fighter.png 6 21 44 2024-03-09T21:11:31Z Sefkhetom 2 fighter class icon wikitext text/x-wiki == Summary == fighter class icon fb1dbd4f0c73926a608733e0fe843b66bb5f2f5e Dragon's Dogma 2 Wiki 0 22 48 2024-03-09T21:36:01Z Sefkhetom 2 creation wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Pawns]] === === [[Quests]] === === [[NPCs]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === bba047d43b6ba49c98bfd0184d37f79e08eab0fc 54 48 2024-03-09T21:53:02Z Sefkhetom 2 added achievs and skills link wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Pawns]] === === [[Quests]] === === [[NPCs]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Creatures]] === === [[skills]] === 796c08752839dd93ff5082a2b17f425f2ccfe331 Pawns 0 23 50 2024-03-09T21:41:38Z Sefkhetom 2 Title wikitext text/x-wiki = Pawns = 186ffa2446a4db2d40811534c51f3c3ae4eae806 56 50 2024-03-09T22:01:30Z Sefkhetom 2 wikitext text/x-wiki = Pawns = preformatted text 91808f1e2784f6c482731db7eff005ef13af972c MediaWiki:Common.css 8 6 59 58 2024-03-09T22:35:21Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Font for a pawn style quote */ @font-face { font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } ce293140673380b6b611e13ab145f073a10c1d94 60 59 2024-03-09T22:36:56Z Sefkhetom 2 changed bad code css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Background of the content and title of pages */ #content { background-color: #00000 } /* Changes the background of the rectangular area where category links are located*/ #catlinks { background-color: #00000 } /*sets the background of the are of the logo*/ #p-logo { background-color: #00000 } /*this is for the background color of the title of the navigation menu in the left column */ #p-navigation { background-color: #00000 } /*changes the background of the Navigation menu on the left without affecting the background color of the title of the menu*/ #p-navigation .pBody { background-color: #00000} /* Font for a pawn style quote */ @font-face { font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } f2e5e82d8ba35d73eedd1818866eab432189eb22 61 60 2024-03-09T22:38:09Z Sefkhetom 2 changed bad color code css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Background of the content and title of pages */ #content { background-color: #fffff } /* Changes the background of the rectangular area where category links are located*/ #catlinks { background-color: #fffff } /*sets the background of the are of the logo*/ #p-logo { background-color: #fffff } /*this is for the background color of the title of the navigation menu in the left column */ #p-navigation { background-color: #fffff } /*changes the background of the Navigation menu on the left without affecting the background color of the title of the menu*/ #p-navigation .pBody { background-color: #fffff } /* Font for a pawn style quote */ @font-face { font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } 93b6a8a57a7ada31915dfb296e3bda9cb341fa93 62 61 2024-03-09T22:38:39Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Background of the content and title of pages */ #content { background-color: #ffffff } /* Changes the background of the rectangular area where category links are located*/ #catlinks { background-color: #ffffff } /*sets the background of the are of the logo*/ #p-logo { background-color: #fffff } /*this is for the background color of the title of the navigation menu in the left column */ #p-navigation { background-color: #ffffff } /*changes the background of the Navigation menu on the left without affecting the background color of the title of the menu*/ #p-navigation .pBody { background-color: #ffffff } /* Font for a pawn style quote */ @font-face { font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } f26d76879d789d0b211b98af174b31cda6dcedec Dragon's Dogma 2 Wiki 0 22 63 54 2024-03-10T10:27:56Z Sefkhetom 2 /* Creatures */ = bestiary wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Pawns]] === === [[Quests]] === === [[NPCs]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Bestiary]] === === [[skills]] === 8421d6dbe0d1d3f0c38e2d8756ef72d8fee7a65f 90 63 2024-03-10T12:37:14Z Sefkhetom 2 added skills wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[NPCs]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Bestiary]] === === [[skills]] === c4af02d67fa50ec532261d6f039a4c5f5892e1e8 Template:Warning 10 24 64 2024-03-10T11:18:40Z Sefkhetom 2 Added warning wikitext text/x-wiki <font color="red">'''Warning! '''</font>{{#if:{{{1|}}}|<font color="orange">{{{1}}}</font>|}} df050b9d1812a52cdfffd37e2fddb1dbf1a4902e 76 64 2024-03-10T11:48:34Z Sefkhetom 2 added doc wikitext text/x-wiki <font color="red">'''Warning! '''</font>{{#if:{{{1|}}}|<font color="orange">{{{1}}}</font>|}} <includeonly></includeonly><noinclude>{{documentation}}[[Category:Templates]]</noinclude> 495693cfbe2b7ede5d67ea336fce5421dc9f4a84 Template:Documentation 10 25 65 2024-03-10T11:23:22Z Sefkhetom 2 Created page with "<noinclude><div style="display:none;"></noinclude><div style="border:1px solid black; margin:1em; margin-top:3em;"><div style="background:#ddd; color:#111; padding:1em; margin:0em;">'''Template documentation''' <span style="font-size:85%;">(for the above template, sometimes hidden or invisible)</span></div><div style="padding:1em; padding-bottom:0em; margin:0em;">{{tocright}} {{{{PAGENAME}}/doc}} </div><br style="clear:both;"/><div style="background:#ddd; color:#111; pad..." wikitext text/x-wiki <noinclude><div style="display:none;"></noinclude><div style="border:1px solid black; margin:1em; margin-top:3em;"><div style="background:#ddd; color:#111; padding:1em; margin:0em;">'''Template documentation''' <span style="font-size:85%;">(for the above template, sometimes hidden or invisible)</span></div><div style="padding:1em; padding-bottom:0em; margin:0em;">{{tocright}} {{{{PAGENAME}}/doc}} </div><br style="clear:both;"/><div style="background:#ddd; color:#111; padding:0.5em; margin:0em; font-size:85%; text-align:right;">Visit [[Template:{{PAGENAME}}/doc]] to edit this text! ([[Template:Documentation|How does this work]]?)</div></div><noinclude></div> {{documentation}}[[Category:Template documentation| ]]</noinclude> 9f2f27a6c64bc1b0f54f3c7cc7eb3cc516614a34 Template:Tocright 10 26 66 2024-03-10T11:24:28Z Sefkhetom 2 added wikitext text/x-wiki <div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div><noinclude> {{documentation}}</noinclude> 2fcb7bba52a5b6f208473cb7a8b50fc203b31a3c Template:Tocright/doc 10 27 67 2024-03-10T11:25:10Z Sefkhetom 2 added doc tocright wikitext text/x-wiki ;Description :This template will float the article's table of contents to the right. It will also force a ToC when/where it would not normally be found. :Use it only when needed. ;Syntax :Type <code>{{t|tocright}}</code> <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e59d323ae5141c8e832b8f1eb2ca54761be75a9b Template:T 10 28 68 2024-03-10T11:27:06Z Sefkhetom 2 added wikitext text/x-wiki <nowiki>{{</nowiki>[[Template:{{{1}}}|{{{1}}}]]{{t/piece|{{{2|---}}}}}{{t/piece|{{{3|---}}}}}{{t/piece|{{{4|---}}}}}{{t/piece|{{{5|---}}}}}{{t/piece|{{{6|---}}}}}{{t/piece|{{{7|---}}}}}{{t/piece|{{{8|---}}}}}{{t/piece|{{{9|---}}}}}{{t/piece|{{{10|---}}}}}{{t/piece|{{{11|---}}}}}{{t/piece|{{{12|---}}}}}{{t/piece|{{{13|---}}}}}{{t/piece|{{{14|---}}}}}{{t/piece|{{{15|---}}}}}{{t/piece|{{{16|---}}}}}{{t/piece|{{{17|---}}}}}{{t/piece|{{{18|---}}}}}{{t/piece|{{{19|---}}}}}{{t/piece|{{{20|---}}}}}{{t/piece|{{{21|---}}}}}<nowiki>}}</nowiki><noinclude> {{documentation}}</noinclude> 704e7da3beae3c7de570d3718bad0512b57fabcf Template:T/piece 10 29 69 2024-03-10T11:27:54Z Sefkhetom 2 Created page with "{{#ifeq: {{{1|---}}}|---||&#124;<font color="gray">''&lt;{{{1}}}&gt;''</font>}}<noinclude> {{documentation}}</noinclude>" wikitext text/x-wiki {{#ifeq: {{{1|---}}}|---||&#124;<font color="gray">''&lt;{{{1}}}&gt;''</font>}}<noinclude> {{documentation}}</noinclude> 059d2dd4a7d9c2ea4989610f99cb7819aa06b3de Template:T/piece/doc 10 30 70 2024-03-10T11:28:35Z Sefkhetom 2 added wikitext text/x-wiki {{#ifeq: {{{1|---}}}|---||&#124;<font color="gray">''&lt;{{{1}}}&gt;''</font>}}<noinclude> {{documentation}}</noinclude> 059d2dd4a7d9c2ea4989610f99cb7819aa06b3de 71 70 2024-03-10T11:29:59Z Sefkhetom 2 added wikitext text/x-wiki ;Description :Parameter piece for {{t|t}}, controls styling/showing of parameter fragments. ;See also :[[w:c:wow:Template:T/piece|Template:T/piece]] on WoWWiki <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> f5fe342c6dd00940aff5fd864ba8069937003c51 Template:T/doc 10 31 72 2024-03-10T11:31:12Z Sefkhetom 2 Created page with ";Description :A template link with a variable number of example parameters (0-20), which can be used to show example inputs. :Utilises [[Template:T/piece]]. ;Syntax :{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} ;Sample code :<code><nowiki>{{t|welcome}}</nowiki></code> gives... :{{t|welcome}} :<code><nowiki>{{t|welcome|Item1|Item2|Item3|Item4|Item5|...}}</nowiki></code> gives... :{{t|welcome|Item1|Item2|Item3|Item4|Item5|...}} ;See also :w:c:wow:T..." wikitext text/x-wiki ;Description :A template link with a variable number of example parameters (0-20), which can be used to show example inputs. :Utilises [[Template:T/piece]]. ;Syntax :{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} ;Sample code :<code><nowiki>{{t|welcome}}</nowiki></code> gives... :{{t|welcome}} :<code><nowiki>{{t|welcome|Item1|Item2|Item3|Item4|Item5|...}}</nowiki></code> gives... :{{t|welcome|Item1|Item2|Item3|Item4|Item5|...}} ;See also :[[w:c:wow:Template:T|Template:T]] on WoWWiki <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> feeb88959e190337a2ab7654a75a70dfb18d12e4 Template:Documentation/doc 10 32 73 2024-03-10T11:40:52Z Sefkhetom 2 Creation wikitext text/x-wiki <includeonly>{{#ifeq: {{lc:{{SUBPAGENAME}}}} | {{{override|doc}}} | <!-- doc page --> </includeonly>{{ #ifeq: {{{doc-notice|show}}} | show | {{ombox | image = Exclamation mark-blue.png | info = This is a documentation subpage for '''{{{1|[[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}]]}}}''' <small>(see that page for the {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template | {{ #if: {{SUBJECTSPACE}} | {{lc:{{SUBJECTSPACE}}}} | article }}}}}} itself)</small>.<br />It contains usage information, categories, and other content that is not part of the original {{ #if: {{{text2|}}} | {{{text2}}} | {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template page | {{ #if: {{SUBJECTSPACE}} |{{lc:{{SUBJECTSPACE}}}} page|article}}}}}}}}. }} }}{{DEFAULTSORT:{{{defaultsort|{{PAGENAME}}}}}}}{{ #if: {{{inhibit|}}} | <!-- skip --> | [[Category:{{ #if: {{SUBJECTSPACE}} | {{SUBJECTSPACE}} | Article }} documentation<noinclude>| </noinclude>]] }}<includeonly> | <!-- if not on a /doc subpage, do nothing --> }}</includeonly><noinclude> {{documentation}} </noinclude> 0364bff45c3e7cb59976193698d3c01968c9a177 75 73 2024-03-10T11:46:51Z Sefkhetom 2 wikitext text/x-wiki <includeonly>{{#ifeq: {{lc:{{SUBPAGENAME}}}} | {{{override|doc}}} | <!-- doc page --> </includeonly>{{ #ifeq: {{{doc-notice|show}}} | show | {{ Warning | info = This is a documentation subpage for '''{{{1|[[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}]]}}}''' <small>(see that page for the {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template | {{ #if: {{SUBJECTSPACE}} | {{lc:{{SUBJECTSPACE}}}} | article }}}}}} itself)</small>.<br />It contains usage information, categories, and other content that is not part of the original {{ #if: {{{text2|}}} | {{{text2}}} | {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template page | {{ #if: {{SUBJECTSPACE}} |{{lc:{{SUBJECTSPACE}}}} page|article}}}}}}}}. }} }}{{DEFAULTSORT:{{{defaultsort|{{PAGENAME}}}}}}}{{ #if: {{{inhibit|}}} | <!-- skip --> | [[Category:{{ #if: {{SUBJECTSPACE}} | {{SUBJECTSPACE}} | Article }} documentation<noinclude>| </noinclude>]] }}<includeonly> | <!-- if not on a /doc subpage, do nothing --> }}</includeonly><noinclude> {{documentation}} </noinclude> fda7f97fb4a2dbe01ddcdd444591dc0853bb61b1 89 75 2024-03-10T12:17:31Z Sefkhetom 2 changed to the right thing wikitext text/x-wiki ;Description :This template is used to insert descriptions on template pages. ;Syntax :Type <code><nowiki><noinclude></nowiki>{{t|documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page. ==General usage== ===On the Template page=== <pre> Template code<includeonly>Any categories to be inserted into articles by the template</includeonly><noinclude> {{documentation}}</noinclude> </pre> Note that, depending on the template, you may need to add a clear or complete a table/div just before <code><nowiki>{{documentation}}</nowiki></code> is inserted (within the noinclude tags). The line break is also useful as it helps prevent the documentation template "running into" previous code. ===On the Template/doc page=== <pre> ;Description :This template is used to do something. ;Syntax :Type <code>{{t|templatename}}</code> somewhere. ;Sample output :<code>&lt;nowiki>{{templatename|foo}}&lt;/nowiki></code> gives... :{{templatename|foo}} <includeonly>Any categories for the template itself</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> </pre> Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or further usage information sections. Note that the above example also uses the [[Template:T]] and [[Template:T/piece]] templates. <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> cd15c182b8552213d55a9381960cfb41b4579919 Template:Warning/doc 10 34 77 2024-03-10T11:48:59Z Sefkhetom 2 Created page with ";Description :The template {{t|warning}} is used to create an inline '''"Warning!"''' type" notice in the text of articles. :Use {{t|warning}} to warn against actions that may : ::*Cause significant loss of progress ::*Wipe saves ::*Cause save file damage etc due to bugs For lesser issues, please use {{t|caution}} .. Please don't spam this template .. ;Syntax :Type <code><nowiki>{{warning}}</nowiki></code> before the text describing the potential major problem des..." wikitext text/x-wiki ;Description :The template {{t|warning}} is used to create an inline '''"Warning!"''' type" notice in the text of articles. :Use {{t|warning}} to warn against actions that may : ::*Cause significant loss of progress ::*Wipe saves ::*Cause save file damage etc due to bugs For lesser issues, please use {{t|caution}} .. Please don't spam this template .. ;Syntax :Type <code><nowiki>{{warning}}</nowiki></code> before the text describing the potential major problem description eg : :::<nowiki>{{warning}}</nowiki> Pressing "yes" here will wipe your saved game :gives :::{{warning}} Pressing "yes" here will wipe your saved game A message can also be included - this will be emphasised :::<nowiki>{{warning|Pressing "yes" here will wipe your saved game}}</nowiki> :gives :::{{warning|Pressing "yes" here will wipe your saved game}} ==See also== *For lesser warnings generally use [[Template:Caution]] *For errors, bugs, and glitches try/use : [[Template:Error]] , [[Template:Bug]] , or [[Template:Glitch]]. *For spoiler warnings [[Template:Spoiler]] or [[Template:SpoilerHD]] may be a better choice <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 6d8f2f3850b0ae69fd1c0b50bad90d4e980c02cf 78 77 2024-03-10T11:50:15Z Sefkhetom 2 removed spoilers wikitext text/x-wiki ;Description :The template {{t|warning}} is used to create an inline '''"Warning!"''' type" notice in the text of articles. :Use {{t|warning}} to warn against actions that may : ::*Cause significant loss of progress ::*Wipe saves ::*Cause save file damage etc due to bugs For lesser issues, please use {{t|caution}} .. Please don't spam this template .. ;Syntax :Type <code><nowiki>{{warning}}</nowiki></code> before the text describing the potential major problem description eg : :::<nowiki>{{warning}}</nowiki> Pressing "yes" here will wipe your saved game :gives :::{{warning}} Pressing "yes" here will wipe your saved game A message can also be included - this will be emphasised :::<nowiki>{{warning|Pressing "yes" here will wipe your saved game}}</nowiki> :gives :::{{warning|Pressing "yes" here will wipe your saved game}} ==See also== *For lesser warnings generally use [[Template:Caution]] *For errors, bugs, and glitches try/use : [[Template:Error]] , [[Template:Bug]] , or [[Template:Glitch]]. <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> c63caeb39c0e49f42952ff50ea232fe86285b479 79 78 2024-03-10T11:51:30Z Sefkhetom 2 removed bugs/glitches (redundancy) wikitext text/x-wiki ;Description :The template {{t|warning}} is used to create an inline '''"Warning!"''' type" notice in the text of articles. :Use {{t|warning}} to warn against actions that may : ::*Cause significant loss of progress ::*Wipe saves ::*Cause save file damage etc due to bugs For lesser issues, please use {{t|caution}} .. Please don't spam this template .. ;Syntax :Type <code><nowiki>{{warning}}</nowiki></code> before the text describing the potential major problem description eg : :::<nowiki>{{warning}}</nowiki> Pressing "yes" here will wipe your saved game :gives :::{{warning}} Pressing "yes" here will wipe your saved game A message can also be included - this will be emphasised :::<nowiki>{{warning|Pressing "yes" here will wipe your saved game}}</nowiki> :gives :::{{warning|Pressing "yes" here will wipe your saved game}} ==See also== *For lesser warnings generally use [[Template:Caution]] *For errors, bugs, and glitches try/use : [[Template:Error]]. <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> dd436962adcafd403d76d4ad10d36a222993b5aa 80 79 2024-03-10T11:52:18Z Sefkhetom 2 Redundant: removed caution wikitext text/x-wiki ;Description :The template {{t|warning}} is used to create an inline '''"Warning!"''' type" notice in the text of articles. :Use {{t|warning}} to warn against actions that may : ::*Cause significant loss of progress ::*Wipe saves ::*Cause save file damage etc due to bugs For lesser issues, please use {{t|caution}} .. Please don't spam this template .. ;Syntax :Type <code><nowiki>{{warning}}</nowiki></code> before the text describing the potential major problem description eg : :::<nowiki>{{warning}}</nowiki> Pressing "yes" here will wipe your saved game :gives :::{{warning}} Pressing "yes" here will wipe your saved game A message can also be included - this will be emphasised :::<nowiki>{{warning|Pressing "yes" here will wipe your saved game}}</nowiki> :gives :::{{warning|Pressing "yes" here will wipe your saved game}} ==See also== *For errors, bugs, and glitches try/use : [[Template:Error]]. <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 236b7c64b09c8b16e74ba0e171d98869791de04f Template:Error 10 35 81 2024-03-10T11:52:37Z Sefkhetom 2 creation wikitext text/x-wiki [[Errors|<span style="color:#f00;">E</span><span style="color:#f70;">R</span><span style="color: #ff0;">R</span><span style="color:#0f0;">O</span><span style="color:#0ff;">R</span><span style="color:#00f;">!</span><span style="color:#f0f;">!!</span>]]<includeonly>[[Category:Errors]]</includeonly><noinclude>{{documentation}}</noinclude> 7a124a67d2ea5f0f0580076f7250fdbc915a485b Template:Error/doc 10 36 82 2024-03-10T11:52:59Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :The template {{t|error}} is used to create a "Error!" notice in the text of articles. :Adding this template automatically adds the page to the [[:Category:Errors]]. :Note: "Error" should not be used for game breaking "bugs" or "glitches" (for these use either [[Template:Bug]] or [[Template:Glitch]]). :Use {{t|error}} for minor in-game errors, such as textual mistranslations, spelling mistakes, minor subtitle differences, or "flavor text" that's misaligned with other information. ;Syntax :Type <code><nowiki>{{error}}</nowiki></code> before the error description eg : ::<nowiki>{{error}}</nowiki> The text erroneously states "increases" instead of "decreases". <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> c63446277d57d87a4ebb223ebedeb2126167e6ff 83 82 2024-03-10T11:54:12Z Sefkhetom 2 subtraction wikitext text/x-wiki ;Description :The template {{t|error}} is used to create a "Error!" notice in the text of articles. :Use {{t|error}} for in-game errors, such as textual mistranslations, spelling mistakes, minor subtitle differences, or "flavor text" that's misaligned with other information. ;Syntax :Type <code><nowiki>{{error}}</nowiki></code> before the error description eg : ::<nowiki>{{error}}</nowiki> The text erroneously states "increases" instead of "decreases". <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ea89b6e02baee2e79bc09c4688f615fa957646e1 Template:Stub 10 37 84 2024-03-10T11:55:29Z Sefkhetom 2 Creation wikitext text/x-wiki {{NoticeBox2 |Width = 65% |BGColor = #111111 |Class = boilerplate metadata |Image = [[File:Site-logo.png ‎|100px|left]] |Font Color = #F5F5F5 |Text = <div class="notice metadata plainlinks" id="stub">''This article is a [[:Category:Article Stubs|stub]]. <br/> You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''</div> }} <includeonly>[[Category:Article Stubs]]</includeonly><noinclude> {{documentation}}</noinclude> faff438ae7c1479aaf66c3669212c6935318fdfa 88 84 2024-03-10T12:01:14Z Sefkhetom 2 wikitext text/x-wiki {{NoticeBox2 |Width = 65% |BGColor = #111111 |Class = boilerplate metadata |Image = [[File:Dd2logo.png ‎|100px|left]] |Font Color = #F5F5F5 |Text = <div class="notice metadata plainlinks" id="stub">''This article is a [[:Category:Article Stubs|stub]]. <br/> You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''</div> }} <includeonly>[[Category:Article Stubs]]</includeonly><noinclude> {{documentation}}</noinclude> 5eaef5e47052a3384afc6bd47e715bb60716ad8b Template:NoticeBox2 10 38 85 2024-03-10T11:56:19Z Sefkhetom 2 Creation wikitext text/x-wiki {| width="{{{Width|80%}}}" align="center" |bgcolor="{{{BGColor|transparent}}}" border="" style="border: 1px solid #871611; {{Roundy|10px}}"| {| width="100%" align="center" {| |{{{Image|}}} |<font color="{{{Font Color|#ffffff}}}">{{{Text|Insert text here}}}</font> |} |} |}<noinclude>{{Documentation}}[[Category:Notice]]</noinclude> 42fc2dc99065afd691d94bb84856b66405c77593 Template:Roundy 10 39 86 2024-03-10T11:57:15Z Sefkhetom 2 Creation wikitext text/x-wiki border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; b9ce15c707c77fb0a5fec1b714e3df14d9b04b7f Template:NoticeBox2/doc 10 40 87 2024-03-10T11:57:58Z Sefkhetom 2 Creation wikitext text/x-wiki <pre> {{NoticeBox2 |Width = |BGColor = |Class = |Image = |Font Color = |Text = }} </pre> The Image is optional and should be small. 181baad1f959d84c9e53bbcd2e0cac051404b268 Category:Template documentation 14 41 91 2024-03-10T12:43:35Z Sefkhetom 2 creation wikitext text/x-wiki This category should contain all '''template documentation pages'''. See [[Template:Documentation]] for more details. 5dd32c9b6d560010d4de83add9ac4d45566f92c8 106 91 2024-03-10T13:00:50Z Sefkhetom 2 wikitext text/x-wiki General wiki templates. Templates in this category will likely have a description on the [[Project:Templates|templates project page]]. If not, they probably deserve one. {{Templatecategory}} [[Category:Templates]] 7e2fddaa913c6ceb22206d7bf59b20722172a14f 107 106 2024-03-10T13:04:04Z Sefkhetom 2 Undo revision [[Special:Diff/106|106]] by [[Special:Contributions/Tom Vis|Tom Vis]] ([[User talk:Tom Vis|talk]]) wikitext text/x-wiki This category should contain all '''template documentation pages'''. See [[Template:Documentation]] for more details. 5dd32c9b6d560010d4de83add9ac4d45566f92c8 108 107 2024-03-10T13:04:53Z Sefkhetom 2 change wikitext text/x-wiki General wiki templates. Templates in this category will likely have a description on the [[Project:Templates|templates project page]]. If not, they probably deserve one. {{Templatecategory}} [[Category:Templates]] 7e2fddaa913c6ceb22206d7bf59b20722172a14f 109 108 2024-03-10T13:06:38Z Sefkhetom 2 change wikitext text/x-wiki This category should contain all '''template documentation pages'''. See [[Template:Documentation]] for more details. [[Category:Templates| Documentation]] 95c28ed172082a096c32c3c0bfec02c0816f7199 Category:Templates 14 42 92 2024-03-10T12:46:27Z Sefkhetom 2 Creation wikitext text/x-wiki This category should contain all '''template template pages'''. See [[Template:Templates]] for more details. cdc152fcf48bc5d8a2a3fec885e5cb395f03102a 93 92 2024-03-10T12:47:49Z Sefkhetom 2 change wikitext text/x-wiki This is the base category for '''templates'''. Templates should be placed in appropriate subcategories. See [[Project:Templates]] for collated information on templates. [[Category:Organization]] d0505c2eaa288673da4485550ed0a769c2b6cf04 Dragon's Dogma 2 Wiki:Templates 4 43 94 2024-03-10T12:49:24Z Sefkhetom 2 Creation wikitext text/x-wiki {{tocright}} There are many '''templates''' in use in {{SITENAME}}; these are only a subset, representing some of the most important and commonly used ones. If you feel that a template belongs on this page, do not hesitate to add it. * [[:Category:Templates]] should cover all templates in the wiki, categorized into the various subcategories. * The Template namespace (found from [[Special:Allpages]]) always has all templates in the wiki, sorted alphanumerically. == What are templates? == Wiki templates provide a means to insert the same content over and over in different (or the same) pages. This saves editors the hassle of duplicating the same text again and again, and also helps ensure consistency. Templates are generally shown with the format required to use the template (e.g. <code>{{t|stub}}</code>). Clicking the template name takes you to the template's page, where you can see what it looks like and how it is used. '''Detailed instructions on the usage of each template should exist on: # '''a subpage using {{t|documentation}}'''; or # the template page itself (inside "noinclude" tags); or # the template's talk page. For more information on templates, see [[Help:Templates]]. == [[:Category:Article management templates|Article management templates]] == === Nominate an article for deletion === {{t|delete}} * Add this to an article to nominate it for deletion. It will add the article to [[:Category:Candidates for deletion]]. {{t|speedydelete|reason}} * Add this to an article for pages that qualify for [[{{ns:project}}:Candidates for speedy deletion|speedy deletion]]. === Disambiguation articles === {{t|disambig}} * If you have several articles that have similar or identical names, you may wish to create a "disambiguation" page at the main article name, with the articles taking an extra phrase in brackets afterwards. For example: : '''The Prince''' <-- disambiguation page, with links to: :: The Prince (frog) :: The Prince (human) * Using {{t|disambig}} marks an article as a disambiguation page by adding a banner to the article and categorizing it under [[:Category:Disambiguations]]. Add links to the various articles under the banner. * For more information, see [[Help:Disambiguation]]. === Stubs === {{t|stub}} * When a page has little or no useful information, then it is likely a stub. This template will include them in [[:Category:Article stubs]], and is used to list which articles need expanding. * For more information, see [[Help:Stubs]]. == [[:Category:Category templates|Category templates]] == === General category template === {{t|category}} * This can be added to categories to add general categorising details. Use in cases where it may be useful to point out to users how to categorise, such as popular categories. === Template category template === {{t|templatecategory}} * This should be added to any template-related categories, to list template-specific categorising details, which differ from those of normal pages. == [[:Category:General wiki templates|General wiki templates]] == === Clear === {{t|clr}}, plus {{t|clrl}} and {{t|clrr}} * This template is used to reduce the amount of non-wikicode used on pages, replacing the code <code>&lt;br style="clear:both;" /&gt;</code>. Its use should generally be avoided. * You can use {{t|clr}} instead of the HTML tag that clears space below things like images, pictures and tables, so the following stuff doesn't begin until the bottom of the image, picture or table box. * You can also use {{t|clrl}} or {{t|clrr}} to clear only left or right floats. === For === {{t|for|name|link}} * Use at the top of articles as a simple "for x see y" template. === Main article === {{t|main|main article}} * Use at the start of a section to link to the main article on it. === Related articles === {{t|also|related article}} * Use at the start of a section to link to articles related to the topic. Multiple articles may be added. === Right-aligned Table of Contents === {{t|tocright}} * This template floats the table of contents (toc) on the right. It should only be used when absolutely necessary, to keep consistent design. === Sandbox === {{t|sandbox}} * A template that should be used to head up all [[Project:Sandbox]] pages. === T is for template === {{t|t|template}} * This template allows you to show example template code (with a link to the templates) without using the template itself. It is used extensively on this page. === Welcome === {{t|welcIP}} ''and'' {{t|welcome}} *The first (with longer version "welcomeIP" for those of you who like typing more) is to welcome new non-vandalistic contributors who are "anonymous", identified only by their IP number; it encourages them to register. * The second template is for welcoming new registered users. Should be customized for the wiki, indicating the pages we most want newcomers to visit. *The above two templates are very suitable for having "subst:" prefixed, because they can be edited with additions or deletions appropriate to the apparent strengths of the person being welcomed; e.g. if the contributor has already demonstrated good wiki editing skills you could delete references to pages about "how to edit". === Wikipedia === {{t|wikipedia}}, {{t|wikipedia-deleted}} * Wikipedia-related templates. Use {{t|wikipedia}} for articles taken directly from Wikipedia, and {{t|wikipedia-deleted}} for articles deleted from Wikipedia. [[Category:Templates| ]] ==Where you may find more templates== *[[w:c:templates|Wikia Templates]] *Wikipedia; may be copied with the proper acknowledgment, but some need tweaking to work properly on Wikia, so use a Wikia one if possible. 5da03bf47a17b9876ba69352dae5c0ddb7689b45 Template:Category 10 44 95 2024-03-10T12:51:09Z Sefkhetom 2 Creation wikitext text/x-wiki To add an article, image, or category to this category, append '''<code><nowiki>[[</nowiki>Category:{{PAGENAME}}]]</code>''' to the end of its page.<noinclude> {{documentation}}</noinclude> 98bb660a5e89387d182fd60e412b2f0fbdb3ea0d Template:Category/doc 10 45 96 2024-03-10T12:51:28Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template may be placed on any category page, to encourage users to help populate that category. ''(Note, it will not say <nowiki>[[Category:Category]]</nowiki> there - it will use the local category name.)'' ;Syntax :To use the template, type a short description of the category (unless its name is self-explanatory) followed by <code>{{t|category}}</code>. <includeonly>[[Category:Category templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ef109f29050588b2d24c7f5d6bdbefd188be4d37 Template:Templatecategory 10 46 97 2024-03-10T12:52:47Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template may be placed on any category page, to encourage users to help populate that category. ''(Note, it will not say <nowiki>[[Category:Category]]</nowiki> there - it will use the local category name.)'' ;Syntax :To use the template, type a short description of the category (unless its name is self-explanatory) followed by <code>{{t|category}}</code>. <includeonly>[[Category:Category templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ef109f29050588b2d24c7f5d6bdbefd188be4d37 98 97 2024-03-10T12:53:41Z Sefkhetom 2 change wikitext text/x-wiki ==Using this category== To put a template in '''Category:{{PAGENAME}}''': * Use <code><nowiki><includeonly>[[Category:</nowiki>{{PAGENAME}}<nowiki>|{{PAGENAME}}]]</includeonly></nowiki></code> on the documentation page (see [[Template:Documentation]] for more info). The "&lt;includeonly&gt;" tags are necessary to prevent categorizing all pages using the template (and the documentation page) in the template category! Please also note the <tt style="border-bottom: 1px dotted; cursor: help;" title="Makes it sort on the actual template name rather than 'T' as in 'Template:'."><nowiki>|{{PAGENAME}}</nowiki></tt>. * If your template is meant to be '''used in-line''', try and make sure that there are as few line feeds (breaks, whitespace, etc.) as possible. * Remember that a template can be put in multiple categories if it belongs to them all! * Or, if this is not quite the right category, go back to [[:Category:Templates]] and try to find a better suited subcategory.<noinclude> {{documentation}}</noinclude> 7e5388499725dcc723b39089e38b99164c3cc936 Template:Templatecategory/doc 10 47 99 2024-03-10T12:54:14Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is used in subcategories of [[:Category:Templates]]. ;Syntax :To use the template, type a short description of the template category followed by <code>{{t|templatecategory}}</code>. <includeonly>[[Category:Category templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 9ce64a481ddc43bbbac426b6e6e627c84ad2f04a Template:Clr 10 48 100 2024-03-10T12:57:02Z Sefkhetom 2 Creation wikitext text/x-wiki <div style="clear:both; margin:0; padding:0;"></div><noinclude> {{documentation}}</noinclude> ce424344229fb534b5cdfee664b81d1e471209d9 Template:Clr/doc 10 49 101 2024-03-10T12:57:16Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is a shorthand for <code>&lt;div style="clear:both;">&lt;/div></code>. :It moves any content following the template below any objects floating to the left and/or right (TOCs, infoboxes, images, etc..). ;Syntax :Type <code>{{t|clr}}</code> in an article at the point you want the clear. ;See also :{{t|clrl}} and {{t|clrr}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 712b4d7c7987724e9b8afbf27c612c784f8de3db Template:Clrl 10 50 102 2024-03-10T12:58:09Z Sefkhetom 2 Creation wikitext text/x-wiki <div style="clear:left; margin:0; padding:0;"></div><noinclude> {{documentation}}</noinclude> 98aa69c38cefb29208b07d8e6d8e5aa98ea79c4b Template:Clrl/doc 10 51 103 2024-03-10T12:58:23Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is a shorthand for <code>&lt;div style="clear:left;">&lt;/div></code>. :It moves any content following the template below any objects floating to the left (TOCs, infoboxes, images, etc..). ;Syntax :Type <code>{{t|clrl}}</code> in an article at the point you want the clear. ;See also :{{t|clr}} and {{t|clrr}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> b63b29ee0c85937b15d6aac5011de745f413b7fc Template:Clrr 10 52 104 2024-03-10T12:58:55Z Sefkhetom 2 Creation wikitext text/x-wiki <div style="clear:right; margin:0; padding:0;"></div><noinclude> {{documentation}}</noinclude> 939057d4c12ab8e97463db509a1c928aa2e3afd4 Template:Clrr/doc 10 53 105 2024-03-10T12:59:08Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is a shorthand for <code>&lt;div style="clear:right;">&lt;/div></code>. :It moves any content following the template below any objects floating to the right (TOCs, infoboxes, images, etc..). ;Syntax :Type <code>{{t|clrr}}</code> in an article at the point you want the clear. ;See also :{{t|clr}} and {{t|clrl}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> fd80b0f878ea805209cd86f2fea1431f815c7007 Dragon's Dogma 2 Wiki:Templates 4 43 112 94 2024-03-10T13:16:53Z Sefkhetom 2 changed link to redirect to mediawiki templates site wikitext text/x-wiki {{tocright}} There are many '''templates''' in use in {{SITENAME}}; these are only a subset, representing some of the most important and commonly used ones. If you feel that a template belongs on this page, do not hesitate to add it. * [[:Category:Templates]] should cover all templates in the wiki, categorized into the various subcategories. * The Template namespace (found from [[Special:Allpages]]) always has all templates in the wiki, sorted alphanumerically. == What are templates? == Wiki templates provide a means to insert the same content over and over in different (or the same) pages. This saves editors the hassle of duplicating the same text again and again, and also helps ensure consistency. Templates are generally shown with the format required to use the template (e.g. <code>{{t|stub}}</code>). Clicking the template name takes you to the template's page, where you can see what it looks like and how it is used. '''Detailed instructions on the usage of each template should exist on: # '''a subpage using {{t|documentation}}'''; or # the template page itself (inside "noinclude" tags); or # the template's talk page. For more information on templates, see [https://www.mediawiki.org/wiki/Help:Templates MediaWiki Templates]. == [[:Category:Article management templates|Article management templates]] == === Nominate an article for deletion === {{t|delete}} * Add this to an article to nominate it for deletion. It will add the article to [[:Category:Candidates for deletion]]. {{t|speedydelete|reason}} * Add this to an article for pages that qualify for [[{{ns:project}}:Candidates for speedy deletion|speedy deletion]]. === Disambiguation articles === {{t|disambig}} * If you have several articles that have similar or identical names, you may wish to create a "disambiguation" page at the main article name, with the articles taking an extra phrase in brackets afterwards. For example: : '''The Prince''' <-- disambiguation page, with links to: :: The Prince (frog) :: The Prince (human) * Using {{t|disambig}} marks an article as a disambiguation page by adding a banner to the article and categorizing it under [[:Category:Disambiguations]]. Add links to the various articles under the banner. * For more information, see [https://www.mediawiki.org/wiki/Help:Templates MediaWiki Templates]. === Stubs === {{t|stub}} * When a page has little or no useful information, then it is likely a stub. This template will include them in [[:Category:Article stubs]], and is used to list which articles need expanding. * For more information, see [[Help:Stubs]]. == [[:Category:Category templates|Category templates]] == === General category template === {{t|category}} * This can be added to categories to add general categorising details. Use in cases where it may be useful to point out to users how to categorise, such as popular categories. === Template category template === {{t|templatecategory}} * This should be added to any template-related categories, to list template-specific categorising details, which differ from those of normal pages. == [[:Category:General wiki templates|General wiki templates]] == === Clear === {{t|clr}}, plus {{t|clrl}} and {{t|clrr}} * This template is used to reduce the amount of non-wikicode used on pages, replacing the code <code>&lt;br style="clear:both;" /&gt;</code>. Its use should generally be avoided. * You can use {{t|clr}} instead of the HTML tag that clears space below things like images, pictures and tables, so the following stuff doesn't begin until the bottom of the image, picture or table box. * You can also use {{t|clrl}} or {{t|clrr}} to clear only left or right floats. === For === {{t|for|name|link}} * Use at the top of articles as a simple "for x see y" template. === Main article === {{t|main|main article}} * Use at the start of a section to link to the main article on it. === Related articles === {{t|also|related article}} * Use at the start of a section to link to articles related to the topic. Multiple articles may be added. === Right-aligned Table of Contents === {{t|tocright}} * This template floats the table of contents (toc) on the right. It should only be used when absolutely necessary, to keep consistent design. === Sandbox === {{t|sandbox}} * A template that should be used to head up all [[Project:Sandbox]] pages. === T is for template === {{t|t|template}} * This template allows you to show example template code (with a link to the templates) without using the template itself. It is used extensively on this page. === Welcome === {{t|welcIP}} ''and'' {{t|welcome}} *The first (with longer version "welcomeIP" for those of you who like typing more) is to welcome new non-vandalistic contributors who are "anonymous", identified only by their IP number; it encourages them to register. * The second template is for welcoming new registered users. Should be customized for the wiki, indicating the pages we most want newcomers to visit. *The above two templates are very suitable for having "subst:" prefixed, because they can be edited with additions or deletions appropriate to the apparent strengths of the person being welcomed; e.g. if the contributor has already demonstrated good wiki editing skills you could delete references to pages about "how to edit". === Wikipedia === {{t|wikipedia}}, {{t|wikipedia-deleted}} * Wikipedia-related templates. Use {{t|wikipedia}} for articles taken directly from Wikipedia, and {{t|wikipedia-deleted}} for articles deleted from Wikipedia. [[Category:Templates| ]] ==Where you may find more templates== *[[w:c:templates|Wikia Templates]] *Wikipedia; may be copied with the proper acknowledgment, but some need tweaking to work properly on Wikia, so use a Wikia one if possible. 818d599627ec349b584771df2c881b06e40e5974 Template:Disambig 10 55 113 2024-03-10T13:17:50Z Sefkhetom 2 Creation wikitext text/x-wiki ---- <table id="disambigbox" class="disambig"> <tr> <td style="padding: 2px 0 2px 0.4em;">[[File:Disambig gray.png|40px]]</td> <td style="width: 100%; padding: 0.25em 0.4em; font-style: italic;">This [[Help:Disambiguation|disambiguation]] page lists articles associated with the same title. <br /> <small>If an [{{fullurl:Special:WhatLinksHere/{{{page-title|{{FULLPAGENAME}}}}}|namespace=0}} internal link] led you here, you may wish to change the link to point directly to the intended article.</small></td> </tr> </table><includeonly>{{#if: {{NAMESPACE}}|{{NS:0}}|[[Category:Disambiguations]]}}</includeonly> ---- <noinclude>{{documentation}}</noinclude> dbc5f2e97099ab3be02ec4adc7f31f711a21ce94 116 113 2024-03-10T13:20:27Z Sefkhetom 2 wikitext text/x-wiki ---- <table id="disambigbox" class="disambig"> <tr> <td style="padding: 2px 0 2px 0.4em;">[[File:Disambig_gray.webp|40px]]</td> <td style="width: 100%; padding: 0.25em 0.4em; font-style: italic;">This [[Help:Disambiguation|disambiguation]] page lists articles associated with the same title. <br /> <small>If an [{{fullurl:Special:WhatLinksHere/{{{page-title|{{FULLPAGENAME}}}}}|namespace=0}} internal link] led you here, you may wish to change the link to point directly to the intended article.</small></td> </tr> </table><includeonly>{{#if: {{NAMESPACE}}|{{NS:0}}|[[Category:Disambiguations]]}}</includeonly> ---- <noinclude>{{documentation}}</noinclude> b83c0cc85244535fe942df0f24839b356a6c8717 117 116 2024-03-10T13:21:15Z Sefkhetom 2 wikitext text/x-wiki ---- <table id="disambigbox" class="disambig"> <tr> <td style="padding: 2px 0 2px 0.4em;">[[File:Disambig_gray.webp|40px]]</td> <td style="width: 100%; padding: 0.25em 0.4em; font-style: italic;">This [https://en.wikipedia.org/wiki/Wikipedia:Disambiguation|disambiguation] page lists articles associated with the same title. <br /> <small>If an [{{fullurl:Special:WhatLinksHere/{{{page-title|{{FULLPAGENAME}}}}}|namespace=0}} internal link] led you here, you may wish to change the link to point directly to the intended article.</small></td> </tr> </table><includeonly>{{#if: {{NAMESPACE}}|{{NS:0}}|[[Category:Disambiguations]]}}</includeonly> ---- <noinclude>{{documentation}}</noinclude> aff820d78987dd28156560df0992dca67692447d Template:Disambig/doc 10 56 114 2024-03-10T13:18:05Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]]. :Articles using this template will also appear on [[Special:Disambiguations]]. ;Syntax :Add <code>{{t|disambig}}</code> at the top of a disambiguation page. <includeonly>[[Category:Article management templates|Disambiguation]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 8e19e9d1d9605d7a567e65d5f2fd0f81f928b19f File:Disambig gray.webp 6 57 115 2024-03-10T13:19:02Z Sefkhetom 2 Disambig file wikitext text/x-wiki == Summary == Disambig file e303d8961750d79c0b2098f5ef7a70bd6e611318 Category:Article management templates 14 58 118 2024-03-10T13:24:04Z Sefkhetom 2 Created page with "Templates to aid in article management. Using this category To put a template in Category:Article management templates: Use <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly> on the documentation page (see Template:Documentation for more info). The "<includeonly>" tags are necessary to prevent categorizing all pages using the template (and the documentation page) in the template category! Please also note the |{{PAGENAME}}. If your templ..." wikitext text/x-wiki Templates to aid in article management. Using this category To put a template in Category:Article management templates: Use <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly> on the documentation page (see Template:Documentation for more info). The "<includeonly>" tags are necessary to prevent categorizing all pages using the template (and the documentation page) in the template category! Please also note the |{{PAGENAME}}. If your template is meant to be used in-line, try and make sure that there are as few line feeds (breaks, whitespace, etc.) as possible. Remember that a template can be put in multiple categories if it belongs to them all! Or, if this is not quite the right category, go back to Category:Templates and try to find a better suited subcategory. 69a4b8f9b7f36ef71b616fe78c9188d34ff3fdaf 119 118 2024-03-10T13:26:38Z Sefkhetom 2 wikitext text/x-wiki Templates to aid in '''article management'''. {{Templatecategory}} [[Category:Templates]] 138d647b12da07aedc2f5319f35bddc093708eeb Category:Category templates 14 59 120 2024-03-10T13:28:08Z Sefkhetom 2 Creation wikitext text/x-wiki Templates to aid in '''article management'''. {{Templatecategory}} [[Category:Templates]] 138d647b12da07aedc2f5319f35bddc093708eeb Template:Wikipedia 10 60 121 2024-03-10T13:30:21Z Sefkhetom 2 Creation wikitext text/x-wiki {| align=center border=0 cellpadding=3 cellspacing=3 style="border: 1px solid #E0E0E0; background-color: #F8F8F8; color:black;" |- | style="font-size: 90%" | This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[Wikipedia:{{{1|{{FULLPAGENAME}}}}}|Wikipedia]] ([http://en.wikipedia.org/w/index.php?title={{urlencode:{{{1|{{FULLPAGENAME}}}}}}}&action=history view authors)]. |}<noinclude> {{documentation}}</noinclude> 9be91d5b04811726a2321547a906a6c0fa3c8a5e Template:Wikipedia/doc 10 61 122 2024-03-10T13:30:41Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :Use this on pages which directly use [[wikipedia:|Wikipedia]] content. ;Syntax :Type <code>{{t|wikipedia|page name}}</code> as the last item of the page text. :Note that "<code>page name</code>" should be the title of the page ''on Wikipedia''. <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> efbf0eb3e33fa869c64279894a5a1db00fc74833 Template:Sandbox 10 62 123 2024-03-10T13:32:03Z Sefkhetom 2 Created page with "<div style="border:2px dotted darkgray; margin-top:0.5em; margin-bottom:1em; padding:0 0.5em;"> Welcome to the '''{{SITENAME}} sandbox'''!<br /> This page exists so that you can practice editing or formatting (see [[Help:Editing]]) without changing any serious content. Feel free to try wiki editing out here first.<br /> There is a [[Help:Tutorial 1|tutorial]] on the Central (coordinating) Wikia that will step you through more of the things you can do. Wiki allow for ra..." wikitext text/x-wiki <div style="border:2px dotted darkgray; margin-top:0.5em; margin-bottom:1em; padding:0 0.5em;"> Welcome to the '''{{SITENAME}} sandbox'''!<br /> This page exists so that you can practice editing or formatting (see [[Help:Editing]]) without changing any serious content. Feel free to try wiki editing out here first.<br /> There is a [[Help:Tutorial 1|tutorial]] on the Central (coordinating) Wikia that will step you through more of the things you can do. Wiki allow for rather complicated formatting. It can look overwhelming when you begin, but don't let it worry you. Just start with the basics... enter some text, and learn the other pieces as you go. Your content contributions are welcome and important. The wiki is a collaborative effort and others can help with formatting and other improvements.<br /> Best wishes! </div><noinclude> {{documentation}}</noinclude> 6edbed75e3310d4369f3617875a528d68ddade72 Template:Also 10 63 124 2024-03-10T13:33:35Z Sefkhetom 2 Creation wikitext text/x-wiki :''See also: [[{{{1}}}]]{{#if:{{{2|}}}|, [[{{{2}}}]]|}}{{#if:{{{3|}}}|, [[{{{3}}}]]|}}{{#if:{{{4|}}}|, [[{{{4}}}]]|}}''<noinclude> {{documentation}}</noinclude> a9e74f81008332f9671d5358169f674fcc7489ff Template:Also/doc 10 64 125 2024-03-10T13:41:46Z Sefkhetom 2 Creation wikitext text/x-wiki {{Tocright}} ==Description== :This template is used at the start of a section to link to auxilliary topics related to that subject. ==Syntax== :Type <code>{{t|also|sub-page name}}</code> Additional fields may be added for further "see also"s eg :Type <code>{{t|also|first sub-page name|second sub-page name}}</code> Up to 4 entries may be added. ==Sample output== :<code><nowiki>{{also|Fighter}}</nowiki></code> gives... :{{also|Fighter}} :<code><nowiki>{{also|Fighter|Mage}}</nowiki></code> gives... :{{also|Fighter|Mage}} :<code><nowiki>{{also|Fighter|Mage|Sorcerer}}</nowiki></code> gives... :{{also|Fighter|Mage|Sorcerer}} :<code><nowiki>{{also|Fighter|Mage|Sorcerer|Strider}}</nowiki></code> gives... :{{also|Fighter|Mage|Sorcerer|Strider}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 2ef1e8d379639af68e7987ce9f5df453772a1818 Template:Main 10 65 126 2024-03-10T13:43:15Z Sefkhetom 2 Creation wikitext text/x-wiki :''Main article{{#if:{{{2|}}}|s}}: [[{{{1}}}]]{{#if:{{{2|}}}|&#32;and [[{{{2}}}]]}}.''<noinclude> {{documentation}}</noinclude> ed5ed331d97819310beaefda9f250eef4c0194a1 Template:Main/doc 10 66 127 2024-03-10T13:43:37Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Help:Contents}}</nowiki></code> gives... :{{main|Help:Contents}} :<code><nowiki>{{main|Dragon's Dogma|Dark Arisen}}</nowiki></code> gives... :{{main|Dragon's Dogma|Dark Arisen}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> aa9787fc5841fd90907199a4d50b0c3fac5608a7 128 127 2024-03-10T14:17:01Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Help:Contents}}</nowiki></code> gives... :{{main|Help:Contents}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 0ea77a914b1229a7a2f86b4f9d66192a24dc9058 129 128 2024-03-10T14:18:19Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Vocations}}</nowiki></code> gives... :{{main|Vocations}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 54b3612c1db5a7037325a3169a2b320eb8183382 130 129 2024-03-10T14:19:03Z Sefkhetom 2 added second sample output wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Vocations}}</nowiki></code> gives... :{{main|Vocations}} :<code><nowiki>{{main|Vocations:fighter}}</nowiki></code> gives... :{{main|Vocations:fighter}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ab1ca2a3f702ea0d1446336620fda60e111cb825 145 130 2024-03-10T15:19:42Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Category:Vocations}}</nowiki></code> gives... :{{main|Category:Vocations}} :<code><nowiki>{{main|Category:Vocations:fighter}}</nowiki></code> gives... :{{main|Category:Vocations:fighter}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 03b4384bb9c149e6c893e0c975a16700e958c6a6 146 145 2024-03-10T15:20:15Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|:Category:Vocations}}</nowiki></code> gives... :{{main|Category:Vocations}} :<code><nowiki>{{main|:Category:Vocations:fighter}}</nowiki></code> gives... :{{main|Category:Vocations:fighter}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 4797357b919cef9955ade95f61e22e84407037fc 147 146 2024-03-10T15:21:24Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the start of a section to link to the main article on that subject. ;Syntax :Type <code>{{t|main|page name|optional second article}}</code> ;Sample output :<code><nowiki>{{main|Vocations}}</nowiki></code> gives... :{{main|Vocations}} :<code><nowiki>{{main|Vocations:fighter}}</nowiki></code> gives... :{{main|Vocations:fighter}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ab1ca2a3f702ea0d1446336620fda60e111cb825 Template:AdminSignature 10 67 131 2024-03-10T14:29:45Z Sefkhetom 2 Creation wikitext text/x-wiki <small><font color="#FF1100">Dr</font><font color="#FF2200">ag</font><font color="#FF3300">on's</font>&nbsp;<font color="#FF4400">Do</font><font color="#FF5500">gm</font><font color="#FF6600">a</font>&nbsp;<font color="#FF7700">Ad</font><font color="#FF8800">mi</font><font color="#FF9900">n</font></small> ca32f569f7946f1042455d87b711a2e65aed34bf Vocations 0 7 132 55 2024-03-10T14:38:49Z Sefkhetom 2 Tom Vis moved page [[Vocations]] to [[Category:Vocations]]: Needs to be a category wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. a37f8ba44ea1d8e73a5cd4a6f69de1610b26fc25 MediaWiki:Sidebar 8 9 134 49 2024-03-10T14:52:22Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki | Main]] ** [[Category:Vocations | Vocations]] f0ba0138b77320c99d695f88f46a425409bfad4f 135 134 2024-03-10T14:53:48Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki | Main]] ** [[https://dragonsdogma2.miraheze.org/wiki/Category:Vocations | Vocations]] 09ef7b6655bf697ffd4cc81d719808b2d6eec117 136 135 2024-03-10T14:54:24Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki | Main ]] ** [[ Category:Vocations | Vocations ]] fae785e9261d6635f6ae45b9181c08dc4aa96a2e 137 136 2024-03-10T15:01:54Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki ]] ** [[ https://dragonsdogma2.miraheze.org/wiki/Category:Vocations | Vocations ]] 99688503b9a1d90e79bcdaa132e151c23c2aeb54 138 137 2024-03-10T15:04:14Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki | Dragon's Dogma 2 Wiki ]] ** [https://dragonsdogma2.miraheze.org/wiki/Category:Vocations Vocations] 850bc8d1f27401cdfbf9b94d647c581ed4c93e12 139 138 2024-03-10T15:04:35Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [ Dragon's Dogma 2 Wiki | Dragon's Dogma 2 Wiki ] ** [https://dragonsdogma2.miraheze.org/wiki/Category:Vocations Vocations] a15d12e7dccb170a944c2e753b85819f4035f5c6 140 139 2024-03-10T15:07:24Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki | Dragon's Dogma 2 Wiki ]] ** [[Category:Vocations | Vocations]] 91721f6e22b8a000e1b22b6f7b8691eb5874d4ae 141 140 2024-03-10T15:09:55Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki|Dragon's Dogma 2 Wiki ]] ** [[ Category:Vocations|Vocations ]] 0a3700265b705b2f1276ee997bdc19ec71d47583 142 141 2024-03-10T15:11:48Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2 Wiki]] ** [[:Category:Vocations|Vocations]] 649086c3b052febcc514e70968677461d06b58b0 143 142 2024-03-10T15:14:06Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki]] ** [[:Category:Vocations|Vocations]] dfa62c9983675ce1a723e736a913763b8852c5dd 144 143 2024-03-10T15:14:34Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2 Wiki]] ** [[:Category:Vocations|Vocations]] 649086c3b052febcc514e70968677461d06b58b0 148 144 2024-03-10T15:22:49Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2 Wiki ]] ** [[:Category:Vocations|Vocations ]] 9206147e0e5c90169881edb265b5321b98e15fd2 149 148 2024-03-10T15:24:26Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[ Dragon's Dogma 2 Wiki|Dragon's Dogma 2 Wiki ]] ** [[ :Category:Vocations|Vocations ]] c88e2071644a2d0cf361b858268473e24f748891 150 149 2024-03-10T15:29:49Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki|Main]] ** [[:Category:Vocations|Vocations]] 9af630abcd1ecd6804f15301cd15abf40a991d25 151 150 2024-03-10T15:36:52Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[Dragon's Dogma 2 Wiki | Main]] ** [[:Category:Vocations | Vocations]] 160a690d07c55562d6f941d36ad74fb2d95744a6 152 151 2024-03-10T15:40:47Z Sefkhetom 2 wikitext text/x-wiki * navigation ** [[https://dragonsdogma2.miraheze.org/wiki/Dragon%27s_Dogma_2_Wiki | Main]] ** [[https://dragonsdogma2.miraheze.org/wiki/Category:Vocations | Vocations]] 6a0d445a4e181524f7ee21b44997fef020b01d93 153 152 2024-03-10T15:42:26Z Sefkhetom 2 wikitext text/x-wiki * navigation ** Dragon's Dogma Wiki | Main ** :Category:Vocations | Vocations f1d983af7e3aa59a2c8e44edfc30468c10f67a20 154 153 2024-03-10T15:43:02Z Sefkhetom 2 wikitext text/x-wiki * navigation ** Dragon's Dogma 2 Wiki | Main ** :Category:Vocations | Vocations 894ad16bbf7bcb81292105b3637ac3ba1b84bc88 Template:Clear 10 69 155 2024-03-10T15:44:50Z Sefkhetom 2 Creation wikitext text/x-wiki <div style='clear:both;'/><noinclude>{{documentation}}</noinclude> 71602bb7021394a12e6ac823a17c6e0ad08a6808 Template:Clear/doc 10 70 156 2024-03-10T15:45:09Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :The template {{t|clear}} is used to insert an invisible 'page break' into articles. No content above the break will flow below it ::it is generally used to avoid formatting errors due to left or right aligned content such as images, infoboxes, and tables ;Syntax :Type <code><nowiki>{{clear}}</nowiki></code> where a break is required : <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e30529059d53603fcea4aa924fc803170583857e Template:DD2Armor/doc 10 72 158 2024-03-10T15:50:52Z Sefkhetom 2 Creation wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[:Category:Dragon's Dogma II: Armor|armor]] in [[Dragon's Dogma II]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Armor | image = | weight = | cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | The base amount of gold required to purchase the item from an NPC. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]]</nowiki>, etc.) |- | '''untradeable''' | Indicatiion if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Armor <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 2cc9b7740bb0f958928250dc891bcbc82394c32c Template:Infobox 10 73 159 2024-03-10T15:59:33Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox> <title source="Box title"><label>Box title</label><default>No Title</default></title> <image source="image"><caption source="caption"/></image> <data source="Row 1 info"><label>'''{{{Row 1 title|No Title}}}'''</label></data> <data source="Row 2 info"><label>'''{{{Row 2 title}}}'''</label></data> <data source="Row 3 info"><label>'''{{{Row 3 title}}}'''</label></data> <data source="Row 4 info"><label>'''{{{Row 4 title}}}'''</label></data> <data source="Row 5 info"><label>'''{{{Row 5 title}}}'''</label></data> <data source="Row 6 info"><label>'''{{{Row 6 title}}}'''</label></data> <data source="Row 7 info"><label>'''{{{Row 7 title}}}'''</label></data> <data source="Row 8 info"><label>'''{{{Row 8 title}}}'''</label></data> <data source="Row 9 info"><label>'''{{{Row 9 title}}}'''</label></data> <data source="Row 10 info"><label>'''{{{Row 10 title}}}'''</label></data> <data source="Row 11 title"><label>Row 11 title</label><format>'''Too many parameters'''</format></data> </infobox> <noinclude><br style="clear:both;"/>{{documentation}}</noinclude> 327ef716a3d2c3459bd338333dcc0532c7b61e89 Template:Infobox/doc 10 74 161 2024-03-10T16:05:21Z Sefkhetom 2 Creation wikitext text/x-wiki ==Description== *This template produces a [[Help:Infobox|infobox]]-style template. *You may want to copy and modify this to create a specific infobox (e.g. character infobox). *This template requires [[Help:Parser functions|parser functions]] to be enabled (Wikia default: on). ==Syntax== <pre> {{infobox |Box title = |image = Image:Example.jpg |imagewidth = [defaults to 250] |caption = Bob the Flower |Row 1 title = |Row 1 info = |Row 2 title = |Row 2 info = |Row 3 title = |Row 3 info = |Row 4 title = |Row 4 info = |Row 5 title = |Row 5 info = |Row 6 title = |Row 6 info = |Row 7 title = |Row 7 info = |Row 8 title = |Row 8 info = |Row 9 title = |Row 9 info = |Row 10 title = |Row 10 info = }} </pre> ===Notes=== * Keeping the '''Box Title''' empty will result in displaying '''No title''' * If you don't want to display image, just keep '''Image file Name''' and '''Image Size''' empty. * Keeping the '''Row 1 title''' empty will result in displaying '''No title'''. * Keeping the '''Row (any row) info''' empty will result in displaying '''No information'''. * Keeping the '''Row (any below row 1) title''' empty will result in that row and the rest of the rows below it will not be displayed. * Max row for information: 10 rows. ==Sample output== {{Infobox |Box title = Info Title |image = Image:Example.jpg |imagewidth = 120 |caption = A flower |Row 1 title = Title row 1 |Row 1 info = Info row 1 |Row 2 title = Title row 2 |Row 2 info = Info row 2 |Row 3 title = Title row 3 |Row 3 info = Info row 3 |Row 4 title = Title row 4 |Row 4 info = Info row 4 |Row 5 title = Title row 5 |Row 5 info = Info row 5 |Row 6 title = Title row 6 |Row 6 info = Info row 6 |Row 7 title = Title row 7 |Row 7 info = Info row 7 |Row 8 title = Title row 8 |Row 8 info = Info row 8 |Row 9 title = Title row 9 |Row 9 info = Info row 9 |Row 10 title = Title row 10 |Row 10 info = Info row 10 }} Complete Infobox:<br /> <code> '''<nowiki>{{</nowiki>Infobox'''<br /> '''|'''Box title = Info Title<br /> '''|'''image = Image:Example.jpg<br /> '''|'''imagewidth = 120<br /> '''|'''caption = A flower<br /> '''|'''Row 1 title = Title row 1<br /> '''|'''Row 1 info = Info row 1<br /> '''|'''Row 2 title = Title row 2<br /> '''|'''Row 2 info = Info row 2<br /> '''|'''Row 3 title = Title row 3<br /> '''|'''Row 3 info = Info row 3<br /> '''|'''Row 4 title = Title row 4<br /> '''|'''Row 4 info = Info row 4<br /> '''|'''Row 5 title = Title row 5<br /> '''|'''Row 5 info = Info row 5<br /> '''|'''Row 6 title = Title row 6<br /> '''|'''Row 6 info = Info row 6<br /> '''|'''Row 7 title = Title row 7<br /> '''|'''Row 7 info = Info row 7<br /> '''|'''Row 8 title = Title row 8<br /> '''|'''Row 8 info = Info row 8<br /> '''|'''Row 9 title = Title row 9<br /> '''|'''Row 9 info = Info row 9<br /> '''|'''Row 10 title = Title row 10<br /> '''|'''Row 10 info = Info row 10<br /> '''<nowiki>}}</nowiki>''' </code> <br style="clear:both; margin-bottom:3em;"/> {{Infobox |Box title = Info Title |Row 1 title = Title row 1 |Row 1 info = Info row 1 |Row 2 title = Title row 2 |Row 2 info = Info row 2 |Row 3 title = Title row 3 |Row 3 info = Info row 3 |Row 4 title = Title row 4 |Row 4 info = Info row 4 |Row 5 title = Title row 5 |Row 5 info = Info row 5 |Row 6 title = Title row 6 |Row 6 info = Info row 6 |Row 7 title = Title row 7 |Row 7 info = Info row 7 |Row 8 title = Title row 8 |Row 8 info = Info row 8 |Row 9 title = Title row 9 |Row 9 info = Info row 9 |Row 10 title = Title row 10 |Row 10 info = Info row 10 }} Infobox '''Image''' omitted :<br /> <code> '''<nowiki>{{</nowiki>Infobox'''<br /> '''|'''Box title = Info Title<br /> '''|'''Row 1 title = Title row 1<br /> '''|'''Row 1 info = Info row 1<br /> '''|'''Row 2 title = Title row 2<br /> '''|'''Row 2 info = Info row 2<br /> '''|'''Row 3 title = Title row 3<br /> '''|'''Row 3 info = Info row 3<br /> '''|'''Row 4 title = Title row 4<br /> '''|'''Row 4 info = Info row 4<br /> '''|'''Row 5 title = Title row 5<br /> '''|'''Row 5 info = Info row 5<br /> '''|'''Row 6 title = Title row 6<br /> '''|'''Row 6 info = Info row 6<br /> '''|'''Row 7 title = Title row 7<br /> '''|'''Row 7 info = Info row 7<br /> '''|'''Row 8 title = Title row 8<br /> '''|'''Row 8 info = Info row 8<br /> '''|'''Row 9 title = Title row 9<br /> '''|'''Row 9 info = Info row 9<br /> '''|'''Row 10 title = Title row 10<br /> '''|'''Row 10 info = Info row 10<br /> '''<nowiki>}}</nowiki>''' </code> <br style="clear:both; margin-bottom:3em;"/> {{Infobox |Box title = Info Title |Row 1 title = Title row 1 |Row 1 info = Info row 1 |Row 2 title = Title row 2 |Row 2 info = Info row 2 |Row 3 title = Title row 3 |Row 3 info = Info row 3 }} Infobox '''Image''' omitted and displaying only 3 rows of information:<br /> <code> '''<nowiki>{{</nowiki>Infobox'''<br /> '''|'''Box title = Info Title<br /> '''|'''Row 1 title = Title row 1<br /> '''|'''Row 1 info = Info row 1<br /> '''|'''Row 2 title = Title row 2<br /> '''|'''Row 2 info = Info row 2<br /> '''|'''Row 3 title = Title row 3<br /> '''|'''Row 3 info = Info row 3<br /> '''<nowiki>}}</nowiki>''' </code> <br style="clear:both; margin-bottom:3em;"/> {{Infobox |Box title = Info Title |Row 1 title = Title row 1 |Row 1 info = Info row 1 |Row 2 title = Title row 2 |Row 2 info = Info row 2 |Row 3 title = Title row 3 |Row 3 info = Info row 3 |Row 4 info = Info row 4 |Row 5 title = Title row 5 |Row 5 info = Info row 5 |Row 6 title = Title row 6 |Row 6 info = Info row 6 }} Infobox '''Image''' and '''title row 4''' omited:<br /> Result: Row 4, 5, and 6 will not be displayed.<br /> <code> '''<nowiki>{{</nowiki>Infobox'''<br /> '''|'''Box title = Info Title<br /> '''|'''Row 1 title = Title row 1<br /> '''|'''Row 1 info = Info row 1<br /> '''|'''Row 2 title = Title row 2<br /> '''|'''Row 2 info = Info row 2<br /> '''|'''Row 3 title = Title row 3<br /> '''|'''Row 3 info = Info row 3<br /> '''|'''Row 4 info = Info row 4<br /> '''|'''Row 5 title = Title row 5<br /> '''|'''Row 5 info = Info row 5<br /> '''|'''Row 6 title = Title row 6<br /> '''|'''Row 6 info = Info row 6<br /> '''<nowiki>}}</nowiki>''' </code> <includeonly>[[Category:General wiki templates|{{PAGENAME}}]][[Category:Infobox templates| ]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 097e30b97b9d588d33276f6626b010979a975927 Category:Template:checkmark 14 75 162 2024-03-10T16:07:21Z Sefkhetom 2 Created page with "<font color="green">&check;</font><noinclude> {{documentation}}</noinclude>" wikitext text/x-wiki <font color="green">&check;</font><noinclude> {{documentation}}</noinclude> 510696713b4b6c55c845a00c98e18bf06e1b5796 Template:Yes/doc 10 76 163 2024-03-10T16:07:44Z Sefkhetom 2 Creation wikitext text/x-wiki Use to add a tick/yes box in tables etc See also [[template:no]] <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> b925c2860136c8dd94539389cc052c9ddb809959 Template:No 10 77 164 2024-03-10T16:10:03Z Sefkhetom 2 Creation wikitext text/x-wiki <font color="red">&#x2717;</font><noinclude> {{documentation}}</noinclude> 2f084b9ba545e45a0495627931450346c604cee3 Template:No/doc 10 78 165 2024-03-10T16:10:25Z Sefkhetom 2 Creation wikitext text/x-wiki Use to create a no/cross entry in tables etc see akso [[template:yes]] <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> af8392eba9373767273463f875a593cccf08347f Template:DD2Armor 10 79 166 2024-03-10T16:13:30Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[:Category:Dragon's Dogma II: Armor|armor]] available in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Armor]]</includeonly> 1105d4f5c54e58346770a3ef4fb5a26d6ed5868e Template:Quote 10 80 167 2024-03-10T16:19:25Z Sefkhetom 2 Creation wikitext text/x-wiki <div class="quote">[[File:QUOTE DD2.png|20px]] <div class="quote__text" {{#if:{{{3|}}}|title="Source: {{{3}}}"}}>{{{1}}}</div> <div class="quote__source">{{{2}}}{{#if:{{{3|}}}|<sup class="noprint">[[{{{3}}}|[src]]]</sup>}}</div> </div><noinclude> ==Usage instructions== <pre><nowiki>{{Quote|quote|attribution|source}}</nowiki></pre> *If any text is assigned to the ''source'' field, it will be rendered as a browser [[Wikipedia:Tooltip|tooltip]]. ==Example== ====Code==== <code><nowiki>{{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}}</nowiki></code> ====Result==== {{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}} [[Category:Templates|{{PAGENAME}}]] </noinclude> d6c504b7342afe49a304869b3d237f69a0f6ed4e 169 167 2024-03-10T16:23:36Z Sefkhetom 2 changed img wikitext text/x-wiki <div class="quote">[[File:Quotation-Symbol-PNG-Clipart.png|20px]] <div class="quote__text" {{#if:{{{3|}}}|title="Source: {{{3}}}"}}>{{{1}}}</div> <div class="quote__source">{{{2}}}{{#if:{{{3|}}}|<sup class="noprint">[[{{{3}}}|[src]]]</sup>}}</div> </div><noinclude> ==Usage instructions== <pre><nowiki>{{Quote|quote|attribution|source}}</nowiki></pre> *If any text is assigned to the ''source'' field, it will be rendered as a browser [[Wikipedia:Tooltip|tooltip]]. ==Example== ====Code==== <code><nowiki>{{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}}</nowiki></code> ====Result==== {{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}} [[Category:Templates|{{PAGENAME}}]] </noinclude> 80b719e70ee7034c6255d3bf8bd3d3018a11528b 170 169 2024-03-10T16:25:56Z Sefkhetom 2 wikitext text/x-wiki <div class="quote">[[File:Quotation-Symbol-PNG-Clipart.png|20px]] <div class="quote__text" {{#if:{{{3|}}}|title="Source: {{{3}}}"}}>{{{1}}}</div> <div class="quote__source">{{{2}}}{{#if:{{{3|}}}|<sup class="noprint">[[{{{3}}}|[src]]]</sup>}}</div> <div><noinclude> ==Usage instructions== <pre><nowiki>{{Quote|quote|attribution|source}}</nowiki></pre> *If any text is assigned to the ''source'' field, it will be rendered as a browser [[Wikipedia:Tooltip|tooltip]]. ==Example== ====Code==== <code><nowiki>{{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}}</nowiki></code> ====Result==== {{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}} [[Category:Templates|{{PAGENAME}}]] </noinclude> ce8521f47502966b009b6ef85a97d762d095e6b7 File:Quotation-Symbol-PNG-Clipart.png 6 81 168 2024-03-10T16:22:50Z Sefkhetom 2 Quote marks open wikitext text/x-wiki == Summary == Quote marks open 200a159afe2be65f4d9da4462527e3f14c57f91c Template:InfoboxHeaderStyle 10 82 171 2024-03-10T17:42:48Z Sefkhetom 2 Creation wikitext text/x-wiki background-color: #9C191C; color: #ffffff; 3757a3c74c97460be0efb15edacde38c92adde1f Template:NoticeBox 10 84 173 2024-03-10T17:50:57Z Sefkhetom 2 Creation wikitext text/x-wiki {| width="{{{Width|80%}}}" float="left" |bgcolor="{{{BGColor|transparent}}}" border="" style="border: 1px solid #871611; {{Roundy|10px}}"| {| width="100%" align="center" {| |{{{Image|}}} |<font color="{{{Font Color|#ffffff}}}">{{{Text|Insert text here}}}</font> |} |} |}<noinclude>{{Documentation}}[[Category:Notice]]</noinclude> f63dd53c391ded5c4dc1c19b126cb4d364522cd7 193 173 2024-03-10T19:20:47Z Sefkhetom 2 Tom Vis moved page [[Template:Noticebox]] to [[Template:NoticeBox]] without leaving a redirect: Misspelled title wikitext text/x-wiki {| width="{{{Width|80%}}}" float="left" |bgcolor="{{{BGColor|transparent}}}" border="" style="border: 1px solid #871611; {{Roundy|10px}}"| {| width="100%" align="center" {| |{{{Image|}}} |<font color="{{{Font Color|#ffffff}}}">{{{Text|Insert text here}}}</font> |} |} |}<noinclude>{{Documentation}}[[Category:Notice]]</noinclude> f63dd53c391ded5c4dc1c19b126cb4d364522cd7 Template:NoticeBox/doc 10 85 174 2024-03-10T17:51:25Z Sefkhetom 2 Creation wikitext text/x-wiki <pre> {{NoticeBox |Width = |BGColor = |Class = |Image = |Font Color = |Text = }} </pre> The Image is optional and should be small. c3d8128ea3644a22ca18a1d17b26f096e839a3a3 194 174 2024-03-10T19:20:48Z Sefkhetom 2 Tom Vis moved page [[Template:Noticebox/doc]] to [[Template:NoticeBox/doc]] without leaving a redirect: Misspelled title wikitext text/x-wiki <pre> {{NoticeBox |Width = |BGColor = |Class = |Image = |Font Color = |Text = }} </pre> The Image is optional and should be small. c3d8128ea3644a22ca18a1d17b26f096e839a3a3 Template:Noticebox2 10 86 175 2024-03-10T17:52:01Z Sefkhetom 2 Creation wikitext text/x-wiki {| width="{{{Width|80%}}}" align="center" |bgcolor="{{{BGColor|transparent}}}" border="" style="border: 1px solid #871611; {{Roundy|10px}}"| {| width="100%" align="center" {| |{{{Image|}}} |<font color="{{{Font Color|#ffffff}}}">{{{Text|Insert text here}}}</font> |} |} |}<noinclude>{{Documentation}}[[Category:Notice]]</noinclude> 42fc2dc99065afd691d94bb84856b66405c77593 Template:Noticebox2/doc 10 87 176 2024-03-10T17:52:21Z Sefkhetom 2 Creation wikitext text/x-wiki <pre> {{NoticeBox2 |Width = |BGColor = |Class = |Image = |Font Color = |Text = }} </pre> The Image is optional and should be small. 181baad1f959d84c9e53bbcd2e0cac051404b268 Template:Infobox 10 73 177 159 2024-03-10T18:35:46Z Sefkhetom 2 change wikitext text/x-wiki {{Infobox |Box title = Info Title |image = Image:Example.jpg |imagewidth = 120 |caption = A flower |Row 1 title = Title row 1 |Row 1 info = Info row 1 |Row 2 title = Title row 2 |Row 2 info = Info row 2 |Row 3 title = Title row 3 |Row 3 info = Info row 3 |Row 4 title = Title row 4 |Row 4 info = Info row 4 |Row 5 title = Title row 5 |Row 5 info = Info row 5 |Row 6 title = Title row 6 |Row 6 info = Info row 6 |Row 7 title = Title row 7 |Row 7 info = Info row 7 |Row 8 title = Title row 8 |Row 8 info = Info row 8 |Row 9 title = Title row 9 |Row 9 info = Info row 9 |Row 10 title = Title row 10 |Row 10 info = Info row 10 }} ea105f8544dcd9664904a44bb9f9af156a760cd8 178 177 2024-03-10T18:39:04Z Sefkhetom 2 Undo revision [[Special:Diff/177|177]] by [[Special:Contributions/Tom Vis|Tom Vis]] ([[User talk:Tom Vis|talk]]) wikitext text/x-wiki <infobox> <title source="Box title"><label>Box title</label><default>No Title</default></title> <image source="image"><caption source="caption"/></image> <data source="Row 1 info"><label>'''{{{Row 1 title|No Title}}}'''</label></data> <data source="Row 2 info"><label>'''{{{Row 2 title}}}'''</label></data> <data source="Row 3 info"><label>'''{{{Row 3 title}}}'''</label></data> <data source="Row 4 info"><label>'''{{{Row 4 title}}}'''</label></data> <data source="Row 5 info"><label>'''{{{Row 5 title}}}'''</label></data> <data source="Row 6 info"><label>'''{{{Row 6 title}}}'''</label></data> <data source="Row 7 info"><label>'''{{{Row 7 title}}}'''</label></data> <data source="Row 8 info"><label>'''{{{Row 8 title}}}'''</label></data> <data source="Row 9 info"><label>'''{{{Row 9 title}}}'''</label></data> <data source="Row 10 info"><label>'''{{{Row 10 title}}}'''</label></data> <data source="Row 11 title"><label>Row 11 title</label><format>'''Too many parameters'''</format></data> </infobox> <noinclude><br style="clear:both;"/>{{documentation}}</noinclude> 327ef716a3d2c3459bd338333dcc0532c7b61e89 Template:DD2Character 10 88 179 2024-03-10T18:52:01Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Characters]]</includeonly> 2aad7d877d4096c7e656beb688f6d6aafc3be29a Template:DD2Character/doc 10 89 180 2024-03-10T18:52:27Z Sefkhetom 2 Creation wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all Characters and NPCs in [[Dragon's Dogma II]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted will collapse and will not be shown. <pre style="overflow: auto"> {{DD2Character |image = |gender = |age = |location = |likes = |services = |times active = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Image''' | An image of the NPC in the location at which they can usually be found. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''Gender''' | See [[:Wikipedia:Gender]] |- | '''Age''' | The Characters age. |- | '''Location''' | The characters location on where it can be found in Gransys.<br/> |- | '''Likes''' | What items the character likes and will raise its [[Affinity]] |- | '''Services''' | Services this NPC offers.<br/> |- |} The following categories are built into the template: -Dragon's Dogma II: Characters <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 4ed0f063da769a4de538ec6094326f87c5a578b7 190 180 2024-03-10T19:16:06Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all Characters and NPCs in [[Dragon's Dogma II]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted will collapse and will not be shown. <pre style="overflow: auto"> {{Character |image = |gender = |age = |location = |likes = |services = |times active = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Image''' | An image of the NPC in the location at which they can usually be found. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''Gender''' | See [[:Wikipedia:Gender]] |- | '''Age''' | The Characters age. |- | '''Location''' | The characters location on where it can be found in Gransys.<br/> |- | '''Likes''' | What items the character likes and will raise its [[Affinity]] |- | '''Services''' | Services this NPC offers.<br/> |- |} The following categories are built into the template: -Dragon's Dogma II: Characters <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> fb8b03c4f6b92c1e6edb3e835bf9d4fa2cd1c452 Dragon's Dogma 2 Wiki 0 22 181 90 2024-03-10T18:56:04Z Sefkhetom 2 Changed links to categories instead wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[:Category:Vocations|Vocations]] === === [[:Category:Skills|Skills]] === === [[Pawns]] === === [[:Category:Quests|Quests]] === === [[:Category:Characters|Characters]] === === [[:Category:Weapons|Weapons]] === === [[:Category:Armor|Armor]] === === [[:Category:Items|Items]] === === [[:Category:Achievements|Achievements]] === === [[:Category:Bestiary|Bestiary]] === 2c8a92e98afda17da2ef2e72f8a93a451007066f 184 181 2024-03-10T19:04:51Z Sefkhetom 2 that was stupid, removed categories wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations|Vocations]] === === [[Skills|Skills]] === === [[Pawns]] === === [[Quests|Quests]] === === [[Characters|Characters]] === === [[Weapons|Weapons]] === === [[Armor|Armor]] === === [[Items|Items]] === === [[Achievements|Achievements]] === === [[Bestiary|Bestiary]] === 725ce55ca46908567c434a5d12c5723a18644dee 186 184 2024-03-10T19:08:38Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[Characters]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Bestiary]] === 41d01f04224156071544e3bc1fe8f57df3b7bc9e Vocations 0 7 182 132 2024-03-10T19:02:04Z Sefkhetom 2 [[Category:Vocations]] wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. [[Category:Vocations]] 377ce5aa0fc2a820700734892b498b3c0a433c5b 183 182 2024-03-10T19:03:24Z Sefkhetom 2 Tom Vis moved page [[Category:Vocations]] to [[Vocations]] over a redirect without leaving a redirect: my bad, wrong thing wikitext text/x-wiki = Vocations = '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. [[Category:Vocations]] 377ce5aa0fc2a820700734892b498b3c0a433c5b 187 183 2024-03-10T19:09:22Z Sefkhetom 2 /* Vocations */ removed heading wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. [[Category:Vocations]] 6374e74a9734317f9f89514eb81a84a9f40866c5 Category:Vocations 14 90 185 2024-03-10T19:05:32Z Sefkhetom 2 Creation wikitext text/x-wiki Adding all vocations here d9d3841663adbfa95209aca1bf397a2c31cdf230 Template:CreatePage/DD2Character 10 91 188 2024-03-10T19:13:25Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Character |image = |gender = |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 20c73f139172925db5e669d1dbde031c015f5521 189 188 2024-03-10T19:14:12Z Sefkhetom 2 change wikitext text/x-wiki {{Character |image = |gender = |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 8e89789f687ad54e97e96f115693f79566294a1d Template:AddToSection 10 92 191 2024-03-10T19:17:32Z Sefkhetom 2 Creation wikitext text/x-wiki {{NoticeBox |float = left |Width = 60% |BGColor = #111111 |Image = [[File:Site-logo.png ‎|100px|left]] |Font Color = #F5F5F5 |Text = <small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small> }} <includeonly>[[Category:Section Stubs]]</includeonly><noinclude> {{documentation}}</noinclude> 45c8b322e3a3fe32f90392bf73e67804829f7e73 195 191 2024-03-10T19:23:30Z Sefkhetom 2 change logo wikitext text/x-wiki {{NoticeBox |float = left |Width = 60% |BGColor = #111111 |Image = [[File: Dd2logo.png ‎|100px|left]] |Font Color = #F5F5F5 |Text = <small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small> }} <includeonly>[[Category:Section Stubs]]</includeonly><noinclude> {{documentation}}</noinclude> 40e0cce78dffbb0e35499c4f7751715ad01443aa Template:AddToSection/doc 10 93 192 2024-03-10T19:18:10Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template will categorize articles that include it into [[:Category:Section Stubs]], and mark it with a "Add to Section" template. ;Syntax :Type <code>{{t|AddToSection}}</code> below the header of a section that requires more content. <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 732fbdd685febdfdd05209dea8a8442a847fd1ff Category:Create Page Templates 14 95 197 2024-03-10T19:27:03Z Sefkhetom 2 description wikitext text/x-wiki Usefull for creating new pages ff1e8d6b5d194c76b2149d68fc748d7e18a22b9a Characters 0 96 198 2024-03-10T19:27:44Z Sefkhetom 2 Description wikitext text/x-wiki === Major characters === === Minor characters === fe5eb39d46f5b89180f2a3034697a1883484e51b MediaWiki:Sidebar 8 9 199 154 2024-03-10T19:30:41Z Sefkhetom 2 change wikitext text/x-wiki * navigation ** Dragon's Dogma 2 Wiki | Dragon's Dogma 2 Wiki ** Vocations | Vocations ** Skills | Skills ** Pawns | Pawns ** Quests | Quests ** Characters | Characters ** Weapons | Weapons ** Armor | Armor ** Items | Items ** Achievements | Achievements ** Bestiary | Bestiary d9aa05031ffcdcff406868de155f9a7ae48c334f Bestiary 0 97 200 2024-03-11T08:22:13Z Sefkhetom 2 copy paste fandom wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}}Goblins === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || Defeat 500 || Also observe for 300 seconds. |- | [[Hobgoblin]] || Defeat 300 || Also observe for 300 seconds. [[Hobgoblin Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Grimgoblin]] || Defeat 300 || Also observe for 300 seconds. |- | Observe thrust attack || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] , [[Greater Goblin]] , [[Goblin Shaman]] || Observe when Burning || |- | Stagger || |- | Inflict Blind || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] || Inflict Frozen || |- | Kill one with a shield || |- | Kill one with a horn || |- | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] , [[Greater Goblin]] || Kill the leader || [[Goblin Strategies]] grants this knowledge |- | [[Greater Goblin]] , [[Goblin Shaman]] || Defeat 400 || Also observe for 300 seconds. |- | [[Greater Goblin]] || Damage with Lightning || |- | [[Goblin Shaman]] || Damage with Physical || |- |} === {{Anchor|wolf}}Wolves === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || Defeat 500 || Also observe for 300 seconds. |- | [[Direwolf]] || Defeat 500 || Also observe for 420 seconds. |- | [[Hellhound]] || Defeat 150 || Also observe for 420 seconds. |- | rowspan = 3 | [[Wolf]] , [[Direwolf]] , [[Hellhound]] , [[Warg]] , [[Garm]] || Block lunge attack || [[Wolf Strategy Vol. 1]] grants this knowledge |- | Observe calling for help || |- | Inflict Torpor || [[Wolf Strategy Vol. 3]] grants this knowledge |- | [[Wolf]] , [[Direwolf]] , [[Warg]] , [[Garm]] || Inflict Drenched || [[Wolf Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Wolf]] , [[Direwolf]] , [[Hellhound]] , [[Warg]] || Inflict Silence || |- | Observe when Burning || |- | [[Warg]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 2 | [[Garm]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Lightning || |} === {{Anchor|saurian}}Saurians === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || Defeat 300 || Also observe for 300 seconds. |- | [[Sulfur Saurian]] || Defeat 150 || Also observe for 300 seconds. [[Saurian Tactics Vol. 1]] may grant partial knowledge |- | [[Geo Saurian]] || Defeat 150 || Also observe for 420 seconds. [[Saurian Tactics Vol. 2]] may grant partial knowledge |- | rowspan = 2 | [[Saurian Sage]] || Defeat 100 || Also observe for 420 seconds. |- | Inflict Silence || [[Saurian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Saurian]] , [[Sulfur Saurian]] , [[Geo Saurian]] , [[Saurian Sage]] , [[Pyre Saurian]] || Sever the tail || [[Saurian Strategy Vol. 1]] grants this knowledge |- | Attack while climbing || |- | [[Saurian]] , [[Sulfur Saurian]] , [[Geo Saurian]] , [[Saurian Sage]] || Damage with Ice || |- | [[Saurian]] , [[Sulfur Saurian]] || Observe when Burning || |- | rowspan = 3 | [[Pyre Saurian]] || Defeat 300 || Also observe for 420 seconds. |- | Inflict Drenched || Dousing the salamander's flames using water is needed in addition to other methods of extinguishing them. |- | Extinguish flame || Any method will do, including simply killing them. |} === {{Anchor|skeleton}}Skeletons === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || Defeat 300 || Also observe for 300 seconds. |- | [[Skeleton Mage]] || Defeat 100 || Also observe for 300 seconds. |- | [[Skeleton Sorcerer]] || Defeat 100 || Also observe for 420 seconds. |- | [[Skeleton Knight]] || Defeat 300 || Also observe for 420 seconds. [[Skeleton Knight Tactics]] may grant partial knowledge |- | [[Skeleton Lord]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 2 | [[Skeleton]] , [[Skeleton Knight]] , [[Skeleton Lord]] , [[Skeleton Brute]] , [[Skeleton Mage]] , [[Skeleton Sorcerer]] , [[Golden Knight]] , [[Silver Knight]] , [[Living Armor]] || Damage with Holy || [[Skeleton Strategies]] grants this knowledge |- | Damage with Blunt || |- | [[Skeleton Brute]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 2 | [[Golden Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | Observe resurrection || |- | [[Silver Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | rowspan = 5 | [[Living Armor]] || Defeat 50 || Also observe for 1200 seconds. |- | Attack from behind || |- | Damage Armor || |- | Damage Ghost || |} === {{Anchor|undead}}Undead === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Undead]] || Defeat 500 || Also observe for 300 seconds. |- | [[Stout Undead]] || Defeat 150 || Also observe for 300 seconds. [[Undead Tactics Vol. 1]] may grant partial knowledge |- | [[Undead Warrior]] || Defeat 500 || Also observe for 300 seconds. |- | [[Giant Undead]] || Defeat 100 || Also observe for 420 seconds. |- | rowspan = 2 | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] || Damage with Fire || |- | Damage with Holy || [[Undead Strategy Vol. 1]] grants this knowledge |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] , [[Eliminator]] || Hit head || |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Banshee]] || Grapple undead that grapple || [[Undead Strategy Vol. 2]] grants this knowledge |- | [[Wight]] || Defeat 30 || Also observe for 600 seconds. [[Wight Tactics]] may grant partial knowledge |- | [[Lich]] || Defeat 15 || Also observe for 600 seconds. [[Lich Tactics]] may grant partial knowledge |- | [[Wight]] , [[Lich]] || Damage with Holy || |- | [[Wight]] , [[Lich]] , [[Dark Bishop]] || Damage with Blunt || |- | rowspan = 2 | [[Dark Bishop]] || Defeat 30 || Also observe for 600 seconds. |- | Damage with Holy || |- | [[Poisoned Undead]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 4 | [[Banshee]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Ice || |- | Damage with Physical || |- | Damage Eliminator with Magick || {{bug}} Knowledge obtained incorrectly from a different foe |- | rowspan = 3 | [[Eliminator]] || Defeat 60 || Also observe for 420 seconds. |- | Observe Banshee scream || {{bug}} The Banshee incorrectly gives knowledge for Eliminators |- | Observe stomp attack || |- |} === {{Anchor|ghost}}Ghosts === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}}Flying Beasts === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}}Giant Creatures === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}}Eyes and Tentacles === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}}Dragons === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}}Humans === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}}Other=== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Seneschal]] || Defeat 3 || Also observe for 600 seconds. |- | rowspan = 3 | [[Death]] || Defeat 6 || Also observe for 600 seconds. |- | Observe scythe attack || |- | Observe it fleeing || |- | rowspan = 5 | [[Daimon]] || Defeat 10 || Also observe for 600 seconds. |- | Hit first form head || |- | Damage with Holy || |- | Hit second form head || |- | Observe vortex || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 83187a78adf3dbb00b5dc4817826db488567c4a8 Template:Bestiary 10 98 201 2024-03-11T08:24:04Z Sefkhetom 2 copy paste fandom wikitext text/x-wiki :''For the foe knowledge flags for {{{2|{{PAGENAME}}}}} see the [[Bestiary#{{{1}}}|{{lc:{{{1}}}}}]] section in the [[Bestiary]].''<noinclude> {{documentation}}</noinclude> 941dba5d3de4d1f6a1902046b582de9123363d19 Template:Bestiary/doc 10 99 202 2024-03-11T08:24:36Z Sefkhetom 2 copy paste fandom wikitext text/x-wiki {{Tocright}} ==Description== This template is used to link to subsections of the bestiary in the [[Bestiary]] article. Intended use is to avoid duplicating content in main creature article for knowledge stars. Main source will be bestiary. The article's PAGENAME will be used as default. This can be set to something else with a second field. ==Syntax== :Type <code>{{t|bestiary|section name}}</code> A second field can be added to force the species name displayed :Type <code>{{t|bestiary|section name|creature name}}</code> ===Valid section names=== These terms have been added to the bestiary article as anchors (see [[Template:Anchor]]) *goblin *wolf *saurian *skeleton *undead *ghost *flying beast *giant creature *eyes and tentacles *dragon *human *other They are intentionally lower case and non-plural in most cases *note case will be ignored|capitalized on first letter anyway in the link ie in the link anchor *The actual section heading name can be used instead *The displayed text for the link is shown|converted to lower case ==Sample output== On any saurian article eg [[Sulfur Saurian]], [[Giant Saurian]] etc :<code><nowiki>{{bestiary|Saurian}}</nowiki></code> gives... :{{bestiary|Saurian}} To force the species name to other than the page name :<code><nowiki>{{bestiary|other|"god"}}</nowiki></code> gives... :{{bestiary|Other|"god"}} <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 441dab7e43d4cb85a8e749fd52c3a0523375bc5a Template:Anchor 10 100 203 2024-03-11T08:26:47Z Sefkhetom 2 copy paste fandom wikitext text/x-wiki <span id="{{{1}}}">{{#if:{{{2|}}}|{{{2}}}|}}</span><noinclude> {{documentation}}</noinclude> 8c394a302ead60b225c8c42f34490c10a8fed750 Template:Anchor/doc 10 101 204 2024-03-11T08:27:12Z Sefkhetom 2 copy paste fandom wikitext text/x-wiki {{Tocright}} ==Description== :This template is used to add an anchor to an article. :Intended use is for redirects linking to sections, avoiding issues with section names etc ==Syntax== Type <code>{{t|anchor|anchor_id}}</code> :Link to using : :*<nowiki>[[#anchor_id]]</nowiki> from the same page :*<nowiki>[[PageName#anchor_id]]</nowiki> from other pages A second optional field encloses text in the anchor :Type <code>{{t|anchor|anchor_id|text}}</code> ==Sample output== :<code><nowiki>{{anchor|Here|HERE!}}</nowiki></code> gives... :{{anchor|Here|HERE!}} [follows whitespace to create page gap .. scroll down] * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Invoke with : :<code><nowiki>[[#here]]</nowiki></code> ie... :[[#Here]] Often this might be piped ie : :<code><nowiki>See [[#here|"here"]] above</nowiki></code> ie... :See [[#Here|"here"]] above <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> a146e4b11dc8afe155d0e3b2595f96fdf29c2248 Template:Sandbox 10 62 205 123 2024-03-11T08:34:04Z Sefkhetom 2 change wikitext text/x-wiki <div style="border:2px dotted darkgray; margin-top:0.5em; margin-bottom:1em; padding:0 0.5em;"> Welcome to the '''{{SITENAME}} sandbox'''!<br /> This page exists so that you can practice editing or formatting (see [[https://www.mediawiki.org/wiki/Help:Formatting/en]]) without changing any serious content. Feel free to try wiki editing out here first.<br /> </div><noinclude> {{documentation}}</noinclude> 40916c4e895b90a161445aafad2c9becc5fd4ebb 206 205 2024-03-11T08:34:31Z Sefkhetom 2 change wikitext text/x-wiki <div style="border:2px dotted darkgray; margin-top:0.5em; margin-bottom:1em; padding:0 0.5em;"> Welcome to the '''{{SITENAME}} sandbox'''!<br /> This page exists so that you can practice editing or formatting (see [[https://www.mediawiki.org/wiki/Help:Formatting/en | Mediawiki format help]]) without changing any serious content. Feel free to try wiki editing out here first.<br /> </div><noinclude> {{documentation}}</noinclude> 14a43428723100b37f01ea6199338c20d84534e6 MediaWiki:Common.css 8 6 207 62 2024-03-11T09:22:27Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Background of the content and title of pages */ #content { background-color: #000000 } /* Changes the background of the rectangular area where category links are located*/ #catlinks { background-color: #000000 } /*sets the background of the are of the logo*/ #p-logo { background-color: #000000 } /*this is for the background color of the title of the navigation menu in the left column */ #p-navigation { background-color: #000000 } /*changes the background of the Navigation menu on the left without affecting the background color of the title of the menu*/ #p-navigation .pBody { background-color: #000000 } /* Font for a pawn style quote */ @font-face { font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } c37ce81525991fcffe7b3d9e45e97cff3dd5c3a5 209 207 2024-03-11T09:30:02Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* Background of the content and title of pages */ #content { background-color: #000000 } /* Changes the background of the rectangular area where category links are located*/ #catlinks { background-color: #000000 } /*sets the background of the are of the logo*/ #p-logo { background-color: #000000 } /*this is for the background color of the title of the navigation menu in the left column */ #p-navigation { background-color: #000000 } /*changes the background of the Navigation menu on the left without affecting the background color of the title of the menu*/ #p-navigation .pBody { background-color: #000000 } h1 { color: blue; font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } b5fee92c249faf9743e59fa130629c87718ce718 210 209 2024-03-11T09:35:47Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #e6ffb4; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #e6ffb4; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #e6ffb4; } /* changes the background color only of page titles. */ #catlinks { background-color: #e6ffb4; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #e6ffb4; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #e6ffb4; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #e6ffb4; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #e6ffb4; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #e6ffb4; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #e6ffb4; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #e6ffb4; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #e6ffb4; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ h1 { color: blue; font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } c8607717411a2ad8c1bf5b8c1efd9178f01d3694 211 210 2024-03-11T09:49:53Z Sefkhetom 2 change color css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #fffff; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #fffff; } /* changes the background color only of page titles. */ #catlinks { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ h1 { color: blue; font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } 35b2d32fd0ee516630c9348dca8964d1bb21d969 212 211 2024-03-11T09:53:23Z Sefkhetom 2 font change css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #fffff; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #fffff; } /* changes the background color only of page titles. */ #catlinks { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ body { color: yellow; font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 200%; } 7d84bb845314b9e8b64e68eacd8f5da409bc5486 213 212 2024-03-11T09:55:32Z Sefkhetom 2 change font size css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #fffff; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #fffff; } /* changes the background color only of page titles. */ #catlinks { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ body { color: yellow; font-family: Inknut Antiqua, Black Chancery, BlackCastleMF, Metal Mania, Serif; line-height: 100%; font-size: 100%; } 4b2c7b1b8e7d874e8406cfd106da712707761556 214 213 2024-03-11T10:01:02Z Sefkhetom 2 changed font css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #fffff; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #fffff; } /* changes the background color only of page titles. */ #catlinks { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ body { color: yellow; font-family: "EB Garamond",serif; line-height: 100%; font-size: 16px; } 91fc340958cc02a97cc2b71ecc3db12d3224b1ff 215 214 2024-03-11T10:08:38Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } #content { background-color: #fffff; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #bodyContent { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #firstHeading { background-color: #fffff; } /* changes the background color only of page titles. */ #catlinks { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #mw-head-base { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-panel { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #p-logo { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #footer { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ body { color: yellow; font-family: "EB Garamond",serif; line-height: 100%; font-size: 16px; } /* border style for the infobox. For example */ .infobox { border: 3px solid #000000; } b2bd29eab1d0b9dfbaba5112ed84ddb4d7384212 216 215 2024-03-11T10:10:46Z Sefkhetom 2 changed comments css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } /* Font */ body { color: yellow; font-family: "EB Garamond",serif; line-height: 100%; font-size: 16px; } /* border style for the infobox. For example */ .infobox { border: 3px solid #000000; } 7889158f7fa252d453d4260a176923054927cab2 Template:Infobox Test 10 102 208 2024-03-11T09:27:46Z Sefkhetom 2 Infobox created with infobox builder. wikitext text/x-wiki <infobox> <image source="image"> <default>https://upload.wikimedia.org/wikipedia/commons/a/a9/Example.jpg</default> </image> <title source="title"> <default>{{PAGENAME}}</default> </title> <data source="data1"> <label>Label</label> </data> <data source="data2"> <label>Label</label> </data> <data source="data3"> <label>Label</label> </data> <data source="data4"> <label>Label</label> </data> </infobox> fc656a7bae5a54582ec966911346bc25f13b9301 File:Infobox material.jpg 6 103 217 2024-03-11T10:12:18Z Sefkhetom 2 Infobox image, meant as a background for infoboxes wikitext text/x-wiki == Summary == Infobox image, meant as a background for infoboxes 395a787d88d69a16c7829dfad73bc32b40cd09e4 Template:DD2Character 10 88 218 179 2024-03-11T10:25:15Z Sefkhetom 2 Tom Vis moved page [[Template:Character]] to [[Template:DD2Character]] without leaving a redirect: standardization, easier to use wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Characters]]</includeonly> 2aad7d877d4096c7e656beb688f6d6aafc3be29a 224 218 2024-03-11T10:34:06Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DD2infobox"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Characters]]</includeonly> 0ed9decd26f07360aecf5b9720c637c2ca99f48b 251 224 2024-03-11T13:13:40Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Characters]]</includeonly> 2aad7d877d4096c7e656beb688f6d6aafc3be29a Template:DD2Character/doc 10 89 219 190 2024-03-11T10:25:15Z Sefkhetom 2 Tom Vis moved page [[Template:Character/doc]] to [[Template:DD2Character/doc]] without leaving a redirect: standardization, easier to use wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all Characters and NPCs in [[Dragon's Dogma II]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted will collapse and will not be shown. <pre style="overflow: auto"> {{Character |image = |gender = |age = |location = |likes = |services = |times active = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Image''' | An image of the NPC in the location at which they can usually be found. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''Gender''' | See [[:Wikipedia:Gender]] |- | '''Age''' | The Characters age. |- | '''Location''' | The characters location on where it can be found in Gransys.<br/> |- | '''Likes''' | What items the character likes and will raise its [[Affinity]] |- | '''Services''' | Services this NPC offers.<br/> |- |} The following categories are built into the template: -Dragon's Dogma II: Characters <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> fb8b03c4f6b92c1e6edb3e835bf9d4fa2cd1c452 MediaWiki:Common.css 8 6 220 216 2024-03-11T10:29:54Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } /* Font */ body { color: yellow; font-family: "EB Garamond",serif; line-height: 100%; font-size: 16px; } /* border style for the infobox. For example */ .infobox { border: 5px solid #000000; } f24913f0d57f6d6b612917d0a3250c26234e35ec 223 220 2024-03-11T10:33:14Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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} /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } /* border style for the infobox. */ .DD2infobox { border: 5px solid #000000; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid var(--theme-accent-color); border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; 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color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } e2376081d0d48fc1d3571405b363ea801abe1f28 230 229 2024-03-11T11:48:14Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } /* border style for the infobox. */ .DD2infobox { border: 5px solid #000000; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; 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color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } 6c31a8397978dae012da4e6e3e92bdc7c9eab6c8 231 230 2024-03-11T11:48:41Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } a8be6d2afa9a9e1f4a09c9c8c759aa6e5e842765 232 231 2024-03-11T11:57:12Z Sefkhetom 2 infobox style css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#696161)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #ffffff; font-family: "Brush Script MT"; font-size: 20px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } dedd509a7c56d384e56d347ecb734689973f7bea 233 232 2024-03-11T11:58:37Z Sefkhetom 2 infobox styling css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #ffffff; font-family: "Brush Script MT"; font-size: 20px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } f546bdb38784267d584958f69f7ff2566fa85557 234 233 2024-03-11T12:00:57Z Sefkhetom 2 change style infobox css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #ffffff; font-family: "Brush Script MT"; font-size: 20px; line-height: 140%; text-shadow: #ff0000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #ff0000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-shadow: #ff0000 0 0 10px; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://vignette.wikia.nocookie.net/dragonsdogma/images/f/ff/USERBOXTXT.png); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } 98e098c917f3a581a49ac6700340a2a78a29df76 235 234 2024-03-11T12:09:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-shadow: #ff0000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background-image: url(Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #ff0000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; text-shadow: #ff0000 0 0 10px; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background-image: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background-image: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background-image: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } 4124b7582cfab0d41058263c651384075df07b8f 236 235 2024-03-11T12:13:40Z Sefkhetom 2 change styling css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } c38bdb48f14b5fbbf5922ce06a8a5b653615883f 237 236 2024-03-11T12:23:04Z Sefkhetom 2 change infobox style css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 2px 2px 4px #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } dcf0b6422bd93db51f40b582c0b72f09a8a57ac1 238 237 2024-03-11T12:24:14Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 2px 2px 4px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } a20bc9fb6307e1627fb031b744362487515d97c6 239 238 2024-03-11T12:25:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } 47bdf403384f7d6d552b2f4a9634ba9da913e333 240 239 2024-03-11T12:28:51Z Sefkhetom 2 added h5 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .WikiPageHeader h1 { font-family: "EB Garamond",serif; font-size: 40px } .WikiArticle h2 { font-family: "EB Garamond",serif; font-size: 32px } .WikiArticle h3 { font-family: "EB Garamond",serif; font-size: 20px } .WikiArticle h4 { font-family: "EB Garamond",serif; font-size: 16px } .WikiArticle h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 28a41f000cb4c59a9316030f52fa09b3026654b5 241 240 2024-03-11T12:33:27Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } f16d9ac6d95baac6ddebcf5994a9069f7954b9a6 242 241 2024-03-11T12:43:09Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: Textbg1; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } efc7573c8d9df494e136d025da484a555c8599d7 243 242 2024-03-11T12:52:34Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: white } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: blue } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: brown } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); color: red } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } b44f3272f7e8f31cb108d605a7dfbfb9a12787ab 244 243 2024-03-11T12:54:24Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#403c3c),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 74fccf4b84c8b3a0df16b691eb3fe5faa9bdf0f0 245 244 2024-03-11T12:56:28Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg2 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg3 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .txtbg4 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .portable-infobox { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } a69ce6246fb3d4baa0e3e678e0054a947f5d406d 246 245 2024-03-11T13:00:04Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .txtbg2 { background: url(Infobox_material.jpg); } .txtbg3 { background: url(Infobox_material.jpg); } .txtbg4 { background: url(Infobox_material.jpg); } .portable-infobox { background: txtbg4; color: #363636; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 1bd16ce1beb073bb8ff6c135eca1f7d7a92a514f 247 246 2024-03-11T13:01:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); color: #363636; } .txtbg2 { background: url(Infobox_material.jpg); color: #363636; } .txtbg3 { background: url(Infobox_material.jpg); color: #363636; } .txtbg4 { background: url(Infobox_material.jpg); color: #363636; } .portable-infobox { background: txtbg4; color: #363636; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } d26484a35e9c1b782e5264b462969065d5b4b455 248 247 2024-03-11T13:03:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .txtbg2 { background: url(Infobox_material.jpg); } .txtbg3 { background: url(Infobox_material.jpg); } .txtbg4 { background: url(Infobox_material.jpg); } .portable-infobox { background: txtbg4; color: #ffffff; border-radius: 9px; padding: 1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; background: txtbg1; border-radius: 0; border: outset 3px #737373; font-family: "Brush Script MT"; font-size: 20px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; text-shadow: 0px 0px 2px #ffee00; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: textbg2; max-width: 100%; border-radius: 1px; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { background: txtbg3; border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140%; } .portable-infobox .pi-data-value { background: txtbg4; border-radius: 0; border: inset 3px #444444; font-family: "Mirage Gothic"; color: #ffffff; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma .pi-title,.portable-infobox.pi-theme-DragonsDogma .pi-header,.portable-infobox.pi-theme-DragonsDogma .pi-secondary-background { background: txtbg4; background-repeat: no-repeat; margin: 3px } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 59535c9be08b17a59dc30bde3d063afb304ab286 250 248 2024-03-11T13:11:04Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#1b1b1b)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } f8a140843ca7c234d4b970687cf9ffb1cda0cab2 252 250 2024-03-11T13:19:08Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 4ed84e50b9dc32274f6c35d4a82a6528f7ef0ab6 253 252 2024-03-11T13:20:08Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 77d199eba7137a681dc61805dbc59f3ba44a59f5 254 253 2024-03-11T13:21:26Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: txtbg1; background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 549b2ae3c134030879d5f847278a05f56ea4a68a 255 254 2024-03-11T13:26:05Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma { border: ridge 7px #871611 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } be489e482287b9373af44eb9e108d219153472c4 256 255 2024-03-11T13:32:23Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 62828c6983918cc6ff113159049ab63f47e75ecc 257 256 2024-03-11T13:33:47Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 3d49530263d891821a2b9e822161dda65afb6321 258 257 2024-03-11T13:43:59Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 5px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } fcffe22eaaeb435e188a1b2fc511f50014b6ec1c 259 258 2024-03-11T13:48:28Z Sefkhetom 2 border infobox css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 456a3d416760084000297203ecf88cb081016551 261 259 2024-03-11T14:03:50Z Sefkhetom 2 changed txtbg image css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; 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padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } 88cba1addbcdf5b3818cbc2243a7a1773a57f28f Template:CreatePage/DD2Character 10 91 221 189 2024-03-11T10:30:56Z Sefkhetom 2 wikitext text/x-wiki {{Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d0d063206421eb7bb9529258dbe6b829e7713acf 222 221 2024-03-11T10:31:16Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> e088bcdd99333be5a0973b70814dc57952c5d221 265 222 2024-03-11T15:17:56Z Sefkhetom 2 added quote wikitext text/x-wiki {{DD2Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 348e8ee69e1e62bd061f645392f49db0d75df6d6 266 265 2024-03-11T15:18:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}}; {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 75189cdd33b64df121fbc2050c53331e3e8ee642 Category:Article Stubs 14 104 226 2024-03-11T10:40:54Z Sefkhetom 2 Created page with "Contains articles stubs" wikitext text/x-wiki Contains articles stubs b2c09b7754743d5ef4d4f8eee5f85d6cf3a93080 Category:Section Stubs 14 105 227 2024-03-11T10:41:19Z Sefkhetom 2 Created page with "Contains section stubs" wikitext text/x-wiki Contains section stubs fa33233675c1559ab80c6ae315a208b9910f858f File:USERBOXTXT.webp 6 106 249 2024-03-11T13:08:58Z Sefkhetom 2 BOXTXT wikitext text/x-wiki == Summary == BOXTXT ea0fc0a86b3f9468f9015eb5597a877fb25cf564 File:TXTBG Material.jpeg 6 107 260 2024-03-11T14:02:54Z Sefkhetom 2 Txt bg material wikitext text/x-wiki == Summary == Txt bg material 51fde091ce390ad71d19312366cf8e53a1eb00a6 Template:CreatePage/DD2Creature 10 108 262 2024-03-11T14:53:28Z Sefkhetom 2 Creation wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[:Category:Dragon's Dogma II: Creatures|creature]] in [[Dragon's Dogma II]] '''''*Provide a thorough description or overview of the creathere here*''''' __TOC__ ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} <includeonly>[[Category:Dragon's Dogma II: Creatures]]</includeonly> <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 434af2bb9dbd4111f54f8570b5806af9f0a6fccb 263 262 2024-03-11T14:57:17Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[:Category:Dragon's Dogma II: Creatures|creature]] in [[Dragon's Dogma II]] '''''*Provide a thorough description or overview of the creathere here*''''' {{tocright}} ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} <includeonly>[[Category:Dragon's Dogma II: Creatures]]</includeonly> <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 162583cc0d3d29e99500b45addb74ec80f82d60a 264 263 2024-03-11T14:59:27Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[:Category:Dragon's Dogma II: Creatures|creature]] in [[Dragon's Dogma II]] '''''*Provide a thorough description or overview of the creathere here*''''' ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} <includeonly>[[Category:Dragon's Dogma II: Creatures]]</includeonly> <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 02a1631dc33464a73d11da2e1460f8768b3e8feb Template:Quote 10 80 267 170 2024-03-11T15:19:47Z Sefkhetom 2 wikitext text/x-wiki <div> <div class="quote">[[File:Quotation-Symbol-PNG-Clipart.png|20px]] <div class="quote__text" {{#if:{{{3|}}}|title="Source: {{{3}}}"}}>{{{1}}}</div> <div class="quote__source">{{{2}}}{{#if:{{{3|}}}|<sup class="noprint">[[{{{3}}}|[src]]]</sup>}}</div> </div> <div><noinclude> ==Usage instructions== <pre><nowiki>{{Quote|quote|attribution|source}}</nowiki></pre> *If any text is assigned to the ''source'' field, it will be rendered as a browser [[Wikipedia:Tooltip|tooltip]]. ==Example== ====Code==== <code><nowiki>{{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}}</nowiki></code> ====Result==== {{Quote|They're masterworks, all. You can't go wrong.|[[Caxton]]}} [[Category:Templates|{{PAGENAME}}]] </noinclude> 3cc589f5f4577194acc5bc78ea78a0936bb91fd5 Template:CreatePage/DD2Character 10 91 268 266 2024-03-11T15:20:10Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> e4ba36ec5981ce482857615bd7c2ad151e46338f Template:DD2Quests 10 109 269 2024-03-11T15:26:13Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Quest Image Needed]]</includeonly>}}</navigation> <group> <header>Quest Overview</header> <data source="dlc"><label>DLC</label></data> <data source="questgiver"><label>Quest Giver</label></data> <data source="location"><label>Quest Location</label></data> <data source="prereq"><label>Prerequisite</label></data> <data source="next"><label>Next Quest</label></data> <data source="reward"><label>Reward</label></data> <data source="faction"><label>Faction</label></data> <data source="type"><label>Type</label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Quests|quest]] available in [[Dragon's Dogma]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Quests]][[Category:Dragon's Dogma Templates]]</noinclude><includeonly>[[Category:Quests]]</includeonly> ff8ed55d000bfd412fcf7d3ba1bdebd6006a28d5 Template:DD2Quests/doc 10 110 270 2024-03-11T15:27:00Z Sefkhetom 2 Creation wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all [[Dragon's Dogma]] [[:Category:Quests|Quest]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DDQuests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the quest, such as the quest reward. Enter this as such <nowiki>Imagename.png</nowiki>. Images are automatically centered and displayed at 250px size. |- | '''questgiver''' | The name of the quest giver, or in some cases the action taken or item to obtain the quest, e.g. The Book of Legends. |- | '''location''' | The primary location the quest occurs. |- | '''prereq''' | List any quest that must be finished immediately before acquiring this quest. |- | '''next''' | List any quest that immediately follow this quest. |- | '''reward''' | A link to the reward obtained, e.g. [[Gold Idol]] or general reward receive, e.g. Weapon. |- | '''faction''' | If reputation gained with a faction or player, list that. e.g. Theive's Guild, The Companions, Solitude, etc. |- | '''type''' | What type of quest is this? Main, Side, Faction, Task. Use appropriate links here, e.g. <nowiki>[[Faction Quests|Faction Quest]]</nowiki> for faction quests. </nowiki> |} ==Categories== When adding/editing a new page, please add the relevant quest type category. These include: - Main Quests - Sidequests - Notice Board Quests <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 6256b2db13e1f13f6d955d3a728f8fe79e7c1547 Brant 0 111 271 2024-03-11T15:34:10Z Sefkhetom 2 creat wikitext text/x-wiki {{DD2Character |image = ? |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} eaa8c41a5447d1f5dd0353435ec4772c70990bbb 272 271 2024-03-11T15:36:13Z Sefkhetom 2 Tom Vis moved page [[Brent]] to [[Brant]]: Misspelled title: lmao fuck me wikitext text/x-wiki {{DD2Character |image = ? |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} eaa8c41a5447d1f5dd0353435ec4772c70990bbb 275 272 2024-03-11T15:38:39Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = ? |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} 7f0f7b9e0db2db506ef6a42458c67c01e385d443 278 275 2024-03-11T15:43:54Z Sefkhetom 2 added pic wikitext text/x-wiki {{DD2Character |image = [[:File:pic-brant.webp]] |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} 7290bc4fbb85e01fbcb83a3450d3672a0a292432 279 278 2024-03-11T15:44:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} c5c8b8095e8bdfa98cfef4dedfebe3dfbc735931 Characters 0 96 274 198 2024-03-11T15:37:58Z Sefkhetom 2 added brant wikitext text/x-wiki == Major characters == === [[Brant]] === == Minor characters == 04999ff4969febfc67b29ed0dd2de9d8f58165d9 280 274 2024-03-11T16:01:29Z Sefkhetom 2 wikitext text/x-wiki == Major characters == [[File:Pic-brant.webp|Thumb|200px|[[Brant]]]] || Example || Example be2e879fd88d03c22ade6b5a4f5aa3a670691c34 284 280 2024-03-11T16:21:25Z Sefkhetom 2 wikitext text/x-wiki == Major characters == <div class="CharHalfThumbs"> <!-- img src="File:Pic-brant.webp" --> </div> 8538efa01191f7a89882f5afb5b9977d8ad74233 285 284 2024-03-11T16:26:28Z Sefkhetom 2 wikitext text/x-wiki == Major characters == {{ CharHalfThumbs imgage:File:Pic-brant.webp }} a43e60a4e49c215f530a7b41b8decc5077182a52 286 285 2024-03-11T18:50:10Z Sefkhetom 2 wikitext text/x-wiki == Major characters == {{ CharHalfThumbs image:File:Pic-brant.webp }} 6cebc42b9ad0e71f200b7ae96f6c717f83522218 288 286 2024-03-11T21:33:45Z Sefkhetom 2 wikitext text/x-wiki == Major characters == {{ CharHalfThumbs }} 3a62699716d7d45999272af7d959b903fba77cb8 290 288 2024-03-11T21:39:46Z Sefkhetom 2 wikitext text/x-wiki == Major characters == {{TopHalfImage|Pic-brant.webp|Optional Alt Text}} d5d51c531a552cd1f7c67a2d78164635960d1fc9 292 290 2024-03-11T21:40:40Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> {{TopHalfImage|Pic-brant.webp|Optional Alt Text}} 8b1a096d4b5f52bdc2237728eb290c184c38c2f2 297 292 2024-03-11T21:47:06Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> {{TopHalfImage|Pic-brant.webp|Brant}} 2f962d23f09f6294b7c79f054bb9499f38a83f40 298 297 2024-03-11T21:47:41Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> {{TopHalfImage|Pic-brant.webp|[[Brant]]}} 2c71cb2f62330d84fe727762cc63d2596249c34a 300 298 2024-03-11T21:50:10Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> {{TopHalfImage|Pic-brant.webp|[[Brant]]}} {{TopHalfImage|Pic-Luz.webp|[[Luz]]}} b8ea43974839e4e240077b44fcd4e5bf4018f95d 302 300 2024-03-11T21:51:39Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> {{TopHalfImage|Pic-brant.webp|[[Brant]]}} {{TopHalfImage|Pic-luz.webp|[[Luz]]}} c0a35bc9baa5036ef24d5f2b4cd9c83d5db97341 306 302 2024-03-11T22:03:43Z Sefkhetom 2 wikitext text/x-wiki <h2> Major characters </h2> <h2> [[Brant]] </h2> 7574190596c87a11c3c0d7daa20277f87bbd362e 307 306 2024-03-11T22:06:00Z Sefkhetom 2 added wikitext text/x-wiki <h2> Major characters </h2> === [[Brant]] === === Luz === === Sigurd === === Lennart === === Doireann === === Glyndorr === === Sven === === Wilhelmina === === Menella === === Disa === === Ulrika === === Nadinia === 7d8cebc2a96d2d0297c12347e2c785f723ed54da 308 307 2024-03-11T22:08:55Z Sefkhetom 2 added headings wikitext text/x-wiki <h2> Vermund characters </h2> === [[Brant]] === === [[Luz]] === === [[Sigurd]] === == Battahl Characters == === [[Lennart]] === === [[Doireann]] === === [[Glyndorr]] === === [[Sven]] === == Elven Characters == === [[Wilhelmina]] === === [[Menella]] === === [[Disa]] === == Vocation Maisters == === [[Ulrika]] === === [[Nadinia]] === 19019351dbf0711a4046c249baeb49248caa776f 309 308 2024-03-11T22:12:28Z Sefkhetom 2 changed which char is under which heading wikitext text/x-wiki <h2> Vermund characters </h2> === [[Ulrika]] === === [[Disa]] === === [[Sven]] === === [[Brant]] === === [[Wilhelmina]] === == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 976c0a94bdd902451aae8720e1778f7c2051e109 310 309 2024-03-11T22:13:15Z Sefkhetom 2 /* Ulrika */ wikitext text/x-wiki <h2> Vermund characters </h2> === [[Ulrika]] | [[Disa]] === === [[Sven]] === === [[Brant]] === === [[Wilhelmina]] === == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 9c61b61cee4a8250269dafc5c7fec5301f88b964 311 310 2024-03-11T22:14:43Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> === [[Brant]] | [[Disa]] | [[Sven]] |[[Ulrika]] | [[Wilhelmina]] === == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 046f9ee5f9d5deea045b787a87097c776b90b614 312 311 2024-03-11T22:18:58Z Sefkhetom 2 added gallery, think thats okay for now for this page wikitext text/x-wiki <h2> Vermund characters </h2> === [[Brant]] | [[Disa]] | [[Sven]] |[[Ulrika]] | [[Wilhelmina]] === <gallery> File:Pic-brant.webp|[[Brant]] File:Pic-Disa.webp|[[Disa]] File:Pic-Sven.webp|[[Sven]] File:Pic-Ulrika.webp|[[Ulrika]] File:Pic-Wilhelmina.webp|[[Wilhelmina]] </gallery> == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 849a7c4153c7e349379ef099d994619319469dd8 313 312 2024-03-11T22:22:20Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <gallery> File:Pic-brant.webp|Brant|Link=[[Brant]] File:Pic-Disa.webp|Disa|Link=[Disa] File:Pic-Sven.webp|Sven|Link=Sven File:Pic-Ulrika.webp|Ulrika|Link= File:Pic-Wilhelmina.webp|Wilhelmina|Link= </gallery> == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === a0924ff62bddad5d5f9f692e9dc2479db908af27 314 313 2024-03-11T22:28:08Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <gallery> File:Pic-brant.webp | [[Brant]] File:Pic-Disa.webp | [[Disa]] File:Pic-Sven.webp | [[Sven]] File:Pic-Ulrika.webp | [[Ulrika]] File:Pic-Wilhelmina.webp | [[Wilhelmina]] </gallery> == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 61f58b817a6e9c6c0094dbcda0fdfe81b787ad2f 315 314 2024-03-11T22:41:02Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp | [[Brant]] File:Pic-Disa.webp | [[Disa]] File:Pic-Sven.webp | [[Sven]] File:Pic-Ulrika.webp | [[Ulrika]] File:Pic-Wilhelmina.webp | [[Wilhelmina]] </gallery> </h3> == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === d96ae81ed95abb1ce35d6054a6c89b8c4e1a9370 Template:DD2Character 10 88 276 251 2024-03-11T15:40:28Z Sefkhetom 2 change wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma II: Characters]]</includeonly> 2bf8d97d9e2b8475aa408a822f777181a9169922 File:Pic-brant.webp 6 113 277 2024-03-11T15:43:20Z Sefkhetom 2 File uploaded with MsUpload wikitext text/x-wiki File uploaded with MsUpload a655f04485ff507c02499d137d22a0d3e0ea32c2 MediaWiki:Common.css 8 6 281 261 2024-03-11T16:07:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the 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Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } .CharHalfThumbs { overflow: hidden; height: 50%; /* Display only the top half of the image */ border: 2px solid #000; /* Add a 2px solid black border around the image container */ display: block; width: 100%; object-fit: cover; box-sizing: border-box; /* Include the border in the height calculation to avoid unexpected resizing */ border-radius: 10px; /* Add a 10px border radius to create smooth edges */ } 5decc23fffd74d468e32ef858412db6c51bcf354 287 283 2024-03-11T18:58:54Z Sefkhetom 2 changed half thumbs css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } .HalfThumbs { overflow: hidden; height: 50%; /* Display only the top half of the image */ border: 2px solid #000; /* Add a 2px solid black border around the image container */ display: block; width: 100%; object-fit: cover; box-sizing: border-box; /* Include the border in the height calculation to avoid unexpected resizing */ border-radius: 10px; /* Add a 10px border radius to create smooth edges */ } 8da1c081f832f79d89553e88a6707bc81021fb17 289 287 2024-03-11T21:38:33Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } 43cc69c840cc1ac1c019a5c9fe0aba3953939828 316 289 2024-03-12T12:11:40Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px } h3 { font-family: "EB Garamond",serif; font-size: 20px } h4 { font-family: "EB Garamond",serif; font-size: 16px } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } ed8d65c22e30ca07c0d18f9d13b7fdae662f878e 317 316 2024-03-12T12:12:54Z Sefkhetom 2 center text css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ 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854a5534200a18b9954bc5cfd77974d4100adeac 295 294 2024-03-11T21:44:15Z Sefkhetom 2 wikitext text/x-wiki <div class="TopHalfImageContainer"> <img class="TopHalfImage" src="{{{1}}}" alt="{{{2}}}"> </div> <noinclude> {{documentation}}</noinclude> b14e9ebbc51d6e4c651afba9e07586f83b8e43b2 296 295 2024-03-11T21:46:30Z Sefkhetom 2 wikitext text/x-wiki <div style="overflow: hidden; height: 50%;"> [[File:{{{1}}}|frameless|alt={{{2|}}}|center|upright]] </div> <noinclude> {{documentation}}</noinclude> 363f6f368124876aff8d7473e6dd0dffe9384304 301 296 2024-03-11T21:50:34Z Sefkhetom 2 wikitext text/x-wiki <div style="overflow: hidden; height: 50%;"> [[File:{{{1}}}|frameless|alt={{{2|}}}|upright]] </div> <noinclude> {{documentation}}</noinclude> a7861896ecbe96eb9aefc5b574d69a48ff2b0885 303 301 2024-03-11T21:52:41Z Sefkhetom 2 wikitext text/x-wiki <div style="overflow: hidden; height: 50%;"> [[File:{{{1}}}|frameless|caption={{{2|}}}|upright]] </div> <noinclude> {{documentation}}</noinclude> 5f1e3c448e0ab91b5c185c5ce5969b0c610f4e10 304 303 2024-03-11T21:53:57Z Sefkhetom 2 wikitext text/x-wiki <div style="overflow: hidden; height: 50%;"> [[File:{{{1}}}|frameless|caption={{{2}}}left|upright]] </div> <noinclude> {{documentation}}</noinclude> fb37ca992b9eacb17936cd1767640beeb5b6ac60 305 304 2024-03-11T21:55:10Z Sefkhetom 2 wikitext text/x-wiki <div style="overflow: hidden; height: 50%;"> [[File:{{{1}}}|frameless|alt={{{2|}}}upright]] </div> <noinclude> {{documentation}}</noinclude> 641aa6a14aea01544c7dace64c44c0675ddef15f File:Pic-luz.webp 6 115 299 2024-03-11T21:49:23Z Sefkhetom 2 Pic of Luz wikitext text/x-wiki == Summary == Pic of Luz 014ef3f88b39a014105930c4f75b3d55e94d91a0 Template:CreatePage/DD2Character 10 91 318 268 2024-03-12T13:17:14Z Sefkhetom 2 Tom Vis moved page [[Template:CreatePage/Character]] to [[Template:CreatePage/DD2Character]] without leaving a redirect: Misspelled title: standardization, named dd2 wikitext text/x-wiki {{DD2Character |image = |gender = m/f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> e4ba36ec5981ce482857615bd7c2ad151e46338f 336 318 2024-03-12T13:49:16Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d008f631c36cd25d0d7f1da7f66421a604e77e57 341 336 2024-03-12T14:10:32Z Sefkhetom 2 added reflist wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 6516259895acb49c838829c4f330e1b67e20f905 354 341 2024-03-12T14:26:28Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female/Male NPCs]] [[Category:{{PAGENAME}}]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 75d30375f993529e7291480d35fc601b262f9752 358 354 2024-03-12T14:30:25Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female/Male NPCs]] [[Category: Name]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 5b9b1f939a5e7abd7a1a36a0f104448020e54556 361 358 2024-03-12T14:35:30Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female/Male NPCs]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 185628f263d040a3e045eaec7ce9f8d3890f936c 367 361 2024-03-12T14:43:55Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female/Male NPCs]] [[Category:{{PAGENAME}}]] [[Category:Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> f29494161fca4781c678a2a3d3ec2c399fab3ac0 Characters 0 96 319 315 2024-03-12T13:19:51Z Sefkhetom 2 tried createpage extension wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp | [[Brant]] File:Pic-Disa.webp | [[Disa]] File:Pic-Sven.webp | [[Sven]] File:Pic-Ulrika.webp | [[Ulrika]] File:Pic-Wilhelmina.webp | [[Wilhelmina]] </gallery> </h3> {{#createpageifnotex: Disa |&lt;nowiki>{{CreatePage/DD2Character}}&lt;/nowiki> }} == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === 502ee5ad329c7510a75764a88ec37a6dd324467a 323 319 2024-03-12T13:25:13Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp | [[Brant]] File:Pic-Disa.webp | [[Disa]] File:Pic-Sven.webp | [[Sven]] File:Pic-Ulrika.webp | [[Ulrika]] File:Pic-Wilhelmina.webp | [[Wilhelmina]] </gallery> </h3> == Battahl Characters == === [[Nadinia]] === === [[Menella]] === == Elven Characters == === [[Doireann]] === === [[Glyndwr]] === == Vocation Maisters == === [[Lennart]] === === [[Luz]] === === [[Sigurd]] === d90e6e1de113a95c865ac1dd331a24b713fa7512 335 323 2024-03-12T13:45:02Z Sefkhetom 2 change wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] </gallery> </h3> <h2> Battahl Characters </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> Elven Characters </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> Vocation Maisters </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> 2742c4a6ebb8bd2086a38d5e67770948eda3608e Disa 0 116 320 2024-03-12T13:19:56Z Sefkhetom 2 Page created automatically by parser function on page [[Characters]] wikitext text/x-wiki &lt;nowiki><aside class="portable-infobox noexcerpt pi-background pi-theme-DragonsDogma2 pi-layout-default"><h2 class="pi-item pi-item-spacing pi-title" data-source="name">Characters</h2><nav class="pi-navigation pi-item-spacing pi-secondary-background pi-secondary-font">Have a picture of Characters?<br />Then please <b><a href="/wiki/Special:Upload" title="Special:Upload">upload</a></b> it!<br /></nav><section class="pi-item pi-group pi-border-color"><h2 class="pi-item pi-header pi-secondary-font pi-item-spacing pi-secondary-background">NPC Info</h2><div class="pi-item pi-data pi-item-spacing pi-border-color" data-source="gender"> <h3 class="pi-data-label pi-secondary-font">Gender</h3> <div class="pi-data-value pi-font">m/f</div> </div></section></aside> '''Characters''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. __FORCETOC__ [[Category:Dragon's Dogma II: Characters]] =='"`UNIQ--h-0--QINU`"'Description== {| width="60%" float="left" |bgcolor="#111111" border="" style="border: 1px solid #871611; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"| {| width="100%" align="center" {| |[[File: Dd2logo.png ‎|100px|left]] |<font color="#F5F5F5"><small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small></font> |} |} |} [[Category:Section Stubs]] =='"`UNIQ--h-1--QINU`"'Quests== {| width="60%" float="left" |bgcolor="#111111" border="" style="border: 1px solid #871611; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"| {| width="100%" align="center" {| |[[File: Dd2logo.png ‎|100px|left]] |<font color="#F5F5F5"><small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small></font> |} |} |} [[Category:Section Stubs]] =='"`UNIQ--h-2--QINU`"'Notes== {| width="60%" float="left" |bgcolor="#111111" border="" style="border: 1px solid #871611; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"| {| width="100%" align="center" {| |[[File: Dd2logo.png ‎|100px|left]] |<font color="#F5F5F5"><small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small></font> |} |} |} [[Category:Section Stubs]] =='"`UNIQ--h-3--QINU`"'Quotes== {| width="60%" float="left" |bgcolor="#111111" border="" style="border: 1px solid #871611; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"| {| width="100%" align="center" {| |[[File: Dd2logo.png ‎|100px|left]] |<font color="#F5F5F5"><small> '''''This section is missing content.''''' ''Please help Dragon's Dogma Wiki by contributing.''</small></font> |} |} |} [[Category:Section Stubs]] <div> <div class="quote">[[File:Quotation-Symbol-PNG-Clipart.png|20px]] <div class="quote__text" title="Source: source">quote</div> <div class="quote__source">attribution<sup class="noprint">[[source|[src]]]</sup></div> </div> <div> {| width="65%" align="center" |bgcolor="#111111" border="" style="border: 1px solid #871611; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"| {| width="100%" align="center" {| |[[File:Dd2logo.png ‎|100px|left]] |<font color="#F5F5F5"><div class="notice metadata plainlinks" id="stub">''This article is a [[:Category:Article Stubs|stub]]. <br/> You can help Dragon's Dogma 2 Wiki by [https://dragonsdogma2.miraheze.org/wiki/Characters?action=edit expanding it].''</div></font> |} |} |} [[Category:Article Stubs]] &lt;/nowiki> c7b0f35bc4db447d011ceac565b8bccd1a29008b 321 320 2024-03-12T13:24:04Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Character |image = Icon-Disa.webp |gender = f |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 2fed8047434703164b325106a67446f0c496b521 322 321 2024-03-12T13:24:38Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Icon-Disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 603387d1618a62ba0a3f73cee637aba86ec5e8d7 334 322 2024-03-12T13:29:07Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 3d7bb70f851ecb91b7bb427511552e2ee10e643e 360 334 2024-03-12T14:34:59Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] 8d36a49a7ba5223ee475cc5b45974939a5bfef81 File:Pic-sigurd.webp 6 117 324 2024-03-12T13:25:54Z Sefkhetom 2 image Sigurd wikitext text/x-wiki == Summary == image Sigurd d3176aa73eb6457c1742e79115c3bca2d6da6497 File:Pic-disa.webp 6 118 325 2024-03-12T13:26:58Z Sefkhetom 2 image Disa wikitext text/x-wiki == Summary == image Disa 5a855d42580a647b7d9e22ffd25b84caf77b0f86 File:Pic-doireann.webp 6 119 326 2024-03-12T13:27:09Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-glyndwr.webp 6 120 327 2024-03-12T13:27:19Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-lennart.webp 6 121 328 2024-03-12T13:27:27Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-menella.webp 6 122 329 2024-03-12T13:27:36Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-nadinia.webp 6 123 330 2024-03-12T13:27:44Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-ulrika.webp 6 124 331 2024-03-12T13:27:58Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-wilhelmina.webp 6 125 332 2024-03-12T13:28:04Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pic-sven.webp 6 126 333 2024-03-12T13:28:37Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Sven 0 127 337 2024-03-12T14:07:15Z Sefkhetom 2 Created page with "{{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude>" wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> e5090fe2311962d508aa32383932920966ae479f 352 337 2024-03-12T14:23:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female NPCs]] [[Category:Ulrika]] 19272409df3852e8b5661a65e6623f06cf9ada97 355 352 2024-03-12T14:27:53Z Sefkhetom 2 added human category wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female NPCs]] [[Category:Sven]] [[Category: Human]] dc1fe64ac89d3415dce422c44d4bf28f236b9e28 359 355 2024-03-12T14:34:14Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:male NPCs]] [[Category:Sven]] [[Category: Human]] 53748654ffbbd8f972399216de9f229c809b6d62 363 359 2024-03-12T14:38:16Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} 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Template:CreatePage/DD2Creature 10 108 340 264 2024-03-12T14:10:03Z Sefkhetom 2 change wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[:Category:Dragon's Dogma II: Creatures|creature]] in [[Dragon's Dogma II]] '''''*Provide a thorough description or overview of the creathere here*''''' ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} ==References== {{Reflist}} {{stub}} <includeonly>[[Category:Dragon's Dogma II: Creatures]]</includeonly> <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> ea08ce79dca6dadecd43b373c1993636544ef204 Template:Reflist 10 130 342 2024-03-12T14:11:32Z Sefkhetom 2 Creation wikitext text/x-wiki <div class="references-small" {{#if: {{{colwidth|}}}| style="-moz-column-width:{{{colwidth}}}; -webkit-column-width:{{{colwidth}}}; column-width:{{{colwidth}}};" | {{#if: {{{1|}}}| style="-moz-column-count:{{{1}}}; 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Note that there is no consensus that small font size should always be used for all references; when normal-sized font is more appropriate on an article, use <code><nowiki><references /></nowiki></code> instead.<ref>I am a reference</ref> ==Syntax== Type <code>{{t|reflist|...}}</code> where you would normally type <code><nowiki><references/></nowiki></code>. If used with no parameters, it will produce a reference list with a single column. === Multiple columns === Using <code><nowiki>{{reflist|2}}</nowiki></code> will create a two-column reference list, and <code><nowiki>{{reflist|3}}</nowiki></code> will create a three-column list. Three-column lists are inaccessible to users with smaller/laptop monitors and should be avoided. Using <code><nowiki>{{reflist|colwidth=30em}}</nowiki></code> will allow the browser to automatically choose the number of columns based on the width of the web browser. 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He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} 67f7800650e450ad930bdd09cc489ca3d37b7624 362 344 2024-03-12T14:37:55Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Male NPCs]] [[Category:{{PAGENAME}}]] [[Category:Human]] 861cee4832e346f7ccba2c65cc4f523bc4c746d4 Nadinia 0 132 366 2024-03-12T14:43:14Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:{{PAGENAME}}]] [[Category:Beastren]] e5e320086d3f45574e33fad81fa98facc1af1d4b Menella 0 133 368 2024-03-12T14:44:44Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Character |image = Pic-Menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female NPCs]] [[Category:{{PAGENAME}}]] [[Category:Beastren]] 93f74730cd4645b29391b767b7070c95b454fd64 369 368 2024-03-12T14:45:04Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female NPCs]] [[Category:{{PAGENAME}}]] [[Category:Beastren]] 2457fc600aa8868f96dd8ec8343042146f734cb4 371 369 2024-03-12T14:47:14Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:{{PAGENAME}}]] [[Category:Beastren]] c0b6fd7195aff279bae64456302044d228324807 389 371 2024-03-12T15:02:35Z Sefkhetom 2 spacing wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 6ced7479f2e13d99a09aee772031f39518652cdc 404 389 2024-03-12T15:15:16Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== A Beastren who leads the guard of the Lambent Flame, protecting the high priestess and her acolytes. She is fiercely loyal to Empress Nadinia, who treats her people equally. Following that example, she is concerned about discrimination between races and strives to be more righteous herself.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 56123338b656fe4dadf204ea1f301ce8291cafd3 Template:CreatePage/DD2Character 10 91 370 367 2024-03-12T14:46:41Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female/Male]] [[Category:{{PAGENAME}}]] [[Category:Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 7b8243175ec68a56a87ed3e98758672c146e0791 381 370 2024-03-12T14:58:29Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 790dabfaa07bed93e093e762949b203379b52b26 Doireann 0 134 372 2024-03-12T14:47:33Z Sefkhetom 2 Created page with "{{DD2Character |image = Pic-doireann.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:{{PAGENAME}}]] [[Category:Elf]]" wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:{{PAGENAME}}]] [[Category:Elf]] 5725ab4c33eb458d4ba04c314b45382402009f25 390 372 2024-03-12T15:02:49Z Sefkhetom 2 spacing wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 6b9769bcf21b4ebfb42f1f62a44c0c06dd931ff1 403 390 2024-03-12T15:14:54Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== Sister of Glyndwr, she too hails from the elves' home in the forest depths. A quiet, refined young woman with elegant manners. Due to her older brother's influence, she understands a few words of human language, and is kind and welcoming to those of other races.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 59388ef00b12f94ce9896bb99166a58fe19f6ca3 Brant 0 111 373 362 2024-03-12T14:47:54Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Male]] [[Category:{{PAGENAME}}]] [[Category:Human]] 7d0662a590c4848b12078487c4897cb83eaa1de8 383 373 2024-03-12T15:01:17Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] ba8657456a6426003b2d63a863b82790a8e009ca Wilhelmina 0 129 374 356 2024-03-12T14:48:51Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-wilhelmina.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:Wilhelmina]] [[Category:Human]] 53321dda42d17a649581a321da57fc1da155f8bc 387 374 2024-03-12T15:02:07Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-wilhelmina.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: Wilhelmina]] [[Category: Human]] de4a59ffd04eaf547747d58112b1588c39347b38 407 387 2024-03-12T15:16:08Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-wilhelmina.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== Proprietress of the Rose Chateau, in Vermund's capital. Her patrons include many influential members of the nobility. An enigmatic woman, she combines her enchanting charm with intelligence and open-mindedness.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: Wilhelmina]] [[Category: Human]] dbedeac0feec564cb18bd5e7dbf35c1e46752d2d Ulrika 0 128 375 365 2024-03-12T14:49:15Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-ulrika.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} =References= {{Reflist}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Female]] [[Category:Ulrika]] [[Category:Human]] 2a997808ffd0e1ad72014a2427c67cc762fffe70 386 375 2024-03-12T15:01:57Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-ulrika.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} =References= {{Reflist}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: Ulrika]] [[Category: Human]] c8b37694f919f22ba844479f4bea685e02785be0 406 386 2024-03-12T15:16:06Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-ulrika.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== The young leader of Melve, she has a strong sense of responsibility and trains diligently to protect her people. When the Arisen was wounded in the Dragon's attack, she nursed them back to health.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} =References= {{Reflist}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: Ulrika]] [[Category: Human]] 59746c359d87499a1d32204c166ec5db3108488d Sven 0 127 376 363 2024-03-12T14:49:38Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category:Significant NPCs]] [[Category:Quest NPCs]] [[Category:Male]] [[Category:Sven]] [[Category:Human]] d19e9fd542c76515f7700313b1b19c351cebef87 385 376 2024-03-12T15:01:43Z Sefkhetom 2 spacing wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: Sven]] [[Category: Human]] 0297384a465d88181515fd9a8c4c8abb677f286c 408 385 2024-03-12T15:16:27Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== The beloved son of Queen Regent Disa and a candidate to become the next consul ruler. He is not party to his mother's conspiracies, and is concerned with doing what is right. He has a princely elegance, but his boyish sincerity sometimes turns to naïveté.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: Sven]] [[Category: Human]] 1b0c60a0643bcf0c7ba36e1cc33d295731147eda Characters 0 96 377 335 2024-03-12T14:50:26Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-Klaus.webp | [[Klaus]] </gallery> </h3> <h2> Battahl Characters </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> Elven Characters </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> Vocation Maisters </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> 272aa3da6375bd4c57feb9a0011d316fcd7b8560 379 377 2024-03-12T14:56:58Z Sefkhetom 2 wikitext text/x-wiki <h2> Vermund characters </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-klaus.webp | [[Klaus]] </gallery> </h3> <h2> Battahl Characters </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> Elven Characters </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> Vocation Maisters </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> 25fe7c87c923671b2fed4d93d13af76310abe5f2 File:Pic-klaus.webp 6 135 378 2024-03-12T14:56:16Z Sefkhetom 2 Klaus wikitext text/x-wiki == Summary == Klaus 78a4f92a69c2f5bb5f675a21dc137508d6572916 Klaus 0 136 380 2024-03-12T14:58:00Z Sefkhetom 2 Created page with "{{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Innkeeper]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]]" wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Innkeeper]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] eabcd74ce2e79398ae86d15b1e0e98e7e91d8a77 382 380 2024-03-12T15:00:48Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Character |image = Pic-klaus.webp |gender = male |age = |location = |likes = |times active = |services = Innkeeper }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Innkeeper]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] aefb7481794e8ac0803cb9d440106866e0af1901 Disa 0 116 384 360 2024-03-12T15:01:29Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] ef598644bd735d143bf43940c509f6b55fea1ced 409 384 2024-03-12T15:16:48Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== Queen to the previous Sovran of Vermund, she took charge of the kingdom's government after his death. She schemes to install her beloved son Sven as the next king. She has the grace and haughtiness of royalty, and is cool-headed and disdainful.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] 240b7359547a540c663a6bf2bbf1854e98c76ebe Nadinia 0 132 388 366 2024-03-12T15:02:21Z Sefkhetom 2 spacing wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 5b2eb907ba929d4bb8f8a596061452c3ca692e8d 405 388 2024-03-12T15:15:33Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== The leader of Battahl and High Priestess to the Lambent Flame. Educated as a royal from an early age, she became the head of her nation at a young age. She has earned the trust of the people of Battahl thanks to her kindness and her desire for peace and prosperity in the nation.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] c1504344f97c9d96eb9d0ed4c8aebf1f961b5fff Sigurd 0 137 391 2024-03-12T15:06:42Z Sefkhetom 2 Created page with "{DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] Categ..." wikitext text/x-wiki {DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] a08c50b18f10d3fd14786250b8cb76c171d9b64d 395 391 2024-03-12T15:07:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 960813fc3708958bcd6b40c8be31b066ade8b6fe 401 395 2024-03-12T15:13:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand Vocation Maister }} ==Description== Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] e5a1848d097e7bbe2201cf6b5b0a1af086bdacba Luz 0 138 392 2024-03-12T15:06:45Z Sefkhetom 2 Created page with "{DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] Category: V..." wikitext text/x-wiki {DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 1b0d3da10cf919cb7387dbf784c1e14a7f612a4b 396 392 2024-03-12T15:07:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 0a9c8d47159094baa8813bbe4fa596bde1193944 399 396 2024-03-12T15:12:16Z Sefkhetom 2 added description wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster Vocation Maister }} ==Description== Vermundian court Oracle and Trickster maister. Out of fear for her life over speaking out against the false Arisen taking the throne, she is currently in hiding. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 059aada1383103694cc26a54488e7ee818a0702b Lennart 0 139 393 2024-03-12T15:06:48Z Sefkhetom 2 Created page with "{DD2Character |image = Pic-lennart.webp |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]]" wikitext text/x-wiki {DD2Character |image = Pic-lennart.webp |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 555230a0e9b431d78550251ebf3964f70cde4faf 397 393 2024-03-12T15:07:58Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = male |age = |location = |likes = |times active = |services = Fighter Vocation Maister }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] bf0d164423fa66c08fd79b8c473720e53b5e789b 400 397 2024-03-12T15:13:15Z Sefkhetom 2 added description wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = male |age = |location = |likes = |times active = |services = Fighter Vocation Maister }} ==Description== Fighter maister and a swordsman who has long served the fortress village of Melve. With his exceptional swordsmanship and leadership skills, he has held the fort and protected the land from the Dragon. Though already retired, his skills show no signs of waning.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 80771cd61f5b439f4360d1746855122375b21bf1 Glyndwr 0 140 394 2024-03-12T15:06:51Z Sefkhetom 2 Created page with "{DD2Character |image = Pic-glyndwr.webp |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]]" wikitext text/x-wiki {DD2Character |image = Pic-glyndwr.webp |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] d23e77a9520598bb41c4d35d9deeeaf0d1feb7fc 398 394 2024-03-12T15:08:19Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-glyndwr.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Elf]] d531f3625442dad3975fbbfd301e26c7cffa7ffc 402 398 2024-03-12T15:14:12Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Character |image = Pic-glyndwr.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== A young elf with an air of gentleness and timidity that is rare among the usually haughty elves. He is interested in the tools humans use and is fluent in human language. He despairs his lack of skill in archery, which is essential for an elven guard.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPCs]] [[Category: Quest NPCs]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 826455e5fc807b86378390f3c197c7c6dc3924cf Dragon's Dogma 2 Wiki 0 22 410 186 2024-03-12T15:22:57Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[Characters]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Bestiary]] === === [[Locations]] ==== 7ac1689752dfb4a3f542b707d444d8c5e5e32aca 411 410 2024-03-12T15:23:52Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[Characters]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === [[Achievements]] === === [[Bestiary]] === === [[Locations]] === === [[Concepts]] === 57579b82748b6c2542aa3ea9975a4ad1f3a9b3de Vocations 0 7 412 187 2024-03-12T15:31:01Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] c554d3482f57fd94274cb287dc43f347939872b6 Template:DD2Achievement 10 141 413 2024-03-12T18:29:13Z Sefkhetom 2 Created page with "<infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}}</navigation> <group> <header>Trophy/Achievement Overview</header> <data source="points"><label><..." wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}}</navigation> <group> <header>Trophy/Achievement Overview</header> <data source="points"><label><center>'''Points'''</center></label></data> <data source="trophy"><label><center>'''Trophy'''</center></label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Trophies|trophy]]/[[:Category: Dragon's Dogma II: Achievements|achievement]] available in [[Dragon's Dogma II]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma II: Achievements]][[Category:Dragon's Dogma II: Trophies]]</includeonly> af0faf68f016adad4501aa7d6c41abdc6120ca83 414 413 2024-03-12T18:31:54Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="points"> <label><center>'''Points'''</center></label> </data> <data source="trophy"> <label><center>'''Trophy'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Trophies|trophy]]/[[:Category: Dragon's Dogma II: Achievements|achievement]] available in [[Dragon's Dogma II]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma II: Achievements]][[Category:Dragon's Dogma II: Trophies]]</includeonly> 85cf7e0dab79367dfa4a5f341a55c2599a74060f 415 414 2024-03-12T18:36:14Z Sefkhetom 2 change wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="points"> <label><center>'''Points'''</center></label> </data> <data source="trophy"> <label><center>'''Trophy'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma II]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma II: Achievements]][[Category:Dragon's Dogma II: Trophies]]</includeonly> 89863c53327c6c1e7bbd46c730a5235afef23825 Template:DD2Achievement/doc 10 142 416 2024-03-12T18:37:45Z Sefkhetom 2 Created page with "{{Tocright}} '''{{BASEPAGENAMEE}}''' is designed for all [[:Category:Dragon's Dogma II: Trophies|trophies]] and [[:Category:Dragon's Dogma II: Achievements|achievements]] in [[Dragon's Dogma II]]. Usage The infobox can be added to an article by inserting the template as demonstrated below. Any parameters left blank or omitted will not be displayed in the published article. {{DD2Trophy |image = |points = |trophy = }} Parameters Parameter Explanation '''image''' An im..." wikitext text/x-wiki {{Tocright}} '''{{BASEPAGENAMEE}}''' is designed for all [[:Category:Dragon's Dogma II: Trophies|trophies]] and [[:Category:Dragon's Dogma II: Achievements|achievements]] in [[Dragon's Dogma II]]. Usage The infobox can be added to an article by inserting the template as demonstrated below. Any parameters left blank or omitted will not be displayed in the published article. {{DD2Trophy |image = |points = |trophy = }} Parameters Parameter Explanation '''image''' An image related to the item. Format: [[File:Imagename.png|200px]]. Images are automatically centered. '''points''' The amount of achievement points awarded on Xbox. '''trophy''' The type of trophy awarded (Platinum, Gold, Silver, Bronze) on PS5. Categories The template includes the following built-in categories: Dragon's Dogma II: Trophies Dragon's Dogma II: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> This revised version aims to enhance clarity and readability. If you need further assistance or modifications, feel free to ask! 9ef931acfc30ce13f5a0ec77e9ccecba1fd06727 417 416 2024-03-12T18:38:49Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[:Category: Dragon's Dogma II: Trophies|trophies]] and [[:Category:Dragon's Dogma II: Achievements|achievements]] in [[Dragon's Dogma II]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |points = |trophy = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''points''' | The amount of achievement points awarded Xbox. |- | '''trophy''' | The trophy type awarded (Platinum,Gold,Silver,Bronze) PS5. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Trophies - Dragon's Dogma II: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 18e8fe4e0d800e572f5ec5ae76426bff61a5b28d Achievements 0 143 418 2024-03-12T18:42:09Z Sefkhetom 2 Created page with "<h1> Achievements </h1>" wikitext text/x-wiki <h1> Achievements </h1> 72ef349d9161e11fc719b590863cf8a1066a30c7 430 418 2024-03-12T19:39:29Z Sefkhetom 2 Creation wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seatoftheproxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Acrosstheborder.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragonsdogma2achievement.png]] || [[Dragon’s Dogma 2 (Achievement) | Dragon's dogma 2]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-Italos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duodestinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrowsandincantations.png]] || [Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jackofalltradesmasterofalltrades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-Anintentsadventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-Ahouseinthiseconomy.png]] || [[A House? In This Economy? – ]] || Purchased a dwelling of your own. |- | [[File:Icon-Onespeedonly.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-Thesavior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Justastonesthrowaway.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-Abadgeofhonor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantusihardlyknewye.png]] || [[Gigantus, I Hardly Knew Ye – ]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Offwithitshead.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-Thespecialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-Apawnofmanytalents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- |} </center> Myrmecoleon Delights – Entered the rose chateau. The Collector – Collected 80 Seeker’s Tokens. The Philanthropist – Earned the affections of 50 people. Affinity and Beyond – Raised a person’s affinity to the maximum. Dragon Forged – Strengthened a weapon in wyrmfire. This’ll Cure What Ails Ye – Soaked in the hot spring. Cyclops Abridged – Crossed a cyclopean bridge. Harpy Joyride – Summoned a harpy, grabbed hold, and took flight. Quit Playing Dead – Revived two pawns simultaneously. Dragon’s Dogma – Obtained Dragon’s Dogma. The Barbecue-Maister – Grilled every type of meat during the night and day. Nobles’ Night Out – Attended a palace masquerade in formal raiment. Thought I’d Lost You – Restored the dead to life at a morgue or charnel house. Before Dawn Breaks – Defeated the headless horseman The Tourist – Discovered 50 locations. Are We There Yet? – Boarded the phantom oxcart. The Regriffining – Took flight on griffin wing a second time. Back Where It All Began – Returned to Agamen Volcanic Island. Plenty Arisen to Go Round – Witnessed a brawl break out in your dwelling among your admirers. Roost of the Dragon – Reached Dragonsbreath Tower. Hope You Brought a Lantern – Reached Drabnir’s Grotto. To the Victor Go the Spoils – Reclaimed your items from the scavenger who stole them from you. I’m In – Used illicit means to pass through the gate at the boarder. Silver Trophies Closure – Experienced the end of the cycle. The Guardian – Led the people to safety in the unmoored world. The Hero – Overcame the trials of the unmoored world. An Eye for an Eye – Petrified a medusa. Getting a Head – Acquired a preserved medusa head. Reaper’s Scorn – bAccomplished a miracle for several people all at once. Gold Trophies Full Marks – Found a solution to every conundrum posed by the goddess of riddles. Master of the Maisters – Acquired every maister’s teaching. Platinum Trophy The True Arisen – Collected all other Dragon’s Dogma 2 trophies. 22fb949ffb1e236c992261eb19bad0ebc694838e 431 430 2024-03-12T19:39:51Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seatoftheproxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Acrosstheborder.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragonsdogma2achievement.png]] || [[Dragon’s Dogma 2 (Achievement) | Dragon's dogma 2]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-Italos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duodestinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrowsandincantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jackofalltradesmasterofalltrades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-Anintentsadventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-Ahouseinthiseconomy.png]] || [[A House? In This Economy? – ]] || Purchased a dwelling of your own. |- | [[File:Icon-Onespeedonly.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-Thesavior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Justastonesthrowaway.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-Abadgeofhonor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantusihardlyknewye.png]] || [[Gigantus, I Hardly Knew Ye – ]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Offwithitshead.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-Thespecialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-Apawnofmanytalents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Firsttasteoffreedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- |} </center> Myrmecoleon Delights – Entered the rose chateau. The Collector – Collected 80 Seeker’s Tokens. The Philanthropist – Earned the affections of 50 people. Affinity and Beyond – Raised a person’s affinity to the maximum. Dragon Forged – Strengthened a weapon in wyrmfire. This’ll Cure What Ails Ye – Soaked in the hot spring. Cyclops Abridged – Crossed a cyclopean bridge. Harpy Joyride – Summoned a harpy, grabbed hold, and took flight. Quit Playing Dead – Revived two pawns simultaneously. Dragon’s Dogma – Obtained Dragon’s Dogma. The Barbecue-Maister – Grilled every type of meat during the night and day. Nobles’ Night Out – Attended a palace masquerade in formal raiment. Thought I’d Lost You – Restored the dead to life at a morgue or charnel house. Before Dawn Breaks – Defeated the headless horseman The Tourist – Discovered 50 locations. Are We There Yet? – Boarded the phantom oxcart. The Regriffining – Took flight on griffin wing a second time. Back Where It All Began – Returned to Agamen Volcanic Island. Plenty Arisen to Go Round – Witnessed a brawl break out in your dwelling among your admirers. Roost of the Dragon – Reached Dragonsbreath Tower. Hope You Brought a Lantern – Reached Drabnir’s Grotto. To the Victor Go the Spoils – Reclaimed your items from the scavenger who stole them from you. I’m In – Used illicit means to pass through the gate at the boarder. Silver Trophies Closure – Experienced the end of the cycle. The Guardian – Led the people to safety in the unmoored world. The Hero – Overcame the trials of the unmoored world. An Eye for an Eye – Petrified a medusa. Getting a Head – Acquired a preserved medusa head. Reaper’s Scorn – bAccomplished a miracle for several people all at once. Gold Trophies Full Marks – Found a solution to every conundrum posed by the goddess of riddles. Master of the Maisters – Acquired every maister’s teaching. Platinum Trophy The True Arisen – Collected all other Dragon’s Dogma 2 trophies. ce7f46cd4adcfd144cbf105f5bad448438da7344 432 431 2024-03-12T20:11:42Z Sefkhetom 2 Creation wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy? – ]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-[Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} </center> [[Category: Achievements]] 235c942c6a81cde1e18cb728204c2cfd8ca5e59f 433 432 2024-03-12T20:12:38Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy? – ]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} </center> [[Category: Achievements]] 7b5245901dc0d99e0bd8095d21176aa5e694e819 434 433 2024-03-12T20:13:12Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} </center> [[Category: Achievements]] 747be4fc3a1e50f7ce6a75fb7dfe5bfe3602b095 435 434 2024-03-12T20:16:23Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> {| class="wikitable" |+ <center> Story achievements </center> |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} [[Category: Achievements]] dbf61dd40427b40f214aaec4c1b37eefe715e908 436 435 2024-03-12T20:16:49Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} </center> [[Category: Achievements]] fc1cf97e7f7b141e6d4a7edcffd4809fb9812ddc 438 436 2024-03-12T20:20:38Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> These are all the achievements for dragon's dogma 2 <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in Vernworth. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the unmoored world. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of Vernworth. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the gigantus walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your vocation. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to mystic spearhand. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to magick archer. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your vocation to warfarer. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went camping. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a dwelling of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an oxcart. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a Wakestone to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a Ferrystone. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a pawn badge. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the gigantus in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a medusa. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum rank in a vocation. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your pawn a specialization. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 Seeker’s Tokens. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s affinity to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in wyrmfire. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the hot spring. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a cyclopean bridge. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a harpy, grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two pawns simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of meat during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in formal raiment. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a morgue or charnel house. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the headless horseman. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 locations. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the phantom oxcart. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your dwelling among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached Dragonsbreath Tower. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached Drabnir’s Grotto. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the unmoored world. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the unmoored world. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a medusa. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a preserved medusa head. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the goddess of riddles. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every maister’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 trophies. |} </center> [[Category: Achievements]] 52e3cdf0725d36b6355727c80b8252ac36996c6f Template:DD2Achievement/doc 10 142 419 417 2024-03-12T18:44:39Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|trophies]] and [[Achievements|achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |points = |trophy = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''points''' | The amount of achievement points awarded Xbox. |- | '''trophy''' | The trophy type awarded (Platinum,Gold,Silver,Bronze) PS5. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Trophies - Dragon's Dogma II: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 4a0f9e460e4e13c4638e3886da033c3a8c6a1e12 421 419 2024-03-12T18:59:30Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|trophies]] and [[Achievements|achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 2673c35f5498702c79eee6d7e34dd7437de42c0f 423 421 2024-03-12T19:00:49Z Sefkhetom 2 Tom Vis moved page [[Template:DD2Trophy/doc]] to [[Template:DD2Achievement/doc]] without leaving a redirect: Misspelled title: wrong title wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|trophies]] and [[Achievements|achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 2673c35f5498702c79eee6d7e34dd7437de42c0f 425 423 2024-03-12T19:04:26Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|Trophies]] and [[Achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 28f4e04cf6b3324a474d6f8f062b7299a8d0e46e 426 425 2024-03-12T19:06:28Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|Trophies]] and [[Achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |missable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 64fafac31a09e2958ca38a6113d33bc1002724f3 427 426 2024-03-12T19:07:54Z Sefkhetom 2 missable wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|Trophies]] and [[Achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |missable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |'''missable''' | Yes/No if this achievement can be missed by performing certain actions |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> ec3448b77914db8d7c4d0d333754c8bf26c42071 428 427 2024-03-12T19:08:20Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|Trophies]] and [[Achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |missable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- |'''missable''' | Yes/No if this achievement can be missed by performing certain actions |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> b6be3c134f15cf668736af6aef3b6c66f458f6c2 445 428 2024-03-12T20:37:25Z Sefkhetom 2 capital wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Achievements|Trophies]] and [[Achievements]] in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Trophy |image = |Missable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- |'''Missable''' | Yes/No if this achievement can be missed by performing certain actions |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Achievements <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> f3cea15b795d29d3f24d5d9de9db1308ad657cc3 Template:DD2Achievement 10 141 420 415 2024-03-12T18:56:24Z Sefkhetom 2 change wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}} </navigation> <group> <header>Trophy/Achievement Overview</header> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma II]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma II: Achievements]][[Category:Dragon's Dogma II: Trophies]]</includeonly> d51a1bdb44a76117b4c75d830293536f434d2772 422 420 2024-03-12T19:00:49Z Sefkhetom 2 Tom Vis moved page [[Template:DD2Trophy]] to [[Template:DD2Achievement]] without leaving a redirect: Misspelled title: wrong title wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}} </navigation> <group> <header>Trophy/Achievement Overview</header> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma II]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma II: Achievements]][[Category:Dragon's Dogma II: Trophies]]</includeonly> d51a1bdb44a76117b4c75d830293536f434d2772 424 422 2024-03-12T19:03:03Z Sefkhetom 2 change wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]]</includeonly>}} </navigation> <group> <header>Trophy/Achievement Overview</header> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki| Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> 8dab5bc6a6ef210bf37febbbd6e905fb97126590 439 424 2024-03-12T20:27:43Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="points"> <label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 wiki|Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> 30b1e70fa83c86b4ed258adf1cf70f3dd830c3db 442 439 2024-03-12T20:32:18Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"> <label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 wiki|Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> 22c57d3b76e89319906f35f978e58a706c14c60e 443 442 2024-03-12T20:34:04Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"> <label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> 1d3dcab4d17132fe643f32f3ad7f07e28e03f043 444 443 2024-03-12T20:34:58Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"><label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> 0042a7481f476ad4d88d495be07e1298391aa516 Template:CreatePage/DD2Achievement 10 144 429 2024-03-12T19:11:26Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Achievement |image = |missable = }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 7d0674dafaf2b5f8d31a58b06266f349ddd6aa72 454 429 2024-03-12T20:48:51Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 2280ef6473fda2039e3a412f257ded70f719a499 First Taste of Freedom 0 145 437 2024-03-12T20:18:38Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |missable = No }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |missable = No }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 359c9fcde54ff2f291064e0ecfb461e0a2ee3cb9 446 437 2024-03-12T20:37:57Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |Missable = "No" }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 248b7aeecf8f296ff4bbe7a861ea2f833a5a12e1 447 446 2024-03-12T20:38:11Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |Missable = No }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 699d2ce3c9ad1a26d91181420e561af72c8070b2 451 447 2024-03-12T20:44:02Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |Missable = No }} ==Description== Escaped the bonds of slavery. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} a6c87e4f6f844adf1b60633bb5b9c3baea457ec2 Template:DD2Character 10 88 440 276 2024-03-12T20:29:36Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[:Category:Dragon's Dogma II: Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma 2: Characters]]</includeonly> c02e01e357ffbb1c279b53c124edef0a45bba5aa Template:DD2Character/doc 10 89 441 219 2024-03-12T20:30:16Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all Characters and NPCs in [[Dragon's Dogma II]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted will collapse and will not be shown. <pre style="overflow: auto"> {{Character |image = |gender = |age = |location = |likes = |services = |times active = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Image''' | An image of the NPC in the location at which they can usually be found. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''Gender''' | See [[:Wikipedia:Gender]] |- | '''Age''' | The Characters age. |- | '''Location''' | The characters location on where it can be found in Gransys.<br/> |- | '''Likes''' | What items the character likes and will raise its [[Affinity]] |- | '''Services''' | Services this NPC offers.<br/> |- |} The following categories are built into the template: -Dragon's Dogma 2: Characters <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> f445a9aaed22d07263d0273f720f61df8b5dd135 Seat of the Proxy 0 146 448 2024-03-12T20:39:52Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Seat_of_the_Proxy.png |Missable = No }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Seat_of_the_Proxy.png |Missable = No }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 95f234efc3f063a987a38a0333f4c601f12d19c3 450 448 2024-03-12T20:42:23Z Sefkhetom 2 added descript wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Seat_of_the_Proxy.png |Missable = No }} ==Description== Arrived in Vernworth. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 6a91c117c1b70150dbb3fa5369c5a0aab871774f Across the Border 0 147 449 2024-03-12T20:41:10Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Across_the_Border.png |Missable = No }} ==Description== Passed through the gate at the border. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Across_the_Border.png |Missable = No }} ==Description== Passed through the gate at the border. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 171d93a35ed9169d89a3bf18b4e77687567d7e66 Dragon’s Dogma 2 (Achievement) 0 148 452 2024-03-12T20:48:05Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Dragons_Dogma_2 _Achievement.png |missable = No }} ==Description== Witnessed the unmoored world. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Dragons_Dogma_2 _Achievement.png |missable = No }} ==Description== Witnessed the unmoored world. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 398f7cbdab28b4e5608ce1c4b83dda56c86dab27 453 452 2024-03-12T20:48:32Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Dragons_Dogma_2 _Achievement.png |Missable = No }} ==Description== Witnessed the unmoored world. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} b1991eaf00412ff117f63f4309c692d1c1669f0b Peace 0 149 455 2024-03-12T20:49:53Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Peace.png |Missable = No }} ==Description== Became Sovran of Vernworth. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Peace.png |Missable = No }} ==Description== Became Sovran of Vernworth. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} c4ae92f3a891b37bd4c4dcda11a9e2029cf2c46e I, Talos 0 150 456 2024-03-12T20:52:04Z Sefkhetom 2 Created page with "{{DD2Achievement |image = [[File:Icon-I_Talos.png]] |Missable = Yes }} ==Description== Helped the gigantus walk again. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = [[File:Icon-I_Talos.png]] |Missable = Yes }} ==Description== Helped the gigantus walk again. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 94e0bf550bd5b2e671dbbba82cb6ef61dd378329 457 456 2024-03-12T20:52:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-I_Talos.png |Missable = Yes }} ==Description== Helped the gigantus walk again. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 51768da011045aaf7556170fb9b58c732416590b Versatile 0 151 458 2024-03-12T20:53:10Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Versatile.png |Missable = Yes }} ==Description== Changed your vocation. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 45179bcc3da4b661c787518151dac9062afe4c8e Duo Destinies 0 152 459 2024-03-12T20:53:53Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Achievement |image = [[File:Icon-Duo_Destinies.png]] |Missable = Yes }} ==Description== Changed your vocation to mystic spearhand. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 0824e543b0d3d1bea8d00ca4d65a7969c1e4c4fc Arrows and Incantations 0 153 460 2024-03-12T20:54:59Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Arrows_and_Incantations.png |Missable = Yes }} ==Description== Changed your vocation to magick archer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Arrows_and_Incantations.png |Missable = Yes }} ==Description== Changed your vocation to magick archer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 4681b0df68e3c7ea21660a03ccf69a1564dfe096 Jack of All Trades, Master of…All Trades 0 154 461 2024-03-12T20:55:29Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png |Missable = Yes }} ==Description== Changed your vocation to warfarer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png |Missable = Yes }} ==Description== Changed your vocation to warfarer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} d24c458efbef22a85b8faee6ce1597a46a2eb68b An In-Tents Adventure 0 155 462 2024-03-12T21:00:46Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-An_In_Tents_Adventure.png |Missable = Yes }} ==Description== Went camping. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-An_In_Tents_Adventure.png |Missable = Yes }} ==Description== Went camping. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 96380ef52914e5704ea9f1b8293fe4b6d986f395 A House? In This Economy? 0 156 463 2024-03-12T21:00:59Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Yes }} ==Description== Purchased a dwelling of your own. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Yes }} ==Description== Purchased a dwelling of your own. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 2bb17b35420007395a78afea07633c6aa1acf681 464 463 2024-03-12T21:01:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_House_In_This_Economy.png |Missable = Yes }} ==Description== Purchased a dwelling of your own. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} e23509b8dfc5ee072c352bb60044e1abe32257ef One Speed Only 0 157 465 2024-03-12T21:01:40Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-One_Speed_Only.png |Missable = Yes }} ==Description== Boarded an oxcart. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-One_Speed_Only.png |Missable = Yes }} ==Description== Boarded an oxcart. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} c97a3a650eda55c3b903291cfd8f91dfbdd2387b The Savior 0 158 466 2024-03-12T21:02:00Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-The_Savior.png |Missable = Yes }} ==Description== Used a Wakestone to restore the dead to life. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Savior.png |Missable = Yes }} ==Description== Used a Wakestone to restore the dead to life. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} d28c6c6142b09c8c4165170dcdb29591f92b08d1 Just a Stone’s Throw Away 0 159 467 2024-03-12T21:02:19Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Just_a_Stones_Throw_Away.png |Missable = Yes }} ==Description== Used a Ferrystone. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Just_a_Stones_Throw_Away.png |Missable = Yes }} ==Description== Used a Ferrystone. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 621bb0df8839de44f789ab0675d2e8e7a31beacb A Badge of Honor 0 160 468 2024-03-12T21:02:34Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-A_Badge_of_Honor.png |Missable = Yes }} ==Description== Acquired a pawn badge. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Badge_of_Honor.png |Missable = Yes }} ==Description== Acquired a pawn badge. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 2696ac082788169ebfd582e855670139c4a7e414 Gigantus, I Hardly Knew Ye 0 161 469 2024-03-12T21:04:04Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Gigantus_I_Hardly_Knew_Ye.png |Missable = Yes }} ==Description== Defeated the Gigantus in a short span of time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} e5681762e5192de8ee9ee9871f892239e8afa704 Off with Its Head! 0 162 470 2024-03-12T21:04:21Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-Off_With_Its_Head.png |Missable = Yes }} ==Description== Decapitated a Medusa. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Off_With_Its_Head.png |Missable = Yes }} ==Description== Decapitated a Medusa. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} a2fd6703aeaf7bcb5431d26108b60496b212c47f The Specialist 0 163 471 2024-03-12T21:05:01Z Sefkhetom 2 Created page with "{{DD2Achievement |image = File:Icon-The_Specialist.png |Missable = Yes }} ==Description== Reached the maximum rank in a vocation. ==How to Obtain== Reach [[Rank]] 9 in any vocation ==Notes== {{AddToSection}} {{Stub}}" wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Specialist.png |Missable = Yes }} ==Description== Reached the maximum rank in a vocation. ==How to Obtain== Reach [[Rank]] 9 in any vocation ==Notes== {{AddToSection}} {{Stub}} 7c1a8b18957142a3c80e8652ea9eb958c608cd0d A Pawn of Many Talents 0 164 472 2024-03-12T21:05:20Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Pawn_of_Many_Talents.png |Missable = Yes }} ==Description== Taught your pawn a specialization. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 559ed49b11028eb1a1861863a8d94a794783b4c4 The Collector 0 165 473 2024-03-12T21:05:58Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Collector.png |Missable = Yes }} ==Description== Collected 80 [[Seeker’s Tokens]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} 3a80f861222eabab0d5e5abe01d6d7d3b4f4b28b Achievements 0 143 474 438 2024-03-12T21:16:50Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> These are all the achievements for dragon's dogma 2 <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [Harpy], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [Pawns] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 3e52629ed8d1fd2e05ed5c6dae276385bc5c2e9c Template:Anchor/doc 10 101 475 204 2024-03-13T10:33:15Z Sefkhetom 2 change wikitext text/x-wiki {{Tocright}} ==Description== :This template is used to add an Anchor to an article. :Intended use is for redirects linking to sections, avoiding issues with section names etc ==Syntax== Type <code>{{t|Anchor|Anchor_id}}</code> :Link to using : :*<nowiki>[[#Anchor_id]]</nowiki> from the same page :*<nowiki>[[PageName#Anchor_id]]</nowiki> from other pages A second optional field encloses text in the Anchor :Type <code>{{t|Anchor|Anchor_id|text}}</code> ==Sample output== :<code><nowiki>{{Anchor|Here|HERE!}}</nowiki></code> gives... :{{Anchor|Here|HERE!}} [follows whitespace to create page gap .. scroll down] * * * Invoke with : :<code><nowiki>[[#here]]</nowiki></code> ie... :[[#Here]] Often this might be piped ie : :<code><nowiki>See [[#here|"here"]] above</nowiki></code> ie... :See [[#Here|"here"]] above <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e963a69c9005f0271593ff8bf8f3e889a8fe482a Pawns 0 23 476 56 2024-03-13T10:34:32Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|<Pawns>}} </h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> 4e531feffec4e7f71e1cee36c32c67a2675a8325 477 476 2024-03-13T10:34:49Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|<Pawns>|Pawns}} </h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> <h2>{{anchor|<>}}</h2> 9fe0c59198d00616ddf23c0216485d483c428ce3 478 477 2024-03-13T10:39:18Z Sefkhetom 2 Pawn knowledge wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> b39a9b14a2ea944f64449b982de5d0937cf90eeb 507 478 2024-03-13T12:52:20Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> awn Knowledge in Dragon's Dogma: Dark Arisen As you play Dragon's Dogma: Dark Arisen, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about areas, quests, enemy weaknesses, and even the locations of secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. How Pawns Gain Knowledge Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. Foe Knowledge and Bestiary One important aspect of pawn knowledge is the "Foe Knowledge" or "Bestiary" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. Sharing Knowledge with Other Pawns Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. Modifying Pawn AI through Knowledge Chair In Dragon's Dogma: Dark Arisen, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behavior based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. Inclinations and Pawn Behavior Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. I hope this information helps! Let me know if you have any more questions. 50f412f9a21b96764c7ae8c3da6bd8ce5940e80c 508 507 2024-03-13T12:55:32Z Sefkhetom 2 change wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2>Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen.<h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "Bestiary" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns === Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair === In Dragon's Dogma: Dark Arisen, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behavior based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. 07973cfefd2bf7e5c59603266fa56970c55e750f 511 508 2024-03-13T13:01:16Z Sefkhetom 2 needs verify for knowledge chair in dd2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2>Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen.<h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2><h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns === Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. 3423a86dc53d38153f18062c8f0f5b1a9b2f4521 512 511 2024-03-13T13:02:11Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2>Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen.<h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2><h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns === Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 437da45f43ee65513493b100221375e5028c3355 513 512 2024-03-13T13:03:00Z Sefkhetom 2 /* Sharing Knowledge with Other Pawns */ wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2>Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen.<h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2><h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 7e8067a642d96f5217c1f915e3eda8621628385c 516 513 2024-03-13T13:12:13Z Sefkhetom 2 Quest knowledge wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2>Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen.<h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2><h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 2be3518a207e3050d3f89427f2b5d0fed7e600d8 517 516 2024-03-13T13:15:13Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a rift stone. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] ea8410a4d38c093b02a1a761da163944d92ffce3 Characters 0 96 479 379 2024-03-13T10:41:04Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-klaus.webp | [[Klaus]] </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> bfdd9695744320df2e8c0e1f2d449256fd57f189 Bestiary 0 97 480 200 2024-03-13T11:10:07Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] , [[Greater Goblin]] , [[Goblin Shaman]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[Grimgoblin]] , [[Greater Goblin]] || ??? || ??? |- | [[Greater Goblin]] , [[Goblin Shaman]] || ??? || ??? |- | [[Greater Goblin]] || ??? || |- | [[Goblin Shaman]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[Hellhound]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[Direwolf]] , [[Hellhound]] , [[Warg]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[Warg]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || Defeat 300 || Also observe for 300 seconds. |- | [[Skeleton Mage]] || Defeat 100 || Also observe for 300 seconds. |- | [[Skeleton Sorcerer]] || Defeat 100 || Also observe for 420 seconds. |- | [[Skeleton Knight]] || Defeat 300 || Also observe for 420 seconds. [[Skeleton Knight Tactics]] may grant partial knowledge |- | [[Skeleton Lord]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 2 | [[Skeleton]] , [[Skeleton Knight]] , [[Skeleton Lord]] , [[Skeleton Brute]] , [[Skeleton Mage]] , [[Skeleton Sorcerer]] , [[Golden Knight]] , [[Silver Knight]] , [[Living Armor]] || Damage with Holy || [[Skeleton Strategies]] grants this knowledge |- | Damage with Blunt || |- | [[Skeleton Brute]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 2 | [[Golden Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | Observe resurrection || |- | [[Silver Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | rowspan = 5 | [[Living Armor]] || Defeat 50 || Also observe for 1200 seconds. |- | Attack from behind || |- | Damage Armor || |- | Damage Ghost || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Undead]] || Defeat 500 || Also observe for 300 seconds. |- | [[Stout Undead]] || Defeat 150 || Also observe for 300 seconds. [[Undead Tactics Vol. 1]] may grant partial knowledge |- | [[Undead Warrior]] || Defeat 500 || Also observe for 300 seconds. |- | [[Giant Undead]] || Defeat 100 || Also observe for 420 seconds. |- | rowspan = 2 | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] || Damage with Fire || |- | Damage with Holy || [[Undead Strategy Vol. 1]] grants this knowledge |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] , [[Eliminator]] || Hit head || |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Banshee]] || Grapple undead that grapple || [[Undead Strategy Vol. 2]] grants this knowledge |- | [[Wight]] || Defeat 30 || Also observe for 600 seconds. [[Wight Tactics]] may grant partial knowledge |- | [[Lich]] || Defeat 15 || Also observe for 600 seconds. [[Lich Tactics]] may grant partial knowledge |- | [[Wight]] , [[Lich]] || Damage with Holy || |- | [[Wight]] , [[Lich]] , [[Dark Bishop]] || Damage with Blunt || |- | rowspan = 2 | [[Dark Bishop]] || Defeat 30 || Also observe for 600 seconds. |- | Damage with Holy || |- | [[Poisoned Undead]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 4 | [[Banshee]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Ice || |- | Damage with Physical || |- | Damage Eliminator with Magick || {{bug}} Knowledge obtained incorrectly from a different foe |- | rowspan = 3 | [[Eliminator]] || Defeat 60 || Also observe for 420 seconds. |- | Observe Banshee scream || {{bug}} The Banshee incorrectly gives knowledge for Eliminators |- | Observe stomp attack || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] ffb87dd39613d75cf65d0385e2b62cfadc2cb0eb 481 480 2024-03-13T11:16:47Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] || ??? || ??? |- | [[Greater Goblin]] , [[???]] || ??? || ??? |- | [[Greater Goblin]] || ??? || |- | [[Goblin Shaman]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || Defeat 300 || Also observe for 300 seconds. |- | [[Skeleton Mage]] || Defeat 100 || Also observe for 300 seconds. |- | [[Skeleton Sorcerer]] || Defeat 100 || Also observe for 420 seconds. |- | [[Skeleton Knight]] || Defeat 300 || Also observe for 420 seconds. [[Skeleton Knight Tactics]] may grant partial knowledge |- | [[Skeleton Lord]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 2 | [[Skeleton]] , [[Skeleton Knight]] , [[Skeleton Lord]] , [[Skeleton Brute]] , [[Skeleton Mage]] , [[Skeleton Sorcerer]] , [[Golden Knight]] , [[Silver Knight]] , [[Living Armor]] || Damage with Holy || [[Skeleton Strategies]] grants this knowledge |- | Damage with Blunt || |- | [[Skeleton Brute]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 2 | [[Golden Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | Observe resurrection || |- | [[Silver Knight]] || Defeat 100 || Also observe for 1200 seconds. |- | rowspan = 5 | [[Living Armor]] || Defeat 50 || Also observe for 1200 seconds. |- | Attack from behind || |- | Damage Armor || |- | Damage Ghost || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Undead]] || Defeat 500 || Also observe for 300 seconds. |- | [[Stout Undead]] || Defeat 150 || Also observe for 300 seconds. [[Undead Tactics Vol. 1]] may grant partial knowledge |- | [[Undead Warrior]] || Defeat 500 || Also observe for 300 seconds. |- | [[Giant Undead]] || Defeat 100 || Also observe for 420 seconds. |- | rowspan = 2 | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] || Damage with Fire || |- | Damage with Holy || [[Undead Strategy Vol. 1]] grants this knowledge |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] , [[Eliminator]] || Hit head || |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Banshee]] || Grapple undead that grapple || [[Undead Strategy Vol. 2]] grants this knowledge |- | [[Wight]] || Defeat 30 || Also observe for 600 seconds. [[Wight Tactics]] may grant partial knowledge |- | [[Lich]] || Defeat 15 || Also observe for 600 seconds. [[Lich Tactics]] may grant partial knowledge |- | [[Wight]] , [[Lich]] || Damage with Holy || |- | [[Wight]] , [[Lich]] , [[Dark Bishop]] || Damage with Blunt || |- | rowspan = 2 | [[Dark Bishop]] || Defeat 30 || Also observe for 600 seconds. |- | Damage with Holy || |- | [[Poisoned Undead]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 4 | [[Banshee]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Ice || |- | Damage with Physical || |- | Damage Eliminator with Magick || {{bug}} Knowledge obtained incorrectly from a different foe |- | rowspan = 3 | [[Eliminator]] || Defeat 60 || Also observe for 420 seconds. |- | Observe Banshee scream || {{bug}} The Banshee incorrectly gives knowledge for Eliminators |- | Observe stomp attack || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 26687810eb44f8dc35c4225c64fd952d4a24b7a6 482 481 2024-03-13T11:21:18Z Sefkhetom 2 /* {{Anchor|skeleton}} Skeletons */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] || ??? || ??? |- | [[Greater Goblin]] , [[???]] || ??? || ??? |- | [[Greater Goblin]] || ??? || |- | [[Goblin Shaman]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Undead]] || Defeat 500 || Also observe for 300 seconds. |- | [[Stout Undead]] || Defeat 150 || Also observe for 300 seconds. [[Undead Tactics Vol. 1]] may grant partial knowledge |- | [[Undead Warrior]] || Defeat 500 || Also observe for 300 seconds. |- | [[Giant Undead]] || Defeat 100 || Also observe for 420 seconds. |- | rowspan = 2 | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] || Damage with Fire || |- | Damage with Holy || [[Undead Strategy Vol. 1]] grants this knowledge |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] , [[Eliminator]] || Hit head || |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Banshee]] || Grapple undead that grapple || [[Undead Strategy Vol. 2]] grants this knowledge |- | [[Wight]] || Defeat 30 || Also observe for 600 seconds. [[Wight Tactics]] may grant partial knowledge |- | [[Lich]] || Defeat 15 || Also observe for 600 seconds. [[Lich Tactics]] may grant partial knowledge |- | [[Wight]] , [[Lich]] || Damage with Holy || |- | [[Wight]] , [[Lich]] , [[Dark Bishop]] || Damage with Blunt || |- | rowspan = 2 | [[Dark Bishop]] || Defeat 30 || Also observe for 600 seconds. |- | Damage with Holy || |- | [[Poisoned Undead]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 4 | [[Banshee]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Ice || |- | Damage with Physical || |- | Damage Eliminator with Magick || {{bug}} Knowledge obtained incorrectly from a different foe |- | rowspan = 3 | [[Eliminator]] || Defeat 60 || Also observe for 420 seconds. |- | Observe Banshee scream || {{bug}} The Banshee incorrectly gives knowledge for Eliminators |- | Observe stomp attack || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] e0e3d5d11e9ab9213288b483980582093ee2f531 483 482 2024-03-13T11:21:52Z Sefkhetom 2 /* {{Anchor|goblin}} Goblins */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] || ??? || ??? |- | [[???]] , [[???]] || ??? || ??? |- | [[???]] || ??? || |- | [[???]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Undead]] || Defeat 500 || Also observe for 300 seconds. |- | [[Stout Undead]] || Defeat 150 || Also observe for 300 seconds. [[Undead Tactics Vol. 1]] may grant partial knowledge |- | [[Undead Warrior]] || Defeat 500 || Also observe for 300 seconds. |- | [[Giant Undead]] || Defeat 100 || Also observe for 420 seconds. |- | rowspan = 2 | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] || Damage with Fire || |- | Damage with Holy || [[Undead Strategy Vol. 1]] grants this knowledge |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Poisoned Undead]] , [[Banshee]] , [[Eliminator]] || Hit head || |- | [[Undead]] , [[Stout Undead]] , [[Undead Warrior]] , [[Giant Undead]] , [[Banshee]] || Grapple undead that grapple || [[Undead Strategy Vol. 2]] grants this knowledge |- | [[Wight]] || Defeat 30 || Also observe for 600 seconds. [[Wight Tactics]] may grant partial knowledge |- | [[Lich]] || Defeat 15 || Also observe for 600 seconds. [[Lich Tactics]] may grant partial knowledge |- | [[Wight]] , [[Lich]] || Damage with Holy || |- | [[Wight]] , [[Lich]] , [[Dark Bishop]] || Damage with Blunt || |- | rowspan = 2 | [[Dark Bishop]] || Defeat 30 || Also observe for 600 seconds. |- | Damage with Holy || |- | [[Poisoned Undead]] || Defeat 300 || Also observe for 420 seconds. |- | rowspan = 4 | [[Banshee]] || Defeat 300 || Also observe for 420 seconds. |- | Damage with Ice || |- | Damage with Physical || |- | Damage Eliminator with Magick || {{bug}} Knowledge obtained incorrectly from a different foe |- | rowspan = 3 | [[Eliminator]] || Defeat 60 || Also observe for 420 seconds. |- | Observe Banshee scream || {{bug}} The Banshee incorrectly gives knowledge for Eliminators |- | Observe stomp attack || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 42aec743d31af8073d4f5a8051b0823d26c770f2 484 483 2024-03-13T11:29:02Z Sefkhetom 2 /* {{Anchor|undead}} Undead */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] || ??? || ??? |- | [[???]] , [[???]] || ??? || ??? |- | [[???]] || ??? || |- | [[???]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Phantom]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 2]] may grant partial knowledge |- | [[Phantasm]] || Defeat 50 || Also observe for 300 seconds. |- | [[Specter]] || Defeat 50 || Also observe for 300 seconds. [[Ghost Tactics Vol. 1]] may grant partial knowledge |- | [[Phantom]] , [[Phantasm]] , [[Specter]] , [[Wraith]] || Damage with Holy || |- | [[Wraith]] || Defeat 30 || Also observe for 300 seconds. |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 951071bbcf78fbf5a9258275eb6d0fdec98cda32 485 484 2024-03-13T11:43:46Z Sefkhetom 2 /* {{Anchor|ghost}} Ghosts */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | rowspan = 3 | [[Goblin]] , [[Hobgoblin]] , [[???]] || ??? || |- | ??? || |- | ??? || |- | [[Goblin]] , [[Hobgoblin]] , [[???]] , [[???]] || ??? || ??? |- | [[???]] , [[???]] || ??? || ??? |- | [[???]] || ??? || |- | [[???]] || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] d3421634f829e5ade6326f942daa094bd219524b 486 485 2024-03-13T11:46:42Z Sefkhetom 2 /* {{Anchor|goblin}} Goblins */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Wolf]] || ??? || ??? |- | [[Direwolf]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 3 | [[Wolf]] , [[???]] , [[???]] , [[???]] , [[Garm]] || ??? || ??? |- | ??? || |- | ??? || ??? |- | [[Wolf]] , [[ ??? ]] , [[ ??? ]] , [[ ??? ]] || ??? || ??? |- | rowspan = 2 | [[ ??? ]] , [[ ??? ]] , [[ ??? ]] , [[???]] || ??? || |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Garm]] || ??? || ??? |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 23e09a330b3438d5e5dc19ba390256fee38ccdc7 487 486 2024-03-13T11:53:14Z Sefkhetom 2 /* {{Anchor|wolf}} Wolves */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Slime]] || ??? || |- | [[Sphinx]] || ??? || ??? |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] f37a267fbe2c0d357801e28be9351f0af771cbd9 488 487 2024-03-13T11:54:21Z Sefkhetom 2 /* {{Anchor|other}} Other */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 076843aa4b287f9c8f3809c0fa0c5456f22d3e7f 489 488 2024-03-13T11:54:54Z Sefkhetom 2 /* {{Anchor|other}} Other */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Hostile Soldier]]<br>''sword and warhammer bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Hostile Bandit]]<br>''dagger using bandits''|| Defeat 500 || Also observe for 300 seconds. |- | [[Enemy Wizard]]<br>''magick using bandits'' || Defeat 150 || Also observe for 300 seconds. |- | [[Enemy Person]]<br>''hostile soldiers'' || Defeat 150 || Also observe for 300 seconds. |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 89bbac197a4a6761b7f067eda90b8913ecf2f6b9 490 489 2024-03-13T11:57:14Z Sefkhetom 2 /* {{Anchor|human}} Humans */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Goblin]] || ??? || ??? |- | [[Hobgoblin]] || ??? || ??? |- | rowspan = 2 | [[Chopper]] || ??? || ??? |- | ??? || |- | rowspan = 2 | [[Knacker]] || ??? || ??? |- | ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] e9fc373310aee87b3edd56c4cf0ca0a4aa1955a2 491 490 2024-03-13T12:06:35Z Sefkhetom 2 /* {{Anchor|goblin}} Goblins */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Saurian]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || ??? |- | [[Rattler]] || ??? || ??? |- | rowspan = 2 | [[Saurian]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] , [[???]] || ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || ??? |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 5787fb04a86537af6a309303402fb12364ca7f70 492 491 2024-03-13T12:10:27Z Sefkhetom 2 /* {{Anchor|Saurian}}{{Anchor|Rattler}} Saurians/Rattlers */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Skeleton]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Skeleton]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[Dullahan]] || ??? || ??? |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] e443081025eed0aa6832b9c9c287791363ec46d6 493 492 2024-03-13T12:14:09Z Sefkhetom 2 /* {{Anchor|skeleton}} Skeletons */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | rowspan = 2 | [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | ??? || ??? |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[Undead]] , [[???]] , [[???]] , [[???]] , [[???]] || ??? || ??? |- | [[Wight]] || ??? || ??? |- | [[Lich]] || ??? || ??? |- | [[Wight]] , [[???]] || ??? || |- | [[Wight]] , [[Lich]] , [[???]] || ??? || |- | rowspan = 2 | [[???]] || ??? || ??? |- | ??? || |- | [[???]] || ??? || ??? |- | rowspan = 4 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- | ??? || ??? |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || ??? |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 765effba9349f4070d417d786ddd6e06fe204cd1 494 493 2024-03-13T12:16:05Z Sefkhetom 2 /* {{Anchor|undead}} Undead */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] || ??? || ??? |- | [[???]] , [[???]] , [[???]] , [[???]] || ??? || |- | [[???]] || ??? || ??? |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] afd424ba210a43a04d8b975e2d683e5fffe871b7 495 494 2024-03-13T12:16:52Z Sefkhetom 2 /* {{Anchor|ghost}} Ghosts */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Evil Eye]] || Defeat 15 || Also observe for 600 seconds. |- | Use magick to make it lower its shield || [[Evil Eye Strategy Vol. 1]] grants this knowledge |- | Hit when it's charging || [[Evil Eye Strategy Vol. 2]] grants this knowledge |- | [[Vile Eye]] || Defeat 30 || Also observe for 600 seconds. |- | rowspan = 2 | [[Evil Eye]] , [[Vile Eye]] , [[Gazer]] || Damage with Holy || |- | Knockdown || |- | rowspan = 5 | [[Gazer]] || Defeat 15 || Also observe for 600 seconds. |- | Hit eye directly || |- | Observe poisoned cloud || |- | Stun with Spire Tentacle || |- | Destroy Great Cannon tentacles || |- | rowspan = 3 | [[Maneater]] || Defeat 30 || Also observe for 600 seconds. |- | Get bonus loot || |- | Open Maneater chest || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 282746ecee47ce1aa3d38be4381acf69b47aa777 496 495 2024-03-13T12:19:09Z Sefkhetom 2 /* {{Anchor|eyes and tentacles}} Eyes and Tentacles */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | rowspan = 2 | [[Snow Harpy]] || Defeat 300 || Also observe for 300 seconds. |- | Damage with Fire || |- | rowspan = 2 | [[Succubus]] || Defeat 150 || Also observe for 300 seconds. |- | Damage with Holy || |- | rowspan = 2 | [[Gargoyle]] || Defeat 50 || Also observe for 300 seconds. |- | Damage with Lightning || |- | [[Harpy]] , [[Snow Harpy]] || Burn to prevent flying || [[Harpy Strategies]] grants this knowledge |- | rowspan = 3 | [[Strigoi]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Ice || |- | Observe tail turning red || |- | rowspan = 2 | [[Siren]] || Defeat 100 || Also observe for 300 seconds. |- | Damage with Dark || |- | rowspan = 5 | [[Griffin]] || Defeat 15 || Also observe for 600 seconds. |- | Shoot it down || |- | Observe flailing when grappled || [[Griffin Strategy Vol. 1]] grants this knowledge |- | Have 3 or more climb || |- | Lure down with a carcass || [[Griffin Strategy Vol. 2]] grants this knowledge |- | rowspan = 4 | [[Cockatrice]] || Defeat 15 || Also observe for 600 seconds. |- | Damage with Lightning || |- | Observe when Blind || [[Cockatrice Strategy Vol. 1]] grants this knowledge |- | Interrupt by attacking throat || [[Cockatrice Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Griffin]] , [[Cockatrice]] || Hit the head || |- | Block beak attack || [[Griffin Strategy Vol. 3]] grants this knowledge |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] aa23ee73c4d6241fd0766cfb37df76c9e3676864 497 496 2024-03-13T12:20:36Z Sefkhetom 2 /* {{Anchor|flying beast}} Flying Beasts */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | [[Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 4 | [[Ogre]] , [[Elder Ogre]] || Make it guard its face || |- | Climb whilst 'guard is open' to cause knock down || Grab on whilst the ogre is running around but not attacking.{{verify}}. [[Ogre Strategy Vol. 1]] grants this knowledge |- | Climb after certain attacks || Climbing on a Ogre after its "drop kick", "clothesline", or "back suplex" attacks may grant the knowledge. If climbed after the 'clothesline' running attack whilst it teeters the Ogre will be knockdowned. |- | Attack whilst the ogre chases || [[Ogre Strategy Vol. 2]] grants this knowledge |- | [[Elder Ogre]] || Defeat 50 || Also observe for 600 seconds. |- | rowspan = 3 | [[Cyclops]] || Defeat 30 || Also observe for 600 seconds. [[Cyclops Tactics]] may grant partial knowledge |- | Observe Thundershock || |- | Break tusks || [[Cyclops Strategy Vol. 2]] grants this knowledge |- | rowspan = 3 | [[Cyclops]] , [[Gorecyclops]] || Climb leg to get it to lift its leg || |- | Knockdown || |- | Disarm || [[Cyclops Strategy Vol. 1]] grants this knowledge |- | rowspan = 2 | [[Gorecyclops]] || Defeat 50 || Also observe for 600 seconds. |- | Damage with Ice || |- | [[Golem]] || Defeat 15 || Also observe for 600 seconds. [[Golem Tactics]] may grant partial knowledge |- | [[Metal Golem]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 3 | [[Golem]] , [[Metal Golem]] || Damage with Blunt || |- | Attack with Magick to make medal glow || [[Golem Strategy Vol. 1]] grants this knowledge |- | Hit head when it uses beam || [[Golem Strategy Vol. 2]] grants this knowledge |- | [[Chimera]] || Defeat 30 || Also observe for 600 seconds. [[Chimera Tactics]] may grant partial knowledge |- | rowspan = 2 | [[Gorechimera]] || Defeat 30 || Also observe for 600 seconds. |- | Burn cut snake head || |- | rowspan = 4 | [[Chimera]] , [[Gorechimera]] || Kill the snake head || [[Chimera Strategy Vol. 1]] grants this knowledge |- | Damage lion with Magick || |- | Damage goat with Physical || |- | Inflict Silence || [[Chimera Strategy Vol. 2]] grants this knowledge |- | [[Hydra]] || Defeat 7 || Also observe for 600 seconds. [[Hydra Tactics]] may grant partial knowledge |- | [[Archydra]] || Defeat 7 || Also observe for 600 seconds. |- | rowspan = 4 | [[Hydra]] , [[Archydra]] || Sever a head || [[Hydra Strategy Vol. 1]] grants this knowledge |- | Damage with Fire || |- | Burn a cut head stump || [[Hydra Strategy Vol. 2]] grants this knowledge |- | Barrel trick || ''See the [[Hydra]] article for advice'' |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 8dcc289ff3f0b0cb2650e8140b97918ce560a003 498 497 2024-03-13T12:22:13Z Sefkhetom 2 /* {{Anchor|giant creature}} Giant Creatures */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 2 | [[The Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Dark || |- | rowspan = 2 | [[Ur-Dragon]] || Defeat 3 || Also observe for 600 seconds. |- | Damage with Holy || |- | rowspan = 4 | [[The Dragon]] , [[Ur-Dragon]] , [[Drake]] , [[Wyrm]] , [[Wyvern]] , [[Cursed Dragon]] || Knockdown by hitting heart || |- | Stagger || [[Draconian Strategy Vol. 1]] grants this knowledge |- | Knockdown while it's casting || Hit the hand of the supporting arm, and not the casting arm |- | Hit head to stop breath attack || [[Draconian Strategy Vol. 2]] grants this knowledge |- | rowspan = 2 | [[Drake]] || Damage with Ice || |- | Defeat 15 || Also observe for 600 seconds. |- | rowspan = 2 | [[Wyrm]] || Damage with Fire || |- | Defeat 15 || Also observe for 600 seconds. |- | [[Wyvern]] || Defeat 15 || Also observe for 600 seconds. |- | rowspan = 5 | [[Cursed Dragon]] || Defeat 15 || Also observe for 600 seconds. |- | Observe the Dark Bishop revive it || |- | Observe the Dark Bishop possess it || |- | Observe items rotting || |- | Damage with Holy || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 06486938f8db22f8841c730838b7417efae8346e 499 498 2024-03-13T12:29:32Z Sefkhetom 2 /* {{Anchor|dragon}} Dragons */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === *There may not be any bestiary knowledge for [[Salvation Member]]s. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] ff7cc50cf5a9af9a490906541ff3b2f027fcc113 500 499 2024-03-13T12:30:01Z Sefkhetom 2 /* {{Anchor|human}} Humans */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s and [[Spider]]s. *Elemental weaknesses may require the use of spells, and not be learnt though attacks with elementally enchanted weapons.{{Verify}} *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also locations. *It may be that [[Utilitarian]] pawns are more likely to use tactics corresponding to Bestiary knowledge.{{verify}} *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **There are no flags specific to giant saurians, or the more dangerous elemental dragons found on Bitterblack Isle - knowledge for these is learnt as with their lesser forms. ***Additionally ''Dark Arisen'' added a 'climb' flag for saurians - for this reason save games imported from ''Dragon's Dogma'' with 3* saurian knowledge could be downgraded to 2* due to the lack if this flag. **{{bug}} Analysis confirmed certain bugs, such as Banshees giving knowledge for Eliminators, and seemingly wrong elemental damage requirements. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 8a1c6c2a36cfd1b7f5091c93e67935f2c508febc 501 500 2024-03-13T12:35:36Z Sefkhetom 2 /* Under the hood */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says sbout a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. ===Creature names=== Excluding a few of the commonist foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. Curiously, pawns cannot learn the names of Saurians from the giant group found on [[Bitterblack Isle]], though they can gain bestiary knowledge in this state. Only of seeing a normal sized Saurian for the first time may they learn the correct name. ===Kill count=== To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. ===Time spent=== Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood (Dragon's Dogma Dark Arisen)=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] e12b28e1780732810d42b1a8c9f254961aba1760 502 501 2024-03-13T12:38:37Z Sefkhetom 2 /* Strategy and Tactics Scrolls */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge, viewable in the Status Menu, in the Bestiary tab. ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Knowledge can also be granted from the Arisen to all in their party using [[Enemy Strategy Scrolls]]. Pawns can also gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names (Dragon's Dogma 1) === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count (Dragon's Dogma 1) === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent (Dragon's Dogma 1) === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls (Dragon's Dogma 1)=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood (Dragon's Dogma 1)=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] f8a9c26e5d2cbe2f72c16751f29a1a718d62a1c6 503 502 2024-03-13T12:42:05Z Sefkhetom 2 /* Overview */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names (Dragon's Dogma 1) === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count (Dragon's Dogma 1) === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent (Dragon's Dogma 1) === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls (Dragon's Dogma 1)=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === *Knowledge for giant saurians is obtained together with the respective lesser sub-species. In ''[[Dark Arisen]]'' 3* knowledge for common saurians cannot be obtained without battling (specifically climbing) their giant cousins. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood (Dragon's Dogma 1)=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] 10b07273449045edadd342fd33252a8df6ee537f 506 503 2024-03-13T12:50:51Z Sefkhetom 2 /* Saurians/Rattlers */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names (Dragon's Dogma 1) === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count (Dragon's Dogma 1) === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent (Dragon's Dogma 1) === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls (Dragon's Dogma 1)=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood (Dragon's Dogma 1)=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category:Enemies]] [[Category:Concepts]] [[Category:Lists, guides and FAQs]] [[Category:3 Star Bestiaries|*]] fbca0e133d0b477dc505e57b7c517129c98ebcba 514 506 2024-03-13T13:04:40Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names (Dragon's Dogma 1) === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count (Dragon's Dogma 1) === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent (Dragon's Dogma 1) === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls (Dragon's Dogma 1)=== [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ===Knowledge flag tips=== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ===Under the hood (Dragon's Dogma 1)=== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Enemies]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] fb7234ff118d987687b14ce9565151179203c291 515 514 2024-03-13T13:06:31Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |- |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Enemies]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] 56627c9cbd7ee9c422e5c70e5d80adc436cdf018 Concepts 0 166 504 2024-03-13T12:47:26Z Sefkhetom 2 Created page with "All/Most Concepts used in Dragon's dogma 2" wikitext text/x-wiki All/Most Concepts used in Dragon's dogma 2 d2b51bd22b31c1338ce23697ba258256bc6a9907 505 504 2024-03-13T12:47:55Z Sefkhetom 2 wikitext text/x-wiki Most of the Concepts used in Dragon's dogma 2 ba16f58487ea66d4c43fda6b65d4f33dc2b70f08 Template:Verify 10 167 509 2024-03-13T12:59:46Z Sefkhetom 2 Creation wikitext text/x-wiki <span style="color: red; font-style: italic;">{{{1|}}}</span>[[verify|<span style="color: green;"><sup>(verify)</sup></span>]]<includeonly>[[Category:Verify]]</includeonly><noinclude>{{documentation}}</noinclude> f73ee5e38acc1835d74e997a9fb7709e374f62fe Template:Verify/doc 10 168 510 2024-03-13T13:00:17Z Sefkhetom 2 Created page with ";Description :The template {{t|verify}} is used to mark part of page as needing to be verified :Adding this template automatically adds the page to the [[:Category:Verify]] :Wrappping text with this template highlights the text as well. ;Syntax :'''Option 1''' Type <code><nowiki>{{verify}}</nowiki></code> after the uncertain text. eg : ::Ogres are big.<nowiki>{{verify}}</nowiki> :'''Option 2''' Wrap the questionable text with the template like thus : ::<code><nowi..." wikitext text/x-wiki ;Description :The template {{t|verify}} is used to mark part of page as needing to be verified :Adding this template automatically adds the page to the [[:Category:Verify]] :Wrappping text with this template highlights the text as well. ;Syntax :'''Option 1''' Type <code><nowiki>{{verify}}</nowiki></code> after the uncertain text. eg : ::Ogres are big.<nowiki>{{verify}}</nowiki> :'''Option 2''' Wrap the questionable text with the template like thus : ::<code><nowiki>{{verify|Cyclops are bigger.}}</nowiki></code> <includeonly>[[Category:Article management templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 8108962f03c697338942e1073dbc501c0e2b9de4 Pawns 0 23 518 517 2024-03-13T13:16:07Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviors, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "Foe Knowledge" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 62f53faf480eed2a94d38d251ef6e6baccbe8f72 519 518 2024-03-13T13:20:16Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> === Main Pawn === You create one main pawn and can hire up to two pawns from other players === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2>[[Pawn Speciality|Pawn Specialities]]<h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2>[[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental.<h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 5fe1fdf016d56b1e790023254ed363fddd01b254 520 519 2024-03-13T13:27:33Z Sefkhetom 2 change text, added dragonplague wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> Players will customize and take control of the Arisen. Human or beastren, your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> === Main Pawn === You create one main pawn and can hire up to two pawns from other players === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] a5a49edeca33c679df0a58d07439cdb6987aeb46 521 520 2024-03-13T13:29:08Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Pawns|Pawns}} </h2> Players will customize and take control of the Arisen. Human or beastren, your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> === Main Pawn === You create one main pawn and can hire up to two pawns from other players <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] b7bbc0a062ecebe335844a7d374579fd5db5d8c3 522 521 2024-03-13T13:30:35Z Sefkhetom 2 wikitext text/x-wiki your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] f1c4c4ee1ebd8e958db6f88ca0e31a6cb4e8de1f 523 522 2024-03-13T13:31:28Z Sefkhetom 2 change wikitext text/x-wiki your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] bbaa5b59d0ae47ab1fbcab60f7318a602e4992bb 543 523 2024-03-13T14:10:15Z Sefkhetom 2 change wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 3910cd1d71ee486c18ce8b641bedc36b6fe35e92 Locations 0 169 524 2024-03-13T13:47:40Z Sefkhetom 2 Created page with "<h2> Bathall </h2> <h2> Vermund </h2> ==Notes== =References= {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]]" wikitext text/x-wiki <h2> Bathall </h2> <h2> Vermund </h2> ==Notes== =References= {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 197cc351b17569acdb661baaf43d594b7737abed 525 524 2024-03-13T13:49:45Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> <h2> Vermund </h2> <h2> Sacred Arbor </h2> <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] f6863cd1545fbf3df575ba9962d52e9d4c234e17 Characters 0 96 526 479 2024-03-13T13:55:30Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-klaus.webp | [[Klaus]] </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery> File:Pic-PawnExample.webp | [[Pawn Example]] </gallery> </h3> 9a315db0e6b09320b68a39271793025c21cca615 540 526 2024-03-13T14:05:36Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-klaus.webp | [[Klaus]] </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery> File:Pic-PawnExample.webp | [[Pawn Example]] </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Female]] [[Category: Male]] 1136f805242cf3b7bd30433ba3a698ed65c5952d 541 540 2024-03-13T14:06:14Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery> File:Pic-brant.webp| [[Brant]] File:Pic-disa.webp | [[Disa]] File:Pic-sven.webp | [[Sven]] File:Pic-ulrika.webp | [[Ulrika]] File:Pic-wilhelmina.webp | [[Wilhelmina]] File:Pic-klaus.webp | [[Klaus]] </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery> File:Pic-nadinia.webp | [[Nadinia]] File:Pic-menella.webp |[[Menella]] </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery> File:Pic-doireann.webp | [[Doireann]] File:Pic-glyndwr.webp | [[Glyndwr]] </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery> File:Pic-lennart.webp | [[Lennart]] File:Pic-luz.webp |[[Luz]] File:Pic-sigurd.webp |[[Sigurd]] </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery> File:Pic-PawnExample.webp | [[Pawn Example]] </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] fa028ed13215000993948b84eb8c90813fba000d 552 541 2024-03-13T15:04:08Z Sefkhetom 2 change wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link= </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] a5728598e32949d2df91f91a5e44cc3499c77e5f Brant 0 111 527 383 2024-03-13T14:02:19Z Sefkhetom 2 /* References */ wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Brant]] [[Category: Human]] 49bfe25f6b486351cc28c0c27361f8c3e5e063cb Template:CreatePage/DD2Character 10 91 528 381 2024-03-13T14:02:39Z Sefkhetom 2 /* References */ wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> ad54285685cb44e157ec1bbeadd9d837dae87f14 Disa 0 116 529 409 2024-03-13T14:02:57Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== Queen to the previous Sovran of Vermund, she took charge of the kingdom's government after his death. She schemes to install her beloved son Sven as the next king. She has the grace and haughtiness of royalty, and is cool-headed and disdainful.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Disa]] [[Category: Human]] d37de574b057c36f43d2ba38815495341c8379d2 Doireann 0 134 530 403 2024-03-13T14:03:12Z Sefkhetom 2 /* References */ wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== Sister of Glyndwr, she too hails from the elves' home in the forest depths. A quiet, refined young woman with elegant manners. Due to her older brother's influence, she understands a few words of human language, and is kind and welcoming to those of other races.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 29e2178033eca3dfb79dbaa9d440d6415317dff8 Glyndwr 0 140 531 402 2024-03-13T14:03:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-glyndwr.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== A young elf with an air of gentleness and timidity that is rare among the usually haughty elves. He is interested in the tools humans use and is fluent in human language. He despairs his lack of skill in archery, which is essential for an elven guard.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Elf]] c03f29d314eab3cbe775ac65284863fbe9147e26 Lennart 0 139 532 400 2024-03-13T14:03:33Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = male |age = |location = |likes = |times active = |services = Fighter Vocation Maister }} ==Description== Fighter maister and a swordsman who has long served the fortress village of Melve. With his exceptional swordsmanship and leadership skills, he has held the fort and protected the land from the Dragon. Though already retired, his skills show no signs of waning.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 0deb2ff4ce427f348261f32ff4df0e2fb138ba7d Luz 0 138 533 399 2024-03-13T14:03:46Z Sefkhetom 2 /* References */ wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster Vocation Maister }} ==Description== Vermundian court Oracle and Trickster maister. Out of fear for her life over speaking out against the false Arisen taking the throne, she is currently in hiding. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] e9fc8ce044a23337f819c2214ab56ac99372db57 Menella 0 133 534 404 2024-03-13T14:04:03Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== A Beastren who leads the guard of the Lambent Flame, protecting the high priestess and her acolytes. She is fiercely loyal to Empress Nadinia, who treats her people equally. Following that example, she is concerned about discrimination between races and strives to be more righteous herself.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 502ed7a0479110744033d6d4fa773bf8cf202d06 Nadinia 0 132 535 405 2024-03-13T14:04:11Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== The leader of Battahl and High Priestess to the Lambent Flame. Educated as a royal from an early age, she became the head of her nation at a young age. She has earned the trust of the people of Battahl thanks to her kindness and her desire for peace and prosperity in the nation.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 6180f56c58e9c14d42640099d0b2d52644d7e387 Sigurd 0 137 536 401 2024-03-13T14:04:21Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand Vocation Maister }} ==Description== Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 2c0864e201925f3c7e4fcd6e85f873233453bd40 Sven 0 127 537 408 2024-03-13T14:04:31Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== The beloved son of Queen Regent Disa and a candidate to become the next consul ruler. He is not party to his mother's conspiracies, and is concerned with doing what is right. He has a princely elegance, but his boyish sincerity sometimes turns to naïveté.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Sven]] [[Category: Human]] 29fc2147ecdab75ae4d3afa4829148fea67ef146 Ulrika 0 128 538 406 2024-03-13T14:04:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-ulrika.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== The young leader of Melve, she has a strong sense of responsibility and trains diligently to protect her people. When the Arisen was wounded in the Dragon's attack, she nursed them back to health.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} =References= {{Reflist}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Ulrika]] [[Category: Human]] 06e11e6745ebd9f68f41463594a06ec44ca1f766 Wilhelmina 0 129 539 407 2024-03-13T14:04:51Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-wilhelmina.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== Proprietress of the Rose Chateau, in Vermund's capital. Her patrons include many influential members of the nobility. An enigmatic woman, she combines her enchanting charm with intelligence and open-mindedness.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Wilhelmina]] [[Category: Human]] b27e4ddb804889aa994d0f18b60e63899c31f642 Dragon's Dogma 2 Wiki 0 22 542 411 2024-03-13T14:07:58Z Sefkhetom 2 spoilers wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[Characters]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === Spoilers: [[Achievements]] === === [[Bestiary]] === === [[Locations]] === === [[Concepts]] === 80fc6b7e218b613f1d5639d009816ae466987548 549 542 2024-03-13T14:37:02Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == === [[Vocations]] === === [[Skills]] === === [[Pawns]] === === [[Quests]] === === [[Characters]] === === [[Weapons]] === === [[Armor]] === === [[Items]] === === Spoilers: [[Achievements]] {{Verify}}=== === [[Bestiary]] === === [[Locations]] === === [[Concepts]] === 82583dc37c59c3898d6b97aad9ba964ce7d9d43a 551 549 2024-03-13T14:59:16Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == == Welcome == <center> <gallery widths="150px" | mode="nolines"> Example.jpg | [[Vocations]] |link=Vocations Example.jpg | [[Skills]] |link=Skills Example.jpg | [[Quests]] |link=Quests Example.jpg | [[Characters]] |link=Characters Example.jpg | [[Weapons]] |link=Weapons Example.jpg | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Example.jpg | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Example.jpg | [[Bestiary]] |link=Bestiary Example.jpg | [[Locations]] |link=Locations Example.jpg | [[Concepts]] |link=Concepts </gallery></center> 11bc3e6913af29a1fa510e4e4281a75005a9b65d 562 551 2024-03-13T16:08:22Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Example.jpg | [[Vocations]] |link=Vocations Example.jpg | [[Skills]] |link=Skills Example.jpg | [[Quests]] |link=Quests Example.jpg | [[Characters]] |link=Characters Example.jpg | [[Weapons]] |link=Weapons Example.jpg | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Example.jpg | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Example.jpg | [[Bestiary]] |link=Bestiary Example.jpg | [[Locations]] |link=Locations Example.jpg | [[Concepts]] |link=Concepts </gallery></center> 25428a94a90e0924cb4f75565283c14d14ee9441 Concepts 0 166 544 505 2024-03-13T14:14:38Z Sefkhetom 2 wikitext text/x-wiki Most of the Concepts used in Dragon's dogma 2 <h3>Day-Night Cycle</h3> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. 74dc51f9b69dc0d3f291d57fd2872331208f14d4 546 544 2024-03-13T14:18:49Z Sefkhetom 2 wikitext text/x-wiki Most of the Concepts used in Dragon's dogma 2 <h3>[[Day-Night Cycle]]</h3> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h3>[[Oxcart | Traveling with Oxcarts]]</h3> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h3>[[Riftstone]]</h3> [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] ab20517669c70ee3dcf53f56cd1a2e967279a3cb 547 546 2024-03-13T14:21:27Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h3>[[Arisen]]</h3> <h3>[[Pawn]]</h3> <h3>[[Day-Night Cycle]]</h3> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h3>[[Oxcart]]</h3> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h3>[[Riftstone]]</h3> <h3>[[Bestiary]]</h3> <h3>[[Vocations]]</h3> <h3>[[Dragonsplague]]</h3> [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] 962881315951acb704c1336cbc59e60cfa45f31b 548 547 2024-03-13T14:22:42Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h3>[[Arisen]]</h3> <h3>[[Pawn]]</h3> <h3>[[Day-Night Cycle]]</h3> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h3>[[Oxcart]]</h3> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h3>[[Riftstone]]</h3> <h3>[[Bestiary]]</h3> The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h3>[[Vocations]]</h3> '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h3>[[Dragonsplague]]</h3> [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] 9cdcabf34c761175a39ddaf29e17a5d65b104b43 Quests 0 170 545 2024-03-13T14:14:59Z Sefkhetom 2 Created page with "Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening..." wikitext text/x-wiki Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. 01cc25769ae6d4e5b932e2f7866c0627ea7ce26b File:Seeker's Token.png 6 171 550 2024-03-13T14:57:38Z Sefkhetom 2 Seekers token wikitext text/x-wiki == Summary == Seekers token 197ba81ab4fb2e6d65bb05d25aea0a925f72ebac MediaWiki:Common.css 8 6 553 317 2024-03-13T15:06:07Z Sefkhetom 2 change border of galleries css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* Borders of images in galleries */ .gallery-image { border: 3px solid #3b3b3b; } 1ca6909c57c585ef0610081b87c1e14d9b6fd63a 554 553 2024-03-13T15:10:17Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* Borders of images in galleries */ .gallery img { border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ } 3459b0a745d6ec06bb6927c21503158ee2fa1747 555 554 2024-03-13T15:28:36Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ background-image: url(Infobox_material.jpg); background-size: cover; /* Adjust background size as needed */ } 8bb40b3f0aa91f52c3e366be999169faf50a890d 556 555 2024-03-13T15:35:18Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ background-image: url(https://static.miraheze.org/dragonsdogma2wiki/8/89/Infobox_material.jpg); background-size: cover; /* Adjust background size as needed */ } f909de7307fc73677c0aa5bc4aaca7fc53b4369e 558 556 2024-03-13T15:47:02Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ background-image: url(File:GalleryBG.png); background-size: cover; /* Adjust background size as needed */ } 8a29ec4026afd3a7cec54c8285571112a8764cc3 559 558 2024-03-13T15:52:42Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ } e4a2b539555287c54de4d14be45a95dd1e830f15 561 559 2024-03-13T16:05:50Z Sefkhetom 2 trying to make glowing images css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ } /* test to see if i can get images to glow */ .image-container { position: relative; overflow: hidden; } .image-container img { display: block; width: 100%; height: auto; transition: transform 0.3s ease; } .image-container:hover img { transform: scale(1.1); box-shadow: 0 0 20px rgba(0, 0, 0, 0.5); } f37f56bedf78b0ab3bfc3084c551ac863df0f00f 563 561 2024-03-13T16:09:32Z Sefkhetom 2 rounder gallery image borders css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get images to glow */ .image-container { position: relative; overflow: hidden; } .image-container img { display: block; width: 100%; height: auto; transition: transform 0.3s ease; } .image-container:hover img { transform: scale(1.1); box-shadow: 0 0 20px rgba(0, 0, 0, 0.5); } 438e206378ebc201c6061c21180afadeff82f30c 564 563 2024-03-13T16:10:37Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get images to glow */ .image-container { position: relative; overflow: hidden; } .image-container img { display: block; width: 100%; height: auto; transition: transform 0.3s ease; } .image-container:hover img { transform: scale(4); box-shadow: 0 0 20px rgba(0, 0, 0, 0.5); } 60ea91e257f9f06efa3913be20856c515e69e85d 565 564 2024-03-13T16:20:26Z Sefkhetom 2 changed glow test css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get images to glow */ .gallery-image:hover { box-shadow: 0 0 10px 5px rgba(255, 255, 0, 0.5); } 2e4deeeb0956a283565c52e714376d8f1a7f23fd 566 565 2024-03-13T16:24:20Z Sefkhetom 2 change glow test size css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get images to glow */ .gallery img:hover { box-shadow: 0 0 50px 25px rgba(255, 255, 0, 0.5); } 94151d558e5eec7a1baee9f99d809fa155daab8b 567 566 2024-03-13T17:03:22Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; 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background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; 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background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get images to glow */ .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } 0b717c6710ba1667e1153b088b109a81354da614 File:GalleryBG.png 6 172 557 2024-03-13T15:44:52Z Sefkhetom 2 used for the background of galleries wikitext text/x-wiki == Summary == used for the background of galleries 30b70805f02309484a4c52222301ca1c810c3465 Vocations 0 7 560 412 2024-03-13T16:04:27Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> == Advanced Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: Swords, Maces, Shields. Armor: TBD ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] d81684e90f65ee6192f94f117e673884ed3e1bb4 MediaWiki:Common.css 8 6 568 567 2024-03-13T17:06:04Z Sefkhetom 2 changed the hover thingy css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { box-shadow: 0 0 15px 10px rgba(255, 255, 0, 0.5); transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } d7a065819a5b3e69c23fb068afcdc18fba13215c 570 569 2024-03-13T17:13:27Z Sefkhetom 2 changed the glow light hover thing again cause im an idiot sandwich css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } 43c6aae46bc525e3d443bdddf23ea005c2c79a69 576 570 2024-03-13T18:01:09Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { Border: 5px solid darkred; } 22ead58104a6f67479fa95ea6537bcee42377bc8 577 576 2024-03-13T18:04:42Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 5px solid darkred; padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } 02bd8d590c43043b2491b2a4cfe1938d287ade37 580 577 2024-03-13T18:08:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 15px solid darkred; padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } 08561c0ced4e2ab69dbf4250595bdd1e3f65a12b 581 580 2024-03-13T18:12:39Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 15px solid darkred; padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } e7b7f832350968eededb4c23638916670b35d328 583 581 2024-03-13T18:14:00Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 15px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } 644f7dbb2538d4b86cf11728d187360d94d1128c 584 583 2024-03-13T18:16:38Z Sefkhetom 2 change mainwelcome css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } 0192406a1193dc755dadb4e03cedc86dce99984e 592 584 2024-03-13T18:38:52Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 2px 2px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } 286d83bfe50f237cec5f4c717967d1f2604898d8 594 592 2024-03-13T18:40:18Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 1.2s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } ffc4e695293bb62626ce79ab00976c384b66ec43 611 594 2024-03-13T21:35:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallerybox { width: 150px; height: 150px; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } 705ba88805ab98a4a7c0d0ef54f96f02bbbac4da 615 611 2024-03-13T21:52:15Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ width: 150px; height: 150px; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } 291b739c833a6708b093bcd9aacace529b262e48 616 615 2024-03-13T21:55:26Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } f115b597759289786c1f16fa5911a8cf2ee73c3d File:Icon Characters.png 6 173 571 2024-03-13T17:13:57Z Sefkhetom 2 used for front page gallery wikitext text/x-wiki == Summary == used for front page gallery 5b0b2c20ee9cce318eadc7e7ccb8f25ed2164fba Dragon's Dogma 2 Wiki 0 22 572 562 2024-03-13T17:14:31Z Sefkhetom 2 added characters icon wikitext text/x-wiki == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Example.jpg | [[Vocations]] |link=Vocations Example.jpg | [[Skills]] |link=Skills Example.jpg | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Example.jpg | [[Weapons]] |link=Weapons Example.jpg | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Example.jpg | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Example.jpg | [[Bestiary]] |link=Bestiary Example.jpg | [[Locations]] |link=Locations Example.jpg | [[Concepts]] |link=Concepts </gallery></center> c76c0fbeb77daef2c2a701baab86acfea667d734 574 572 2024-03-13T17:45:37Z Sefkhetom 2 wikitext text/x-wiki == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Locations.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> b466777f91db7bbea801e878fb7467990b70188f 578 574 2024-03-13T18:06:38Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|border|1000px]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Locations.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 2b73fb556b8c57ec788ba0b424e4b455555b9073 579 578 2024-03-13T18:07:53Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|1000x1000px]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Locations.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> b898ca102e92e8f536c4feeb30f4974a7d66bdf4 582 579 2024-03-13T18:13:26Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Locations.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 73f1727b91335e2b3fc4a8194d55ddc6a0a12fe1 586 582 2024-03-13T18:22:16Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 8f66d5a600a502a048c04d6a5dcd3e57ffe71ce1 587 586 2024-03-13T18:22:56Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center]link={{PAGENAME}}] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 6a8b4a613655b5deb5a4b731ef6b33d03274da17 588 587 2024-03-13T18:24:25Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> cb16a81283bd73c06d7c722a54fcae8b4321832e 589 588 2024-03-13T18:26:34Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.png | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> cdd46a14ebe49b39ccbbd541aa9d872cf8c62087 597 589 2024-03-13T18:45:34Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.jpeg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 6c3c0171f19572727b10c2b85ba2d96998b8b547 598 597 2024-03-13T18:46:38Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Skills.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 4d7bf4b4ee769263be7fc0e54bfbaf5de38d84b3 599 598 2024-03-13T18:53:35Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Characters.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Bestiary.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 57b1f233f1b4e6e58d54c764447ddb7680148f43 602 599 2024-03-13T19:21:50Z Sefkhetom 2 change bestiary icon wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Characters.png | [[Skills]] |link=Skills Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 1c309637fff4a98cb908a2c4e653a9cf42c4c263 606 602 2024-03-13T21:22:10Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.png | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 28aef07aa4f33824499b1227e5bb9aafe8e3fa06 608 606 2024-03-13T21:25:18Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_Weapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> bdf46d46ac08601d747a395634b9c836437a16be 610 608 2024-03-13T21:27:09Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150px" | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_PremiumWeapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 100a70d29de5b2818abc52363be03eccdcf4ee89 612 610 2024-03-13T21:36:02Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_PremiumWeapons.png | [[Weapons]] |link=Weapons Icon_Armor.png | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> f8bfb95c23492d771f9eb25e33cd3bfa44dbda41 614 612 2024-03-13T21:42:30Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_PremiumWeapons.png | [[Weapons]] |link=Weapons Icon_Armor.webp | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 8bbc567f2fd0a615eec68d2fae18ca1dbf781cb6 619 614 2024-03-13T22:04:43Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery |100*100px |mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_PremiumWeapons.png | [[Weapons]] |link=Weapons Icon_Armor.webp | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 7651c3469ca89f8d0cc27e90f6add7d5678a0279 620 619 2024-03-13T22:05:29Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery |100*100px | mode="nolines"> Icon_Vocations.png | [[Vocations]] |link=Vocations Icon_Quests.png | [[Quests]] |link=Quests Icon_Characters.png | [[Characters]] |link=Characters Icon_PremiumWeapons.png | [[Weapons]] |link=Weapons Icon_Armor.webp | [[Armor]] |link=Armor Seekerstoken.png | [[Items]] |link=Items Icon_Achievements.webp | Spoilers: [[Achievements]] {{Verify}}|link=Achievements Icon_Golem_ConceptArt.jpg | [[Bestiary]] |link=Bestiary Icon_Excevation_Site.png | [[Locations]] |link=Locations Icon_Pawns.png | [[Pawns]] |link=Pawns Icon_Concepts.png | [[Concepts]] |link=Concepts </gallery></center> 358b60580afca817ea1eb49b830072320764a4f5 621 620 2024-03-13T22:14:27Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery |100*100px="" |="" mode="nolines" widths="150" heights="150"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> 6776433bb32e0a7c693dc29769b773ee5e6da73b File:Icon Vocations.png 6 174 573 2024-03-13T17:42:57Z Sefkhetom 2 used for main page vocation link wikitext text/x-wiki == Summary == used for main page vocation link 115bd21afb3971938a793f27d6be79feb4528036 File:Icon MainPageWelcome.webp 6 175 575 2024-03-13T17:53:45Z Sefkhetom 2 used for the welcome page wikitext text/x-wiki == Summary == used for the welcome page 15f3e516e3fd0f4f9e202792fc605af1afa1122e File:Icon Excevation Site.png 6 176 585 2024-03-13T18:22:04Z Sefkhetom 2 used for location excevation site wikitext text/x-wiki == Summary == used for location excevation site 9fc328980bea90588fe3cfd7041f015c849e7b83 Pawns 0 23 590 543 2024-03-13T18:32:40Z Sefkhetom 2 added inclinations wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. {| class="wikitable" |+ Table Caption |- ! Kindhearted ! Calm ! Simple ! Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] aea140122bb707921bdd23f6681d4ac034cb5c0e 591 590 2024-03-13T18:34:03Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. {| class="wikitable" |+ Table Caption |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 347f1cd5138c8553260949bc26b8140710828621 593 591 2024-03-13T18:39:07Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma: Dark Arisen. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 81e4af5fbff993a744f7c92709dd50667309c9dd 595 593 2024-03-13T18:40:43Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 7a055532a4210d020d0200cfc22358e9b3f5da0e File:Icon Bestiary.jpg 6 177 596 2024-03-13T18:44:44Z Sefkhetom 2 icon for bestiary wikitext text/x-wiki == Summary == icon for bestiary 29dbf7d286b54e5eff5f44a0e0b33b6ce2233eb4 File:Icon Sphinx.png 6 178 600 2024-03-13T19:19:09Z Sefkhetom 2 Icon of the sphinx wikitext text/x-wiki == Summary == Icon of the sphinx a4f0003edfccc259380fc7abeec4adffbc93b1f8 File:Icon Quests.png 6 180 603 2024-03-13T21:19:32Z Sefkhetom 2 quest icon for main page wikitext text/x-wiki == Summary == quest icon for main page 6fbf0573639535651942dec825280ed92b2037d3 604 603 2024-03-13T21:20:07Z Sefkhetom 2 Tom Vis moved page [[File:Icon Quest.png]] to [[File:Icon Quests.png]]: Misspelled title: misspelling wikitext text/x-wiki == Summary == quest icon for main page 6fbf0573639535651942dec825280ed92b2037d3 File:Icon PremiumWeapons.png 6 183 609 2024-03-13T21:26:58Z Sefkhetom 2 premium weapons icon wikitext text/x-wiki == Summary == premium weapons icon b7e94b9668fd7a1ec03fb399305f9184566af00e Characters 0 96 617 552 2024-03-13T21:55:53Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery | mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery | width:100px | mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery | width:100px | mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery | widths="150px" | mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link= </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 7d09482db9810358d7bb2b4dbd9f8ad94b3a7924 618 617 2024-03-13T21:59:17Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery | mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery |150*100px |mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery |150*100px |mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery |150*100px |mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link= </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 9cdbb9eea32d49fc7aa8d0b495fa9f65b0f6a3a0 Dragon's Dogma 2 Wiki 0 22 622 621 2024-03-13T22:15:09Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery mode="nolines" |widths="150" heights="150"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> a9c4796ff8cf18533eda1c56f32e577979a7c315 623 622 2024-03-13T22:15:50Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150" heights="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation 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</gallery></center> 3b909457adaca58bf1ffb81a51da1cfcff4df3cf 625 624 2024-03-13T22:17:27Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery heights="150" widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> a1073fcd80bd46cece893c58c19ac564d4e04a48 626 625 2024-03-13T22:23:41Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery heights="150" widths="150" mode="nolines" perrow="4"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> dbd7d9080f8769de6ec0379a680d63fd8c5fd61d 627 626 2024-03-13T22:25:01Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery heights="150" widths="125" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> 23648141c265ead7cc902735f4fb689c46982cd0 628 627 2024-03-13T22:25:25Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery heights="150" widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> a1073fcd80bd46cece893c58c19ac564d4e04a48 629 628 2024-03-13T22:31:36Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery heights="150" widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.webp|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.webp|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.jpg|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> </div> 36b303d2fe5e575e25fb8e309924bf7992a4a21e 634 629 2024-03-13T22:45:58Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery heights="150" widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> </div> 8c2202be914513e1c5cd4e18361094ef1ab1ec42 641 634 2024-03-13T22:55:37Z Sefkhetom 2 wikitext text/x-wiki <div class="mainwelcome"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> </div> 6135e2e86a1554a4363728374fe3a92cb87deebc 651 641 2024-03-14T09:33:15Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Icon Concepts.png|[[Concepts]] </gallery></center> </div> ac96ffbf27f22aed3ffde3a22bf9c2627fff6b00 MediaWiki:Common.css 8 6 630 616 2024-03-13T22:31:49Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .mainwelcome img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 10px; /* Adjust the value as needed to increase or decrease the spacing */ } f12e59868434da191e1e8ab557e928880c8e7ed6 640 630 2024-03-13T22:52:42Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; 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background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } e3182e439bf2708079209f6f6497c56e79cf7155 File:Seeker's Token.png 6 171 631 550 2024-03-13T22:43:25Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Seekerstoken.png]] wikitext text/x-wiki == Summary == Seekers token 197ba81ab4fb2e6d65bb05d25aea0a925f72ebac File:Icon Characters.png 6 173 632 571 2024-03-13T22:44:08Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon Characters.png]] wikitext text/x-wiki == Summary == used for front page gallery 5b0b2c20ee9cce318eadc7e7ccb8f25ed2164fba File:Icon Vocations.png 6 174 633 573 2024-03-13T22:44:40Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon Vocations.png]] wikitext text/x-wiki == Summary == used for main page vocation link 115bd21afb3971938a793f27d6be79feb4528036 File:Icon Excevation Site.png 6 176 635 585 2024-03-13T22:46:58Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon Excevation Site.png]] wikitext text/x-wiki == Summary == used for location excevation site 9fc328980bea90588fe3cfd7041f015c849e7b83 File:Icon Quests.png 6 180 636 604 2024-03-13T22:48:52Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon Quests.png]] wikitext text/x-wiki == Summary == quest icon for main page 6fbf0573639535651942dec825280ed92b2037d3 File:Icon PremiumWeapons.png 6 183 637 609 2024-03-13T22:49:10Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon PremiumWeapons.png]] wikitext text/x-wiki == Summary == premium weapons icon b7e94b9668fd7a1ec03fb399305f9184566af00e File:Icon Golem ConceptArt.png 6 185 638 2024-03-13T22:50:47Z Sefkhetom 2 400x400 icon wikitext text/x-wiki == Summary == 400x400 icon 57b70abb8861d0edb7392a7d39d4c3197b3cf381 File:Icon Achievements.png 6 186 639 2024-03-13T22:51:57Z Sefkhetom 2 400x400 icon wikitext text/x-wiki == Summary == 400x400 icon 57b70abb8861d0edb7392a7d39d4c3197b3cf381 Vocations 0 7 642 560 2024-03-13T23:01:06Z Sefkhetom 2 /* Fighter */ wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> == Advanced Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> == Basic Vocations == [[File:Icon job-fighter.png|right]] === [[Fighter]] === The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Swords]], [[Maces]], [[Shields]]. Armor: [[TBD]] ---- [[File:Icon job-mage.png|right]] === [[Mage]] === Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: Staves. Armor: TBD ---- [[File:Icon job-archer.png|right]] === [[Archer]] === The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: Bows. Armor: TBD ----[[File:Icon job-thief.png|right]] === [[Thief]] === The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: Daggers. Armor: TBD == Advanced Vocations == [[File:Icon job-warrior.png|right]] === [[Warrior]] === The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: Greatswords, Hammers. Armor: TBD ----[[File:Icon job-sorcerer.png|right]] === [[Sorcerer]] === The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: Archstaves. Armor: TBD == Hybrid Vocations == [[File:Icon job-marcher.png|right]] === [[Magick Archer]] === Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: Magick Bows. Armor: TBD ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: TBD ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: TBD == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] cf4445cc6a8a7bc24dcc937493132a188ce9e088 643 642 2024-03-13T23:11:48Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> == Advanced Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> == Basic Vocations == == [[Fighter]] == [[File:Icon job-fighter.png|right]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] == [[Mage]] == [[File:Icon job-mage.png|right]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] == [[Archer]] == [[File:Icon job-archer.png|right]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]s. Armor: [[???]] == [[Thief]] == [[File:Icon job-thief.png|right]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]s. Armor: [[???]] == Advanced Vocations == === [[Warrior]] === [[File:Icon job-warrior.png|right]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]]s, [[Hammer]]s. Armor: [[???]]. == [[Sorcerer]] == [[File:Icon job-sorcerer.png|width='150'|right]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff | Archistaves]]. Armor: [[???]] == Hybrid Vocations == == [[Magick Archer]] == [[File:Icon job-marcher.png|right]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]s. Armor: ??? ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: ??? ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: ??? == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] aec48ef1b4a6b67b6d8f1dd80ac73982bdfb78a9 644 643 2024-03-13T23:12:37Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. == Basic Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> == Advanced Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations == <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> == Basic Vocations == == [[Fighter]] == [[File:Icon job-fighter.png|right]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] == [[Mage]] == [[File:Icon job-mage.png|right]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] == [[Archer]] == [[File:Icon job-archer.png|right]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]s. Armor: [[???]] == [[Thief]] == [[File:Icon job-thief.png|right]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]s. Armor: [[???]] == Advanced Vocations == === [[Warrior]] === [[File:Icon job-warrior.png|right]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]]s, [[Hammer]]s. Armor: [[???]]. == [[Sorcerer]] == [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff | Archistaves]]. Armor: [[???]] == Hybrid Vocations == == [[Magick Archer]] == [[File:Icon job-marcher.png|right]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]s. Armor: ??? ----[[File:Icon job-mspearhand.png|right]] === [[Mystic Spearhand]] === The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: Mystic Spearhand. Armor: ??? ----[[File:Icon job-trickster.png|right]] === [[Trickster]] === A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: Censer. Armor: ??? == [[Warfarer]] == [[File:Icon job-warfarer.png|right]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] 6689e6072c78b4c1c847d1beaa3b676165eb7d20 645 644 2024-03-13T23:20:30Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] 33c4fed634f085330ae8aba5d7a8e9e9881d25e7 663 645 2024-03-14T10:48:37Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== Basic vocations can be used by both [[Arisen]] and [[Pawns]] and cost 100 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== Advanced vocations can be used by both [[Arisen]] and [[Pawns]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== Hybrid vocations can only be used by [[Arisen]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] ee9ef0a09ce8654092327fa71c0af2d6ec144f42 File:Icon Armor.png 6 187 646 2024-03-14T08:44:42Z Sefkhetom 2 Icon for armor /maybe placeholder wikitext text/x-wiki == Summary == Icon for armor /maybe placeholder 2fc07bf41faab3c407cf9498f2a3860944e2bb2f File:Icon RiftEssence.png 6 188 647 2024-03-14T09:08:41Z Sefkhetom 2 Icon RiftEssence wikitext text/x-wiki == Summary == Icon RiftEssence 55d2164fc209a2cee17d491cd695b93744f39742 648 647 2024-03-14T09:18:47Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:Icon RiftEssence.png]] wikitext text/x-wiki == Summary == Icon RiftEssence 55d2164fc209a2cee17d491cd695b93744f39742 Pawns 0 23 649 595 2024-03-14T09:20:19Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <div class="mainwelcome">[[File:Icon RiftEssence.png|frameless|left|width=100|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 99eea14d8eeed5200fe8e29c05a4fc389f5f8f54 652 649 2024-03-14T09:34:23Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <div class = "redborder"> [[File:Icon RiftEssence.png |left |link=Rift Incense ]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. === Modifying Pawn AI through Knowledge Chair {{Verify}}=== In Dragon's Dogma 1, you have the ability to modify your main pawn's general AI. This can be done through the Knowledge Chair, which is located at the Pawn Guild. By answering a series of consultation questions, you can adjust your pawn's behaviour based on their accumulated knowledge. This allows you to customize their actions and make them more effective in combat. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 4c8f5c4bd8842940f90029c05cb05781f728aaaa 653 652 2024-03-14T09:42:50Z Sefkhetom 2 added incense + img + removed knowledge chair wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 1c4814abdd26e6264abe0b9968f2811f247cb355 File:Icon Wakestone.png 6 189 654 2024-03-14T10:18:29Z Sefkhetom 2 Wakestone Icon wikitext text/x-wiki == Summary == Wakestone Icon 203c7f407fc93279a2183cc53b6c9d2cf047a02b File:Icon Art of Metamorphosis.png 6 190 655 2024-03-14T10:19:32Z Sefkhetom 2 Icon Art of Metamorphosis wikitext text/x-wiki == Summary == Icon Art of Metamorphosis d503c77db1e15476c7bfc81f60cec342cb2c8d2e File:Icon Gaol Key.png 6 191 656 2024-03-14T10:20:34Z Sefkhetom 2 Icon Gaol Key wikitext text/x-wiki == Summary == Icon Gaol Key 67b6f857368620efe93ad5e523e132981bc1ac42 File:Icon HeartfeltPendant.png 6 192 657 2024-03-14T10:20:53Z Sefkhetom 2 Icon Heartfelt Pendant wikitext text/x-wiki == Summary == Icon Heartfelt Pendant d0b9fcdf304ac9a595328180dba116da2b3f381d File:Icon Harpy Snare Smoke Beacon.png 6 193 658 2024-03-14T10:21:30Z Sefkhetom 2 Icon Harpy Snare Smoke Beacon wikitext text/x-wiki == Summary == Icon Harpy Snare Smoke Beacon c49a3ec6aae69dcaf355b87420fa8f5a44e68ca1 File:Icon DDMusicSoundCollection.png 6 194 659 2024-03-14T10:22:08Z Sefkhetom 2 Icon DD Music Sound Collection wikitext text/x-wiki == Summary == Icon DD Music Sound Collection 3b0e3c637f3ec47de1f5bc91420325c8d464f8e2 File:Icon ExplorerCampingKit.png 6 195 660 2024-03-14T10:22:44Z Sefkhetom 2 Icon Explorer Camping Kit wikitext text/x-wiki == Summary == Icon Explorer Camping Kit 8f9fa5963cc090205c2e368f2f87db38c93841d5 File:Icon RingAssurance.png 6 196 661 2024-03-14T10:23:06Z Sefkhetom 2 Icon Ring of Assurance wikitext text/x-wiki == Summary == Icon Ring of Assurance 7e68bebea5ea8efe5318ca65d85e650a9f78be94 File:Icon SuperiorQuartet.png 6 197 662 2024-03-14T10:23:22Z Sefkhetom 2 Icon Superior Quartet wikitext text/x-wiki == Summary == Icon Superior Quartet 56831eae96c6a5812c42e7561cfe2143ebd6427c Template:DD2Item/doc 10 198 664 2024-03-14T10:58:04Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Items]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Items | image = | weight = | cost = | forgery cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Items]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Items | image = | weight = | cost = | forgery cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | | The base amount of gold required to purchase the item from an NPC, Shopkeeper, or Vendor. Should not be confused with forgery. |- | '''forgery cost''' | The amount of gold required to forge an item through [[Forgers]]. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]],[[Materials]],[[Tools]],[[Other]],[[Quest items]],[[Forgery]]</nowiki>.) |- | '''untradeable''' | Indication if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Items <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> a4eb0787a2bf4437f60ab9821597a43fb887884a 668 664 2024-03-14T12:24:29Z Sefkhetom 2 Tom Vis moved page [[Template:DD2Items/doc]] to [[Template:DD2Item/doc]] without leaving a redirect: Misspelled title: dd2item singular for clarity reasons i guess wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Items]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Items | image = | weight = | cost = | forgery cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | | The base amount of gold required to purchase the item from an NPC, Shopkeeper, or Vendor. Should not be confused with forgery. |- | '''forgery cost''' | The amount of gold required to forge an item through [[Forgers]]. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]],[[Materials]],[[Tools]],[[Other]],[[Quest items]],[[Forgery]]</nowiki>.) |- | '''untradeable''' | Indication if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Items <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> a4eb0787a2bf4437f60ab9821597a43fb887884a Template:DD2Item 10 199 665 2024-03-14T10:58:10Z Sefkhetom 2 Created page with "<infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation>..." wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Dragon's Dogma 2: Items|item]] available in [[Dragon's Dogma 2]]. __FORCETOC__ [[Category: Items]] <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma II Templates]] </noinclude> a4e844969e7a04081f46b6f60d33a5d706d7c448 667 665 2024-03-14T12:24:29Z Sefkhetom 2 Tom Vis moved page [[Template:DD2Items]] to [[Template:DD2Item]] without leaving a redirect: Misspelled title: dd2item singular for clarity reasons i guess wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Dragon's Dogma 2: Items|item]] available in [[Dragon's Dogma 2]]. __FORCETOC__ [[Category: Items]] <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma II Templates]] </noinclude> a4e844969e7a04081f46b6f60d33a5d706d7c448 Template:CreatePage/DD2Item 10 200 666 2024-03-14T11:09:10Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Items]] [[Category: Other Items]] [[Category: Curatives]] [[Category: Tools]] [[Category: Materials]] [[Category: Quest Items]]" wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Items]] [[Category: Other Items]] [[Category: Curatives]] [[Category: Tools]] [[Category: Materials]] [[Category: Quest Items]] b881a161f2d2d4b708f2d2ea491bf06a8ce3a068 669 666 2024-03-14T12:34:28Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Item]] [[Category: Other Item]] [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] 792dfd71335a7ecc8827b4692aca8196f1aa7b68 671 669 2024-03-14T12:48:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] 2dd09adfc8be31c9bafca8dcd804179d08751075 Items 0 201 670 2024-03-14T12:45:22Z Sefkhetom 2 Creation wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon AllItems.png|link=Category: Item|[[All Items]] File:Icon Curatives.png|link=Curatives|[[Curatives]] File:Icon Materials.png|link=Materials|[[Materials]] File:Icon Tools.png|link=Tools|[[Tools]] File:Icon Quest Items.png|link=Quest Items|[[Quest Items]] File:Icon Weapons.png|link=Weapons|[[Weapons]] File:Icon Helmets.png|link=Helmets|[[Helmets]] File:Icon Chestpieces.png|link=Chestpieces|[[Chestpieces]] File:Icon Footwear.png|link=Footwear|[[Footwear]] File:Icon Cloaks.png|link=Cloaks|[[Cloaks]] File:Icon Accessories.png|link=Accessories|[[Accessories]] File:Icon SuperiorQuartet.png|link=Premium Edition Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Helmet]] [[Category: Chestarmor]] [[Category: Footwear]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] 169502dbd59008c51289f5bbd11a969054e6c936 Items 0 201 672 670 2024-03-14T12:49:00Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon AllItems.png|link=Category: Item|[[All Items]] File:Icon Curatives.png|link=Curatives|[[Curatives]] File:Icon Materials.png|link=Materials|[[Materials]] File:Icon Tools.png|link=Tools|[[Tools]] File:Icon Quest Items.png|link=Quest Items|[[Quest Items]] File:Icon Weapons.png|link=Weapons|[[Weapons]] File:Icon Head Armor.png|link=Head Armor|[[Head Armor]] File:Icon Torso Armor.png|link=Torso Armor|[[Torso Armor]] File:Icon Leg Armor.png|link=Leg Armor|[[Leg Armor]] File:Icon Cloaks.png|link=Cloaks|[[Cloaks]] File:Icon Accessories.png|link=Accessories|[[Accessories]] File:Icon SuperiorQuartet.png|link=Premium Edition Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] b8f6ea675b8ca2caaecd3b80d5bb92566cc31e6f 706 672 2024-03-14T14:33:02Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon AllItems.png|link=Category: Item|[[All Items]] File:Icon Curatives.png|link=Curatives|[[Curatives]] File:Icon Materials.png|link=Materials|[[Materials]] File:Icon Tools.png|link=Tools|[[Tools]] File:Icon Quest Items.png|link=Quest Items|[[Quest Items]] File:Icon Weapons.png|link=Weapons|[[Weapons]] File:Icon Head Armor.png|link=Head Armor|[[Head Armor]] File:Icon Torso Armor.png|link=Torso Armor|[[Torso Armor]] File:Icon Leg Armor.png|link=Leg Armor|[[Leg Armor]] File:Icon Cloaks.png|link=Cloaks|[[Cloaks]] File:Icon Accessories.png|link=Accessories|[[Accessories]] File:Icon SuperiorQuartet.png|link=Premium Edition Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 906120f275fb0d593d5935ac5253d717a6e1e5ad 707 706 2024-03-14T14:34:31Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon AllItems.png|[[All Items]] File:Icon Curatives.png|[[Curatives]] File:Icon Materials.png|[[Materials]] File:Icon Tools.png|[[Tools]] File:Icon Quest Items.png|[[Quest Items]] File:Icon Weapons.png|[[Weapons]] File:Icon Head Armor.png|[[Head Armor]] File:Icon Torso Armor.png|[[Torso Armor]] File:Icon Leg Armor.png|[[Leg Armor]] File:Icon Cloaks.png|[[Cloaks]] File:Icon Accessories.png|[[Accessories]] File:Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 5a3a96c4af828557698707b1837e51676293f946 File:TableContentBG.png 6 202 673 2024-03-14T12:59:28Z Sefkhetom 2 Used for table content bg wikitext text/x-wiki == Summary == Used for table content bg 30cb3f16f56af5b53db7aa1b67b44aeb919c7fd2 678 673 2024-03-14T13:10:45Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:TableContentBG.png]] wikitext text/x-wiki == Summary == Used for table content bg 30cb3f16f56af5b53db7aa1b67b44aeb919c7fd2 680 678 2024-03-14T13:17:36Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:TableContentBG.png]] wikitext text/x-wiki == Summary == Used for table content bg 30cb3f16f56af5b53db7aa1b67b44aeb919c7fd2 691 680 2024-03-14T13:52:29Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:TableContentBG.png]] wikitext text/x-wiki == Summary == Used for table content bg 30cb3f16f56af5b53db7aa1b67b44aeb919c7fd2 MediaWiki:Common.css 8 6 674 650 2024-03-14T13:00:17Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); text-shadow: 1px 1px 4px #ffffff; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); text-shadow: 1px 1px 4px #000; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } fc2444da9ff82b0cc60c29b2abbdad3a3f35980a 676 674 2024-03-14T13:05:21Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } 3652fddf587ec659f6084e56b6adc1f8930b3b67 679 676 2024-03-14T13:12:32Z Sefkhetom 2 added basic text formatting css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 20px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } 10f796e6f662b23eb4b816d902bb1f89f1b0d70a 681 679 2024-03-14T13:20:48Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 18px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } cf1415abc3f6a19c3671589384265352d130109f 683 681 2024-03-14T13:36:55Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 5cae940c91a833a51f48f3ad99b6b2aa66b03b52 686 683 2024-03-14T13:41:09Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 8a8463ad9793dc8d17ead5589e604a54b916f661 687 686 2024-03-14T13:43:12Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; color: #000000; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 5565ff04bb6481945ad6235cc9eb1f243e1330be 689 687 2024-03-14T13:44:36Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 4px #000000; color: #000000; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 122ead46cbe3f469de22ea7b45e5f7f292c4729b 690 689 2024-03-14T13:45:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 18px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } a7a86902d0ca473a05fcfd7cea22af1a890d7cd8 692 690 2024-03-14T13:53:11Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: Inknut Antiqua, Black Chancery,BlackCastleMF,Metal Mania,Serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 62ffb24bf0158d68cb96c7aa1c80f3af41ae4cef 693 692 2024-03-14T13:55:17Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ p { font-family: "EB Garamond",serif; line-height: 100%; font-size: 16px; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 02dedf177047591fb0937b64548a3b0637dcf6a7 694 693 2024-03-14T13:57:39Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png") } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*basic text*/ body { font-family: "EB Garamond",serif; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } f645043a95aaec6d1976dcf682775fd0fe842a8a 695 694 2024-03-14T14:02:23Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ body { /* Background */ background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); /*basic text*/ font-family: "EB Garamond",serif; font-size: 18px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } fd9e3cf57b6c32c685afaf4e6f6dcede0b758764 696 695 2024-03-14T14:10:10Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ body { /* Background */ background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); /*basic text*/ font-family: "EB Garamond",serif; font-size: 22px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 13d6aaf5fc2b1858380501ef1335cad6a64980e9 697 696 2024-03-14T14:14:14Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ body { /* Background */ background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); /*basic text*/ font-family: "EB Garamond",serif; font-size: 28px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 62ee4e461eddef4a46adbc2b4b0e0aeeaff527f0 698 697 2024-03-14T14:16:34Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 22px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 05c354c37c7f6e356d66417343d539f04533766e 699 698 2024-03-14T14:17:02Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 18px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 72c09c0cbf272accdb0b92c51369a4fff6b785e0 700 699 2024-03-14T14:17:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } d2a5ca02f455cb4b7b56e3e2244904bb6dd8a89d 701 700 2024-03-14T14:18:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 14px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.8s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } bbdfd3619e2414552f456d6ae1a0e12e29e69629 702 701 2024-03-14T14:20:08Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; 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/* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 72c09c0cbf272accdb0b92c51369a4fff6b785e0 Pawns 0 23 675 653 2024-03-14T13:01:31Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| class="wikitable" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] e84d833a082506d42161e87ea86f39069e2dfb27 684 675 2024-03-14T13:38:36Z Sefkhetom 2 change wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] d448a4a312e09f20e5518dcfbcda38777990c40b 685 684 2024-03-14T13:39:58Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 7fe88939f32f2863887fb5cd501fe81c3bd0c44d 688 685 2024-03-14T13:43:25Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivilent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 8e614b40b6dc130c06f090cf61d6e84bf4c71741 Bestiary 0 97 677 515 2024-03-14T13:07:26Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Enemies]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] 7c97573e973819be34a4861286d760d49c49f48c 682 677 2024-03-14T13:35:04Z Sefkhetom 2 /* {{Anchor|goblin}} Goblins */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === *The dire dragons found on [[Bitterblack Isle]] such as the [[Dire Drake]] share their bestiary knowledge with the lesser species of their kind such as the [[Drake]]. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Enemies]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] ef5176f522d3fb78e6ccdb968b6d797b2af94064 File:Icon Pawns.png 6 203 703 2024-03-14T14:25:17Z Sefkhetom 2 Icon used for pawns wikitext text/x-wiki == Summary == Icon used for pawns 422b84bf4d9b7c1e7ffedef9526170c2165e364e Dragon's Dogma 2 Wiki 0 22 704 651 2024-03-14T14:26:16Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]] File:Example.jpg|[[Concepts]] </gallery></center> </div> 57778f10a6d9bd9bcd41a9d774120137a2b12e18 Characters 0 96 705 618 2024-03-14T14:32:38Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery |150*100px | mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link= </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] cb87e58223bc620890e24e7b9e5ef277ddcf9d31 708 705 2024-03-14T14:36:08Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <h3> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </h3> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <h3> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </h3> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <h3> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </h3> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <h3> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </h3> <h2> {{Anchor|Pawns|Pawns}} </h2> <h3> <gallery 150*100px mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link= </gallery> </h3> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 7aa8d35d814a825a19d286317e6eeeabcf120880 Premium Edition Items 0 204 709 2024-03-14T15:00:22Z Sefkhetom 2 Created page with "==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png |Link=Explorer_Camping_Kit |[[Explorer Camping Kit]] File:Icon RiftCrystal.png |Link=RiftCrystal |[[Riftcrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png |Link=Icon DDMusicSoundCollection |[[Icon DDMusicSoundCollection]] File:Icon Wakestone.png |Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png |Link=Art_of_Metamophosis |Art_of_..." wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png |Link=Explorer_Camping_Kit |[[Explorer Camping Kit]] File:Icon RiftCrystal.png |Link=RiftCrystal |[[Riftcrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png |Link=Icon DDMusicSoundCollection |[[Icon DDMusicSoundCollection]] File:Icon Wakestone.png |Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png |Link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon Harpy Snare Smoke Beacon.png |Link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon RiftEssence.png |Link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon HeartfeltPendant.png |Link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon Gaol Key.png |Link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon SuperiorQuartet.png |Link=Superior weapons Quartet |[[Superior weapons Quartet]] File:Example.png |Link=Pre_Order_Sword_and_Shield |[[Pre Order Sword and Shield]] File:Example.png |Link=Pre_Order_Bow |[[Pre Order Bow]] File:Example.png |Link=Pre_Order_Daggers |[[Pre Order Daggers]] File:Example.png |Link=Pre_Order_Staff |[[Pre Order Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |Link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] e30de40efb607555af8951cd77b85b6d6b3f5200 711 709 2024-03-14T15:01:42Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png |Link=Explorer_Camping_Kit |[[Explorer Camping Kit]] File:Icon RiftCrystal.png |Link=RiftCrystal |[[RiftCrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png |Link=Icon DDMusicSoundCollection |[[Icon DDMusicSoundCollection]] File:Icon Wakestone.png |Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png |Link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon Harpy Snare Smoke Beacon.png |Link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon RiftEssence.png |Link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon HeartfeltPendant.png |Link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon Gaol Key.png |Link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon SuperiorQuartet.png |Link=Superior weapons Quartet |[[Superior weapons Quartet]] File:Example.jpg |Link=Pre_Order_Sword_and_Shield |[[Pre Order Sword and Shield]] File:Example.jpg |Link=Pre_Order_Bow |[[Pre Order Bow]] File:Example.jpg |Link=Pre_Order_Daggers |[[Pre Order Daggers]] File:Example.jpg |Link=Pre_Order_Staff |[[Pre Order Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |Link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] a0c5c8562d2c32447065ddd4cfde06960d0179cf 712 711 2024-03-14T15:02:13Z Sefkhetom 2 /* Deluxe Edition */ wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png |Link=Explorer_Camping_Kit |[[Explorer Camping Kit]] File:Icon RiftCrystal.png |Link=RiftCrystal |[[RiftCrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png |Link=DDMusicSoundCollection |[[DDMusicSoundCollection]] File:Icon Wakestone.png |Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png |Link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon Harpy Snare Smoke Beacon.png |Link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon RiftEssence.png |Link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon HeartfeltPendant.png |Link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon Gaol Key.png |Link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon SuperiorQuartet.png |Link=Superior weapons Quartet |[[Superior weapons Quartet]] File:Example.jpg |Link=Pre_Order_Sword_and_Shield |[[Pre Order Sword and Shield]] File:Example.jpg |Link=Pre_Order_Bow |[[Pre Order Bow]] File:Example.jpg |Link=Pre_Order_Daggers |[[Pre Order Daggers]] File:Example.jpg |Link=Pre_Order_Staff |[[Pre Order Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |Link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] cc7a2b0ed4f4ecc7559b585987d45323c382b0a2 File:RiftCrystal.png 6 205 710 2024-03-14T15:00:55Z Sefkhetom 2 Placeholder icon for rift crystal wikitext text/x-wiki == Summary == Placeholder icon for rift crystal d96b4e655abd001094e023cddae066149714b63a Template:DD2Item 10 199 714 667 2024-03-14T15:27:37Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Items|Item]] available in [[Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma II Templates]] </noinclude> 2bcb262fc76597008cc684aeffe43672ac0dd92f 719 714 2024-03-14T15:37:07Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Items|Item]] available in [[Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma II Templates]] </noinclude> e0bc3e87b3cfccd895b2c78af98f6b183654a111 Template:CreatePage/DD2Item 10 200 715 671 2024-03-14T15:31:58Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = |cost = |value = |type = [[Premium_Edition_Items]], [[Tool]] }} ==Description== Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] aee2312ebb9963737742d6c01a28112c0b159768 716 715 2024-03-14T15:32:33Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium_Edition_Items]], [[Tool]] }} ==Description== Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 69e326339318b3d5945e43f86bc7917f35d0e15b 718 716 2024-03-14T15:34:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] 2dd09adfc8be31c9bafca8dcd804179d08751075 Explorer's Camping Kit 0 206 717 2024-03-14T15:33:20Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium_Edition_Items]], [[Tool]] }} ==Description== Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 69e326339318b3d5945e43f86bc7917f35d0e15b 720 717 2024-03-14T15:37:24Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium Edition Items]], [[Tool]] }} ==Description== Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 2796b2064d3ba41f52ecb3abe9f6090fbf9b9d73 721 720 2024-03-14T15:42:44Z Sefkhetom 2 change breaks and stuff wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium Edition Items]], [[Tool]] }} ==Description== <br> Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== <br> Part of the Deluxe edition of Dragon's Dogma 2 ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 3cc68a3fd777b46076497ab8c984cf66c28215b1 Template:DD2Item 10 199 722 719 2024-03-14T15:45:13Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Items|Item]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma II Templates]] </noinclude> d4cb63c6c6de7d969180794720aa74335279a289 Rift Crystal 0 207 723 2024-03-14T15:46:11Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] 2dd09adfc8be31c9bafca8dcd804179d08751075 724 723 2024-03-14T15:46:39Z Sefkhetom 2 Tom Vis moved page [[RiftCrystal]] to [[Rift Crystal]] without leaving a redirect: Misspelled title: space between rift and crystal wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] 2dd09adfc8be31c9bafca8dcd804179d08751075 728 724 2024-03-14T15:54:43Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== <br> Rift Crystal's are used to hire pawns from other players or buy items from [[Rift Vendor]] ==Location== <br> {{AddToSection}} ==Effect== <br> {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] bcaca364286c0f1053bc531516f5fa5dfd4b08f7 742 728 2024-03-14T16:09:22Z Sefkhetom 2 added location wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== <br> Rift Crystal's are used to hire pawns from other players or buy items from [[Rift Vendor]] ==Location== <br> Can be obtained during pawn rental. ==Effect== <br> {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] 521e105fad26a39f0aeea2eecf91eaaefd9a52c1 753 742 2024-03-14T17:51:18Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire pawns from other players or buy items from [[Rift Vendor]] ==Location== * Can be obtained during pawn rental. * Dragon's Dogma 2 Deluxe Edition: x1500 ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] f74b85a7321918652061469478e51023ae2f6292 762 753 2024-03-14T18:14:08Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire [[Pawns]] from other players or buy items from [[Rift Vendor]] ==Location== * Locations * Can be obtained during pawn rental. * Dragon's Dogma 2 Deluxe Edition: x1500 ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] aa5e064b3bbc763a64756e8f4fbdd2edd197107c Explorer's Camping Kit 0 206 725 721 2024-03-14T15:49:11Z Sefkhetom 2 Tom Vis moved page [[Explorer Camping Kit]] to [[Explorer's Camping Kit]] without leaving a redirect: Misspelled title: added 's wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium Edition Items]], [[Tool]] }} ==Description== <br> Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== <br> Part of the Deluxe edition of Dragon's Dogma 2 ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 3cc68a3fd777b46076497ab8c984cf66c28215b1 741 725 2024-03-14T16:07:53Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium Edition Items]], [[Tool]] }} ==Description== <br> Gain one special camping kit, and make them available for purchase at shops in-game. Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== <br> Part of the Deluxe edition of Dragon's Dogma 2, After purchase can be found in [[Storage]] or be bought in shops. ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 73661d4bf67fd36a60f28db80a74406e32cf2846 749 741 2024-03-14T17:33:14Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Premium Edition Items]], [[Tool]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * Dragon's Dogma 2 Deluxe Edition: x1 Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] cabc02f54bf04572ad308fe6565b66d7799bd6a4 751 749 2024-03-14T17:45:03Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Tool]], <br>[[Premium Edition Items]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * Dragon's Dogma 2 Deluxe Edition: x1 Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 996fd8d38fcbd05106145be92324dbca2af224e2 752 751 2024-03-14T17:45:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Tool]]<br>[[Premium Edition Items]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * Dragon's Dogma 2 Deluxe Edition: x1 Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] ab8c7834ca25eb6fed0be1042f0917e48e40e7a7 Premium Edition Items 0 204 726 712 2024-03-14T15:49:31Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png |Link=Explorer's_Camping_Kit |[[Explorer's Camping Kit]] File:Icon RiftCrystal.png |Link=RiftCrystal |[[RiftCrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png |Link=DDMusicSoundCollection |[[DDMusicSoundCollection]] File:Icon Wakestone.png |Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png |Link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon Harpy Snare Smoke Beacon.png |Link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon RiftEssence.png |Link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon HeartfeltPendant.png |Link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon Gaol Key.png |Link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon SuperiorQuartet.png |Link=Superior weapons Quartet |[[Superior weapons Quartet]] File:Example.jpg |Link=Pre_Order_Sword_and_Shield |[[Pre Order Sword and Shield]] File:Example.jpg |Link=Pre_Order_Bow |[[Pre Order Bow]] File:Example.jpg |Link=Pre_Order_Daggers |[[Pre Order Daggers]] File:Example.jpg |Link=Pre_Order_Staff |[[Pre Order Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |Link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 9876ff2b30e40d6d671619e09d412071cb55a79a 727 726 2024-03-14T15:51:24Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon ExplorerCampingKit.png|Link=Explorer%27s_Camping_Kit |[[Explorer's Camping Kit]] File:Icon RiftCrystal.png|Link=RiftCrystal |[[RiftCrystal | 1500 Rift Crystals]] File:Icon DDMusicSoundCollection.png|Link=DDMusicSoundCollection |[[DDMusicSoundCollection]] File:Icon Wakestone.png|Link=Wakestone |[[Wakestone]] File:Icon Art of Metamorphosis.png|Link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon Harpy Snare Smoke Beacon.png|Link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon RiftEssence.png|Link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon HeartfeltPendant.png|Link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon Gaol Key.png|Link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon SuperiorQuartet.png |Link=Superior weapons Quartet |[[Superior weapons Quartet]] File:Example.jpg |Link=Pre_Order_Sword_and_Shield |[[Pre Order Sword and Shield]] File:Example.jpg |Link=Pre_Order_Bow |[[Pre Order Bow]] File:Example.jpg |Link=Pre_Order_Daggers |[[Pre Order Daggers]] File:Example.jpg |Link=Pre_Order_Staff |[[Pre Order Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |Link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] ddbffa1bb4f2f868c35e054ebe9ce4f7978bda26 744 727 2024-03-14T17:14:27Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:Icon_RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=DDMusicSoundCollection |[[DDMusicSoundCollection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art_of_Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] edbe49f71779238a966a7315bdc9f5f1f0e81dfa Template:CreatePage/DD2Item 10 200 729 718 2024-03-14T15:56:18Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== <br> {{AddToSection}} ==Location== <br> {{AddToSection}} ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 28fef28ea251dd2692a782b459661f042a81e4c4 Ring of Assurance 0 208 730 2024-03-14T15:58:24Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 743 730 2024-03-14T17:12:22Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RingAssurance.png |weight = |cost = |value = |type = }} ==Description== <br> Ring of Assurance Note: The above bonus may also be available later. The items will appear in your in-game storage. Speak to an innkeeper to view your storage. ==Location== Found in your [[Storage]] at any [[Inn]] ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Accessory]] [[Category: Item]] [[Category: Premium Item]] 31bf998260c8060861249b8e718e9a4089115d6e 761 743 2024-03-14T18:12:58Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RingAssurance.png |weight = |cost = |value = |type = [[Accessory]]<br>[[Premium Item]] }} ==Description== Ring of Assurance ==Location== * Dragon's Dogma 2 Deluxe Edition: **Found in your [[Storage]] at any [[Inn]] ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Accessory]] [[Category: Item]] [[Category: Premium Item]] e25b03bc9660ed12aa487f85ecbdc97bd1a90174 772 761 2024-03-14T18:25:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RingAssurance.png |weight = |cost = |value = |type = [[Accessory]]<br>[[Premium_Edition_Items|Premium Item]] }} ==Description== Ring of Assurance ==Location== * Dragon's Dogma 2 Deluxe Edition: **They will appear in your in-game [[Storage]]. Speak to an [[Innkeeper]] to view your Storage ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Accessory]] [[Category: Item]] [[Category: Premium Item]] 857a81df290031cd80914289b0f55e6d1e361b8b Makeshift Gaol Key 0 210 732 2024-03-14T15:58:39Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 745 732 2024-03-14T17:19:24Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = }} ==Description== <br> Obtain a key to the gaol. Of relatively crude make, it will break after a single use. Note: This consumable item is also available in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Location== <br> {{AddToSection}} ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 95a1084bd95e1f84c5ba09091931d57343f8b172 748 745 2024-03-14T17:31:59Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== *Dragon's Dogma 2 Deluxe Edition: x1 Note: This consumable item is also available in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] cd0efbafded7f36397c85cfd7eaeaaffaa5d1a92 764 748 2024-03-14T18:18:06Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== *Dragon's Dogma 2 Deluxe Edition: x1 **This consumable item is also available in-game. It will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Opens a gaol cell. One-time use. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] b51cae5505b132822275072c57edaac3fea02bb3 Heartfelt Pendant 0 211 733 2024-03-14T15:58:43Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 746 733 2024-03-14T17:21:54Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = }} ==Description== <br> A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== <br> Dragon's dogma Premium edition: 1x Obtain a pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Note: This consumable item will appear in your in-game storage after purchase. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 1e7a6e057f4e6a1916f3a2538c56827dbe5c5e38 747 746 2024-03-14T17:27:01Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = }} ==Description== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== * Dragon's dogma Premium edition: x1 Obtain a pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Note: This consumable item will appear in your in-game [[Storage]] after purchase. Speak to an [[Innkeeper]] to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 80ff9ea832aa4429f2c464ce8b52f20547123201 763 747 2024-03-14T18:16:36Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== * Dragon's dogma Premium edition: x1 ** Note: This consumable item will appear in your in-game [[Storage]] after purchase. Speak to an [[Innkeeper]] to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Maxes out [[Affection]] for one NPC. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] a966a7757b36bb0f765b77f9952406fa93294b18 Ambivalent Rift Incense 0 212 734 2024-03-14T15:58:48Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 750 734 2024-03-14T17:44:30Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]], [[Premium Item]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== *Bought from shop: 500 [[Rift Crystal]] *Dragon's Dogma 2 Deluxe Edition: x1 **[[Storage]] ==Effect== An item which will change your pawn's inclination once to a random one. These powdered rift crystals can be used by your main pawn while camping and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 5ca0d9951d3e977886d2c994732a1648eb59588a 754 750 2024-03-14T17:57:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]], [[Premium Item]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== *Bought from shop: 500 [[Rift Crystal]] *Dragon's Dogma 2 Deluxe Edition: x1 **[[Storage]] ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] bc5483794782ad1160e4fa8626ed777a981b22e8 755 754 2024-03-14T17:58:15Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]] <br> [[Premium Item]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== *Bought from shop: 500 [[Rift Crystal]] *Dragon's Dogma 2 Deluxe Edition: x1 **[[Storage]] ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 37e79a0bfa1c3b3373557e8c60493070a87039a2 769 755 2024-03-14T18:23:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== *Bought from shop: 500 [[Rift Crystal]] *Dragon's Dogma 2 Deluxe Edition: x1 **[[Storage]] ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 75c9bb36d38c151ca28009544586d3850a86ac0d 771 769 2024-03-14T18:24:21Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== * Bought from shop: 500 [[Rift Crystal]] * Dragon's Dogma 2 Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack. ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] a8e312128aa0adf135689f83131f583a57cd9e23 Harpy Snare Smoke Beacon 0 213 735 2024-03-14T15:58:53Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 756 735 2024-03-14T18:01:27Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon Harpy Snare Smoke Beacon.png |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== * * Dragon's Dogma Deluxe Edition: x3 ** Note: This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Harpysnare Smoke Beacons emit a scent enticing to harpies. When lit in certain locations, harpies within range will flock near. You may be able to grab hold of one and ascend to greater heights. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 3f9b256c374150d71c90eb5ba2f781af62295a7c 758 756 2024-03-14T18:07:11Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Harpy Snare Smoke Beacon.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * * Dragon's Dogma Deluxe Edition: x3 ** Note: This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Harpysnare Smoke Beacons emit a scent enticing to harpies. When lit in certain locations, harpies within range will flock near. You may be able to grab hold of one and ascend to greater heights. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] e80261fabe67384602541e371d40a40bbc9ef6a6 770 758 2024-03-14T18:24:06Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Harpy Snare Smoke Beacon.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * * Dragon's Dogma Deluxe Edition: x3 ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Harpysnare Smoke Beacons emit a scent enticing to harpies. When lit in certain locations, harpies within range will flock near. You may be able to grab hold of one and ascend to greater heights. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] cb6fa7f5b82f1b799209ba217118288108b27be9 Art of Metamophosis 0 214 736 2024-03-14T15:58:59Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 757 736 2024-03-14T18:06:49Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Art_of_Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from Riftvendor for 500 [[Rift Crystal | RC]] * Dragon's Dogma Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 404badcba6212e1e564c826eb27214d2391ac1cd 765 757 2024-03-14T18:19:18Z Sefkhetom 2 change wikitext text/x-wiki {{DD2Item |image = Icon Art of Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from Riftvendor for 500 [[Rift Crystal | RC]] * Dragon's Dogma Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 429278f975a3792a47309a1e31bd14498ff0bd08 Wakestone 0 215 737 2024-03-14T15:59:04Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] Category: Ot..." wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a5493b2852252e37962b7f89f9541dbe7517296 759 737 2024-03-14T18:10:16Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shards]] * Locations * Shops * Dragon's Dogma 2 Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 2e0453229f6bf6776341aa1e5cbcecaee7b36c36 760 759 2024-03-14T18:10:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shard]]s * Locations * Shops * Dragon's Dogma 2 Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] cdae7b2f79f8adc45f37a5dfd7bc13dc3a1a07f9 766 760 2024-03-14T18:19:36Z Sefkhetom 2 /* Effect */ wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shard]]s * Locations * Shops * Dragon's Dogma 2 Deluxe Edition: x1 ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] cda3976bb589ce854c0f9872154caf776c86a4d2 Dragon's Dogma Music Sound Collection 0 216 738 2024-03-14T15:59:14Z Sefkhetom 2 Created page with "{{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]]" wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 1172902d6810f629efc1171a1b2659df9022dfee 767 738 2024-03-14T18:20:36Z Sefkhetom 2 Tom Vis moved page [[DDMusicSoundCollection]] to [[Dragon's Dogma Music Sound Collection]] without leaving a redirect: Misspelled title: full name wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== {{AddToSection}} ==Location== {{AddToSection}} ==Effect== {{AddToSection}} ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 1172902d6810f629efc1171a1b2659df9022dfee 768 767 2024-03-14T18:22:41Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Icon DDMusicSoundCollection.png |weight = |cost = |value = |type = [[Other Item]] <br> [[Premium_Edition_Items|Premium Item]] }} ==Description== "Set forth, Arisen!" Change some in-game music and sound effects to those of the original Dragon's Dogma.} ==Location== *Dragon's Dogma 2 Deluxe Edition: **You can enable this content through the options menu after purchase. This content is also included in the "A Boon for Adventurers - New Journey Pack." [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 95c954877b54a22c85c4da924c95c20b65462f2f MediaWiki:Common.css 8 6 740 713 2024-03-14T16:05:34Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 18px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; 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color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; 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background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: center; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; 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/* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 25f74f31eb2faa186309ac54c5773060c2d34e3e Pawns 0 23 773 688 2024-03-14T18:28:47Z Sefkhetom 2 change amivilent to ambivalent wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] 9e36cbba6942580448fca3573356fa4162632060 MediaWiki:Common.css 8 6 774 740 2024-03-14T18:29:15Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 8611ea8c54d4fc45c54be8c7adcf892fbc10de2f 792 790 2024-03-15T11:56:02Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } /*Mainpage gallery*/ .mainpagegallery img{ margin: 30px; /* Adjust the value as needed to increase or decrease the spacing */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 63230aefbb1d93794096bacff453acb2a1ececeb 794 792 2024-03-15T12:03:09Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ display: flex; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } c98e6668948916791eccff3f925962df458c45e7 795 794 2024-03-15T12:06:09Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ display: flex; justify-content: center; align-items: center; flex-wrap: wrap; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 2c70e762bff8c14b3ea8e4d274cba9cd101da538 797 795 2024-03-15T12:08:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { font-family: "EB Garamond",serif; font-size: 20px; background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ display: flex; justify-content: center; align-items: center; flex-wrap: wrap; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 7f88ce0ebac6d531d2bf4c7df1a7d969f3e0549c 798 797 2024-03-15T12:12:26Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ display: flex; justify-content: center; align-items: center; flex-wrap: wrap; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 566678b5748061714a86debc05733a43535fb26d 799 798 2024-03-15T12:17:16Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body { font-family: "EB Garamond",serif; font-size: 20px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; 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color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; 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background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 457447f862782e0458ebc4f09b21d36244ce37f6 801 799 2024-03-15T12:29:32Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 3eb18a73c77e1712e42d3dec2aebf06454aa8c47 Dragon's Dogma 2 Wiki 0 22 775 704 2024-03-14T18:43:14Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> </div> 994cc0bffc3c604fb4094ea722df980ede91be95 793 775 2024-03-15T12:00:46Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> c01d77a3c7e5039e5062b187d60f4ffb38929ac8 Bestiary 0 97 776 682 2024-03-15T10:43:59Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Enemies]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] db08660ea8dfe8816da446a5df99c8aa1284bb99 779 776 2024-03-15T10:48:16Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Type ! class="txtbg1" |Action ! class="txtbg1" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Creature]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] 90383370ce3476afaaa67ca0ef7a49aabe8d35ff Template:CreatePage/DD2Creature 10 108 777 340 2024-03-15T10:45:40Z Sefkhetom 2 change wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[:Category:Dragon's Dogma II: Creatures|creature]] in [[Dragon's Dogma II]] '''''*Provide a thorough description or overview of the creathere here*''''' ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} ==References== {{Reflist}} {{stub}} [[Category: Enemies]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> c25668242326561f0c65891d2ada345236f389ee 778 777 2024-03-15T10:46:48Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Category: Creatures|creature]] in [[Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creathere here*''''' ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 5e9ce64ad4b0433cc17a659a58729ddc863a9496 780 778 2024-03-15T10:54:53Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Category: Creatures|creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creathere here*''''' ==Information and Stats== {{AddToSection}} ==Tactics== {{AddToSection}} ==Locations== {{AddToSection}} ==Rewards== {{AddToSection}} ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 31e13abbf604fb9ca60a50edecb0eae81222708b 789 780 2024-03-15T11:49:01Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' ==Information== {{DD2Creature | type = [[Bestiary#Placeholder|Placeholder]] | exp = 1000 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *Stuff | quests = * [[Placeholder Quest]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 93089459ed0ca477ba20195294604c7b3b890f07 791 789 2024-03-15T11:53:05Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Placeholder|Placeholder]] | exp = 1000 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *Stuff | quests = * [[Placeholder Quest]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 31110bcf4da2f0752a77e7434699df109e4c152c Template:DD2StatsCreature 10 217 781 2024-03-15T10:58:15Z Sefkhetom 2 Created page with "<includeonly> {| class="DD2Tables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}..." wikitext text/x-wiki <includeonly> {| class="DD2Tables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg1" |Slash ! class="txtbg1" |Bash ! class="txtbg1" |[[File:FIRE_BASED.png|link=Fire]]<br/>Fire ! class="txtbg1" |[[File:ICE_BASED.png|link=Ice]]<br/>Ice ! class="txtbg1" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg1" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg1" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; 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{{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg1| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg1| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg1| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg1| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg1| [[File:Fire.png|27px|link=Burning]] !class=txtbg1| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg1| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg1| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg1| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg1 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: [https://www10.atwiki.jp/dragons_dogma Dragon's Dogma - ''ドラゴンズドグマ & Dark Arisen''] (''www10.atwiki.jp''), the {{title|Dragon's Dogma Signature Series Guide}}, [[List of Creature Debilitation Resistances]], and in-game testing. |}</includeonly><noinclude> {{clr}} {{documentation}} [[Category:Infobox templates|Dragon's Dogma Creatures]] [[Category:Dragon's Dogma Templates]]</noinclude> 230d052039ee591c64871cd06ba440cba035f62e 784 781 2024-03-15T11:03:31Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DD2Tables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg1" |Slash ! class="txtbg1" |Bash ! class="txtbg1" |[[File:FIRE_BASED.png|link=Fire]]<br/>Fire ! class="txtbg1" |[[File:ICE_BASED.png|link=Ice]]<br/>Ice ! class="txtbg1" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg1" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg1" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=4|Debilitation<br/>Resistance !class=txtbg1| [[File:Tarred.png|27px|link=Tarred]] !class=txtbg1| [[File:DrenchedWater.png|27px|link=Drenched]] !class=txtbg1| [[File:Poison.png|27px|link=Poison]] !class=txtbg1| [[File:Blindness.png|27px|link=Blind]] !class=txtbg1| [[File:Silence.png|27px|link=Silence]] !class=txtbg1| [[File:Sleep.png|27px|link=Sleep]] !class=txtbg1| [[File:Torpor.png|27px|link=Torpor]] !class=txtbg1| [[File:Petrification.png|27px|link=Petrification]] !class=txtbg1| [[File:Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg1| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg1| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg1| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg1| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg1| [[File:Fire.png|27px|link=Burning]] !class=txtbg1| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg1| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg1| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg1| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DD2Tables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg1 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> a2a270c6aa1d875650419f3a58eeed5fb0adf18d 785 784 2024-03-15T11:11:17Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg1" |Slash ! class="txtbg1" |Bash ! class="txtbg1" |[[File:FIRE_BASED.png|link=Fire]]<br/>Fire ! class="txtbg1" |[[File:ICE_BASED.png|link=Ice]]<br/>Ice ! class="txtbg1" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg1" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg1" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=4|Debilitation<br/>Resistance !class=txtbg1| [[File:Tarred.png|27px|link=Tarred]] !class=txtbg1| [[File:DrenchedWater.png|27px|link=Drenched]] !class=txtbg1| [[File:Poison.png|27px|link=Poison]] !class=txtbg1| [[File:Blindness.png|27px|link=Blind]] !class=txtbg1| [[File:Silence.png|27px|link=Silence]] !class=txtbg1| [[File:Sleep.png|27px|link=Sleep]] !class=txtbg1| [[File:Torpor.png|27px|link=Torpor]] !class=txtbg1| [[File:Petrification.png|27px|link=Petrification]] !class=txtbg1| [[File:Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg1| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg1| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg1| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg1| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg1| [[File:Fire.png|27px|link=Burning]] !class=txtbg1| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg1| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg1| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg1| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg1 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 8611f8d2f0a066ad9207c4bb2ea56b7c049b6e59 816 785 2024-03-15T17:58:09Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg1" |Slash ! class="txtbg1" |Bash ! class="txtbg1" |[[File:Icon_FireStatus|link=Fire]]<br/>Fire ! class="txtbg1" |[[File:Icon_IceStatus|link=Ice]]<br/>Ice ! class="txtbg1" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg1" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg1" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=4|Debilitation<br/>Resistance !class=txtbg1| [[File:Icon_TarredStatus.png|27px|link=Tarred]] !class=txtbg1| [[File:Icon_DrenchStatus.png|27px|link=Drenched]] !class=txtbg1| [[File:Icon_PoisonStatus.png|27px|link=Poison]] !class=txtbg1| [[File:Blindness.png|27px|link=Blind]] !class=txtbg1| [[File:Icon SilenceStatus.png|27px|link=Silence]] !class=txtbg1| [[File:Icon_SleepStatus.png|27px|link=Sleep]] !class=txtbg1| [[File:Torpor.png|27px|link=Torpor]] !class=txtbg1| [[File:Petrification.png|27px|link=Petrification]] !class=txtbg1| [[File:Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg1| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg1| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg1| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg1| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg1| [[File:Fire.png|27px|link=Burning]] !class=txtbg1| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg1| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg1| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg1| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg1 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 3b08191fc871c34f7746558135cfc226b1e3c703 Template:DD2StatsCreature/doc 10 218 782 2024-03-15T10:59:02Z Sefkhetom 2 Created page with "{{Tocright}} '''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. Used to display HP, Attack and Defense, Slash (piercing), Bash (striking) and Elemental weaknesses. Debilitation resistances are also graphically displayed. The template is based on [[Template:DD_Stats]] with the addition of debilitation display {{also|Template:DD2StatsCreature}} ==Parameters== :''For the accepted field values, see the table in : [[Template:Debil_diff_icon]] '' Parameters in o..." wikitext text/x-wiki {{Tocright}} '''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. Used to display HP, Attack and Defense, Slash (piercing), Bash (striking) and Elemental weaknesses. Debilitation resistances are also graphically displayed. The template is based on [[Template:DD_Stats]] with the addition of debilitation display {{also|Template:DD2StatsCreature}} ==Parameters== :''For the accepted field values, see the table in : [[Template:Debil_diff_icon]] '' Parameters in order: *First row **Health, Attack, Defense, Magick Attack, Magick Defense, Weight, *Second Row **Slash, Bash, Fire, Ice, Thunder, Holy, Dark *Third row adds two sub rows : **First sub-row : Tarred, Drenched, Poison, Blind, Silence, Sleep, Torpor, Petrification, Curse **Second sub-row : Lowered Strength, Lowered Defense, Lowered Magick, Lowered Magick Defense, Burning, Frozen, Thundershock, Holy (healing), Dark (criticals) *Fourth row ''[optional]'' - contains any notes. If the field is empty nothing (no box) is displayed In order each parameter represents a stat : # Health # Attack # Defense # Magick Attack # Magick Defense # Weight # Slash # Bash # Fire # Ice # Thunder # Holy # Dark #Tarred # Drenched # Poison # Blind # Silence # Sleep # Torpor # Petrification # Curse # Lowered Strength # Lowered Defense # Lowered Magick # Lowered Magick Defense # Burning # Frozen # Thundershock # Holy (healing) # Dark (criticals) # Notes ''(optional)'' Field values can be added in order, or by labelling each entry eg ''|23=easy|'' sets curse as "easy" *Values can be added as they will appear in the infobox for the first two rows. *For the debilitation rows a sub template is used to convert the value into a relative value for use witht the "traffic light" difficulty indicators : **Values are used/found as described at [[List_of_Creature_Debilitation_Resistances#Measurement]] **Internally templates convert these values to icons shown in the table *** For all non-elemental debilitations except Curse and Drenched [[template:Convert debilitation difficulty]] is used *** For the [[Elemental Debilitation]]s as well as Lowered/Raised Strength/Defense/Magick/MagickDefense (entire bottom /3rd row) the [[template:Convert elemental debilitation difficulty]] is used ***For Drenched and Cursed the values are used directly (in [[Template:Debil_diff_icon]]) **As an alternative instead of raw numbers the field values can be entered as text : ***(See [[Template:Debil_diff_icon]] for full details.) Common aliases : ***easy, medium, hard, veryhard, extremelyhard, immune, zero, unknown, ? ***"zero" resistance is for creatures that a debilitated with a single hit ***na (not available) is for resistances that cannot be properly tested ***? is for values that have not yet been tested ==Empty Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature | }} </pre> {{DD2StatsCreature | }} ==Filled Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} </pre> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ==Categories== The following categories are built into the template: * - (none) <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 0be84ffff03df8feaeeea6850b872beb118760fe 783 782 2024-03-15T11:03:13Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}} '''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. Used to display HP, Attack and Defense, Slash (piercing), Bash (striking) and Elemental weaknesses. Debilitation resistances are also graphically displayed. ==Parameters== :''For the accepted field values, see the table in : [[Template:Debil_diff_icon]] '' Parameters in order: *First row **Health, Attack, Defense, Magick Attack, Magick Defense, Weight, *Second Row **Slash, Bash, Fire, Ice, Thunder, Holy, Dark *Third row adds two sub rows : **First sub-row : Tarred, Drenched, Poison, Blind, Silence, Sleep, Torpor, Petrification, Curse **Second sub-row : Lowered Strength, Lowered Defense, Lowered Magick, Lowered Magick Defense, Burning, Frozen, Thundershock, Holy (healing), Dark (criticals) *Fourth row ''[optional]'' - contains any notes. If the field is empty nothing (no box) is displayed In order each parameter represents a stat : # Health # Attack # Defense # Magick Attack # Magick Defense # Weight # Slash # Bash # Fire # Ice # Thunder # Holy # Dark #Tarred # Drenched # Poison # Blind # Silence # Sleep # Torpor # Petrification # Curse # Lowered Strength # Lowered Defense # Lowered Magick # Lowered Magick Defense # Burning # Frozen # Thundershock # Holy (healing) # Dark (criticals) # Notes ''(optional)'' Field values can be added in order, or by labelling each entry eg ''|23=easy|'' sets curse as "easy" *Values can be added as they will appear in the infobox for the first two rows. *For the debilitation rows a sub template is used to convert the value into a relative value for use witht the "traffic light" difficulty indicators : **Values are used/found as described at [[List_of_Creature_Debilitation_Resistances#Measurement]] **Internally templates convert these values to icons shown in the table *** For all non-elemental debilitations except Curse and Drenched [[template:Convert debilitation difficulty]] is used *** For the [[Elemental Debilitation]]s as well as Lowered/Raised Strength/Defense/Magick/MagickDefense (entire bottom /3rd row) the [[template:Convert elemental debilitation difficulty]] is used ***For Drenched and Cursed the values are used directly (in [[Template:Debil_diff_icon]]) **As an alternative instead of raw numbers the field values can be entered as text : ***(See [[Template:Debil_diff_icon]] for full details.) Common aliases : ***easy, medium, hard, veryhard, extremelyhard, immune, zero, unknown, ? ***"zero" resistance is for creatures that a debilitated with a single hit ***na (not available) is for resistances that cannot be properly tested ***? is for values that have not yet been tested ==Empty Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature | }} </pre> {{DD2StatsCreature | }} ==Filled Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} </pre> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ==Categories== The following categories are built into the template: * - (none) <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 7ec5c0b4bd4058c65aceaf5529c299eb53f0dbe9 Template:DD2Creature 10 219 786 2024-03-15T11:23:25Z Sefkhetom 2 Creation wikitext text/x-wiki {| class="DDTables" style="border:solid #252525 1px;" cellpadding="10" border="1" ! class="txtbg1" style="width:70px;" |Type |<center>{{{type|???}}}</center> |- ! class="txtbg1" style="" |Experience<br/>gained | Base [[Experience Points|Experience]] of {{{exp|???}}} Can be more or less depending on a few factors such as: *Having fewer [[pawns]] *Being under the effect of [[Weal]] *Use of the [[Bezel Crown]] bow *Being in [[Hard Mode]] *Having higher or lower level [[pawns]] |- !class="txtbg1" style="" |Location |{{{loc|''* Unknown location''}}} |- {{#if:{{{loot|}}} | {{!}} class="txtbg1" {{!}}<center>'''Items'''</center> {{!}} {{{loot}}} |}} |- {{#if:{{{quests|}}} | {{!}} class="txtbg1" {{!}}<center>'''Quests'''</center> {{!}} {{{quests}}} |}} |} [[Category:Creatures]] <noinclude> {{documentation}} [[Category:Infobox templates|Dragon's Dogma 2 Creatures]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 377e357a1a4f86535b37cb5888986143615ed35f 788 786 2024-03-15T11:36:09Z Sefkhetom 2 wikitext text/x-wiki {| class="DDTables" style="border:solid #252525 1px;" cellpadding="10" border="1" ! class="txtbg1" style="width:70px;" |Type |<center>{{{type|???}}}</center> |- ! class="txtbg1" style="" |Experience<br/>gained | Base [[Experience Points|Experience]] of {{{exp|???}}} Can be more or less depending on a few factors such as: *Having fewer [[Pawns]] *Being under the effect of [[Weal]] *Being in [[Hard Mode]] *Having higher or lower level [[Pawns]] |- !class="txtbg1" style="" |Location |{{{loc|''Unknown location''}}} |- {{#if:{{{loot|}}} | {{!}} class="txtbg1" {{!}}<center>'''Items'''</center> {{!}} {{{loot}}} |}} |- {{#if:{{{quests|}}} | {{!}} class="txtbg1" {{!}}<center>'''Quests'''</center> {{!}} {{{quests}}} |}} |} [[Category:Creatures]] <noinclude> {{documentation}} [[Category:Infobox templates|Dragon's Dogma 2 Creatures]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> d30bf0c3787a7a900f10d8b95907a1eda701315b Template:DD2Creature/doc 10 220 787 2024-03-15T11:23:35Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD_Creature | type = | exp = | loc = | loot = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left"..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD_Creature | type = | exp = | loc = | loot = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- ! type | The type of creature - eg Skeleton - use links to categories or overview pages |- ! exp |the base experience points obtained from killing the creature |- ! loc | the locations of the creature |- !loot |(''optional parameter'') items obtained from killing the creature<br/>stealable items are optional too |- !quests |(''optional parameter'') quests related to the topic |} ==Examples== ===no fields=== <pre style="overflow: auto"> {{DD_Creature}} </pre> {{DD_Creature}} ===all fields=== <pre style="overflow: auto"> {{DD_Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} </pre> {{DD_Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} ==Categories== The following categories are built into the template: *Creatures <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> ab0abeab0fba3c5523af2a74631fb5f90906c337 Characters 0 96 796 708 2024-03-15T12:07:55Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> <h2> {{Anchor|Pawns|Pawns}} </h2> <gallery 150*100px mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link=Placeholder </gallery> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 48b4fd3ff8d5e5968a024b78bcab24c378601cd1 800 796 2024-03-15T12:22:13Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina File:Pic-klaus.webp | [[Klaus]] |link=Klaus </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link=Placeholder </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 9077de613f91ab658177169da53040134be9376c Template:DD2Location 10 221 802 2024-03-15T12:34:42Z Sefkhetom 2 Creation wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Location Image Needed]]</includeonly>}}</navigation> <group> <header>Location Info</header> <data source="region"><label>Region</label></data> <data source="buildings"><label>Buildings</label></data> <data source="owners"><label>Owners</label></data> <data source="factions"><label>Factions</label></data> <data source="quests"><label>Quests</label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Locations|Location]] in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. d2e6a4a71d5a99f7fab620f3e79b8359f49294ba 803 802 2024-03-15T12:35:46Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Location Image Needed]]</includeonly>}}</navigation> <group> <header>Location Info</header> <data source="region"><label>Region</label></data> <data source="buildings"><label>Buildings</label></data> <data source="owners"><label>Owners</label></data> <data source="factions"><label>Factions</label></data> <data source="quests"><label>Quests</label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Locations|Location]] in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> 27ffd75e849ecd3032254ba4fa664812d319a811 Template:DD2Location/doc 10 222 804 2024-03-15T12:36:17Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAME}}''' should be used for all [[:Category:Dragon's Dogma 2: Locations|locations]] in [[Dragon's Dogma 2]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} </pre> ==Parameters==..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all [[:Category:Dragon's Dogma 2: Locations|locations]] in [[Dragon's Dogma 2]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the faction, such as it's banner. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''region''' | Region as to where the location is at. Example: [[Rest Camp]] (location) is in the [[Devilfire Grove]] region. |- | '''buildings''' | Buildings inside the location. |- |- | '''owners''' | A person or people who own the building/land. |- | '''factions''' | Groups that operate or have territory within the location. |- | '''quests''' | Quests that are carried out within the location or the area. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Locations <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 7ac36ba5915a0fb55642126af2e9639cd5db979d 805 804 2024-03-15T12:39:47Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all [[Locations]] in [[Dragon's Dogma 2]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the faction, such as it's banner. Enter this as such <nowiki>[[File:Imagename.png|250px]]</nowiki>. Images are automatically centered. |- | '''region''' | Region as to where the location is at. Example: [[Rest Camp]] (location) is in the [[Devilfire Grove]] region. |- | '''buildings''' | Buildings inside the location. |- |- | '''owners''' | A person or people who own the building/land. |- | '''factions''' | Groups that operate or have territory within the location. |- | '''quests''' | Quests that are carried out within the location or the area. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma 2: Locations <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 81c28ea6269882ac00451e6d64b14641b204be25 File:DrenchStatus.png 6 223 806 2024-03-15T17:45:25Z Sefkhetom 2 Drenched status icon wikitext text/x-wiki == Summary == Drenched status icon 372cb74adde699f2d93d0e1596c16b5dab4d4058 File:FireStatus.png 6 224 807 2024-03-15T17:45:53Z Sefkhetom 2 Icon_FireStatus wikitext text/x-wiki == Summary == Icon_FireStatus cef30f71fee2602c891649431c3ba1b1724eda0d File:IceStatus.png 6 225 808 2024-03-15T17:46:44Z Sefkhetom 2 Icon_FreezeStatus wikitext text/x-wiki == Summary == Icon_FreezeStatus 84ffb3aec70b7ef9e114265e709be61b9b243bff File:PoisonStatus.png 6 226 809 2024-03-15T17:46:58Z Sefkhetom 2 Icon_PoisonStatus wikitext text/x-wiki == Summary == Icon_PoisonStatus db261031da2cc4a8efa0691b6f6eddf5e949577d File:SilenceStatus.png 6 227 810 2024-03-15T17:47:09Z Sefkhetom 2 Icon_SilenceStatus wikitext text/x-wiki == Summary == Icon_SilenceStatus b5e8291ec794412a09ae4e1d99f728157c5ee344 File:SleepStatus.png 6 228 811 2024-03-15T17:47:24Z Sefkhetom 2 Icon_SleepStatus wikitext text/x-wiki == Summary == Icon_SleepStatus 5762d83ca0e4620c7f2665715991ad8382f793b8 File:TarredStatus.png 6 229 812 2024-03-15T17:47:35Z Sefkhetom 2 Icon_TarredStatus wikitext text/x-wiki == Summary == Icon_TarredStatus ad60fbbb06c02472554fb48264eaaabebab7d069 Template:Debil diff icon 10 230 813 2024-03-15T17:56:32Z Sefkhetom 2 Created page with "<onlyinclude><span class="dd-icon" title="<!-- ########### Tooltips ########### -->{{#if:{{{tooltip|}}}|{{{tooltip}}}|<!-- -->{{#switch:{{lc:{{{1}}}}}<!-- -->|easy=Easy to debilitate<!-- -->|1=Easy to debilitate<!-- -->|moderate=Medium resistance<!-- -->|2=Medium resistance<!-- -->|medium=Medium resistance<!-- -->|hard=Hard to debilitate<!-- -->|3=Hard to debilitate<!-- -->|vhard=Very resistant but not immune<!-- -->|4=Very resi..." wikitext text/x-wiki <onlyinclude><span class="dd-icon" title="<!-- ########### Tooltips ########### -->{{#if:{{{tooltip|}}}|{{{tooltip}}}|<!-- -->{{#switch:{{lc:{{{1}}}}}<!-- -->|easy=Easy to debilitate<!-- -->|1=Easy to debilitate<!-- -->|moderate=Medium resistance<!-- -->|2=Medium resistance<!-- -->|medium=Medium resistance<!-- -->|hard=Hard to debilitate<!-- -->|3=Hard to debilitate<!-- -->|vhard=Very resistant but not immune<!-- -->|4=Very resistant but not immune<!-- -->|veryhard=Very resistant but not immune<!-- -->|5=Extreme resistance but not immune<!-- -->|6=Extreme resistance but not immune<!-- -->|7=Extreme resistance but not immune<!-- -->|8=Extreme resistance but not immune<!-- -->|9=Extreme resistance but not immune<!-- -->|ehard=Extreme resistance but not immune<!-- -->|extremelyhard=Extreme resistance but not immune<!-- -->|immune=Immune<!-- -->|*=Immune<!-- -->|i=Immune<!-- -->|-1=Immune<!-- -->|zero=Instantly debilitated<!-- -->|veryeasy=Instantly debilitated<!-- -->|0=Instantly debilitated<!-- -->|unknown=Impossible to obtain data<!-- -->|na=Impossible to obtain data<!-- -->|-=Impossible to obtain data<!-- -->|?=missing data<!-- -->|#default=unknown<!-- -->}}<!-- -->}}<!-- -->"><!-- -->[[File:<!-- ########### Images ########### -->{{#switch:{{lc:{{{1}}}}}<!-- -->|easy=D_easy.png<!-- -->|1=D_easy.png<!-- -->|moderate=D_moderate.png<!-- -->|2=D_moderate.png<!-- -->|medium=D_moderate.png<!-- -->|hard=D_hard.png<!-- alias -->|3=D_hard.png<!-- alias -->|vhard=D_veryhard.png<!-- -->|4=D_veryhard.png<!-- -->|veryhard=D_veryhard.png<!-- -->|5=D_extremelyhard.png<!-- -->|6=D_extremelyhard.png<!-- -->|7=D_extremelyhard.png<!-- -->|8=D_extremelyhard.png<!-- -->|9=D_extremelyhard.png<!-- -->|extremelyhard=D_extremelyhard.png<!-- -->|ehard=D_extremelyhard.png<!-- -->|immune=D_immune.png<!-- alias -->|*=D_immune.png<!-- alias -->|i=D_immune.png<!-- alias -->|-1=D_immune.png<!-- alias -->|zero=D_instant.png<!-- -->|veryeasy=D_instant.png<!-- -->|0=D_instant.png<!-- -->|unknown=D_cannot_obtain.png<!-- -->|-=D_cannot_obtain.png<!-- -->|na=D_cannot_obtain.png<!-- -->|?=D_unknown.png<!-- -->|#default=D_unknown.png<!-- -->}}<!-- -->|{{#switch:{{lc:{{{2|}}}}} |small=x10px |normal=x14px |big=x20px |#default={{{2|x14px}}} }}<!-- -->]]<!-- --></span><!-- --></onlyinclude> {{Documentation}} <noinclude>[[Category:Article management templates]]</noinclude> e80e28e3f467c38dda5d46881b9f91086ce1a532 Template:Debil diff icon/doc 10 231 814 2024-03-15T17:56:51Z Sefkhetom 2 Created page with "<noinclude><center>{{DocumentationPage}}</center></noinclude> Template for displaying icons representing difficulty of [[debilitation]] Suggested equivalent values for the easy/medium/hard ranges are given at [[List_of_Creature_Debilitation_Resistances#Measurement]] .. see there for more details on measuring debilitation resistances ==Usage== ::eg ::: <nowiki>{{Debil diff icon|easy}}</nowiki> ::gives ::: {{Debil diff icon|easy}} The following can be used as the firs..." wikitext text/x-wiki <noinclude><center>{{DocumentationPage}}</center></noinclude> Template for displaying icons representing difficulty of [[debilitation]] Suggested equivalent values for the easy/medium/hard ranges are given at [[List_of_Creature_Debilitation_Resistances#Measurement]] .. see there for more details on measuring debilitation resistances ==Usage== ::eg ::: <nowiki>{{Debil diff icon|easy}}</nowiki> ::gives ::: {{Debil diff icon|easy}} The following can be used as the first (only) fields : {|border=1 style="text-align:center;" !Field value !Meaning !Icon !Field aliases |- |zero |debilated on first hit, very easy |{{Debil_diff_icon|zero}} |0 , veryeasy |- |easy |easy to debilitate |{{Debil_diff_icon|easy}} |1 |- |moderate |medium difficulty to debilitate |{{Debil_diff_icon|moderate}} |2 , medium |- |hard |hard to debilitate |{{Debil_diff_icon|hard}} |3 |- |vhard |very hard to debiliate, high resistance but not immune |{{Debil_diff_icon|vhard}} |4 , veryhard |- |- |ehard |extremely hard to debiliate, extreme resistance but not immune |{{Debil_diff_icon|ehard}} |5 , extremelyhard ; ( 6 , 7, 8 , 9 also work ) |- |immune |immune to debilitation |{{Debil_diff_icon|immune}} |i , -1 , * |- |unknown |could not obtain value (impossible in-game) Not the same as missing data |{{Debil_diff_icon|unknown}} | na , - |- | ? | ''data not yet entered/found'' [missing data] |{{Debil_diff_icon|blahblah}} | ''any non empty field not matching above'' |} :''empty field does not produce icon'' The fields are not case sensitive. ==Icons== The icons used are located at : *[[:File:D_instant.png]] *[[:File:D_easy.png]] *[[:File:D_moderate.png]] *[[:File:D_hard.png]] *[[:File:D_veryhard.png]] *[[:File:D_extremelyhard.png]] *[[:File:D_immune.png]] *[[:File:D_unknown.png]] *[[:File:D_cannot_obtain.png]] ==Tests== *<nowiki>{{Debil_diff_icon|0}}</nowiki> gives {{Debil_diff_icon|0}} *<nowiki>{{Debil_diff_icon|1}}</nowiki> gives {{Debil_diff_icon|1}} *<nowiki>{{Debil_diff_icon|2}}</nowiki> gives {{Debil_diff_icon|2}} *<nowiki>{{Debil_diff_icon|3}}</nowiki> gives {{Debil_diff_icon|3}} *<nowiki>{{Debil_diff_icon|4}}</nowiki> gives {{Debil_diff_icon|4}} *<nowiki>{{Debil_diff_icon|5}}</nowiki> gives {{Debil_diff_icon|5}} *<nowiki>{{Debil_diff_icon|6}}</nowiki> gives {{Debil_diff_icon|6}} *<nowiki>{{Debil_diff_icon|7}}</nowiki> gives {{Debil_diff_icon|7}} *<nowiki>{{Debil_diff_icon|8}}</nowiki> gives {{Debil_diff_icon|8}} *<nowiki>{{Debil_diff_icon|9}}</nowiki> gives {{Debil_diff_icon|9}} *<nowiki>{{Debil_diff_icon|veryeasy}}</nowiki> gives {{Debil_diff_icon|veryeasy}} *<nowiki>{{Debil_diff_icon|easy}}</nowiki> gives {{Debil_diff_icon|easy}} *<nowiki>{{Debil_diff_icon|medium}}</nowiki> gives {{Debil_diff_icon|medium}} *<nowiki>{{Debil_diff_icon|moderate}}</nowiki> gives {{Debil_diff_icon|moderate}} *<nowiki>{{Debil_diff_icon|hard}}</nowiki> gives {{Debil_diff_icon|hard}} *<nowiki>{{Debil_diff_icon|veryhard}}</nowiki> gives {{Debil_diff_icon|veryhard}} *<nowiki>{{Debil_diff_icon|vhard}}</nowiki> gives {{Debil_diff_icon|vhard}} *<nowiki>{{Debil_diff_icon|ehard}}</nowiki> gives {{Debil_diff_icon|ehard}} *<nowiki>{{Debil_diff_icon|immune}}</nowiki> gives {{Debil_diff_icon|immune}} *<nowiki>{{Debil_diff_icon|*}}</nowiki> gives {{Debil_diff_icon|*}} *<nowiki>{{Debil_diff_icon|i}}</nowiki> gives {{Debil_diff_icon|i}} *<nowiki>{{Debil_diff_icon|-1}}</nowiki> gives {{Debil_diff_icon|-1}} *<nowiki>{{Debil_diff_icon|unknown}}</nowiki> gives {{Debil_diff_icon|unknown}} *<nowiki>{{Debil_diff_icon|na}}</nowiki> gives {{Debil_diff_icon|na}} *<nowiki>{{Debil_diff_icon|-}}</nowiki> gives {{Debil_diff_icon|-}} *<nowiki>{{Debil_diff_icon|?}}</nowiki> gives {{Debil_diff_icon|?}} *<nowiki>{{Debil_diff_icon|djsahdk}}</nowiki> gives {{Debil_diff_icon|djsahdk}} *<nowiki>{{Debil_diff_icon|}}</nowiki> gives {{Debil_diff_icon|}} *<nowiki>{{Debil_diff_icon}}</nowiki> gives {{Debil_diff_icon}} 07c53abdc09de6b0161a7a416b1f87ef840a46fa 815 814 2024-03-15T17:57:28Z Sefkhetom 2 wikitext text/x-wiki Template for displaying icons representing difficulty of [[debilitation]] Suggested equivalent values for the easy/medium/hard ranges are given at [[List_of_Creature_Debilitation_Resistances#Measurement]] .. see there for more details on measuring debilitation resistances ==Usage== ::eg ::: <nowiki>{{Debil diff icon|easy}}</nowiki> ::gives ::: {{Debil diff icon|easy}} The following can be used as the first (only) fields : {|border=1 style="text-align:center;" !Field value !Meaning !Icon !Field aliases |- |zero |debilated on first hit, very easy |{{Debil_diff_icon|zero}} |0 , veryeasy |- |easy |easy to debilitate |{{Debil_diff_icon|easy}} |1 |- |moderate |medium difficulty to debilitate |{{Debil_diff_icon|moderate}} |2 , medium |- |hard |hard to debilitate |{{Debil_diff_icon|hard}} |3 |- |vhard |very hard to debiliate, high resistance but not immune |{{Debil_diff_icon|vhard}} |4 , veryhard |- |- |ehard |extremely hard to debiliate, extreme resistance but not immune |{{Debil_diff_icon|ehard}} |5 , extremelyhard ; ( 6 , 7, 8 , 9 also work ) |- |immune |immune to debilitation |{{Debil_diff_icon|immune}} |i , -1 , * |- |unknown |could not obtain value (impossible in-game) Not the same as missing data |{{Debil_diff_icon|unknown}} | na , - |- | ? | ''data not yet entered/found'' [missing data] |{{Debil_diff_icon|blahblah}} | ''any non empty field not matching above'' |} :''empty field does not produce icon'' The fields are not case sensitive. ==Icons== The icons used are located at : *[[:File:D_instant.png]] *[[:File:D_easy.png]] *[[:File:D_moderate.png]] *[[:File:D_hard.png]] *[[:File:D_veryhard.png]] *[[:File:D_extremelyhard.png]] *[[:File:D_immune.png]] *[[:File:D_unknown.png]] *[[:File:D_cannot_obtain.png]] ==Tests== *<nowiki>{{Debil_diff_icon|0}}</nowiki> gives {{Debil_diff_icon|0}} *<nowiki>{{Debil_diff_icon|1}}</nowiki> gives {{Debil_diff_icon|1}} *<nowiki>{{Debil_diff_icon|2}}</nowiki> gives {{Debil_diff_icon|2}} *<nowiki>{{Debil_diff_icon|3}}</nowiki> gives {{Debil_diff_icon|3}} *<nowiki>{{Debil_diff_icon|4}}</nowiki> gives {{Debil_diff_icon|4}} *<nowiki>{{Debil_diff_icon|5}}</nowiki> gives {{Debil_diff_icon|5}} *<nowiki>{{Debil_diff_icon|6}}</nowiki> gives {{Debil_diff_icon|6}} *<nowiki>{{Debil_diff_icon|7}}</nowiki> gives {{Debil_diff_icon|7}} *<nowiki>{{Debil_diff_icon|8}}</nowiki> gives {{Debil_diff_icon|8}} *<nowiki>{{Debil_diff_icon|9}}</nowiki> gives {{Debil_diff_icon|9}} *<nowiki>{{Debil_diff_icon|veryeasy}}</nowiki> gives {{Debil_diff_icon|veryeasy}} *<nowiki>{{Debil_diff_icon|easy}}</nowiki> gives {{Debil_diff_icon|easy}} *<nowiki>{{Debil_diff_icon|medium}}</nowiki> gives {{Debil_diff_icon|medium}} *<nowiki>{{Debil_diff_icon|moderate}}</nowiki> gives {{Debil_diff_icon|moderate}} *<nowiki>{{Debil_diff_icon|hard}}</nowiki> gives {{Debil_diff_icon|hard}} *<nowiki>{{Debil_diff_icon|veryhard}}</nowiki> gives {{Debil_diff_icon|veryhard}} *<nowiki>{{Debil_diff_icon|vhard}}</nowiki> gives {{Debil_diff_icon|vhard}} *<nowiki>{{Debil_diff_icon|ehard}}</nowiki> gives {{Debil_diff_icon|ehard}} *<nowiki>{{Debil_diff_icon|immune}}</nowiki> gives {{Debil_diff_icon|immune}} *<nowiki>{{Debil_diff_icon|*}}</nowiki> gives {{Debil_diff_icon|*}} *<nowiki>{{Debil_diff_icon|i}}</nowiki> gives {{Debil_diff_icon|i}} *<nowiki>{{Debil_diff_icon|-1}}</nowiki> gives {{Debil_diff_icon|-1}} *<nowiki>{{Debil_diff_icon|unknown}}</nowiki> gives {{Debil_diff_icon|unknown}} *<nowiki>{{Debil_diff_icon|na}}</nowiki> gives {{Debil_diff_icon|na}} *<nowiki>{{Debil_diff_icon|-}}</nowiki> gives {{Debil_diff_icon|-}} *<nowiki>{{Debil_diff_icon|?}}</nowiki> gives {{Debil_diff_icon|?}} *<nowiki>{{Debil_diff_icon|djsahdk}}</nowiki> gives {{Debil_diff_icon|djsahdk}} *<nowiki>{{Debil_diff_icon|}}</nowiki> gives {{Debil_diff_icon|}} *<nowiki>{{Debil_diff_icon}}</nowiki> gives {{Debil_diff_icon}} 9d713cadabd990a6df64e7facbd4d2a4501d8666 File:D immune.png 6 232 817 2024-03-15T18:00:05Z Sefkhetom 2 used in debilitation thing wikitext text/x-wiki == Summary == used in debilitation thing 2740ff91684664b8d4be66ccd26bdada19fe2262 File:D veryhard.png 6 233 818 2024-03-15T18:00:07Z Sefkhetom 2 used in debilitation thing wikitext text/x-wiki == Summary == used in debilitation thing 2740ff91684664b8d4be66ccd26bdada19fe2262 File:D hard.png 6 234 819 2024-03-15T18:00:09Z Sefkhetom 2 used in debilitation thing wikitext text/x-wiki == Summary == used in debilitation thing 2740ff91684664b8d4be66ccd26bdada19fe2262 File:D moderate.png 6 235 820 2024-03-15T18:00:10Z Sefkhetom 2 used in debilitation thing wikitext text/x-wiki == Summary == used in debilitation thing 2740ff91684664b8d4be66ccd26bdada19fe2262 File:D easy.png 6 236 821 2024-03-15T18:00:12Z Sefkhetom 2 used in debilitation thing wikitext text/x-wiki == Summary == used in debilitation thing 2740ff91684664b8d4be66ccd26bdada19fe2262 File:D instant.png 6 237 822 2024-03-15T18:04:46Z Sefkhetom 2 used for delibs table wikitext text/x-wiki == Summary == used for delibs table 3c0f824233cafbddcb26e9e3b5c93d75d9558628 File:D extremelyhard.png 6 238 823 2024-03-15T18:04:52Z Sefkhetom 2 used for delibs table wikitext text/x-wiki == Summary == used for delibs table 3c0f824233cafbddcb26e9e3b5c93d75d9558628 File:D unknown.png 6 239 824 2024-03-15T18:04:57Z Sefkhetom 2 used for delibs table wikitext text/x-wiki == Summary == used for delibs table 3c0f824233cafbddcb26e9e3b5c93d75d9558628 File:D cannot obtain.png 6 240 825 2024-03-15T18:05:11Z Sefkhetom 2 used for delibs table wikitext text/x-wiki == Summary == used for delibs table 3c0f824233cafbddcb26e9e3b5c93d75d9558628 Template:Debil diff icon/doc 10 231 826 815 2024-03-15T18:06:19Z Sefkhetom 2 change wikitext text/x-wiki Template for displaying icons representing difficulty of [[Debilitation]] Suggested equivalent values for the easy/medium/hard ranges are given at [[List_of_Creature_Debilitation_Resistances#Measurement]] .. see there for more details on measuring debilitation resistances ==Usage== ::eg ::: <nowiki>{{Debil diff icon|easy}}</nowiki> ::gives ::: {{Debil diff icon|easy}} The following can be used as the first (only) fields : {|border=1 style="text-align:center;" !Field value !Meaning !Icon !Field aliases |- |zero |debilated on first hit, very easy |{{Debil_diff_icon|zero}} |0 , veryeasy |- |easy |easy to debilitate |{{Debil_diff_icon|easy}} |1 |- |moderate |medium difficulty to debilitate |{{Debil_diff_icon|moderate}} |2 , medium |- |hard |hard to debilitate |{{Debil_diff_icon|hard}} |3 |- |vhard |very hard to debiliate, high resistance but not immune |{{Debil_diff_icon|vhard}} |4 , veryhard |- |- |ehard |extremely hard to debiliate, extreme resistance but not immune |{{Debil_diff_icon|ehard}} |5 , extremelyhard ; ( 6 , 7, 8 , 9 also work ) |- |immune |immune to debilitation |{{Debil_diff_icon|immune}} |i , -1 , * |- |unknown |could not obtain value (impossible in-game) Not the same as missing data |{{Debil_diff_icon|unknown}} | na , - |- | ? | ''data not yet entered/found'' [missing data] |{{Debil_diff_icon|blahblah}} | ''any non empty field not matching above'' |} :''empty field does not produce icon'' The fields are not case sensitive. ==Icons== The icons used are located at : *[[:File:D_instant.png]] *[[:File:D_easy.png]] *[[:File:D_moderate.png]] *[[:File:D_hard.png]] *[[:File:D_veryhard.png]] *[[:File:D_extremelyhard.png]] *[[:File:D_immune.png]] *[[:File:D_unknown.png]] *[[:File:D_cannot_obtain.png]] ==Tests== *<nowiki>{{Debil_diff_icon|0}}</nowiki> gives {{Debil_diff_icon|0}} *<nowiki>{{Debil_diff_icon|1}}</nowiki> gives {{Debil_diff_icon|1}} *<nowiki>{{Debil_diff_icon|2}}</nowiki> gives {{Debil_diff_icon|2}} *<nowiki>{{Debil_diff_icon|3}}</nowiki> gives {{Debil_diff_icon|3}} *<nowiki>{{Debil_diff_icon|4}}</nowiki> gives {{Debil_diff_icon|4}} *<nowiki>{{Debil_diff_icon|5}}</nowiki> gives {{Debil_diff_icon|5}} *<nowiki>{{Debil_diff_icon|6}}</nowiki> gives {{Debil_diff_icon|6}} *<nowiki>{{Debil_diff_icon|7}}</nowiki> gives {{Debil_diff_icon|7}} *<nowiki>{{Debil_diff_icon|8}}</nowiki> gives {{Debil_diff_icon|8}} *<nowiki>{{Debil_diff_icon|9}}</nowiki> gives {{Debil_diff_icon|9}} *<nowiki>{{Debil_diff_icon|veryeasy}}</nowiki> gives {{Debil_diff_icon|veryeasy}} *<nowiki>{{Debil_diff_icon|easy}}</nowiki> gives {{Debil_diff_icon|easy}} *<nowiki>{{Debil_diff_icon|medium}}</nowiki> gives {{Debil_diff_icon|medium}} *<nowiki>{{Debil_diff_icon|moderate}}</nowiki> gives {{Debil_diff_icon|moderate}} *<nowiki>{{Debil_diff_icon|hard}}</nowiki> gives {{Debil_diff_icon|hard}} *<nowiki>{{Debil_diff_icon|veryhard}}</nowiki> gives {{Debil_diff_icon|veryhard}} *<nowiki>{{Debil_diff_icon|vhard}}</nowiki> gives {{Debil_diff_icon|vhard}} *<nowiki>{{Debil_diff_icon|ehard}}</nowiki> gives {{Debil_diff_icon|ehard}} *<nowiki>{{Debil_diff_icon|immune}}</nowiki> gives {{Debil_diff_icon|immune}} *<nowiki>{{Debil_diff_icon|*}}</nowiki> gives {{Debil_diff_icon|*}} *<nowiki>{{Debil_diff_icon|i}}</nowiki> gives {{Debil_diff_icon|i}} *<nowiki>{{Debil_diff_icon|-1}}</nowiki> gives {{Debil_diff_icon|-1}} *<nowiki>{{Debil_diff_icon|unknown}}</nowiki> gives {{Debil_diff_icon|unknown}} *<nowiki>{{Debil_diff_icon|na}}</nowiki> gives {{Debil_diff_icon|na}} *<nowiki>{{Debil_diff_icon|-}}</nowiki> gives {{Debil_diff_icon|-}} *<nowiki>{{Debil_diff_icon|?}}</nowiki> gives {{Debil_diff_icon|?}} *<nowiki>{{Debil_diff_icon|djsahdk}}</nowiki> gives {{Debil_diff_icon|djsahdk}} *<nowiki>{{Debil_diff_icon|}}</nowiki> gives {{Debil_diff_icon|}} *<nowiki>{{Debil_diff_icon}}</nowiki> gives {{Debil_diff_icon}} 6219bd87d8d3bd37d3200f196366e2b4b47f56f8 File:IceStatus.png 6 225 827 808 2024-03-15T18:10:24Z Sefkhetom 2 Tom Vis moved page [[File:Icon FreezeStatus.png]] to [[File:Icon IceStatus.png]]: Misspelled title: Icon_IceStatus.png wikitext text/x-wiki == Summary == Icon_FreezeStatus 84ffb3aec70b7ef9e114265e709be61b9b243bff File:Icon FreezeStatus.png 6 241 828 2024-03-15T18:10:24Z Sefkhetom 2 Tom Vis moved page [[File:Icon FreezeStatus.png]] to [[File:Icon IceStatus.png]]: Misspelled title: Icon_IceStatus.png wikitext text/x-wiki #REDIRECT [[File:Icon IceStatus.png]] 8316cc237c7055036f51b5a0f7538bf8224215fd Template:DD2StatsCreature 10 217 829 816 2024-03-15T18:11:04Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg1" rowspan=2 |Stats ! class="txtbg1" |Health ! class="txtbg1" |Attack ! class="txtbg1" |Defense ! class="txtbg1" |Magick<br/>Attack ! class="txtbg1" |Magick<br/>Defense ! class="txtbg1" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg1" |Slash ! class="txtbg1" |Bash ! class="txtbg1" |[[File:Icon_FireStatus.png|link=Fire]]<br/>Fire ! class="txtbg1" |[[File:Icon_IceStatus.png|link=Ice]]<br/>Ice ! class="txtbg1" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg1" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg1" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg1 rowspan=4|Debilitation<br/>Resistance !class=txtbg1| [[File:Icon_TarredStatus.png|27px|link=Tarred]] !class=txtbg1| [[File:Icon_DrenchStatus.png|27px|link=Drenched]] !class=txtbg1| [[File:Icon_PoisonStatus.png|27px|link=Poison]] !class=txtbg1| [[File:Blindness.png|27px|link=Blind]] !class=txtbg1| [[File:Icon SilenceStatus.png|27px|link=Silence]] !class=txtbg1| [[File:Icon_SleepStatus.png|27px|link=Sleep]] !class=txtbg1| [[File:Torpor.png|27px|link=Torpor]] !class=txtbg1| [[File:Petrification.png|27px|link=Petrification]] !class=txtbg1| [[File:Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg1| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg1| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg1| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg1| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg1| [[File:Fire.png|27px|link=Burning]] !class=txtbg1| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg1| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg1| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg1| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg1 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 666212738a46e19a6b70982bd93bd604a6003524 831 829 2024-03-15T18:45:29Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg3" rowspan=2 |Stats ! class="txtbg3" |Health ! class="txtbg3" |Attack ! class="txtbg3" |Defense ! class="txtbg3" |Magick<br/>Attack ! class="txtbg3" |Magick<br/>Defense ! class="txtbg3" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg3" |Slash ! class="txtbg3" |Bash ! class="txtbg3" |[[File:Icon_FireStatus.png|link=Fire]]<br/>Fire ! class="txtbg3" |[[File:Icon_IceStatus.png|link=Ice]]<br/>Ice ! class="txtbg3" |[[File:LIGHTNING_BASED.png|link=Lightning]]<br/>Thunder ! class="txtbg3" |[[File:HOLY_BASED.png|link=Holy]]<br/>Holy ! class="txtbg3" |[[File:DARK_BASED.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=4|Debilitation<br/>Resistance !class=txtbg3| [[File:Icon_TarredStatus.png|27px|link=Tarred]] !class=txtbg3| [[File:Icon_DrenchStatus.png|27px|link=Drenched]] !class=txtbg3| [[File:Icon_PoisonStatus.png|27px|link=Poison]] !class=txtbg3| [[File:Blindness.png|27px|link=Blind]] !class=txtbg3| [[File:Icon SilenceStatus.png|27px|link=Silence]] !class=txtbg3| [[File:Icon_SleepStatus.png|27px|link=Sleep]] !class=txtbg3| [[File:Torpor.png|27px|link=Torpor]] !class=txtbg3| [[File:Petrification.png|27px|link=Petrification]] !class=txtbg3| [[File:Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg3| [[File:StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg3| [[File:DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg3| [[File:MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg3| [[File:MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg3| [[File:Fire.png|27px|link=Burning]] !class=txtbg3| [[File:Frozen.png|27px|link=Frozen]] !class=txtbg3| [[File:LIGHTNING_BASED.png|27px|link=Thundershock]] !class=txtbg3| [[File:HOLY BASED.png|27px|link=Holy]] !class=txtbg3| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg3 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 434e8838cf602937ee6f867b237268d3445f4ad0 834 831 2024-03-15T19:33:57Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg3" rowspan=2 |Stats ! class="txtbg3" |Health ! class="txtbg3" |Attack ! class="txtbg3" |Defense ! class="txtbg3" |Magick<br/>Attack ! class="txtbg3" |Magick<br/>Defense ! class="txtbg3" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg3" |Slash ! class="txtbg3" |Bash ! class="txtbg3" |[[File:Icon_FireStatus.png|link=Fire]]<br/>Fire ! class="txtbg3" |[[File:Icon_IceStatus.png|link=Ice]]<br/>Ice ! class="txtbg3" |[[File:Icon_LightningStatus.png|link=Lightning]]<br/>Thunder ! class="txtbg3" |[[File:Icon_HolyStatus.png|link=Holy]]<br/>Holy ! class="txtbg3" |[[File:Icon_DarkStatus.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=4|Debilitation<br/>Resistance !class=txtbg3| [[File:Icon_TarredStatus.png|27px|link=Tarred]] !class=txtbg3| [[File:Icon_DrenchStatus.png|27px|link=Drenched]] !class=txtbg3| [[File:Icon_PoisonStatus.png|27px|link=Poison]] !class=txtbg3| [[File:Icon_BlindStatus.png|27px|link=Blind]] !class=txtbg3| [[File:Icon_SilenceStatus.png|27px|link=Silence]] !class=txtbg3| [[File:Icon_SleepStatus.png|27px|link=Sleep]] !class=txtbg3| [[File:Icon_TorporStatus.png|27px|link=Torpor]] !class=txtbg3| [[File:Icon_PetrificationStatus.png|27px|link=Petrification]] !class=txtbg3| [[File:Icon_Curse.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg3| [[File:Icon_StrengthLowered.png|27px|link=Lowered Strength]] !class=txtbg3| [[File:Icon_DefenseLowered.png|27px|link=Lowered Defense]] !class=txtbg3| [[File:Icon_MagickLowered.png|27px|link=Lowered Magick]] !class=txtbg3| [[File:Icon_MagickDefenseLowered.png|27px|link=Lowered Magick Defense]] !class=txtbg3| [[File:Icon_FireStatus.png|27px|link=Burning]] !class=txtbg3| [[File:Icon_IceStatus.png|27px|link=Frozen]] !class=txtbg3| [[File:Icon_LightningStatus.png|27px|link=Thundershock]] !class=txtbg3| [[File:Icon_HolyStatus.png|27px|link=Holy]] !class=txtbg3| [[File:DARK BASED.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg3 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 329797f62019582e9a7612d57c9212d3b238f4d7 835 834 2024-03-15T19:37:16Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg3" rowspan=2 |Stats ! class="txtbg3" |Health ! class="txtbg3" |Attack ! class="txtbg3" |Defense ! class="txtbg3" |Magick<br/>Attack ! class="txtbg3" |Magick<br/>Defense ! class="txtbg3" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg3" |Slash ! class="txtbg3" |Bash ! class="txtbg3" |[[File:Icon_FireStatus.png|link=Fire]]<br/>Fire ! class="txtbg3" |[[File:Icon_IceStatus.png|link=Ice]]<br/>Ice ! class="txtbg3" |[[File:Icon_LightningStatus.png|link=Lightning]]<br/>Thunder ! class="txtbg3" |[[File:Icon_HolyStatus.png|link=Holy]]<br/>Holy ! class="txtbg3" |[[File:Icon_DarkStatus.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=4|Debilitation<br/>Resistance !class=txtbg3| [[File:Icon_TarredStatus.png|27px|link=Tarred]] !class=txtbg3| [[File:Icon_DrenchStatus.png|27px|link=Drenched]] !class=txtbg3| [[File:Icon_PoisonStatus.png|27px|link=Poison]] !class=txtbg3| [[File:Icon_BlindStatus.png|27px|link=Blind]] !class=txtbg3| [[File:Icon_SilenceStatus.png|27px|link=Silence]] !class=txtbg3| [[File:Icon_SleepStatus.png|27px|link=Sleep]] !class=txtbg3| [[File:Icon_TorporStatus.png|27px|link=Torpor]] !class=txtbg3| [[File:Icon_PetrificationStatus.png|27px|link=Petrification]] !class=txtbg3| [[File:Icon_CurseStatus.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg3| [[File:Icon_StrengthLoweredStatus.png|27px|link=Lowered Strength]] !class=txtbg3| [[File:Icon_DefenseLoweredStatus.png|27px|link=Lowered Defense]] !class=txtbg3| [[File:Icon_MagickLoweredStatus.png|27px|link=Lowered Magick]] !class=txtbg3| [[File:Icon_MagickDefenseLoweredStatus.png|27px|link=Lowered Magick Defense]] !class=txtbg3| [[File:Icon_FireStatus.png|27px|link=Burning]] !class=txtbg3| [[File:Icon_IceStatus.png|27px|link=Frozen]] !class=txtbg3| [[File:Icon_LightningStatus.png|27px|link=Thundershock]] !class=txtbg3| [[File:Icon_HolyStatus.png|27px|link=Holy]] !class=txtbg3| [[File:Icon_DarkStatus.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg3 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 54c62f2f78224200299825a2b58047914f758bcb MediaWiki:Common.css 8 6 830 801 2024-03-15T18:45:14Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/8/89/Infobox_material.jpg); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } b6e94f434cc69468334f84016207fd584ea4e663 833 830 2024-03-15T18:54:03Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 227986617ba2524527c49b76ccc79efae3e98908 File:Background3.png 6 242 832 2024-03-15T18:53:14Z Sefkhetom 2 used for txtbg3 wikitext text/x-wiki == Summary == used for txtbg3 0349d1753e15f824c0916c39fb5a93fe0e719d9b File:LightningElement.png 6 243 836 2024-03-15T19:42:36Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:HolyElement.png 6 244 837 2024-03-15T19:42:43Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:DarkElement.png 6 245 838 2024-03-15T19:42:48Z Sefkhetom 2 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<noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 64f5e46ec777efefdfd471b271ec11ada381f94a Template:DD2Achievement 10 141 849 444 2024-03-15T22:24:20Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"><label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]''. <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> aa1a7a21b92d849ca01fdfff564a9b3f743d3e57 Affinity and Beyond 0 255 850 2024-03-15T22:33:35Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Dragon Forged 0 256 851 2024-03-15T22:33:38Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e This’ll Cure What Ails Ye 0 257 852 2024-03-15T22:33:40Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Cyclops Abridged 0 258 853 2024-03-15T22:33:43Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Harpy Joyride 0 259 854 2024-03-15T22:33:46Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Quit Playing Dead 0 260 855 2024-03-15T22:33:48Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Dragon’s Dogma (Achievement) 0 261 856 2024-03-15T22:33:51Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The Barbecue-Maister 0 262 857 2024-03-15T22:33:53Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Nobles’ Night Out 0 263 858 2024-03-15T22:33:59Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Thought I’d Lost You 0 264 859 2024-03-15T22:34:02Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Before Dawn Breaks 0 265 860 2024-03-15T22:34:05Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The Tourist 0 266 861 2024-03-15T22:34:07Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Are We There Yet? 0 267 862 2024-03-15T22:34:09Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The Regriffining 0 268 863 2024-03-15T22:34:12Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Back Where It All Began 0 269 864 2024-03-15T22:34:14Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Plenty Arisen to Go Round 0 270 865 2024-03-15T22:34:17Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Roost of the Dragon 0 271 866 2024-03-15T22:34:20Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Hope You Brought a Lantern 0 272 867 2024-03-15T22:34:23Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e To the Victor Go the Spoils 0 273 868 2024-03-15T22:34:26Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e I’m In 0 274 869 2024-03-15T22:34:28Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e Closure 0 275 870 2024-03-15T22:34:32Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The Guardian 0 276 871 2024-03-15T22:34:34Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The Hero 0 277 872 2024-03-15T22:34:36Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a3be54fdd9c648a2ea88dec1ae0e5b75038ad93e The True Arisen 0 278 873 2024-03-15T22:34:58Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Collected all other Dragon’s Dogma 2 Achievements. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Collected all other Dragon’s Dogma 2 Achievements. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 8a8bdb09f874609fe77601a768adf4db4a0612ef Master of the Maisters 0 279 874 2024-03-15T22:35:19Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired every [[Maister]]’s teaching. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired every [[Maister]]’s teaching. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 05d6bd958e96864926cdccb79885eebbc2e50e2a Full Marks 0 280 875 2024-03-15T22:35:35Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 98f3978be58c0446544720d3b6a0f20a85a6080f Reaper’s Scorn 0 281 876 2024-03-15T22:35:50Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Accomplished a miracle for several people all at once. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Accomplished a miracle for several people all at once. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 60c7fd03139c744bbbdb8ae4f2a631d7e7020966 Getting a Head 0 282 877 2024-03-15T22:36:00Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired a [[Preserved Medusa Head]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired a [[Preserved Medusa Head]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] e708bd04d5df434387a3c9f78ba805eb5af0e78a An Eye for an Eye 0 283 878 2024-03-15T22:36:10Z Sefkhetom 2 Created page with "{{DD2Achievement |image = |Missable = Perhaps }} ==Description== Petrified a [[Medusa]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]]" wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Petrified a [[Medusa]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] ba543fbe950c6dc1ab3c6ac22caf28e365382a45 The Hero 0 277 879 872 2024-03-15T22:36:24Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Overcame the trials of the [[Unmoored world]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 10b2c166d2ad6b57b2ee3b03281f5d579710b41d The Guardian 0 276 880 871 2024-03-15T22:36:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Led the people to safety in the [[Unmoored world]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 829234d898787be93466de6d8b52f10fd58ec86b Closure 0 275 881 870 2024-03-15T22:36:47Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Experienced the end of the cycle. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a5ca8b52c1a58c762f113b3bc24d6819dc47befe I’m In 0 274 882 869 2024-03-15T22:36:59Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Used illicit means to pass through the gate at the boarder. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 72c5998fc35702d5d4bebf0cc973c424d20c0575 To the Victor Go the Spoils 0 273 883 868 2024-03-15T22:37:12Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reclaimed your items from the scavenger who stole them from you. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 50d7a6802bac5c742711e09332d19d32256a9456 Hope You Brought a Lantern 0 272 884 867 2024-03-15T22:37:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reached [[Drabnir’s Grotto]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 3bb95e97fe20fc937dfd1476d2fa5ab551ab1573 Roost of the Dragon 0 271 885 866 2024-03-15T22:37:43Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reached [[Dragonsbreath Tower]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] a057219d42cbe303cfba7da940a478e40666590e Plenty Arisen to Go Round 0 270 886 865 2024-03-15T22:38:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Witnessed a brawl break out in your [[Dwelling]] among your admirers. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 1c811d18bbabf3f6ae8345ae70b369f34044f3d5 Back Where It All Began 0 269 887 864 2024-03-15T22:38:30Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Returned to Agamen Volcanic Island. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 5043894d7ba1ea5ad45611c49d12d80b0328e783 The Regriffining 0 268 888 863 2024-03-15T22:38:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Took flight on griffin wing a second time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] abb03f43e1ca517ae38c0c9b469867a966a88400 Are We There Yet? 0 267 889 862 2024-03-15T22:38:49Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Boarded the [[Phantom Oxcart]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] badfdd91eb288e67488836e909fede10ad404c1d The Tourist 0 266 890 861 2024-03-15T22:38:59Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Discovered 50 [[Locations]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] f3d93b19a39b5c02314ca4f777780643ea7ee15e Before Dawn Breaks 0 265 891 860 2024-03-15T22:39:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Defeated the [[Headless Horseman]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 46f4d4d6b7f9a5152a4dbcdc2a7810b279113079 Thought I’d Lost You 0 264 892 859 2024-03-15T22:39:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Restored the dead to life at a [[Morgue]] or [[Charnel house]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] f36a2a019187bc17a81555eaa975a21d8b404b2f Nobles’ Night Out 0 263 893 858 2024-03-15T22:39:33Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Attended a palace masquerade in [[Formal Raiment]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] cc87b0ba529d8b31328164c503f551ef62adb094 The Barbecue-Maister 0 262 894 857 2024-03-15T22:39:45Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Grilled every type of [[Meat]] during the night and day. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 7710eec1f5a652aba7fab883e704dfde6f74f828 Dragon’s Dogma (Achievement) 0 261 895 856 2024-03-15T22:39:59Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Obtained Dragon’s Dogma. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 24ef42043247d1dbf0c603a2d95f5ca22f1acae1 Quit Playing Dead 0 260 896 855 2024-03-15T22:40:10Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Revived two [Pawns] simultaneously. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 73f742d6dc742dfb8dc77d205442026b930699d2 903 896 2024-03-15T22:42:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Revived two [[Pawns]] simultaneously. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 134e1cd58d59e086480703631303494258755061 Harpy Joyride 0 259 897 854 2024-03-15T22:40:21Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Summoned a [Harpy], grabbed hold, and took flight. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 70bc3618cfc3762759049198bf3aa1b75852d45b 905 897 2024-03-15T22:45:11Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Summoned a [[Harpy]], grabbed hold, and took flight. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] dd2f12b420ac8ee38ee28685453d9d94561d8fa0 Cyclops Abridged 0 258 898 853 2024-03-15T22:40:34Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 2cbc80c196746d98ac212c3c0b4d000e33f3e476 906 898 2024-03-15T22:45:19Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] e47316c10eea1db782b77d1190ce709787b360c6 This’ll Cure What Ails Ye 0 257 899 852 2024-03-15T22:40:45Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Soaked in the [[Hot Spring]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] e357484977473e365083ec520f2c26537417b736 Dragon Forged 0 256 900 851 2024-03-15T22:40:58Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Strengthened a weapon in [[Wyrmfire]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] 8bca58fdba1e5bfaaf682dea6200839c1236e9b0 Affinity and Beyond 0 255 901 850 2024-03-15T22:41:09Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Raised a person’s [[Affinity]] to the maximum. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] [[Category: Trophy]] e54aeaa7f435d45b1468d346df34843254964fa3 Achievements 0 143 902 474 2024-03-15T22:42:38Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> These are all the achievements for dragon's dogma 2 <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [Harpy], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 3b834fd96655a381aa14f1668929cc1f639d3646 904 902 2024-03-15T22:44:46Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> These are all the achievements for dragon's dogma 2 <center> {| class="wikitable" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 27f053d619ab21cb39e201fa1cc1848bf8116d8a Pawns 0 23 907 773 2024-03-15T23:02:49Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Rift Stone]]. <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] d77b420a6de7cd66bf6b78e6a6af0715cd338cff File:Fiska.png 6 284 908 2024-03-16T10:18:41Z Sefkhetom 2 Pic NPC Fiska wikitext text/x-wiki == Summary == Pic NPC Fiska 2d139bad7f73293728c04a5b30ad6c831291f1de Concepts 0 166 909 548 2024-03-16T10:19:54Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h3>[[Arisen]]</h3> <h3>[[Pawn]]</h3> <h3>[[Day-Night Cycle]]</h3> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h3>[[Oxcart]]</h3> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h3>[[Riftstone]]</h3> <h3>[[Bestiary]]</h3> The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h3>[[Vocations]]</h3> '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h3>[[Dragonsplague]]</h3> <h3>[[Drakken Throne|The Drakken Throne]]</h3> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] b055f9e0ce3897a18c1760dc18b0c48417eb5dc1 Characters 0 96 910 800 2024-03-16T10:22:54Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link=Placeholder </gallery> </center> <h2> {{Anchor|Insignificant Npcs|Insignificant Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] e571a88603917da9bcfc182aa1ddc4e84ed15904 Fiska 0 285 911 2024-03-16T10:28:18Z Sefkhetom 2 Created page with "{{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]]" wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] 9ed0a145524f8b649ec99489b1c5cc63c8692d03 915 911 2024-03-16T10:58:51Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|Come along, you feckless dullards|Fiska}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] 54e793fcd979a609fbeb0d57ebd81c8affca9f5d 916 915 2024-03-16T10:59:08Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|Come along, you feckless dullards|Fiska}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] b50ecff8f3ddca7d6c69832119a96beec39eead6 917 916 2024-03-16T11:03:24Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled awakening]] ==Notes== {{AddToSection}} ==Quotes== {{Quote|Come along, you feckless dullards|Fiska}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 999f2954ba42a8860de114de808107371bf1cf8c Dragon's Dogma 2 Wiki 0 22 912 793 2024-03-16T10:33:22Z Sefkhetom 2 added balzac quote wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150" mode="nolines"> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|[[Armor]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 09e731a60d03eb8bed96baef8d847f5a5d6231fd Locations 0 169 913 525 2024-03-16T10:48:43Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Vermund]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] b1ffdf337d4be6a8737ad90fa138fd55029bace3 914 913 2024-03-16T10:49:41Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ??? || ??? || ??? |- || ??? || ??? || [[Excavation Gaol Site]] |- || ??? || ??? || ??? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Vermund]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 5ae7860d17ab8f48380c452ee4c7d22ee0c0469a Template:DD2Character 10 88 918 440 2024-03-16T11:03:52Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma 2: Characters]]</includeonly> f6b5cc857fef7d905ccd1f56441a940d4d2d18ac Template:CreatePage/DD2Location 10 286 919 2024-03-16T11:14:55Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[???]] ==Quests== * [[???]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[???]] |- ! 2 | [[???]], [[???]], [[???]] |- ! rowspan="3" |3 |(Left) [[???]], [[???]] |- |(Centre) [[???]], [[???]], [[???]] |- | (Right) [[???]], [[???]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] d93640bd39b1287ae216a4914cfae0d771306c2c 920 919 2024-03-16T11:15:46Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[???]] ==Quests== * [[???]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[???]] |- ! 2 | [[???]], [[???]], [[???]] |- ! rowspan="3" |3 |(Left) [[???]], [[???]] |- |(Centre) [[???]], [[???]], [[???]] |- | (Right) [[???]], [[???]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 77daf18cc06a8a897df18487b84e6897f2c12d0a 922 920 2024-03-16T11:20:10Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[?]] ==Quests== * [[?]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] c9a552d9fcc4add35ab0d28416eab2b4e7e90088 Excavation Site 0 287 921 2024-03-16T11:19:17Z Sefkhetom 2 Created page with "{{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[?]] ==Quests== * [[Gaoled awakening]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3"..." wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[?]] ==Quests== * [[Gaoled awakening]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 304a25a1b16e6d76c02b1e6d761315f0f426b113 923 921 2024-03-16T11:20:28Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[Fiska]] ==Quests== * [[Gaoled awakening]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 076418573977914807fa846a6e3a59c7f3fbdaf5 Template:For 10 288 924 2024-03-16T11:23:37Z Sefkhetom 2 Creation wikitext text/x-wiki <span class="dablink"> ''For {{{1|other uses}}}, see [[{{{2|{{PAGENAME}} (disambiguation)}}}]]{{#if:{{{3|}}}|&#32;and [[{{{3}}}]]}}{{#if:{{{4|}}}|&#32;and [[{{{4}}}]]}}{{#if:{{{5|}}}|&#32;and [[{{{5}}}]]}}.'' </span> <noinclude> [[Category:General_wiki_templates]] {{Documentation}} </noinclude> 6025c6ca51464da41bcefe403defb63134c7c8d6 Template:For/doc 10 289 925 2024-03-16T11:23:53Z Sefkhetom 2 Creation wikitext text/x-wiki ;Description :This template is used at the top of pages for simple [[Help:Disambiguation|disambiguations]]. ;Syntax :Type <code>{{t|for|something|page name|optional second pagename|optional third pagename|optional fourth pagename}}</code> ;Sample output :<code><nowiki>{{for|the help pages|Help:Contents|Help:Main Page}}</nowiki></code> gives... :{{for|the help pages|Help:Contents|Help:Main Page}} :<code><nowiki>{{for|locations|Verda Woodlands|Vestad Hills|Manamia Trail|Devilfire Grovee}}</nowiki></code> gives... :{{for|locations|Verda Woodlands|Vestad Hills|Manamia Trail|Devilfire Grove}} :<code><nowiki>{{for|2=Help:Contents}}</nowiki></code> gives... :{{for|2=Help:Contents}} :To add a disambiguation page link of the same name as the page title use the form : :<code><nowiki>{{for|otheruses}}</nowiki></code> gives... :{{for|otheruses}} ;See also :[[Wikipedia:Template:For|Template:For]] on Wikipedia. <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 7d8b804c8cc83d06ece15fb4426211cf3ffc9b84 926 925 2024-03-16T11:27:13Z Sefkhetom 2 wikitext text/x-wiki ;Description :This template is used at the top of pages for simple [[Help:Disambiguation|disambiguations]]. ;Syntax :Type <code>{{t|for|something|page name|optional second pagename|optional third pagename|optional fourth pagename}}</code> ;Sample output :<code><nowiki>{{for|locations|Excavation Gaol Site|Example|Example|Example}}</nowiki></code> gives... :{{for|locations|Excavation Gaol Site|Example|Example|Example}} ;See also :[[Wikipedia:Template:For|Template:For]] on Wikipedia. <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 12d6282d63e362f8bfe14348abeb81bd677fe554 Excavation Site 0 287 927 923 2024-03-16T11:32:04Z Sefkhetom 2 /* Quests */ wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[Fiska]] ==Quests== * [[Gaoled Awakening]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 7639d19aac1576d555ee78ef93272394f732baa0 Fiska 0 285 928 917 2024-03-16T11:32:24Z Sefkhetom 2 /* Quests */ wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{Quote|Come along, you feckless dullards|Fiska}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 9f6f1dafac0b133f86aebca82696f61fc16ec2cd Quests 0 170 929 545 2024-03-16T11:34:10Z Sefkhetom 2 wikitext text/x-wiki Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. [[File:Savan_Dragon.jpg|right|320px]] {{for|quests in ''Dark Arisen''|Dark Arisen: Quests}} '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma]] or [[Dragon's Dogma: Dark Arisen]]. Quests are subdivided into [[:Category:Main Quests|Main Quests]], [[:Category:Sidequests|Sidequests]], [[Escort Quest]]s and other [[:Category:Notice Board Quests|Notice Board Quests]], and [[:Category:Dark Arisen: Request Board Quests|Dark Arisen Notice Board quests]]. ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[:Category:Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ===Main Quests=== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ===Character Arcs=== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ===Stages=== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ===Sidequests=== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ====Sidequest start and fail points==== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ===Notice Board Quests=== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ===Random Encounters=== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 91205d603e489659ad27628cd19e759fa1970585 931 929 2024-03-16T11:45:45Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[:Category:Main Quests|Main Quests]], [[:Category:Sidequests|Sidequests]], [[Escort Quest]]s and other [[:Category:Notice Board Quests|Notice Board Quests]], and [[:Category:Dark Arisen: Request Board Quests|Dark Arisen Notice Board quests]]. ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[:Category:Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ===Main Quests=== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ===Character Arcs=== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ===Stages=== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ===Sidequests=== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ====Sidequest start and fail points==== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ===Notice Board Quests=== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ===Random Encounters=== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 2c4f250f8f37f547478c51e8d4f6fd20bbb741c2 932 931 2024-03-16T11:47:27Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[:Category:Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ===Main Quests=== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ===Character Arcs=== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ===Stages=== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ===Sidequests=== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ====Sidequest start and fail points==== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ===Notice Board Quests=== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ===Random Encounters=== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 3717821e071b6d0356b0e4e9f2eb01f4d28a9c80 933 932 2024-03-16T11:49:22Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[:Category:Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ===Main Quests=== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ===Character Arcs=== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ===Stages=== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ===Sidequests=== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ====Sidequest start and fail points==== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ===Notice Board Quests=== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ===Random Encounters=== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] f4550ed84512f0e1d71a874d67f84ac30f924fc3 934 933 2024-03-16T11:51:12Z Sefkhetom 2 change wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[:Category:Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] fb242f6fa91f451a7c790417798779c66e67126a 935 934 2024-03-16T11:52:10Z Sefkhetom 2 /* Overview */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[The End at the Beginning]] | (Prologue) Part of the ancient tale of [[Savan]] and his pawns |- !class="txtbg3" |[[Harbinger of Destruction]] | A Dragon attacks the fishing village of [[Cassardis]], one person rises to faces it |- !class="txtbg3" |[[Newly Arisen]] |After the Dragon's attack, a new Arisen awakes from the dead with a curious scar |- !class="txtbg3" |[[Upon a Pawn]] |The Arisen learns of [[Pawns]] |- !class="txtbg3" |[[Call of the Arisen]] |The [[Rift]] speaks to the Arisen, who must pass a challenge |- !class="txtbg3" |[[A Rude Awakening]] |A [[Hydra]] attacks ! |- !class="txtbg3" |[[Off With Its Head]] |With Ser [[Mercedes]] escort the hydra's head to [[Gran Soren]] |- !class="txtbg3" |[[A Matter of Myrmidons]] |At Gran Soren learn more of pawns and the [[Pawn Guild]] |- !class="txtbg3" |[[Lure of the Abyss]] |Explore the [[Everfall]] for the first time |- !class="txtbg3" |''[[Wyrm Hunt Quests]]'' |The Arisen's actions have been brought to the attention of [[Duke Edmun]] - they receive the honor of being given officially sanctioned quests |- !class="txtbg3" |[[Come to Court]] |Having been successful in the "Wyrm Hunt" the Arisen is invited to the [[Duke's Demesne]] and an audience with the Duke |- !class="txtbg3" |[[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |Rid the duchy's roads of a Griffin, and investigate a corrupt merchant. |- !class="txtbg3" |[[The Wyrmking's Ring]]<br/><small>''and''</small><br/>[[Pride Before a Fall]] |Recover a stolen magick ring and aid Ser Mercedes in putting down a rebellion |- !class="txtbg3" |[[Honor and Treachery]] |A message comes of trouble at [[The Mountain Waycastle]]... |- !class="txtbg3" |[[Reward and Responsibility]] |The Duke has new rewards and tasks.. |- !class="txtbg3" |[[Deny Salvation]] |Put down the [[Salvation]] cult at [[The Greatwall]] |- !class="txtbg3" |[[The Final Battle]] |Finally face the Dragon once again |- !class="txtbg3" |[[A Warm Welcome]] |Meet the Duke for a final time (optional) |- !class="txtbg3" |[[Fathom Deep]] |A pawn from a distant age wishes you complete a task in the Everfall |- !class="txtbg3" |[[Final Judgement]] |Face the [[Seneschal]] |- !class="txtbg3" |[[The Great Hereafter]] |As Seneschal, find an ending to things |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] be1dc5b83fa836cdbfdee18843a4c154d8dcd665 936 935 2024-03-16T11:59:34Z Sefkhetom 2 /* Main Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Come to Court]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 2c817cce179e572fdb03a7257dbdd206a3884d79 937 936 2024-03-16T12:00:19Z Sefkhetom 2 /* Main Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others, [[Mercedes]] and [[Julien]] have notable story arcs, but progression in these are not dependent on other events. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="4" class="txtbg3" |[[Madeleine]] |[[Guard Duty]] |complete [[Call of the Arisen]] |complete [[Off With Its Head]] |- |[[Chasing Shadows]] |starting [[Lure of the Abyss]] |starting [[Come to Court]] |- |[[Supplier's Demand]] |complete [[Come to Court]] |complete [[Fathom Deep]] |- |[[Bad Business]] |starting [[Honor and Treachery]] |complete [[The Final Battle]] |- ! rowspan="3" class="txtbg3" |[[Quina]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Talent in Bloom]] | rowspan="2" |complete [[Come to Court]] | rowspan="2" |complete [[Reward and Responsibility]] |- |[[A Parting Gift]] |- ! rowspan="3" class="txtbg3" |[[Aelinore]] | ''intro'' |speak to her during [[Come to Court]] |complete [[Come to Court]] |- |[[Arousing Suspicion]] |complete [[Come to Court]] |starting [[Reward and Responsibility]] |- |[[Duchess In Distress]] |starting [[Deny Salvation]] |complete [[The Final Battle]] (complete [[Deny Salvation]] if [[Aelinore]] is the [[Beloved]]) |- ! rowspan="2" class="txtbg3" |[[Selene]] |[[Lost and Found]] |complete [[A Rude Awakening]] |complete [[Lure of the Abyss]] and receive the [[Wyrm Hunt License]] |- |[[Witch Hunt]] |complete [[Come to Court]] |complete [[The Final Battle]] |- ! rowspan="2" class="txtbg3" |[[Valmiro]] |[[Dying of Curiosity]] |complete [[A Matter of Myrmidons]] |starting [[Come to Court]] |- |[[Farewell, Valmiro]] |complete [[Come to Court]] |complete [[The Final Battle]] |- | rowspan=2 class="txtbg3" | [[Reynard]] |"Save the Peddler" (subquest) |colspan=2|Only during [[Upon a Pawn]] |- |[[Search Party]] |After [[Upon a Pawn]] |[[Deny Salvation]] if [[Beloved]], else [[The Final Battle]] |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 3d627347c48df532446d49be7e89a1c2ce3d572a 938 937 2024-03-16T12:11:05Z Sefkhetom 2 /* Character Arcs */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg1" |Person ! class="txtbg1" |Quest ! class="txtbg1" |Becomes available ! class="txtbg1" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] e5f52080e6e4678892caa0fb2b561609e508d57b 939 938 2024-03-16T12:11:44Z Sefkhetom 2 /* Main Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg1" | Quest ! class="txtbg1" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg1" |Person ! class="txtbg1" |Quest ! class="txtbg1" |Becomes available ! class="txtbg1" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 1bfc7a0429ed5aac469c9492c320eb6407f4a409 940 939 2024-03-16T12:12:07Z Sefkhetom 2 /* Character Arcs */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg1" | Quest ! class="txtbg1" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 29151ffd8f6139ad946f4caefae3338cbfbbfbc1 941 940 2024-03-16T12:12:24Z Sefkhetom 2 /* Main Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- ! class="txtbg3" |''Prologue'' | colspan="2" |[[The End at the Beginning]] |- ! class="txtbg3" |[[Stage 1]] |[[Harbinger of Destruction]] |Completing [[Off With Its Head]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[Off With Its Head]] |Completing the first [[Wyrm Hunt Quest]] |- ! class="txtbg3" |[[Stage 3]] |Completing the first [[Wyrm Hunt Quest]] |Completing [[Come to Court]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[Come to Court]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |- ! class="txtbg3" |[[Stage 5]] |Completing both [[Trial and Tribulations]] & [[Griffin's Bane]] |Completing [[Reward and Responsibility]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[Reward and Responsibility]] |Victory in [[The Final Battle]] |- ! class="txtbg3" |[[Stage 7]]<br />''([[Post-Game]])'' |Completing [[The Final Battle]] |[[The Great Hereafter]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 1be2b1e17cea0a22f375cae6bd1f7b20692dc2d1 942 941 2024-03-16T12:15:47Z Sefkhetom 2 /* Stages */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="9" class="txtbg3" |1 | rowspan="7" |[[Cassardis]] |[[Guard Duty]] |Talk to [[Madeleine]] at the inn after finishing [[Call of the Arisen]]. |- |[[Deep Trouble]] |Talk to [[Poll]], near the well. |- |[[Floral Delivery]] |Talk to [[Benita]] in the ruined house east of the inn. Finish before [[Off With Its Head]]. |- |[[Grim Tidings]] |Talk to [[Elvar]]. Finish before starting [[A Rude Awakening]]. |- |[[Lost Faith]] |Talk to Father [[Clemente]]. Finish before [[Off With Its Head]]. |- |[[An Uninvited Guest]] |Talk to [[Pablos]], the innkeeper. |- |[[Lost and Found]] |Talk to [[Adaro]] near the town gate. Finish before [[Lure of the Abyss]]. |- |rowspan=2|[[The Encampment]] |[[Search Party]] |(Saving [[Reynard]] from [[goblin]]s on [[Seabreeze Trail]] is a prerequisite). The quest requires ten transactions with Reynard and may start at another of his peddling locations. (The quest itself is available up till [[Post-Game]]) |- |[[Strength in Numbers]] |Becomes available after gaining access to the [[Riftstone]]. |- ! rowspan="10" class="txtbg3" |2 | rowspan="2" |[[Cassardis]] |[[Deeper Trouble]] |Talk to [[Rorric]] inside the well (requires [[Deep Trouble]]). |- |[[Dying of Curiosity]] |Talk to [[Merin]], on the beach. Finish before starting [[Come to Court]]. |- | rowspan="5" |[[Gran Soren]] |[[A Troublesome Tome]] |Talk to [[Steffen]], east of [[Fountain Square]]. |- |[[Chasing Shadows]] |Talk to [[Mason]], near Fountain Square. Finish before starting [[Come to Court]]. |- |[[Land of Opportunity]] |Talk to [[Fournival]]. |- |[[Escort Duty]] |Talk to Fournival in his home in the [[Noble Quarter]] (requires [[Land of Opportunity]]). |- |[[Reaper's Scorn]] |Talk to [[Austine]] in the [[Craftsman's Quarter]]'s smithy. |- |[[The Ancient Quarry]] |[[Of Merchants and Monsters]] |Talk with [[Alon]], by the northern quarry entrance. |- |[[The Ruins of Aernst Castle]] |[[No Honor Among Thieves]] |Talk to [[Maul]] ([[An Uninvited Guest]] is required for an alternative outcome). |- |[[Ruins of Heavenspeak Fort]] |[[Thick as Thieves]] |Talk to [[Ophis]] (Avoid undisguised males in the party when speaking with Ophis). |- ! class="txtbg3" |3 |[[Duke's Demesne]] |''[[Aelinore]]'s arc'' |(Unmarked event required for Aelinore's questline) During ''[[Come to Court]]'' speak with [[Aelinore]] in her garden after the audience with [[Edmun Dragonsbane]] |- ! rowspan="14" class="txtbg3" |4 | rowspan="2" |[[Cassardis]] |[[An Innocent Man]] |Talk to [[Tomlin]] on the northern side of town. |- |[[Farewell, Valmiro]] |Talk to [[Valmiro]] on the steps by the beach (requires [[Dying of Curiosity]]). |- | rowspan="6" |[[Gran Soren]] |[[The Conspirators]] |Talk to [[Fedel]], on the [[Duke's Demesne|castle]] upper floor. Finish before [[Trial and Tribulations]] and [[Griffin's Bane]]. |- |[[Arousing Suspicion]] |Talk to [[Mirabelle]] in the castle foyer. Make sure you spoke with Lady [[Aelinore]] in her garden after your first audience with the Duke. Finish before starting [[Reward and Responsibility]]. |- |[[Idol Worship]] |Talk to [[Caxton]]. |- |[[Supplier's Demand]] |Talk to [[Madeleine]] at her store in the [[Venery]]. (Requires success in [[Chasing Shadows]]) |- |[[Rise of the Fallen]] |Talk to [[Maximilian Eizenstern|Ser Maximillian]] (requires [[Seeking Salvation]]). |- |[[Witch Hunt]] |Overhear the people talking around [[Fountain Square]] (requires [[Lost and Found]]). |- |[[Gransys]] |[[Nameless Terror]] |Leave the town by the southern gate and speak to [[Ser Rickart]] (requires the Wyrm Hunt Quest [[Seeking Salvation]]). |- | rowspan="2" |[[The Abbey]] |[[Talent in Bloom]] |Talk to [[Quina]]. Finish before starting [[Reward and Responsibility]]. |- |[[A Parting Gift]] |Speak to [[Clarus]] (requires [[Talent in Bloom]]). Finish before starting [[Reward and Responsibility]]. |- | rowspan="2" |[[Witchwood]] |[[The Dragon's Tongue]] |Pick up the [[Ancient Tablet]] by the gravesite (requires [[Witch Hunt]]; leave and return to Witchwood to initiate it). |- |[[Mettle Against Metal]] |Approach the [[Metal Golem]] (requires [[Witch Hunt]]; leave and return to [[Witchwood]] to initiate it). |- |[[Windbluff Tower]] |[[Supply and Demands]] |Talk to [[Ser Daerio]]. Finish before starting [[Pride Before a Fall]]. |- ! class="txtbg3" |5 |[[Gran Soren]] |[[Bad Business]] |Talk to [[Katlyn]] inside Madeleine's shop. This quest becomes available after starting [[Honor and Treachery]]. |- ! rowspan="1" class="txtbg3" |6 |[[Gran Soren]] |[[Duchess In Distress]] |Talk to Mirabelle outside the castle. Becomes available once [[Reward and Responsibility]] is finished. |- ! class="txtbg3" |7<br />''(Post-Game)'' |[[Gran Soren]] |[[A Warm Welcome]] |(Begins automatically upon starting [[Post-Game]]). Visit the [[Edmun Dragonsbane]] in the [[Duke's Demesne]] |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 9b11b25a3b20eef37326b945f4d08ab59caf7e76 943 942 2024-03-16T12:22:52Z Sefkhetom 2 /* Sidequests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg3" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg3" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" colspan=2 |Event  ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- ! class="txtbg3" colspan=1 |Quest ! class="txtbg3" colspan=1 |state |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- | class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] ab4019b0f6073a446c4f8f94adc9bcd05aecca64 944 943 2024-03-16T12:33:59Z Sefkhetom 2 /* Sidequest start and fail points */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg3" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg3" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=2 |Quest ! class="txtbg3" rowspan=2 |state ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable |- |- |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- |class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 07f5e547ce9d260b3db0a42f3e145ab22974df58 945 944 2024-03-16T13:12:36Z Sefkhetom 2 /* Sidequest start and fail points */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg3" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg3" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=2 |Quest ! class="txtbg3" rowspan=2 |state ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable | |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- |class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] ca9054b97773c022c7c76ba5491903430b95380e 946 945 2024-03-16T13:15:05Z Sefkhetom 2 /* Stages */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg3" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg3" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=2 |Quest ! class="txtbg3" rowspan=2 |state ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable | |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- |class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 0555147a24e11b7eb2170253a53d0733f0a6060a 947 946 2024-03-16T13:15:43Z Sefkhetom 2 /* Sidequests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=2 |Quest ! class="txtbg3" rowspan=2 |state ! class="txtbg3" rowspan=2 |Available ! class="txtbg3" rowspan=2 |Unavailable | |- |class=txtbg3| [[Newly Arisen]] |<small>starting</small> |[[Floral Delivery]], [[Lost Faith]], [[Grim Tidings]] | |- |class=txtbg3| [[Upon a Pawn]] |<small>during</small> |''"Save the Peddler"'' event during to rescue [[Reynard]] from Goblins on [[Seabreeze Trail]] | |- |class=txtbg3 rowspan=2 | [[Call of the Arisen]] |<small>during</small> <sup>H</sup> |[[Deep Trouble]], [[Search Party]], [[Guard Duty]] | |- |<small>completing</small> |[[Strength in Numbers]] | |- |class=txtbg3 rowspan=2 | [[A Rude Awakening]] |<small>starting</small> | |[[Grim Tidings]] |- |<small>completing</small> |[[Lost and Found]] |[[Strength in Numbers]] |- |class=txtbg3 rowspan=2 | [[Off With Its Head]] |<small>starting</small> |[[An Uninvited Guest]] | |- |<small>completing</small> |[[Of Merchants and Monsters]], [[Deeper Trouble]]<sup>A</sup>, [[A Troublesome Tome]], [[No Honor Among Thieves]], [[Reaper's Scorn]], [[Thick as Thieves]]<sup>G</sup> |[[Floral Delivery]], [[Grim Tidings]], [[Lost Faith]], [[Guard Duty]] |- |class=txtbg3 rowspan=1 | [[A Matter of Myrmidons]] |<small>completing</small> |[[Land of Opportunity]], [[Dying of Curiosity]], [[Escort Duty]]<sup>B</sup> | |- |class=txtbg3 rowspan=2 | [[Lure of the Abyss]] |<small>starting</small> |[[Chasing Shadows]] | |- |<small>completing</small> | |[[Lost and Found]] (after receiving the [[Wyrm Hunt License]]) |- |class=txtbg3| ''[[Wyrm Hunt Quests]]'' |<small>starting</small> |[[Griffin]] cart attack event on [[Estan Plains]] (after clearing one quest) |[[Chasing Shadows]]<sup>I</sup> |- |class=txtbg3 rowspan=3 | [[Come to Court]] |<small>starting</small> | |[[Reaper's Scorn]], [[A Troublesome Tome]], [[Chasing Shadows]]<sup>I</sup>, [[Dying of Curiosity]]<br>[[Lure of the Abyss]] fails if not completed. |- |<small>during</small> <sup>F</sup> |[[The Conspirators]], [[Idol Worship]], [[Supplier's Demand]], [[Talent in Bloom]], [[A Parting Gift]]. Also an unlogged event to speak to [[Aelinore]] in the gardens | |- |<small>completing</small> |[[An Innocent Man]], [[Nameless Terror]], [[Supply and Demands]], [[Arousing Suspicion]], [[Witch Hunt]], [[Farewell, Valmiro]], [[Rise of the Fallen]]<sup>C</sup>, [[Mettle Against Metal]]<sup>D</sup>, [[The Dragon's Tongue]]<sup>D</sup> | |- |class=txtbg3| [[Griffin's Bane]]<br/><small>''and''</small><br/>[[Trial and Tribulations]] |<small>completing</small> | |[[The Conspirators]] |- |class=txtbg3| [[Pride Before a Fall]] |<small>starting</small> | |[[Supply and Demands]] |- |class=txtbg3| [[Honor and Treachery]] |<small>starting</small> |[[Bad Business]] | |- |class=txtbg3 rowspan=2 | [[Reward and Responsibility]] |<small>starting</small> | |[[Arousing Suspicion]] |- |<small>completing</small> | |[[Rise of the Fallen]], [[Talent in Bloom]], [[A Parting Gift]] |- |class=txtbg3 rowspan=2| [[Deny Salvation]] |<small>starting</small> |[[Duchess In Distress]] | |- |<small>completing</small> | |[[Land of Opportunity]] (Character Arc quests of the Arisen's [[beloved]] may also fail) |- |class=txtbg3| [[The Final Battle]] |<small>completing</small> |[[A Warm Welcome]] |[[An Innocent Man]], [[An Uninvited Guest]], [[Bad Business]], [[Deep Trouble]], [[Deeper Trouble]], [[Escort Duty]], [[Nameless Terror]], [[No Honor Among Thieves]], [[Of Merchants and Monsters]], [[Search Party]], [[The Dragon's Tongue]], [[Thick as Thieves]], [[Duchess In Distress]], [[Witch Hunt]], [[Farewell, Valmiro]] |- |class=txtbg3| [[Fathom Deep]] |<small>completing</small> | |[[Idol Worship]]{{verify}}, [[Mettle Against Metal]]{{verify}}, [[Supplier's Demand]]{{verify}} |- |class=txtbg3| [[Final Judgement]]<br/><small>''and''</small><br/>[[The Great Hereafter]] |<small>?</small> | |''All remaining quests'' |- |colspan=4 style="text-align:left;"| <sup>A</sup> Requires [[Deep Trouble]] completed and at least 1 week after that <br/> <sup>B</sup> [[Land of Opportunity]] must be completed <br/> <sup>C</sup> Requires [[Rise of the Fallen]] <br/><sup>D</sup> Requires [[Witch Hunt]]<br/><sup>E</sup> Requires [[Talent in Bloom]]<br/><sup>F</sup> Becomes available once the Duke has knighted the Arisen<br/><sup>G</sup> Parts of the quest may also require [[A Matter of Myrmidons]] to be completed<br/><sup>H</sup> After defeating the Cyclops outside the Encampment<br/><sup>I</sup> Becomes unavailable to begin on starting [[Seeking Salvation]], and is failed on starting [[Come to Court]] |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 913979468a489883b7a5d84bea5905624b40a86b 948 947 2024-03-16T13:39:55Z Sefkhetom 2 /* Sidequest start and fail points */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} ==Notice Board Quests== {{for|escort quests|Escort Quest|}} {{for|the additional notice boards and quests on Bitterblack Isle|Dark Arisen Notice Board Quests}} {{for|a list|:Category:Notice Board Quests}} [[File:Notice Board.png|200px|right]] '''Notice Board Quests''' are an assortment of optional quests that are offered throughout cities and populated area in [[Gransys]]. There are boards at : *[[Pawn Guild]] (ground floor) - elimination quests *Pawn Guild (lower floor) - [[Badge of Vows]] quest *[[Arsmith's Alehouse]] - item requests *[[Pablos' Inn]] - escort quests and monster eliminations *[[Union Inn]] - escort quests *[[The Encampment]] - elimination quests Generally up to six quests can be available or accepted from a specific board at any given time - to receive further quests those already accepted must be completed. Completing 50 of these quests achieves the Achievement/Trophy -''[[The Laborer]]''. ==Random Encounters== {{Main|Ambush!|Leave No Prisoners}} [[File:20160710105340 1.jpg|right|320px]] [[Ambush!]] are monster 'elimination quests' which may occur when the Arisen stumbles upon a large monster or a pack of foes out in the wilds. [[Leave No Prisoners]] are 'rescue quests' that may randomly initiate at several sites throughout Gransys where a [[captive cage]] containing a prisoner surrounded by enemies may be found. ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 01e0734c78127798b896d44b46339804be855d98 949 948 2024-03-16T13:48:49Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} ==Notice Board Quests== {{Stub}} ==Escort Quests== {{Stub}} ==Random Encounters== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] f53abbf723e6dda824d470c707d387838fd33f09 956 949 2024-03-16T14:13:55Z Sefkhetom 2 Replaced content with "Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepen..." wikitext text/x-wiki Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. ==Main Quests== ==Side Quests== 20a420170578c4d5f272e5701ebe6aa849a1a978 957 956 2024-03-16T14:15:34Z Sefkhetom 2 Undo revision [[Special:Diff/956|956]] by [[Special:Contributions/Tom Vis|Tom Vis]] ([[User talk:Tom Vis|talk]]) wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. ==Main Quests== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} ==Notice Board Quests== {{Stub}} ==Escort Quests== {{Stub}} ==Random Encounters== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] f53abbf723e6dda824d470c707d387838fd33f09 959 957 2024-03-16T14:18:50Z Sefkhetom 2 /* Main Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} ==Character Arcs== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} ==Stages== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Sidequests== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} ==Notice Board Quests== {{Stub}} ==Escort Quests== {{Stub}} ==Random Encounters== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 97074eede9a8b25066b3dc9aa42ab1a3f2046959 960 959 2024-03-16T14:21:09Z Sefkhetom 2 change wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Sidequests|Sidequests}}== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} ==Notice Board Quests== {{Stub}} ==Escort Quests== {{Stub}} ==Random Encounters== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} ==Achievements== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== {{for|lists|:Category:Main Quests|:Category:Sidequests}} *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 8c7d3a4e4096c38a658ed45733049279b629487e 961 960 2024-03-16T14:24:15Z Sefkhetom 2 change wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Sidequests|Sidequests}}== :For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] c76c46d5fb8f8a69f9f70e5a61ba62bb82d876ef 963 961 2024-03-16T14:30:20Z Sefkhetom 2 /* {{Anchor|Sidequests|Sidequests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Sidequests|Sidequests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category:Quests]] [[Category:Lists, guides and FAQs]] 8be2c4c17ff34e97db3f393f930e7bfb257c6e03 964 963 2024-03-16T14:31:47Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Sidequests|Sidequests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quests]] [[Category: Side Quests]] [[Category: Escort Quests]] [[Category: Character Quests]] [[Category: Notice Board Quests]] [[Category:Lists, guides and FAQs]] 461ab9a64786adb28e1185288e63433a12c0b4e7 968 964 2024-03-16T14:43:46Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Sidequests|Sidequests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] c228467b6e67e87202e2f9f8917f9566bdfef75f 971 968 2024-03-16T14:49:55Z Sefkhetom 2 /* {{Anchor|Sidequests|Sidequests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Side Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 7c315214ccd4102615fb50799caa5037c9bfc5b9 972 971 2024-03-16T14:52:05Z Sefkhetom 2 /* {{Anchor|Side Quests|Side Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|SideQuests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] f80688ce3ade41c99f42ac57e97519a65a8a08f7 973 972 2024-03-16T14:52:30Z Sefkhetom 2 /* {{Anchor|SideQuests|Side Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 7e3703dc93588eb9f46d323a037a6861558c21a9 File:TheDragon.png 6 290 930 2024-03-16T11:44:41Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Save Game 0 291 950 2024-03-16T13:51:00Z Sefkhetom 2 Created page with "In ''[[Dragon's Dogma]]'' and ''[[Dark Arisen]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In ''Dragon's Dogma'', progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a ''soft save'', and another save, the ''checkpoint save'', which may revert to an earlier point in progress. Both..." wikitext text/x-wiki In ''[[Dragon's Dogma]]'' and ''[[Dark Arisen]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In ''Dragon's Dogma'', progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a ''soft save'', and another save, the ''checkpoint save'', which may revert to an earlier point in progress. Both saves can be returned to manually. On starting the game the most recent save is loaded. This save is also used when one dies, including death by the [[Godsbane]], and selects the "Retry" option in the Menu. The ''checkpoint save'' can be returned to at any point from the Menu. Broadly speaking, the reason there is only one main save file per game is to prevent overcomplications or other issues (such as multiple instances of pawns, or pawns regressing) as regards the online Pawns that are available for hire to other Arisen. There are three main ways saves are made : ===Checkpoint Saves=== [[File:Checkpoint_save.gif|thumb|320px|Checkpoint save 'spinner']] {{for|a list of main quest checkpoints|List of Checkpoint Saves}} Checkpoint saves are made on reaching key points in the [[Main Quests|Main Quest]]. Additionally they are always made when: * Sleeping at a [[Resting Bench]], [[:Category:Inns and Rest Camps|Inn or a Rest Camp]] * Entering a [[Riftstone]] * After purchasing items from [[Johnathan]] at his [[Rift Shop]] *On purchasing the [[Maker's Finger]] *After receiving a haircut at [[Devyn's Barber Shop]]. Once a checkpoint save is made, no earlier point in the game can be returned to as the checkpoint save also overwrites the "soft save". Shooting the [[Maker's Finger]] arrow modifies the checkpoint save - the same moment in time will still be preserved, but without the arrow anymore. ===Automatic Saves=== [[File:Save_game.gif|thumb|320px|"Soft-save" spinner]] In addition to automatic quest related checkpoint saves, "soft saves" are also made automatically at a variety of points. These include : *Entering or exiting locations (depends on location) *An area cutscene location, eg when first reaching [[The Bluemoon Tower]] *Traveling by Ferrystone (depends on location) *Completing quests *Receiving some quests *Some points in quest progress *Restoring a broken riftstone When not a checkpoint save, an automatic save overwrites the most recent "soft-save" including any manual save made. There is a 60s "cooldown" to automatic saving. The game will not auto-save within 1 minute since the last automatic saving process. ===Manual Saves=== Manual saves can be made via the Menu. There is an option to either quit and save, or save and continue. Manual saves can be made at any time, provided one is out of combat. Manual saves overwrite automatic soft saves, and vice-versa. ==Other Saves== Changes to settings affect all saves (even though Audio settings are stored within save file) and do not revert on reload to a previous save. Additionally any changes made in the Main Menu "Character Customization" ([[Character Editor]]) affect all saves, and revert to an earlier Checkpoint save does not undo the character changes. Using the [[Maker's Finger]] alters the checkpoint save - removing the item from inventory - though a 'saved game' message is displayed it does not make a new soft save. ==Notes== *The unusual riftstone in [[Starfall Bay]] only creates a soft save when entered. *There are several [[Exploits]] involving returning to a previous saved game - the most common of which is [[godsbaning]]. *Save backups can be used to have more than one save file per Arisen - however on backing up to a previous save with an earlier 'timestamp' [[Trading and Gifting]] may be blocked for a time (~1 week or more) - this prevents excessive item duplication exploits. *To have multiple instances of Arisen and Main Pawn on a single system the most straightforward way is to have child or dummy accounts for each Arisen. **{{Platforms|xbox360|xone}} On XboxLive a silver account has all functionality, creation requires an email address. **{{Platforms|ps3|ps4}}On PlayStation Network (PSN) a non-PS+ account can be used in the same way as on XboxLive **{{Platforms|pc}}On PC (Steam) "family sharing" allows the game to be shared with secondary accounts, each of which can have its own Arisen and Pawn **{{Platforms|switch}} A 'local account' allows one save file per account. For online play (pawn sharing) a separate Nintendo account is needed for each pawn. A Nintendo Switch Online subscription is not required for online pawn hiring. (see also [[Trading and Gifting]]). *[[Speed Run]]s cannot be saved during playthrough. Once a speedrun is complete the previous (non-speedrun) save game will be returned to. *Entering a [[Riftstone]] whilst a soft save is still in progress of completion will prevent a checkpoint save being made. *{{caution}} If either automatic or checkpoint saving processes are pending the game will desist from making a checkpoint save. The saving message has to dissapear completely before automatic saving becomes possible again. *{{Warning}} {{Platforms|pc}} Reinstalling the game may delete previous save games. ==Save Locations== In PC versions of the game, on Steam and GOG, DD2.sav file contains both save and checkpoint save. File is located at: *Steam ::<pre>...\Steam\userdata\[Steam user ID number]\367500\remote</pre> *GOG ::<pre>C:\Users\[Windows account name]\AppData\Local\GOG.com\Galaxy\Applications\[GOG user ID number]\Storage\Shared\Files</pre> [[Category:Concepts]] 8cedf8c0368c8eacb84845e07f1b0d3a0dccfc77 952 950 2024-03-16T14:04:08Z Sefkhetom 2 wikitext text/x-wiki In ''[[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In ''Dragon's Dogma2'', progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a ''soft save'', and another save, the ''checkpoint save'', which may revert to an earlier point in progress. Both saves can be returned to manually. On starting the game the most recent save is loaded. This save is also used when one dies, and selects the "Retry" option in the Menu. The ''checkpoint save'' can be returned to at any point from the Menu. Broadly speaking, the reason there is only one main save file per game is to prevent overcomplications or other issues (such as multiple instances of pawns, or pawns regressing) as regards the online Pawns that are available for hire to other Arisen. There are three main ways saves are made : ==Checkpoint Saves== [[File:Checkpoint_save.gif|thumb|320px|Checkpoint save 'spinner']] {{for|a list of main quest checkpoints|List of Checkpoint Saves}} Checkpoint saves are made on reaching key points in the [[Main Quests|Main Quest]]. Additionally they are always made when: * Sleeping at a [[Resting Bench]], [[Inn]], [[Camping]]. * Entering a [[Riftstone]] * After purchasing items from [[Johnathan]] at his [[Rift Shop]] *On purchasing the [[Maker's Finger]] *After receiving a haircut at [[Devyn's Barber Shop]]. Once a checkpoint save is made, no earlier point in the game can be returned to as the checkpoint save also overwrites the "soft save". Shooting the [[Maker's Finger]] arrow modifies the checkpoint save - the same moment in time will still be preserved, but without the arrow anymore. ==Automatic Saves== [[File:Save_game.gif|thumb|320px|"Soft-save" spinner]] In addition to automatic quest related checkpoint saves, "soft saves" are also made automatically at a variety of points. These include : *Entering or exiting locations (depends on location) *An area cutscene location, eg when first reaching [[The Bluemoon Tower]] *Traveling by Ferrystone (depends on location) *Completing quests *Receiving some quests *Some points in quest progress *Restoring a broken riftstone When not a checkpoint save, an automatic save overwrites the most recent "soft-save" including any manual save made. There is a 60s "cooldown" to automatic saving. The game will not auto-save within 1 minute since the last automatic saving process. ==Manual Saves== Manual saves can be made via the Menu. There is an option to either quit and save, or save and continue. Manual saves can be made at any time, provided one is out of combat. Manual saves overwrite automatic soft saves, and vice-versa. ==Other Saves== Changes to settings affect all saves (even though Audio settings are stored within save file) and do not revert on reload to a previous save. Additionally any changes made in the Main Menu "Character Customization" ([[Character Editor]]) affect all saves, and revert to an earlier Checkpoint save does not undo the character changes. ==Notes== *Save backups can be used to have more than one save file per Arisen - however on backing up to a previous save with an earlier 'timestamp' [[Trading and Gifting]] may be blocked for a time (~1 week or more) - this prevents excessive item duplication exploits. *To have multiple instances of Arisen and Main Pawn on a single system the most straightforward way is to have child or dummy accounts for each Arisen. *[[Speed Run]]s cannot be saved during playthrough. Once a speed run is complete the previous (non-speed run) save game will be returned to. *Entering a [[Riftstone]] whilst a soft save is still in progress of completion will prevent a checkpoint save being made. *{{Warning}} If either automatic or checkpoint saving processes are pending the game will desist from making a checkpoint save. The saving message has to dissapear completely before automatic saving becomes possible again. ==Save Locations== In PC versions of the game, on Steam and GOG, DD2.sav file contains both save and checkpoint save. File is located at: *Steam ::<pre>...\Steam\userdata\[Steam user ID number]\367500\remote</pre> *GOG ::<pre>C:\Users\[Windows account name]\AppData\Local\GOG.com\Galaxy\Applications\[GOG user ID number]\Storage\Shared\Files</pre> [[Category:Concepts]] 45cf3c1a19606d0760838c455fcd3cabb7e4b3d0 953 952 2024-03-16T14:05:59Z Sefkhetom 2 /* Overview */ wikitext text/x-wiki In ''[[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. Both saves can be returned to manually. On starting the game the most recent save is loaded. This save is also used when one dies, and selects the "Retry" option in the Menu. The <b>checkpoint save</b> can be returned to at any point from the Menu. Broadly speaking, the reason there is only one main save file per game is to prevent overcomplications or other issues (such as multiple instances of pawns, or pawns regressing) as regards the online Pawns that are available for hire to other Arisen. There are three main ways saves are made : ==Checkpoint Saves== [[File:Checkpoint_save.gif|thumb|320px|Checkpoint save 'spinner']] {{for|a list of main quest checkpoints|List of Checkpoint Saves}} Checkpoint saves are made on reaching key points in the [[Main Quests|Main Quest]]. Additionally they are always made when: * Sleeping at a [[Resting Bench]], [[Inn]], [[Camping]]. * Entering a [[Riftstone]] * After purchasing items from [[Johnathan]] at his [[Rift Shop]] *On purchasing the [[Maker's Finger]] *After receiving a haircut at [[Devyn's Barber Shop]]. Once a checkpoint save is made, no earlier point in the game can be returned to as the checkpoint save also overwrites the "soft save". Shooting the [[Maker's Finger]] arrow modifies the checkpoint save - the same moment in time will still be preserved, but without the arrow anymore. ==Automatic Saves== [[File:Save_game.gif|thumb|320px|"Soft-save" spinner]] In addition to automatic quest related checkpoint saves, "soft saves" are also made automatically at a variety of points. These include : *Entering or exiting locations (depends on location) *An area cutscene location, eg when first reaching [[The Bluemoon Tower]] *Traveling by Ferrystone (depends on location) *Completing quests *Receiving some quests *Some points in quest progress *Restoring a broken riftstone When not a checkpoint save, an automatic save overwrites the most recent "soft-save" including any manual save made. There is a 60s "cooldown" to automatic saving. The game will not auto-save within 1 minute since the last automatic saving process. ==Manual Saves== Manual saves can be made via the Menu. There is an option to either quit and save, or save and continue. Manual saves can be made at any time, provided one is out of combat. Manual saves overwrite automatic soft saves, and vice-versa. ==Other Saves== Changes to settings affect all saves (even though Audio settings are stored within save file) and do not revert on reload to a previous save. Additionally any changes made in the Main Menu "Character Customization" ([[Character Editor]]) affect all saves, and revert to an earlier Checkpoint save does not undo the character changes. ==Notes== *Save backups can be used to have more than one save file per Arisen - however on backing up to a previous save with an earlier 'timestamp' [[Trading and Gifting]] may be blocked for a time (~1 week or more) - this prevents excessive item duplication exploits. *To have multiple instances of Arisen and Main Pawn on a single system the most straightforward way is to have child or dummy accounts for each Arisen. *[[Speed Run]]s cannot be saved during playthrough. Once a speed run is complete the previous (non-speed run) save game will be returned to. *Entering a [[Riftstone]] whilst a soft save is still in progress of completion will prevent a checkpoint save being made. *{{Warning}} If either automatic or checkpoint saving processes are pending the game will desist from making a checkpoint save. The saving message has to dissapear completely before automatic saving becomes possible again. ==Save Locations== In PC versions of the game, on Steam and GOG, DD2.sav file contains both save and checkpoint save. File is located at: *Steam ::<pre>...\Steam\userdata\[Steam user ID number]\367500\remote</pre> *GOG ::<pre>C:\Users\[Windows account name]\AppData\Local\GOG.com\Galaxy\Applications\[GOG user ID number]\Storage\Shared\Files</pre> [[Category:Concepts]] 63b7e4d02f3d4ec42070453c13e250cd6324262c 958 953 2024-03-16T14:16:38Z Sefkhetom 2 /* Checkpoint Saves */ wikitext text/x-wiki In ''[[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. Both saves can be returned to manually. On starting the game the most recent save is loaded. This save is also used when one dies, and selects the "Retry" option in the Menu. The <b>checkpoint save</b> can be returned to at any point from the Menu. Broadly speaking, the reason there is only one main save file per game is to prevent overcomplications or other issues (such as multiple instances of pawns, or pawns regressing) as regards the online Pawns that are available for hire to other Arisen. There are three main ways saves are made : ==Checkpoint Saves== [[File:Checkpoint_save.gif|thumb|320px|Checkpoint save 'spinner']] {{for|a list of main quest checkpoints|Quests#Checkpoints}} Checkpoint saves are made on reaching key points in the [[Main Quests|Main Quest]]. Additionally they are always made when: * Sleeping at a [[Resting Bench]], [[Inn]], [[Camping]]. * Entering a [[Riftstone]] * After purchasing items from [[Johnathan]] at his [[Rift Shop]] *On purchasing the [[Maker's Finger]] *After receiving a haircut at [[Devyn's Barber Shop]]. Once a checkpoint save is made, no earlier point in the game can be returned to as the checkpoint save also overwrites the "soft save". Shooting the [[Maker's Finger]] arrow modifies the checkpoint save - the same moment in time will still be preserved, but without the arrow anymore. ==Automatic Saves== [[File:Save_game.gif|thumb|320px|"Soft-save" spinner]] In addition to automatic quest related checkpoint saves, "soft saves" are also made automatically at a variety of points. These include : *Entering or exiting locations (depends on location) *An area cutscene location, eg when first reaching [[The Bluemoon Tower]] *Traveling by Ferrystone (depends on location) *Completing quests *Receiving some quests *Some points in quest progress *Restoring a broken riftstone When not a checkpoint save, an automatic save overwrites the most recent "soft-save" including any manual save made. There is a 60s "cooldown" to automatic saving. The game will not auto-save within 1 minute since the last automatic saving process. ==Manual Saves== Manual saves can be made via the Menu. There is an option to either quit and save, or save and continue. Manual saves can be made at any time, provided one is out of combat. Manual saves overwrite automatic soft saves, and vice-versa. ==Other Saves== Changes to settings affect all saves (even though Audio settings are stored within save file) and do not revert on reload to a previous save. Additionally any changes made in the Main Menu "Character Customization" ([[Character Editor]]) affect all saves, and revert to an earlier Checkpoint save does not undo the character changes. ==Notes== *Save backups can be used to have more than one save file per Arisen - however on backing up to a previous save with an earlier 'timestamp' [[Trading and Gifting]] may be blocked for a time (~1 week or more) - this prevents excessive item duplication exploits. *To have multiple instances of Arisen and Main Pawn on a single system the most straightforward way is to have child or dummy accounts for each Arisen. *[[Speed Run]]s cannot be saved during playthrough. Once a speed run is complete the previous (non-speed run) save game will be returned to. *Entering a [[Riftstone]] whilst a soft save is still in progress of completion will prevent a checkpoint save being made. *{{Warning}} If either automatic or checkpoint saving processes are pending the game will desist from making a checkpoint save. The saving message has to dissapear completely before automatic saving becomes possible again. ==Save Locations== In PC versions of the game, on Steam and GOG, DD2.sav file contains both save and checkpoint save. File is located at: *Steam ::<pre>...\Steam\userdata\[Steam user ID number]\367500\remote</pre> *GOG ::<pre>C:\Users\[Windows account name]\AppData\Local\GOG.com\Galaxy\Applications\[GOG user ID number]\Storage\Shared\Files</pre> [[Category:Concepts]] e9f4f4d97042c6d218196c8bc1fb667c1ada9643 962 958 2024-03-16T14:25:56Z Sefkhetom 2 /* Checkpoint Saves */ wikitext text/x-wiki In ''[[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]'' a single '''''Save Game''''' is allowed per Arisen, with two save states - the earliest save of which is known as the '''''Checkpoint Save'''''. ==Overview== In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. Both saves can be returned to manually. On starting the game the most recent save is loaded. This save is also used when one dies, and selects the "Retry" option in the Menu. The <b>checkpoint save</b> can be returned to at any point from the Menu. Broadly speaking, the reason there is only one main save file per game is to prevent overcomplications or other issues (such as multiple instances of pawns, or pawns regressing) as regards the online Pawns that are available for hire to other Arisen. There are three main ways saves are made : ==Checkpoint Saves== [[File:Checkpoint_save.gif|thumb|320px|Checkpoint save 'spinner']] {{for|a list of main quest checkpoints|Quests#Checkpoints}} Checkpoint saves are made on reaching key points in the [[Quests#Main Quest|Main Quests]]. Additionally they are always made when: * Sleeping at a [[Resting Bench]], [[Inn]], [[Camping]]. * Entering a [[Riftstone]] * After purchasing items from [[Rift Vendor]] at his [[Rift Shop]] *After receiving a haircut at [[Barberie]]. Once a checkpoint save is made, no earlier point in the game can be returned to as the checkpoint save also overwrites the "soft save". ==Automatic Saves== [[File:Save_game.gif|thumb|320px|"Soft-save" spinner]] In addition to automatic quest related checkpoint saves, "soft saves" are also made automatically at a variety of points. These include : *Entering or exiting locations (depends on location) *An area cutscene location, eg when first reaching [[The Bluemoon Tower]] *Traveling by Ferrystone (depends on location) *Completing quests *Receiving some quests *Some points in quest progress *Restoring a broken riftstone When not a checkpoint save, an automatic save overwrites the most recent "soft-save" including any manual save made. There is a 60s "cooldown" to automatic saving. The game will not auto-save within 1 minute since the last automatic saving process. ==Manual Saves== Manual saves can be made via the Menu. There is an option to either quit and save, or save and continue. Manual saves can be made at any time, provided one is out of combat. Manual saves overwrite automatic soft saves, and vice-versa. ==Other Saves== Changes to settings affect all saves (even though Audio settings are stored within save file) and do not revert on reload to a previous save. Additionally any changes made in the Main Menu "Character Customization" ([[Character Editor]]) affect all saves, and revert to an earlier Checkpoint save does not undo the character changes. ==Notes== *Save backups can be used to have more than one save file per Arisen - however on backing up to a previous save with an earlier 'timestamp' [[Trading and Gifting]] may be blocked for a time (~1 week or more) - this prevents excessive item duplication exploits. *To have multiple instances of Arisen and Main Pawn on a single system the most straightforward way is to have child or dummy accounts for each Arisen. *[[Speed Run]]s cannot be saved during playthrough. Once a speed run is complete the previous (non-speed run) save game will be returned to. *Entering a [[Riftstone]] whilst a soft save is still in progress of completion will prevent a checkpoint save being made. *{{Warning}} If either automatic or checkpoint saving processes are pending the game will desist from making a checkpoint save. The saving message has to dissapear completely before automatic saving becomes possible again. ==Save Locations== In PC versions of the game, on Steam and GOG, DD2.sav file contains both save and checkpoint save. File is located at: *Steam ::<pre>...\Steam\userdata\[Steam user ID number]\367500\remote</pre> *GOG ::<pre>C:\Users\[Windows account name]\AppData\Local\GOG.com\Galaxy\Applications\[GOG user ID number]\Storage\Shared\Files</pre> [[Category:Concepts]] 373827a67607002a1f6f308190ee597ccb30a366 Concepts 0 166 951 909 2024-03-16T13:56:36Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawn]]</h2> <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>[[Oxcart]]</h2> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] 5957702e8bb5848ab9e683d4bea8d1a1e4e57c0b 954 951 2024-03-16T14:06:32Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawn]]</h2> <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a campsite, you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>[[Oxcart]]</h2> You can often find oxcarts traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] b203913fb326bf1ff9500768baae23b864c323fd 955 954 2024-03-16T14:10:14Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawn]]</h2> <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] ade4327e7864e8d4812b06bbec393ca4238e1b7b 965 955 2024-03-16T14:34:08Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] c46d5f9edcf0c97818be266d05cfbab7b7fe4992 Template:CreatePage/DD2Quests 10 292 966 2024-03-16T14:42:44Z Sefkhetom 2 Created page with "{{DD2Quest | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Objective 1 * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] Category:..." wikitext text/x-wiki {{DD2Quest | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Objective 1 * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] c069ab8aef8de263d08bbffabd9f856b653c250f 967 966 2024-03-16T14:43:18Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Objective 1 * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] aa38eb6fb1dc0f2e4e3824529453bc43d0c9cd60 Template:DD2Quests 10 109 969 269 2024-03-16T14:47:27Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Quest Image Needed]]</includeonly>}}</navigation> <group> <header>Quest Overview</header> <data source="dlc"><label>DLC</label></data> <data source="questgiver"><label>Quest Giver</label></data> <data source="location"><label>Quest Location</label></data> <data source="prereq"><label>Prerequisite</label></data> <data source="next"><label>Next Quest</label></data> <data source="reward"><label>Reward</label></data> <data source="faction"><label>Faction</label></data> <data source="type"><label>Type</label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Quests|Quest]] available in [[Dragon's Dogma 2 Wiki| Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Quests]][[Category:Dragon's Dogma Templates]]</noinclude><includeonly>[[Category:Quests]]</includeonly> 4e14b12855ee4da5b2e528e8f9d08c4ad8d2bcfc Template:DD2Quests/doc 10 110 970 270 2024-03-16T14:48:10Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAME}}''' should be used for all [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]] [[Quests|Quest]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DDQuests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the quest, such as the quest reward. Enter this as such <nowiki>Imagename.png</nowiki>. Images are automatically centered and displayed at 250px size. |- | '''questgiver''' | The name of the quest giver, or in some cases the action taken or item to obtain the quest, e.g. The Book of Legends. |- | '''location''' | The primary location the quest occurs. |- | '''prereq''' | List any quest that must be finished immediately before acquiring this quest. |- | '''next''' | List any quest that immediately follow this quest. |- | '''reward''' | A link to the reward obtained, e.g. [[Gold Idol]] or general reward receive, e.g. Weapon. |- | '''faction''' | If reputation gained with a faction or player, list that. e.g. Theive's Guild, The Companions, Solitude, etc. |- | '''type''' | What type of quest is this? Main, Side, Faction, Task. Use appropriate links here, e.g. <nowiki>[[Faction Quests|Faction Quest]]</nowiki> for faction quests. </nowiki> |} ==Categories== When adding/editing a new page, please add the relevant quest type category. These include: - Main Quests - Sidequests - Notice Board Quests <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e3b8d0680ce27ae302bc14c23eca21085d4e820e Excavation Site 0 287 974 927 2024-03-16T15:00:07Z Sefkhetom 2 Tom Vis moved page [[Excavation Gaol Site]] to [[Excavation Site]] without leaving a redirect: Misspelled title: gaol from title wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== {{AddToSection}} ==Inhabitants== * [[Fiska]] ==Quests== * [[Gaoled Awakening]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 7639d19aac1576d555ee78ef93272394f732baa0 Locations 0 169 975 914 2024-03-16T15:00:22Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ??? || ??? || ??? |- || ??? || ??? || [[Excavation Site]] |- || ??? || ??? || ??? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Vermund]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 07106987473f427d5c636e7d4c509afdb2fede2d 988 975 2024-03-16T16:09:04Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ??? || ??? || [[Excavation Site]], [[Melve]], [[Borderwatch Outpost]] |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Vermund]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Division ! class="txtbg1" |Region ! class="txtbg1" |Locations ! class="txtbg1" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 59855192d89e39963586ff0d1db4244c8ed1e7d9 Justinn 0 293 976 2024-03-16T15:35:02Z Sefkhetom 2 Created page with "{{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]]" wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 366e62926451ce14f3bdbe07efe4b1f76dc17734 994 976 2024-03-16T16:18:19Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] * [[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] f5cc9348c1fcb682f8b19606b6c27990f5924812 1008 994 2024-03-16T17:58:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] * [[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] e00974eb9946023ac2670ad5f46134b37e245125 File:Justinn.png 6 294 977 2024-03-16T15:35:21Z Sefkhetom 2 Justinn wikitext text/x-wiki == Summary == Justinn 5bbd04cd1164198ef87329610cc5a623eb035f84 Gaoled Awakening 0 295 978 2024-03-16T15:38:28Z Sefkhetom 2 Created page with "{{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and is called a Pawn by [[Fiska]]..." wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and is called a Pawn by [[Fiska]]. {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|Fiska}} ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| Pathfinder}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|Fiska}} ==Notes== {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], while it shows you how [[Pawns]] are transported in cages to the [[Excavation site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 74a64a447a25a5e6481a8062e21a726ac1739e7e 979 978 2024-03-16T15:41:07Z Sefkhetom 2 change quote location wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|Fiska}} ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| Pathfinder}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|Fiska}} ==Notes== {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], while it shows you how [[Pawns]] are transported in cages to the [[Excavation site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 33622202515a2fa562ca6f7af7c5275263474145 Template:Convert debilitation difficulty 10 296 980 2024-03-16T15:51:38Z Sefkhetom 2 Created page with "<includeonly>{{#switch: 1 | {{#expr: {{{1}}}<=0 }}={{{1}}} | {{#expr: {{{1}}}=1 }}=veryeasy | {{#expr: {{{1}}}<4 }}=easy | {{#expr: {{{1}}}<7}}=medium | {{#expr: {{{1}}}<10}}=hard | {{#expr: {{{1}}}<20}}=vhard | {{#expr: {{{1}}}>=20}}=ehard |#default={{{1}}} }}</includeonly> <noinclude> {{clr}} {{documentation}}</noinclude>" wikitext text/x-wiki <includeonly>{{#switch: 1 | {{#expr: {{{1}}}<=0 }}={{{1}}} | {{#expr: {{{1}}}=1 }}=veryeasy | {{#expr: {{{1}}}<4 }}=easy | {{#expr: {{{1}}}<7}}=medium | {{#expr: {{{1}}}<10}}=hard | {{#expr: {{{1}}}<20}}=vhard | {{#expr: {{{1}}}>=20}}=ehard |#default={{{1}}} }}</includeonly> <noinclude> {{clr}} {{documentation}}</noinclude> 1ddca475bf677aef389ad51fd85628ec17041e22 Template:Convert elemental debilitation difficulty 10 297 981 2024-03-16T15:51:55Z Sefkhetom 2 Created page with "Converts a numerical debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for all debilitations excluding Drenched, Curse, and Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged *{{for|elemental debilitations|Template:Convert_elemental_debilitation_diffic..." wikitext text/x-wiki Converts a numerical debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for all debilitations excluding Drenched, Curse, and Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged *{{for|elemental debilitations|Template:Convert_elemental_debilitation_difficulty}} *Drenched and Curse can use [[:Template:Debil_diff_icon]] directly with the number of Oil Flasks/Skulls needed ==Ranges== The ranges are : *1 = veryeasy *2-3 = easy *4-6 = medium *7-9 = hard *10-19 = very hard *over 20 = extremely hard *Everything else should be passed unchanged ==Examples== *<nowiki>{{Convert_debilitation_difficulty|}}</nowiki> gives {{Convert_debilitation_difficulty|}} *<nowiki>{{Convert_debilitation_difficulty|0}}</nowiki> gives {{Convert_debilitation_difficulty|0}} *<nowiki>{{Convert_debilitation_difficulty|1}}</nowiki> gives {{Convert_debilitation_difficulty|1}} *<nowiki>{{Convert_debilitation_difficulty|2}}</nowiki> gives {{Convert_debilitation_difficulty|2}} *<nowiki>{{Convert_debilitation_difficulty|4}}</nowiki> gives {{Convert_debilitation_difficulty|4}} *<nowiki>{{Convert_debilitation_difficulty|7}}</nowiki> gives {{Convert_debilitation_difficulty|7}} *<nowiki>{{Convert_debilitation_difficulty|9}}</nowiki> gives {{Convert_debilitation_difficulty|9}} *<nowiki>{{Convert_debilitation_difficulty|11}}</nowiki> gives {{Convert_debilitation_difficulty|11}} *<nowiki> {{Convert_debilitation_difficulty|19}}</nowiki> gives {{Convert_debilitation_difficulty|19}} *<nowiki> {{Convert_debilitation_difficulty|20}}</nowiki> gives {{Convert_debilitation_difficulty|20}} *<nowiki> {{Convert_debilitation_difficulty|21}}</nowiki> gives {{Convert_debilitation_difficulty|21}} *<nowiki>{{Convert_debilitation_difficulty|-}}</nowiki> gives {{Convert_debilitation_difficulty|-}} *<nowiki>{{Convert_debilitation_difficulty|?}}</nowiki> gives {{Convert_debilitation_difficulty|?}} *<nowiki>{{Convert_debilitation_difficulty|-1}}</nowiki> gives {{Convert_debilitation_difficulty|-1}} *<nowiki>{{Convert_debilitation_difficulty|etc}}</nowiki> gives {{Convert_debilitation_difficulty|etc}} b2149f837d356edacae5333328a6b87ea244456c 983 981 2024-03-16T15:52:30Z Sefkhetom 2 wikitext text/x-wiki <includeonly>{{#switch: 1 | {{#expr: {{{1}}}<=0}}={{{1}}} | {{#expr: {{{1}}}=1}}=veryeasy | {{#expr: {{{1}}}<6}}=easy | {{#expr: {{{1}}}<11}}=medium | {{#expr: {{{1}}}<21}}=hard | {{#expr: {{{1}}}<41}}=vhard | {{#expr: {{{1}}}>40}}=ehard |#default={{{1}}} }}</includeonly><noinclude> {{clr}} {{documentation}}</noinclude> 9d7a6e9f24555b74f60884c66cc565cf798c304d Template:Convert debilitation difficulty/doc 10 298 982 2024-03-16T15:52:08Z Sefkhetom 2 Created page with "Converts a numerical debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for all debilitations excluding Drenched, Curse, and Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged *{{for|elemental debilitations|Template:Convert_elemental_debilitation_diffic..." wikitext text/x-wiki Converts a numerical debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for all debilitations excluding Drenched, Curse, and Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged *{{for|elemental debilitations|Template:Convert_elemental_debilitation_difficulty}} *Drenched and Curse can use [[:Template:Debil_diff_icon]] directly with the number of Oil Flasks/Skulls needed ==Ranges== The ranges are : *1 = veryeasy *2-3 = easy *4-6 = medium *7-9 = hard *10-19 = very hard *over 20 = extremely hard *Everything else should be passed unchanged ==Examples== *<nowiki>{{Convert_debilitation_difficulty|}}</nowiki> gives {{Convert_debilitation_difficulty|}} *<nowiki>{{Convert_debilitation_difficulty|0}}</nowiki> gives {{Convert_debilitation_difficulty|0}} *<nowiki>{{Convert_debilitation_difficulty|1}}</nowiki> gives {{Convert_debilitation_difficulty|1}} *<nowiki>{{Convert_debilitation_difficulty|2}}</nowiki> gives {{Convert_debilitation_difficulty|2}} *<nowiki>{{Convert_debilitation_difficulty|4}}</nowiki> gives {{Convert_debilitation_difficulty|4}} *<nowiki>{{Convert_debilitation_difficulty|7}}</nowiki> gives {{Convert_debilitation_difficulty|7}} *<nowiki>{{Convert_debilitation_difficulty|9}}</nowiki> gives {{Convert_debilitation_difficulty|9}} *<nowiki>{{Convert_debilitation_difficulty|11}}</nowiki> gives {{Convert_debilitation_difficulty|11}} *<nowiki> {{Convert_debilitation_difficulty|19}}</nowiki> gives {{Convert_debilitation_difficulty|19}} *<nowiki> {{Convert_debilitation_difficulty|20}}</nowiki> gives {{Convert_debilitation_difficulty|20}} *<nowiki> {{Convert_debilitation_difficulty|21}}</nowiki> gives {{Convert_debilitation_difficulty|21}} *<nowiki>{{Convert_debilitation_difficulty|-}}</nowiki> gives {{Convert_debilitation_difficulty|-}} *<nowiki>{{Convert_debilitation_difficulty|?}}</nowiki> gives {{Convert_debilitation_difficulty|?}} *<nowiki>{{Convert_debilitation_difficulty|-1}}</nowiki> gives {{Convert_debilitation_difficulty|-1}} *<nowiki>{{Convert_debilitation_difficulty|etc}}</nowiki> gives {{Convert_debilitation_difficulty|etc}} b2149f837d356edacae5333328a6b87ea244456c Template:Convert elemental debilitation difficulty/doc 10 299 984 2024-03-16T15:52:48Z Sefkhetom 2 Created page with "Converts a numerical elemental debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged {{for|non-elemental debilitations|Template:Convert_debilitation_difficulty}} ==Ranges== The ranges are : *1= veryea..." wikitext text/x-wiki Converts a numerical elemental debilitation difficulty (as described in [[List of Creature Debilitation Resistances]]) into a text value suitable for use in [[Template:Debil_diff_icon]] This template is intended for Elemental Debilitations (thundershock, burning, frozen, holy healing, dark critical) Non numerical and negative values are passed unchanged {{for|non-elemental debilitations|Template:Convert_debilitation_difficulty}} ==Ranges== The ranges are : *1= veryeasy *2-5 = easy *6-10 = medium *11-20 = hard *21-40 = vhard *over 40 = ehard *Everything else should be passed unchanged ==Examples== *<nowiki>{{Convert_elemental_debilitation_difficulty|}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|}} *<nowiki>{{Convert_elemental_debilitation_difficulty|0}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|0}} *<nowiki>{{Convert_elemental_debilitation_difficulty|1}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|1}} *<nowiki>{{Convert_elemental_debilitation_difficulty|4}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|4}} *<nowiki>{{Convert_elemental_debilitation_difficulty|5}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|5}} *<nowiki>{{Convert_elemental_debilitation_difficulty|7}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|7}} *<nowiki>{{Convert_elemental_debilitation_difficulty|9}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|9}} *<nowiki>{{Convert_elemental_debilitation_difficulty|10}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|10}} *<nowiki>{{Convert_elemental_debilitation_difficulty|11}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|11}} *<nowiki>{{Convert_elemental_debilitation_difficulty|20}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|20}} *<nowiki>{{Convert_elemental_debilitation_difficulty|21}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|21}} *<nowiki>{{Convert_elemental_debilitation_difficulty|39}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|39}} *<nowiki>{{Convert_elemental_debilitation_difficulty|40}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|40}} *<nowiki>{{Convert_elemental_debilitation_difficulty|41}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|41}} *<nowiki>{{Convert_elemental_debilitation_difficulty|-}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|-}} *<nowiki>{{Convert_elemental_debilitation_difficulty|?}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|?}} *<nowiki>{{Convert_elemental_debilitation_difficulty|-1}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|-1}} *<nowiki>{{Convert_elemental_debilitation_difficulty|etc}}</nowiki> gives {{Convert_elemental_debilitation_difficulty|etc}} 57822b7fdd70e533e9115d47ca5ce6a97e44ffdb Goblin 0 300 985 2024-03-16T15:53:16Z Sefkhetom 2 Created page with "[[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblin|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *Stuff | quests = * [[Tale's beginning]]..." wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblin|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *Stuff | quests = * [[Tale's beginning]] ** 3 are on the road }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |100% |100% |100% |100% |100% |100% |100% |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] 1deaadcacaba4b2154c15435686810ca109a95e5 986 985 2024-03-16T15:55:16Z Sefkhetom 2 /* Information */ wikitext text/x-wiki [[File:Placeholder|right|250px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblin|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *[[Goblin Horn]] | quests = * [[Tale's beginning]] ** 3 are on the road }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |100% |100% |100% |100% |100% |100% |100% |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] d1e9d3657c07b8f679f291e424a4fddcfa4d9083 Tale's Beginning 0 301 987 2024-03-16T16:05:08Z Sefkhetom 2 Created page with "{{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] ==Details== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, yo..." wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] ==Details== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s, when you reach the encampment a group of 5 [[Pawns]] will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 87c3d4f36c7d63a8a603d6efd109b30014841de5 990 987 2024-03-16T16:10:22Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] ==Details== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s, when you reach the encampment a group of 5 [[Pawns]] will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 4643f61207a67278a4ab8d727c35edb3920bc597 996 990 2024-03-16T16:26:39Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] e58631882f4e126d6bf2d2a5a91bd24df9d71d81 1009 996 2024-03-16T17:58:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] e02b90b624bdec5a29d20a1a6ff1bebb314d51a9 Borderwatch Outpost 0 302 989 2024-03-16T16:09:58Z Sefkhetom 2 Created page with "Northern Watch Encampment" wikitext text/x-wiki Northern Watch Encampment 627b4aee409254dc642ab369d2cd9ea49b535001 1000 989 2024-03-16T16:30:57Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = }} ==Overview== Northern Watch Encampment ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] a6e56e33157459925968047345105b57ffefeca4 1001 1000 2024-03-16T16:31:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = [[Riftstone]] | owners = | factions = | quests = }} ==Overview== Northern Watch Encampment ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] e20f8aec38f363acd50db66c62d2f5be55201900 1002 1001 2024-03-16T16:32:18Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = [[Riftstone]] | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== Northern Watch Encampment ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 68216e5e6da72835650380747f1f91287153456b File:Riftstone.png 6 303 991 2024-03-16T16:16:06Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Riftstone 0 304 992 2024-03-16T16:17:00Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Effect== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystals]] {{stub}} [[Category: Other Item]] 00735df91aa4c1e0128b8b8388451297ceb199a9 993 992 2024-03-16T16:17:38Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Effect== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s {{stub}} [[Category: Other Item]] 03d4d6f5e723c79a81d919417020356f486c5c4c 1005 993 2024-03-16T16:46:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Effect== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine)(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Other Item]] a1e5a81c20c2837019a5ad2c6f755db304cb1ee6 Characters 0 96 995 910 2024-03-16T16:19:17Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-PawnExample.webp | [[Pawn Example]] |link=Placeholder </gallery> </center> <h2> {{Anchor|Insignificant Npcs|Insignificant Npcs}} </h2> <center> <gallery|150*100px|mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 6cf6576456c2bffd397ec58a866ab93bcbbc2206 997 995 2024-03-16T16:26:41Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Insignificant Npcs|Insignificant Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 31f5f2d99f0e19c0759bc38d94b696265d137295 Template:CreatePage/DD2Character 10 91 998 528 2024-03-16T16:27:32Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 13d1ae1845ed53d4e108e70d191726a75af07e9e Melve 0 305 999 2024-03-16T16:28:35Z Sefkhetom 2 Created page with "{{DD2Location | image = | region = | buildings = | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== {{AddToSection}} ==Inhabitants== * [[?]] ==Quests== * [[?]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan..." wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== {{AddToSection}} ==Inhabitants== * [[?]] ==Quests== * [[?]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 18072e927bb772f8f7d4b3e322e22d3dbceaf98b Luska 0 306 1003 2024-03-16T16:35:20Z Sefkhetom 2 Created page with "{{DD2Character |image = |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]]" wikitext text/x-wiki {{DD2Character |image = |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] 346ddd3141a89596e636e3ece153c75e0c27aae2 Rook 0 307 1004 2024-03-16T16:35:51Z Sefkhetom 2 Created page with "{{DD2Character |image = |gender = male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]]" wikitext text/x-wiki {{DD2Character |image = |gender = male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] e20603f2502280ac9f66a8143aa9c89991be34fa Pawns 0 23 1006 907 2024-03-16T16:49:58Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your Arisen, and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different Arisen and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the arisen if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 911ba649458be3d474effdb7d3dee11b3b0c9445 1007 1006 2024-03-16T17:53:20Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" | Kindhearted ! class="txtbg1" | Calm ! class="txtbg1" | Simple ! class="txtbg1" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] f9cc711096920e09818def4fa535cb1fbec38121 Quests 0 170 1010 973 2024-03-16T18:00:30Z Sefkhetom 2 /* {{Anchor|Main Quests|Main Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Tale's Beginning]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] f8581991aadffbe76412c6f85c568661120bcec3 Tools 0 308 1011 2024-03-16T18:05:29Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. Currently has plenty of oil || 1.00 kg |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]..." wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. 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Currently has plenty of oil || 1.00 kg |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} 57c337edc807a0d68bed37be621efe0133e9baac 1022 1021 2024-03-16T18:22:02Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. Currently has plenty of oil || 1.00 kg |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} e68cd7b336b3bff6f2223ffd06b81f5aa88ad30a 1023 1022 2024-03-16T18:22:46Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Name ! class="txtbg3" |Description ! class="txtbg3" |Weight |- | class="txtbg2" | [[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. Currently has plenty of oil || 1.00 kg |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} a55dc1648e76df99acaf18c58b9bbc66f03561f3 Quest Items 0 309 1012 2024-03-16T18:05:32Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ???..." wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? a04bbcc40f6931b1fc17ab87cfb08eade22869c0 1024 1012 2024-03-16T18:24:39Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |- |class="txtbg2" | [[?]] || ? || ? |} 1333bd5bc35c0c16f35eeb58e8bf9d0c235ddafc Weapons 0 310 1013 2024-03-16T18:05:34Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ???..." wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? a04bbcc40f6931b1fc17ab87cfb08eade22869c0 1027 1013 2024-03-16T18:31:34Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? ==Mace== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? } ==Shield== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? } ==Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? } ==Daggers== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? } ==Staff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? } ==Greatsword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- |class="txtbg2" [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} ==Greathammer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} ==Archstaff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} ==Magick Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} ==Mystic Spear== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} ==Censer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |} 5bba798a421cc43e68129eed19ed66a76088f21b Accessories 0 315 1018 2024-03-16T18:05:45Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ???..." wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? |- | [[Lantern]] || ??? || ??? a04bbcc40f6931b1fc17ab87cfb08eade22869c0 Materials 0 316 1019 2024-03-16T18:07:29Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Goblin horn]] || The severed horn of a goblin. Can be used to enhance equipment. || 0.10 kg |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ?..." wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | [[Goblin horn]] || The severed horn of a goblin. Can be used to enhance equipment. || 0.10 kg |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? |- | [[Lantern]] || ? || ? 441ffba33429bedec9d08d95cf67f1cd127a827d 1020 1019 2024-03-16T18:19:47Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Name ! class="txtbg3" |Description ! class="txtbg3" |Weight |- !class="txtbg2"|[[Goblin horn]] || The severed horn of a goblin. Can be used to enhance equipment. || 0.10 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |} 1aaf44d5b19e072c8aace179993c9cc29e0172b3 Curatives 0 317 1025 2024-03-16T18:27:05Z Sefkhetom 2 Created page with "{| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |}" wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} fb170fc60d8be1666ed3b6271563bb84609ee27f Items 0 201 1026 707 2024-03-16T18:28:56Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon Curatives.png|[[Curatives]]|link=Curatives File:Icon Materials.png|[[Materials]]|link=Materials File:Icon Tools.png|[[Tools]]|link=Tools File:Icon Quest Items.png|[[Quest Items]]|link=Quest Items File:Icon Weapons.png|[[Weapons]]|link=Weapons File:Icon Head Armor.png|[[Head Armor]]|link=Head Armor File:Icon Torso Armor.png|[[Torso Armor]]|link=Torso Armor File:Icon Leg Armor.png|[[Leg Armor]]|link=Leg Armor File:Icon Cloaks.png|[[Cloaks]]|link=Cloaks File:Icon Accessories.png|[[Accessories]]|link=Accessories File:Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 5a470c66f605f72d6fb0a6dd6037385934e6c844 Weapons 0 310 1028 1027 2024-03-16T18:33:38Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Mace== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Shield== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Daggers== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Staff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Greatsword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Greathammer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Archstaff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Magick Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Mystic Spear== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} ==Censer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} cb1d69124ff4f875654b395aa0e75a53ff92d1f8 1065 1028 2024-03-16T19:13:54Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Mace== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Shield== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Daggers== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Staff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Greatsword== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Greathammer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Archstaff== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Magick Bow== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Mystic Spear== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} ==Censer== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} 74bea73ec817236042572429c59eedbdbee623b9 1071 1065 2024-03-16T19:17:33Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Mace== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Shield== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Bow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Daggers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Staff== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Greatsword== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Greathammer== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Archstaff== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==MagickBow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==MysticSpear== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} ==Censer== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} f8b704db16dec4a0311b2119e32d052d728c30c8 1081 1071 2024-03-16T19:21:23Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} ==Mace== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} ==Shield== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} ==Bow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} ==Daggers== 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Items File:Icon Weapons.png|[[Weapons]]|link=Weapons File:Icon Head Armor.png|[[Head Armor]]|link=Head Armor File:Icon Torso Armor.png|[[Torso Armor]]|link=Torso Armor File:Icon Leg Armor.png|[[Leg Armor]]|link=Leg Armor File:Icon Cloaks.png|[[Cloaks]]|link=Cloaks File:Icon Accessories.png|[[Accessories]]|link=Accessories File:Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 392bd3455c391117c5444ed9dac8505b65a9b07e 1042 1029 2024-03-16T18:45:33Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines" perrow="5"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] ac7ba1ece3c8613392b9484bca824283abb60f90 1043 1042 2024-03-16T18:47:11Z Sefkhetom 2 wikitext text/x-wiki <div class=mainpagegallery> <center> <gallery widths="150" mode="nolines" perrow="5" margin="30"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 9514f687064fc9ae88efec8653474b6b41d13416 1045 1043 2024-03-16T18:52:58Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="150" mode="nolines" perrow="4" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 19677c4aff2aeb3bfe870adbfb5af3a235f74cee 1046 1045 2024-03-16T18:53:36Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="150" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] b392818a421cf0413077b9ead44030f85945b6b4 1048 1046 2024-03-16T18:54:17Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] a004e64e08347ac28fe757eec3b9814cce28a598 File:Curatives.png 6 318 1030 2024-03-16T18:41:03Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1031 1030 2024-03-16T18:42:01Z Sefkhetom 2 Tom Vis moved page [[File:Icon Curatives.png]] to [[File:Curatives.png]]: Misspelled title wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Tools.png 6 320 1033 2024-03-16T18:42:17Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Materials.png 6 321 1034 2024-03-16T18:42:21Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Quest Items.png 6 322 1035 2024-03-16T18:42:26Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Weapons.png 6 323 1036 2024-03-16T18:42:29Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Head Armor.png 6 324 1037 2024-03-16T18:42:33Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Body Armor.png 6 325 1038 2024-03-16T18:42:42Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Leg Armor.png 6 326 1039 2024-03-16T18:42:50Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Cloaks.png 6 327 1040 2024-03-16T18:42:59Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Accessories.png 6 328 1041 2024-03-16T18:43:05Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 MediaWiki:Common.css 8 6 1044 833 2024-03-16T18:52:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; 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color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 10px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 93880cb8408da78cc39a30b188a879f780a63d61 1047 1044 2024-03-16T18:53:55Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 30px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 0407a265dea6f0bbbc69492864b252720acd03fa 1049 1047 2024-03-16T18:55:06Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 15px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } f06e8bf333599ef38c7a5b1aca6bc6adc714aff4 1051 1049 2024-03-16T19:03:00Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } b2a6ff6bc3a070380e466f29f8a2cb73535410e6 1066 1051 2024-03-16T19:14:46Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; 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padding: 0.5em } a954757161411e327092aa96476e6e4613f000c6 Quests 0 170 1050 1010 2024-03-16T18:57:37Z Sefkhetom 2 /* {{Anchor|Main Quests|Main Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg2" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg2" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |- !class="txtbg2" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] e095937594e7da577ac23869a7d50bf308ca312d Accessories 0 315 1052 1018 2024-03-16T19:05:42Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[Ring of Assurance]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |- | class="txtbg2" |[[?]] || ?|| ? |} cebda07f013fea5a391eca6898e41e4c24b4676d 1076 1052 2024-03-16T19:18:12Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[RingofAssurance]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} 2f4f7b17807ba4e3f543696ddda283f8ddc0f53c 1082 1076 2024-03-16T19:22:40Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Ring of Assurance]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} 3dd6cae15cce44e2bb50adacb5f978b144eed42d Premium Edition Items 0 204 1053 744 2024-03-16T19:07:00Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:Icon_RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=Dragon's Dogma Music Sound Collection |[[Dragon's Dogma Music Sound Collection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art of Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 14aab3d5903a645955f20706b924dada6c549cae Harpy Snare Smoke Beacon 0 213 1054 770 2024-03-16T19:07:55Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Harpy Snare Smoke Beacon.png |weight = |cost = |value = |type = [[Tools]] }} ==Description== {{AddToSection}} ==Location== * * Dragon's Dogma Deluxe Edition: x3 ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Harpysnare Smoke Beacons emit a scent enticing to harpies. When lit in certain locations, harpies within range will flock near. You may be able to grab hold of one and ascend to greater heights. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 4dfc379b7ca2abf03522ef840b52cc385ec0e0ae Tools 0 308 1061 1023 2024-03-16T19:11:45Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" | [[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. Currently has plenty of oil || 1.00 kg |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |- | class="txtbg2" | [[?]] || ? || ? |} e68cd7b336b3bff6f2223ffd06b81f5aa88ad30a 1063 1061 2024-03-16T19:13:20Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- | class="txtbg2" |[[Lantern]] || A lantern that can be worn at the waist to brighten one's surroundings with every step. Currently has plenty of oil || 1.00 kg |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |- | class="txtbg2" |[[?]] || ? || ? |} 0295ccf0df1f86efb8e45b2ff8391760c33d2461 1067 1063 2024-03-16T19:16:31Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[Lantern]]||Alanternthatcanbewornatthewaisttobrightenone'ssurroundingswitheverystep.Currentlyhasplentyofoil||1.00kg |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} 909eaad5f30d68309831eb580ccb5500d286781a 1077 1067 2024-03-16T19:18:57Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Lantern]]||Alanternthatcanbewornatthewaisttobrightenone'ssurroundingswitheverystep.Currentlyhasplentyofoil||1.00kg |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} 6e7eae23cf146c53e7fd208fa0cf5927c21ab655 1078 1077 2024-03-16T19:19:59Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Lantern]]||A lantern that can be worn at the waist to brighten one's surroundings with every step.||1.00kg |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} b7efcb01e756cf0f65a10f0c7c471592938bbaec Materials 0 316 1062 1020 2024-03-16T19:11:50Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- !class="txtbg2"|[[Goblin horn]] || The severed horn of a goblin. Can be used to enhance equipment. || 0.10 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |- !class="txtbg2"|[[?]] || ? || 1 kg |} 71c6557f899d2ce800f0978a3e7f154d638de38b 1069 1062 2024-03-16T19:17:03Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Goblinhorn]]||Theseveredhornofagoblin.Canbeusedtoenhanceequipment.||0.10kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |} 4a1d7d7bdcf8b097e65d2ccaf438c80dfce58798 1079 1069 2024-03-16T19:20:46Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Goblinhorn]]||The severed horn of a goblin. Can be used to enhance equipment.||0.10kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |} 5703ffdfb319fe84e534d80387cfdb49211d5b54 1087 1079 2024-03-16T19:23:12Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[Goblin Horn]]||The severed horn of a goblin. Can be used to enhance equipment.||0.10kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |- !class="txtbg2"|[[?]]||?||1kg |} 405b4ecf5859a787b5ce304fc38adef91aa0e218 Quest Items 0 309 1064 1024 2024-03-16T19:13:41Z Sefkhetom 2 wikitext text/x-wiki {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg1" |Name ! class="txtbg1" |Description ! class="txtbg1" |Weight |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |- |class="txtbg2" |[[?]] || ? || ? |} 1daa3c0344342689588b80de353728b48ad4dc26 1070 1064 2024-03-16T19:17:22Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} 5477582587f78d4a3dc340ba254e635039523abe 1080 1070 2024-03-16T19:21:10Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} 26767e12538d1a49b879b2ed7d3728a196fa28a2 Curatives 0 317 1068 1025 2024-03-16T19:16:54Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg1"|Name !class="txtbg1"|Description !class="txtbg1"|Weight |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |- |class="txtbg2"|[[?]]||?||? |} e6ad3c3d69dea8be983157d294f22a8c5d295b49 Dragon's Dogma 2 Wiki 0 22 1088 912 2024-03-16T19:29:33Z Sefkhetom 2 /* Welcome to the {{SITENAME}} */ wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to the {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 19d302e816bc2f106fd5bc6aa7fa6778ef32a175 1089 1088 2024-03-16T19:39:55Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to a {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Seekerstoken.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 29816b32feebf732b0736b00722136639b5e598b File:Drake.png 6 329 1090 2024-03-16T19:46:21Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Dullahan.png 6 330 1091 2024-03-16T19:46:51Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Talos.png 6 331 1092 2024-03-16T19:47:06Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Wight.png 6 332 1093 2024-03-16T19:47:11Z Sefkhetom 2 wikitext text/x-wiki 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da39a3ee5e6b4b0d3255bfef95601890afd80709 Goblin 0 300 1110 986 2024-03-16T19:51:56Z Sefkhetom 2 wikitext text/x-wiki [[File:Goblin.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblin|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *[[Goblin Horn]] | quests = * [[Tale's beginning]] ** 3 are on the road }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |100% |100% |100% |100% |100% |100% |100% |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] e87fea98926a57e32a5c3e74cb2f224a262c05dd 1111 1110 2024-03-16T19:53:20Z Sefkhetom 2 wikitext text/x-wiki [[File:Goblin.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblins|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *[[Goblin Horn]] | quests = * [[Tale's beginning]] ** 3 are on the road }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |100% |100% |100% |100% |100% |100% |100% |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] c7d2e9559e015db57e56fc46f0dd0970f482fdc6 1119 1111 2024-03-16T20:27:40Z Sefkhetom 2 wikitext text/x-wiki [[File:Goblin.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Goblins|Goblin]] | exp = 62 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *[[Goblin Horn]] | quests = * [[Tale's Beginning]] ** 3 are on the road }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |100% |100% |100% |100% |100% |100% |100% |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |1 |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] ef9fa570443e8271055da9b68eac020bf26aa660 Goblin Horn 0 349 1112 2024-03-16T19:55:22Z Sefkhetom 2 Created page with "{{DD2Item |image = Goblin Horn.png |weight = 0.10 kg |cost = |value = |type = [[Materials]] }} ==Description== <br> The severed horn of a goblin. Can be used to enhance equipment ==Location== <br> Dropped from [[Goblin]]s ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Material]] [[Category: Item]]" wikitext text/x-wiki {{DD2Item |image = Goblin Horn.png |weight = 0.10 kg |cost = |value = |type = [[Materials]] }} ==Description== <br> The severed horn of a goblin. Can be used to enhance equipment ==Location== <br> Dropped from [[Goblin]]s ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Material]] [[Category: Item]] d84c8de5258e2c5d6b634647dfd79b25397d385a 1113 1112 2024-03-16T19:56:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Goblin Horn.png |weight = 0.10 kg |cost = |value = |type = [[Materials]] }} ==Description== <br> The severed horn of a goblin. Can be used to enhance equipment ==Location== <br> Dropped from [[Goblin]]s ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Material]] [[Category: Item]] cd5abd67619e0e474c7c9ace8b7301647f188cbb File:Goblin Horn.png 6 350 1114 2024-03-16T19:59:43Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Lantern Full.png 6 351 1115 2024-03-16T20:06:47Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Lantern 0 352 1116 2024-03-16T20:06:55Z Sefkhetom 2 Created page with "{{DD2Item |image = Lantern Full.png |weight = 1.00 kg |cost = |value = |type = }} ==Description== A lantern that can be worn at the waist to brighten one's surroundings with every step. Can be: *Full "Currently has plenty of oil." *Half-Full *Empty ==Location== * One granted to [[Arisen]] and [[Main Pawn]] at the start of the game ==Combining== <br> Combines with [[Oil]] to refill to full. [[Category: Tool]] [[Category: Item]]" wikitext text/x-wiki {{DD2Item |image = Lantern Full.png |weight = 1.00 kg |cost = |value = |type = }} ==Description== A lantern that can be worn at the waist to brighten one's surroundings with every step. Can be: *Full "Currently has plenty of oil." *Half-Full *Empty ==Location== * One granted to [[Arisen]] and [[Main Pawn]] at the start of the game ==Combining== <br> Combines with [[Oil]] to refill to full. [[Category: Tool]] [[Category: Item]] 94c9771013e006d7eb7afa19da116193bcaaa889 1117 1116 2024-03-16T20:08:08Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Item |image = Lantern Full.png |weight = 1.00 kg |cost = |value = |type = }} ==Description== A lantern that can be worn at the waist to brighten one's surroundings with every step. Can be: *Full: "Currently has plenty of oil." *Half-Full *Empty ==Location== * One granted to [[Arisen]] and [[Main Pawn]] at the start of the game ==Combining== <br> Combines with [[Oil]] to refill to full. [[Category: Tool]] [[Category: Item]] 1a235f087be8966ceff68edb8448de7cbbf3b86d File:Stars 0.png 6 353 1120 2024-03-16T20:32:42Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Stars 1.png 6 354 1121 2024-03-16T20:33:00Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Stars 2.png 6 355 1122 2024-03-16T20:33:04Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Stars 3.png 6 356 1123 2024-03-16T20:33:08Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Dragonforged.png 6 357 1124 2024-03-16T20:33:14Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:DD2ArmorStat 10 358 1125 2024-03-16T20:33:37Z Sefkhetom 2 Created page with "{| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]]..." wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{req1|?}}} | {{{req2|?}}} | {{{req3|?}}} | [[Dragon Forged|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{def0|?}}} | {{{def1|?}}} | {{{def2|?}}} | {{{def3|?}}} | {{{def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{mdef0|?}}} | {{{mdef1|?}}} | {{{mdef2|?}}} | {{{mdef3|?}}} | {{{mdef4|?}}} |- ! class="txtbg3" |<font color="white">'''Piercing Resist''' | {{{pierce0|?}}} | {{{pierce1|?}}} | {{{pierce2|?}}} | {{{pierce3|?}}} | {{{pierce4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{strike0|?}}} | {{{strike1|?}}} | {{{strike2|?}}} | {{{strike3|?}}} | {{{strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Stagger Resist''' | {{{stagger0|?}}} | {{{stagger1|?}}} | {{{stagger2|?}}} | {{{stagger3|?}}} | {{{stagger4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> e1a1db0e45c4ccb029298222bf9b4e0b448319ed 1128 1125 2024-03-16T20:38:26Z Sefkhetom 2 Tom Vis moved page [[Template:CreatePage/DD2Armor]] to [[Template:ArmorStat]] without leaving a redirect: Misspelled title: my bad, wrong thing wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{req1|?}}} | {{{req2|?}}} | {{{req3|?}}} | [[Dragon Forged|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{def0|?}}} | {{{def1|?}}} | {{{def2|?}}} | {{{def3|?}}} | {{{def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{mdef0|?}}} | {{{mdef1|?}}} | {{{mdef2|?}}} | {{{mdef3|?}}} | {{{mdef4|?}}} |- ! class="txtbg3" |<font color="white">'''Piercing Resist''' | {{{pierce0|?}}} | {{{pierce1|?}}} | {{{pierce2|?}}} | {{{pierce3|?}}} | {{{pierce4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{strike0|?}}} | {{{strike1|?}}} | {{{strike2|?}}} | {{{strike3|?}}} | {{{strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Stagger Resist''' | {{{stagger0|?}}} | {{{stagger1|?}}} | {{{stagger2|?}}} | {{{stagger3|?}}} | {{{stagger4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> e1a1db0e45c4ccb029298222bf9b4e0b448319ed 1130 1128 2024-03-16T20:39:08Z Sefkhetom 2 Tom Vis moved page [[Template:ArmorStat]] to [[Template:DD2ArmorStat]] without leaving a redirect: Misspelled title: mb sorry wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{req1|?}}} | {{{req2|?}}} | {{{req3|?}}} | [[Dragon Forged|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{def0|?}}} | {{{def1|?}}} | {{{def2|?}}} | {{{def3|?}}} | {{{def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{mdef0|?}}} | {{{mdef1|?}}} | {{{mdef2|?}}} | {{{mdef3|?}}} | {{{mdef4|?}}} |- ! class="txtbg3" |<font color="white">'''Piercing Resist''' | {{{pierce0|?}}} | {{{pierce1|?}}} | {{{pierce2|?}}} | {{{pierce3|?}}} | {{{pierce4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{strike0|?}}} | {{{strike1|?}}} | {{{strike2|?}}} | {{{strike3|?}}} | {{{strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Stagger Resist''' | {{{stagger0|?}}} | {{{stagger1|?}}} | {{{stagger2|?}}} | {{{stagger3|?}}} | {{{stagger4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> e1a1db0e45c4ccb029298222bf9b4e0b448319ed 1134 1130 2024-03-16T20:43:49Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{req1|?}}} | {{{req2|?}}} | {{{req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{def0|?}}} | {{{def1|?}}} | {{{def2|?}}} | {{{def3|?}}} | {{{def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{mdef0|?}}} | {{{mdef1|?}}} | {{{mdef2|?}}} | {{{mdef3|?}}} | {{{mdef4|?}}} |- ! class="txtbg3" |<font color="white">'''Piercing Resist''' | {{{pierce0|?}}} | {{{pierce1|?}}} | {{{pierce2|?}}} | {{{pierce3|?}}} | {{{pierce4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{strike0|?}}} | {{{strike1|?}}} | {{{strike2|?}}} | {{{strike3|?}}} | {{{strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Stagger Resist''' | {{{stagger0|?}}} | {{{stagger1|?}}} | {{{stagger2|?}}} | {{{stagger3|?}}} | {{{stagger4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> 673cb22e97eba34cd300e59928eb3238dfc6eb18 1141 1134 2024-03-16T21:00:25Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{req1|?}}} | {{{req2|?}}} | {{{req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> 1b18b2d72cebe88e3e2a5380b06b86319711efd6 Template:DD2ArmorStat/doc 10 359 1126 2024-03-16T20:35:26Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | def5 = | def6 = | mdef0 = |..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | def5 = | def6 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | mdef5 = | mdef6 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | pierce5 = | pierce6 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | strike5 = | strike6 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | stagger5 = | stagger6 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | knockdown5 = | knockdown6 = | element0 = | element1 = | element2 = | element3 = | element4 = | element5 = | element6 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | debil5 = | debil6 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | weight5 = | weight6 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''def''' | The defensive value of the armor at that star level. |- | '''mdef''' | The magick defensive value of the armor at that star level. |- | '''pierce''' | The piercing resistance value of the armor at that star level. |- | '''strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''knockdown''' | The knockdown resistance value of the armor at that star level. |- | '''element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e09949e4efb0b6744b0bead236431b9f08d04477 1127 1126 2024-03-16T20:37:09Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | def5 = | def6 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | mdef5 = | mdef6 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | pierce5 = | pierce6 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | strike5 = | strike6 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | stagger5 = | stagger6 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | knockdown5 = | knockdown6 = | element0 = | element1 = | element2 = | element3 = | element4 = | element5 = | element6 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | debil5 = | debil6 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | weight5 = | weight6 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''def''' | The defensive value of the armor at that star level. |- | '''mdef''' | The magick defensive value of the armor at that star level. |- | '''pierce''' | The piercing resistance value of the armor at that star level. |- | '''strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''knockdown''' | The knockdown resistance value of the armor at that star level. |- | '''element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 8af322d8ab8af9f7d85ef7dd286df47dd047f169 1129 1127 2024-03-16T20:38:26Z Sefkhetom 2 Tom Vis moved page [[Template:CreatePage/DD2Armor/doc]] to [[Template:ArmorStat/doc]] without leaving a redirect: Misspelled title: my bad, wrong thing wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | def5 = | def6 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | mdef5 = | mdef6 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | pierce5 = | pierce6 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | strike5 = | strike6 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | stagger5 = | stagger6 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | knockdown5 = | knockdown6 = | element0 = | element1 = | element2 = | element3 = | element4 = | element5 = | element6 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | debil5 = | debil6 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | weight5 = | weight6 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''def''' | The defensive value of the armor at that star level. |- | '''mdef''' | The magick defensive value of the armor at that star level. |- | '''pierce''' | The piercing resistance value of the armor at that star level. |- | '''strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''knockdown''' | The knockdown resistance value of the armor at that star level. |- | '''element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 8af322d8ab8af9f7d85ef7dd286df47dd047f169 1131 1129 2024-03-16T20:39:08Z Sefkhetom 2 Tom Vis moved page [[Template:ArmorStat/doc]] to [[Template:DD2ArmorStat/doc]] without leaving a redirect: Misspelled title: mb sorry wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | def5 = | def6 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | mdef5 = | mdef6 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | pierce5 = | pierce6 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | strike5 = | strike6 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | stagger5 = | stagger6 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | knockdown5 = | knockdown6 = | element0 = | element1 = | element2 = | element3 = | element4 = | element5 = | element6 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | debil5 = | debil6 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | weight5 = | weight6 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''def''' | The defensive value of the armor at that star level. |- | '''mdef''' | The magick defensive value of the armor at that star level. |- | '''pierce''' | The piercing resistance value of the armor at that star level. |- | '''strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''knockdown''' | The knockdown resistance value of the armor at that star level. |- | '''element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 8af322d8ab8af9f7d85ef7dd286df47dd047f169 1132 1131 2024-03-16T20:40:03Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | req5 = | req6 = | def0 = | def1 = | def2 = | def3 = | def4 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | element0 = | element1 = | element2 = | element3 = | element4 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''def''' | The defensive value of the armor at that star level. |- | '''mdef''' | The magick defensive value of the armor at that star level. |- | '''pierce''' | The piercing resistance value of the armor at that star level. |- | '''strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''knockdown''' | The knockdown resistance value of the armor at that star level. |- | '''element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> a9a8d06d0cc158399088050e408151baf8a7a631 1142 1132 2024-03-16T21:03:02Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | req1 = | req2 = | req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''req''' | Requirements to enhance the armor to that number of stars. |- | '''Def''' | The Defensive value of the armor at that star level. |- | '''MDef''' | The magick Defensive value of the armor at that star level. |- | '''Slash''' | The piercing resistance value of the armor at that star level. |- | '''Strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''Knockdown''' | The Knockdown resistance value of the armor at that star level. |- | '''Element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''Debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''weight''' | The weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> e0dcc24f55d03a2c161e6440ed1a58e1e7bcb97e Template:CreatePage/DD2Armor 10 360 1133 2024-03-16T20:41:56Z Sefkhetom 2 Created page with "{{DarkArisen/Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | req1 = | req2 = | req3 = |req4 = | def0 = | def1 = | def2 = | def3 = | def4 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4..." wikitext text/x-wiki {{DarkArisen/Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | req1 = | req2 = | req3 = |req4 = | def0 = | def1 = | def2 = | def3 = | def4 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | element0 = | element1 = | element2 = | element3 = | element4 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d36d2ca58d828b2a029ea6b8c37280dbe5c0bcc1 1135 1133 2024-03-16T20:44:24Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | req1 = | req2 = | req3 = |req4 = | def0 = | def1 = | def2 = | def3 = | def4 = | mdef0 = | mdef1 = | mdef2 = | mdef3 = | mdef4 = | pierce0 = | pierce1 = | pierce2 = | pierce3 = | pierce4 = | strike0 = | strike1 = | strike2 = | strike3 = | strike4 = | stagger0 = | stagger1 = | stagger2 = | stagger3 = | stagger4 = | knockdown0 = | knockdown1 = | knockdown2 = | knockdown3 = | knockdown4 = | element0 = | element1 = | element2 = | element3 = | element4 = | debil0 = | debil1 = | debil2 = | debil3 = | debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 129b35853ffe94bdf62669a43e9454e64b772d6e 1143 1135 2024-03-16T21:03:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | req1 = | req2 = | req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 77d1e60ce31866a2e44c299ed90ff2991b58bd8b Template:DD2Armor 10 79 1136 166 2024-03-16T20:46:15Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[:Category:Dragon's Dogma II: Armor|armor]] available in [[Dragon's Dogma II]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category: Armor]]</includeonly> 8c7c9bdee07fecb215090e6fa5a3b4a1bc25a8ec 1137 1136 2024-03-16T20:47:24Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]] </noinclude> <includeonly>[[Category: Armor]]</includeonly> 783f1e61b621d694ab7c50cd361ea1fe8f1b9a1d 1140 1137 2024-03-16T20:52:59Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]] </noinclude> <includeonly>[[Category: Armor]]</includeonly> d05050fc165a26d24a8caa2a3a6182163bc697aa Template:DD2Armor/doc 10 72 1138 158 2024-03-16T20:51:02Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Armor]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Armor | image = | weight = | cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | The base amount of gold required to purchase the item from an NPC. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]]</nowiki>, etc.) |- | '''untradeable''' | Indicatiion if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Dragon's Dogma II: Armor <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 77fc054f73230cd7604e159f6a4ecb1701c0220a 1139 1138 2024-03-16T20:51:30Z Sefkhetom 2 /* Categories */ wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Armor]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]]. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Armor | image = | weight = | cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | The base amount of gold required to purchase the item from an NPC. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]]</nowiki>, etc.) |- | '''untradeable''' | Indicatiion if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> bf97ac39e27a979b1f712c7796b5d1e9b40ba4f8 Template:DD2ArmorStat 10 358 1144 1141 2024-03-16T21:04:04Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{knockdown0|?}}} | {{{knockdown1|?}}} | {{{knockdown2|?}}} | {{{knockdown3|?}}} | {{{knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{element0|?}}} | {{{element1|?}}} | {{{element2|?}}} | {{{element3|?}}} | {{{element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{debil0|?}}} | {{{debil1|?}}} | {{{debil2|?}}} | {{{debil3|?}}} | {{{debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{weight0|?}}} | {{{weight1|?}}} | {{{weight2|?}}} | {{{weight3|?}}} | {{{weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> c2438ee9518c025cd14371c719f5fc1367ff8723 1145 1144 2024-03-16T21:05:05Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{Knockdown0|?}}} | {{{Knockdown1|?}}} | {{{Knockdown2|?}}} | {{{Knockdown3|?}}} | {{{Knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{Element0|?}}} | {{{Element1|?}}} | {{{Element2|?}}} | {{{Element3|?}}} | {{{Element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{Debil0|?}}} | {{{Debil1|?}}} | {{{Debil2|?}}} | {{{Debil3|?}}} | {{{Debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{Weight0|?}}} | {{{Weight1|?}}} | {{{Weight2|?}}} | {{{Weight3|?}}} | {{{Weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Armor Stats]][[Category:Dark Arisen Templates]]</noinclude> <includeonly>[[Category:Dark Arisen: Armor]]</includeonly> 8ee4e2ee0faeebee386f00c85e6cbd83b04905de 1152 1145 2024-03-16T21:26:53Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Striking Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{Knockdown0|?}}} | {{{Knockdown1|?}}} | {{{Knockdown2|?}}} | {{{Knockdown3|?}}} | {{{Knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{Element0|?}}} | {{{Element1|?}}} | {{{Element2|?}}} | {{{Element3|?}}} | {{{Element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{Debil0|?}}} | {{{Debil1|?}}} | {{{Debil2|?}}} | {{{Debil3|?}}} | {{{Debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{Weight0|?}}} | {{{Weight1|?}}} | {{{Weight2|?}}} | {{{Weight3|?}}} | {{{Weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}</noinclude> b84fa6ca52087b62c49b0e7f7ed5ebf95de6ebc0 1164 1152 2024-03-16T22:40:09Z Sefkhetom 2 wikitext text/x-wiki {| class="DDstat" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:12.5px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Slash Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{Knockdown0|?}}} | {{{Knockdown1|?}}} | {{{Knockdown2|?}}} | {{{Knockdown3|?}}} | {{{Knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{Element0|?}}} | {{{Element1|?}}} | {{{Element2|?}}} | {{{Element3|?}}} | {{{Element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{Debil0|?}}} | {{{Debil1|?}}} | {{{Debil2|?}}} | {{{Debil3|?}}} | {{{Debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{Weight0|?}}} | {{{Weight1|?}}} | {{{Weight2|?}}} | {{{Weight3|?}}} | {{{Weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}</noinclude> 57156776b00786979ae94ace35c4a5a480ab3447 Template:CreatePage/DD2Armor 10 360 1146 1143 2024-03-16T21:08:17Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | req1 = | req2 = | req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | weight0 = | weight1 = | weight2 = | weight3 = | weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 882c8ca43f5e12e9fd68a3257c8474d8328a933f 1148 1146 2024-03-16T21:09:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 967d59fbfb5fc7e22b44de269215e5064d35de91 1149 1148 2024-03-16T21:21:56Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== {{AddToSection}} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 3e76abc5dca7a6ce15a003de0a2c4275e8608171 Template:DD2ArmorStat/doc 10 359 1147 1142 2024-03-16T21:09:02Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Armor]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Req''' | Requirements to enhance the armor to that number of stars. |- | '''Def''' | The Defensive value of the armor at that star level. |- | '''MDef''' | The magick Defensive value of the armor at that star level. |- | '''Slash''' | The piercing resistance value of the armor at that star level. |- | '''Strike''' | The striking resistance value of the armor at that star level. |- | '''stagger''' | The stagger resistance value of the armor at that star level. |- | '''Knockdown''' | The Knockdown resistance value of the armor at that star level. |- | '''Element''' | Elements imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''Debil''' | Debilitation resistances imparted by the armor at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''Weight''' | The Weight of the armor at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the armor. |} ==Categories== The following categories are built into the template: - Armor <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 25f46d3eb94328722ea1391b862ab59690631ff9 File:Miner's Shirt.png 6 361 1150 2024-03-16T21:25:09Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:DD2Armor 10 79 1151 1140 2024-03-16T21:26:20Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}} </noinclude> <includeonly>[[Category: Armor]]</includeonly> 556901ff6a570b828f07ea6668e6af62749512b9 Miner's Shirt 0 362 1153 2024-03-16T21:27:13Z Sefkhetom 2 Created page with "{{DD2Armor | image = Miner's Shirt.png | weight = 1.57 kg | cost = | value = | type = [[Torso Armor]] }} ==Description== A garment doled out to laborers at the Agamen Ruins. Stained with sweat and grime. ==Usable By== All ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 48 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 34 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = |..." wikitext text/x-wiki {{DD2Armor | image = Miner's Shirt.png | weight = 1.57 kg | cost = | value = | type = [[Torso Armor]] }} ==Description== A garment doled out to laborers at the Agamen Ruins. Stained with sweat and grime. ==Usable By== All ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 48 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 34 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.57 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * x1 Gained at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Armor]] [[Category: Torso Armor]] 21e5783f35c258d6727e93c26abaa4cebc02a6e0 MediaWiki:Common.css 8 6 1154 1066 2024-03-16T21:28:49Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. 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border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 3px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } ea74dd7747474167c32f46aba7075e9ed569d675 1155 1154 2024-03-16T21:37:48Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } b2a6ff6bc3a070380e466f29f8a2cb73535410e6 1158 1155 2024-03-16T22:27:51Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } table.wikitable-sortable { border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0 ; color: #eee } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.wikitable-sortable { border-radius: 0.5em; border-style: solid; border-width: 1px; padding: 0.5em } table.wikitable-sortable { margin-left: inherit; margin-right: inherit } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 39ce0c55b988cafcca0f3151bd52290026dd51c6 1170 1158 2024-03-16T22:49:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 1f276e7fa31960c27542daaa04b8d1fb22bc8232 1192 1170 2024-03-17T06:39:42Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } #toc { display: none; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 246ed96d09336c104e72b1437b936234388761b9 1193 1192 2024-03-17T06:40:45Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } #toc { display: none; } #toc + p { text-align: right; } #toc:not(:target) { display: none; } #toc:target + p { display: none; } #toc:target { display: block; position: absolute; top: 0; right: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 05a95d1c5f0483c58e52f563522950576df98ccb 1194 1193 2024-03-17T06:42:55Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #fffff; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #fffff; } /* changes the background color only of page titles. */ #firstHeading { background-color: #fffff; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #fffff; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #fffff; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #fffff; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #fffff; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #fffff; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #fffff; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #fffff; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #fffff; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #fffff; } .allpagesredirect:after { color: #888; content: " (redirect)" } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .mw-plusminus-pos { color: #006500 } .mw-plusminus-neg { color: #8B0000 } tright,tleft { border: 1px solid silver } thumbinner { background: inherit; border: none; color: inherit } #article thumb { color: inherit } babelbox { float: right; margin-left: 1em; margin-bottom: 0.5em; width: 246px; border: 1px solid #99B3FF; padding: 2px 0 2px 0 } .lang-blockN,.lang-block0,.lang-block1,.lang-block2,.lang-block3 { margin: 2px 4px 2px 4px; width: 238px; border-collapse: collapse } td.lang-codeN,td.lang-code0,td.lang-code1,td.lang-code2,td.lang-code3 { text-align: center; font-size: 14pt; width: 45px; height: 45px } td.lang-descriptionN,td.lang-description0,td.lang-description1,td.lang-description2,td.lang-description3 { font-size: 8pt; padding: 4pt; line-height: 1.25em } .lang-block0 { border: 1px solid #FFB3B3 } td.lang-code0 { background-color: #FFB3B3; color: black } td.lang-description0 { background-color: #FFE0E8; color: black } .lang-block1,.lang-block2,.lang-block3 { border: 1px solid #99B3FF } td.lang-code1,td.lang-code2,td.lang-code3 { background-color: #99B3FF; color: black } td.lang-description1,td.lang-description2,td.lang-description3 { background-color: #E0E8FF; color: black } .lang-blockN { border: 1px solid #6EF7A7 } td.lang-codeN { background-color: #6EF7A7; color: black } td.lang-descriptionN { background-color: #C5FCDC; color: black } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /*used this for chars*/ .TopHalfImageContainer { overflow: hidden; height: 50%; /* Display only the top half of the image */ position: relative; /* Ensure the container behaves as expected */ } .TopHalfImage { width: 100%; /* Ensure the image fills the container */ display: block; /* Prevent any extra spacing */ object-fit: cover; /* Cover the entire container with the image */ } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 5e8541cb26b454d800b68738a5caf45e48164d47 1197 1194 2024-03-17T07:05:11Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background */ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #A9A9A9; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #A9A9A9; } /* changes the background color only of page titles. */ #firstHeading { background-color: #A9A9A9; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #A9A9A9; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #A9A9A9; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #A9A9A9; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #A9A9A9; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #A9A9A9; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #A9A9A9; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #A9A9A9; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #A9A9A9; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #A9A9A9; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .toclimit-2 .toclevel-1 ul,.toclimit-3 .toclevel-2 ul,.toclimit-4 .toclevel-3 ul,.toclimit-5 .toclevel-4 ul,.toclimit-6 .toclevel-5 ul,.toclimit-7 .toclevel-6 ul { display: none } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 307fb96e1f7cdaa16cad39c76b3aa54aa7774662 1198 1197 2024-03-17T07:08:17Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #ff0000; /* Red color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #A9A9A9; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #A9A9A9; } /* changes the background color only of page titles. */ #firstHeading { background-color: #A9A9A9; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #A9A9A9; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #A9A9A9; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #A9A9A9; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #A9A9A9; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #A9A9A9; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #A9A9A9; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #A9A9A9; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #A9A9A9; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #A9A9A9; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 87cd859ddf49555a977d421e8559ceea760a77d9 1199 1198 2024-03-17T07:10:52Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #ff0000; /* Red color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } c5ed32078454394143fe558a75ff466cb83f9cc3 1200 1199 2024-03-17T07:12:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #ff0000; /* Red color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: White; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: White; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: White; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: White; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: White; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: White; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 37ee4c2a75b56c41a5bfba1fbe285501fe5a9693 1201 1200 2024-03-17T07:15:38Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #990000; /* Red color */ } a:visited { color: #B10000; /* Purple color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: White; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: White; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: White; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: White; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: White; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: White; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 297f0513104a613cb3d9b878a1acf708eec8a993 1202 1201 2024-03-17T07:17:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFE0B2; /* beige color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: White; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: white; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: White; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: White; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: White; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: White; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: White; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } bf1a02a5c9b877bb0fa6c526833e369968dbd89c 1203 1202 2024-03-17T07:18:51Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFE0B2; /* beige color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #eee } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } c01725298ff3a2c199e40a38a5e832445c235d67 1204 1203 2024-03-17T07:25:32Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFE0B2; /* beige color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*changes the background color of the menus on the left side of the screen (the area where the links Recent changes, Random page, etc., and the Tools menu are located). */ #mw-panel { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: -webkit-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } fcc8dde838001ce672e8f5dce5ef47eebd5353d2 1205 1204 2024-03-17T07:31:52Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* beige color */ } /* Change the height of the footer */ #footer { height: 50px; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Example: Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: -webkit-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 40799a43cd1e58e125f14c09b9b52597b8ee7809 1206 1205 2024-03-17T07:33:57Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 90%; /* Set the width to 80% of the parent container */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* beige color */ } /* Change the height of the footer */ #footer { height: 50px; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Example: Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of articles/pages, including the title of the articles. */ #content { background-color: #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-logo { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-navigation { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb-label { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ #p-tb .body { background-color: #202020; } /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ #footer { background-color: #202020; } /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: -webkit-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } eeb7293d6851249b710255c50c2d90f7f9e2cd74 1207 1206 2024-03-17T07:41:17Z Sefkhetom 2 change css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the height of the footer */ #footer { height: 50px; /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: -webkit-linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); background: linear-gradient(0deg,(#ffffff) 0%,(#000000) 25%); border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } fb33ca4b54441f28567a80cd107f218339d09ff0 1208 1207 2024-03-17T07:48:16Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the height of the footer */ #footer { height: 50px; /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 72e9bb36abcfe49d4c8622a8c0060a4a0083db6c 1209 1208 2024-03-17T07:54:00Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /*container borders*/ .container { border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { height: 25px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 8e8805d4f4f0e44eca0040c76a112912fee71817 1210 1209 2024-03-17T07:59:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } .container { border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 25px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 12c73a2c1d1ef51999bee9b8ec12cc1c29d9feb1 1211 1210 2024-03-17T08:05:20Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #mw-content-text { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } .container { border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } db317cef5663ea58c5784f6558cdf521c7a78948 1212 1211 2024-03-17T08:06:26Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ /* #content { /* width: 80%; /* Set the width to 80% of the parent container */ /* background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ /* border: 2px solid #FB8C00; /* Solid border, orange */ /* border-radius: 5px; /* Rounded corners */ /*}*/ #mw-content-text { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } .container { border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } c35059742882a19b5fbc3a6c6e59eb258ef1f8b8 1213 1212 2024-03-17T08:08:26Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } .container { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } fc21a9e230484a0063234f83df97e3e79447cd8a 1214 1213 2024-03-17T08:11:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ /* #content { /* width: 80%; /* Set the width to 80% of the parent container */ /* background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ /* border: 2px solid #FB8C00; /* Solid border, orange */ /* border-radius: 5px; /* Rounded corners */ /*}*/ #mw-content-text { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } acd1f370150592ddcc7c602156d08921c25f8c44 1215 1214 2024-03-17T08:14:03Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ /* #content { /* width: 80%; /* Set the width to 80% of the parent container */ /* background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ /* border: 2px solid #FB8C00; /* Solid border, orange */ /* border-radius: 5px; /* Rounded corners */ /*}*/ #mw-content-text { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*basic text*/ body p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ body h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } body h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } body h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } body h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } body h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; 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background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } caec0dee509c48dd638de29c585c1cdce8b8f480 Armor 0 363 1176 2024-03-16T23:00:18Z Sefkhetom 2 Created page with "==[[Head Armor]]== ==[[Torso Armor]]== ==[[Leg Armor]]== ==[[Cloaks]]==" wikitext text/x-wiki ==[[Head Armor]]== ==[[Torso Armor]]== ==[[Leg Armor]]== ==[[Cloaks]]== b65bc24199805ef786551f701a6d645258390ff3 1177 1176 2024-03-16T23:01:58Z Sefkhetom 2 wikitext text/x-wiki ==[[Head Armor]]== ==[[Torso Armor]]== ==[[Leg Armor]]== ==[[Cloaks]]== {{Stub}} c71e7db9d573f4169fc3751b625eb9e820edcb84 Dragon's Dogma 2 Wiki 0 22 1184 1089 2024-03-16T23:51:06Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to a {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Seekers Token.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} db8eea1c3a31f3f9442e0f33346dcb18e3273a87 1185 1184 2024-03-16T23:51:42Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to a {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Seeker's Token.png|link=Items|[[Items]] File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] {{Verify}} File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 0b26a49c125392f3d641556235f5ab17e49b8df7 1196 1185 2024-03-17T06:54:36Z Sefkhetom 2 /* Welcome to a {{SITENAME}} */ wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to a {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Seeker's Token.png|link=Items|[[Items]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|link=Armor|[[Armor]] File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 6b2949af143ba539a7d5242e39394bd48fbf3d72 File:Seeker's Token.png 6 171 1186 631 2024-03-16T23:51:50Z Sefkhetom 2 Tom Vis moved page [[File:Seekerstoken.png]] to [[File:Seeker's Token.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Seekers token 197ba81ab4fb2e6d65bb05d25aea0a925f72ebac Seeker's Token 0 364 1187 2024-03-17T00:03:23Z Sefkhetom 2 Created page with "{{DD2Item |image = Seeker's Token.png |weight = 0.00kg |cost = |value = |type = [[Quest Item]] <br> [[Other Item]] }} ==Description== <br> There are 240 (two hundred and forty) of these tokens scattered across the land, hidden in all sorts of out-of-the-way and unexpected places. Bring them to a [[Guild Hall]] and you will receive special rewards now and then as your collection progresses. You must leave no stone unturned, nor corner of the world unexplored, if you wo..." wikitext text/x-wiki {{DD2Item |image = Seeker's Token.png |weight = 0.00kg |cost = |value = |type = [[Quest Item]] <br> [[Other Item]] }} ==Description== <br> There are 240 (two hundred and forty) of these tokens scattered across the land, hidden in all sorts of out-of-the-way and unexpected places. Bring them to a [[Guild Hall]] and you will receive special rewards now and then as your collection progresses. You must leave no stone unturned, nor corner of the world unexplored, if you would complete your collection. ==Location== <br> * All over the place seriously ==Effect== <br> {{AddToSection}} ==Rewards== If you hand in Seeker's Tokens at a [[Guild Hall]] you will receive special rewards based on how many you hand in {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- |- ! class="txtbg1" |No. ! class="txtbg1" |Reward |- | 1 || [[Ferrystone]] |- | 5 || [[Ring of Vehemence]] |- | 15 || [[Ring of Triumph]] |- | 30 || [[Dowsing Spikes]] |- | 50 || [[Twilight Star]] |- | 70 || [[Ring of Profusion]] |- | 90 || [[Champion's Mantle]] |- | 120 || [[Eternal Bond]] |- | 150 || [[Charming Corset]] |- | 180 || [[Legion's Might]] |- | 220 || [[Ring of Endeavor]] |} [[Category: Quest Item]] [[Category: Other Item]] [[Category: Item]] a0626c159a11f7cd76aca80093f0a11ea7ec426c 1188 1187 2024-03-17T00:04:06Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Seeker's Token.png |weight = 0.00kg |cost = |value = |type = [[Quest Items]] <br> [[Other Items]] }} ==Description== <br> There are 240 (two hundred and forty) of these tokens scattered across the land, hidden in all sorts of out-of-the-way and unexpected places. Bring them to a [[Guild Hall]] and you will receive special rewards now and then as your collection progresses. You must leave no stone unturned, nor corner of the world unexplored, if you would complete your collection. ==Location== <br> * All over the place seriously ==Effect== <br> {{AddToSection}} ==Rewards== If you hand in Seeker's Tokens at a [[Guild Hall]] you will receive special rewards based on how many you hand in {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- |- ! class="txtbg1" |No. ! class="txtbg1" |Reward |- | 1 || [[Ferrystone]] |- | 5 || [[Ring of Vehemence]] |- | 15 || [[Ring of Triumph]] |- | 30 || [[Dowsing Spikes]] |- | 50 || [[Twilight Star]] |- | 70 || [[Ring of Profusion]] |- | 90 || [[Champion's Mantle]] |- | 120 || [[Eternal Bond]] |- | 150 || [[Charming Corset]] |- | 180 || [[Legion's Might]] |- | 220 || [[Ring of Endeavor]] |} [[Category: Quest Item]] [[Category: Other Item]] [[Category: Item]] caf3cbded90743b5319fdc8607221ef51640549f Riftstone 0 304 1189 1005 2024-03-17T00:04:38Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Other Items]] }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Effect== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine)(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Other Item]] d591fba9af2eb2cfb1e2077794f73fc59fa9572f Quest Items 0 309 1190 1080 2024-03-17T00:08:37Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg2"|[[Seeker's Token]]||Bring these to a guild hall and you will receive special rewards||0.0 kg |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |- !class="txtbg2"|[[?]]||?||? |} b6d854fd130c17e966c9c51006f03f301ca1af39 Items 0 201 1191 1048 2024-03-17T00:09:45Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Head Armor]]|link=Head Armor File: Torso Armor.png|[[Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories </gallery></center> <br> <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 207f90b84dff9f861973f69a77e8ee095b85e6e6 MediaWiki:Sidebar 8 9 1195 199 2024-03-17T06:53:21Z Sefkhetom 2 wikitext text/x-wiki * navigation ** Dragon's Dogma 2 Wiki | Dragon's Dogma 2 Wiki ** Vocations | Vocations ** Quests | Quests ** Characters | Characters ** Items | Items ** Weapons | Weapons ** Armor | Armor ** Bestiary | Bestiary ** Locations | Locations ** Pawns | Pawns ** Achievements | Achievements ** Concepts | Concepts 64e1a4bc7682ee2083db63efa0361a683ee354e6 MediaWiki:Common.css 8 6 1217 1216 2024-03-17T08:18:13Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 80%; /* Change the width of the footer */ /* this is for the background color of the footer of the site. This includes the area of the meta links (Privacy policy, Disclaimers, etc.), the information about the last modification of the page and how many times it has been accessed, and the icon "Powered by MediaWiki". All the space that's under the footer to the bottom of the screen is not affected. */ background-color: #202020; } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. 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The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; 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text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Example: Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 100%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 9a63e75f3c3d56851ba811702e00d318f14f0262 1219 1217 2024-03-17T08:28:40Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } #footer { height: 50px; /* Change the height of the footer */ width: 85%; /* Change the width of the footer */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; 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background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 45fc141bc9723153478cfac94b9945de06a57f7f 1220 1219 2024-03-17T08:30:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { width: 150px; /* Set the width to 150 pixels */ height: 100px; /* Set the height to 100 pixels */ } #footer { width: 85%; /* Change the width of the footer */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 9a086fea12d4d7ab0dfb68d4adcbdfa10f678715 1221 1220 2024-03-17T08:32:56Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { width: 150px; /* Set the width to 150 pixels */ height: 100px; /* Set the height to 100 pixels */ } #footer { width: 85%; /* Change the width of the footer */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { text-align: center; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 6e35f24774d35b3a6f800030e46fdd45f64bbd5e 1222 1221 2024-03-17T08:38:52Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { text-align: center; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 4cd3792951f40577c4268a018bb2d33856847f6c 1223 1222 2024-03-17T08:40:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { text-align: center; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } ba5f5f0295da85078e686975997382d8241094e9 1224 1223 2024-03-17T08:44:20Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 433b30590e3cb2edf8faa20e6709c253274e1386 1225 1224 2024-03-17T08:47:48Z Sefkhetom 2 logo css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 0b7ee14970edaa532849a28dbe026fe633909eb1 1226 1225 2024-03-17T08:58:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); } #mw-head-base { border-bottom: 2px solid #FB8C00; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 22eddb691661552e7e5c63ff197f1eff779d135e 1243 1226 2024-03-17T09:12:24Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } #mw-head-base { border-bottom: 2px solid #FB8C00; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 2e4b5c0f111c1b97ca9b9ee8aee2c1c638079ed6 1244 1243 2024-03-17T09:38:20Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } p-namespaces { background-color: #202020; } vector-menu-content { background-color: #202020; } #mw-head-base { border-bottom: 2px solid #FB8C00; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } f1152e2ce1ded50807e904590f206455513a2cf8 1245 1244 2024-03-17T09:40:39Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } p-namespaces { background-color: #202020; } p-variants { background-color: #202020; } #mw-head-base { border-bottom: 2px solid #FB8C00; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } fd3af392c18a01116f9837bbea07249edaa9832c 1246 1245 2024-03-17T09:44:37Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } p-namespaces { background-color: #202020; } p-variants { background-color: #202020; } mw-list-item collapsible { background-color: #202020; } selected mw-list-item collapsible { background-color: #202020; } mw-list-item collapsible { background-color: #202020; } mw-watchlink icon mw-list-item { background-color: #202020; } #mw-head-base { border-bottom: 2px solid #FB8C00; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 95b732748f88dacb0c530155a873591eca71c694 1248 1246 2024-03-17T10:01:30Z Sefkhetom 2 hopefully changes the line underneath text and the top nav css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Customize navigation links */ #p-navigation ul { list-style: none; /* Remove default list styling */ padding: 0; } #p-navigation li { display: inline-block; /* Display list items horizontally */ margin-right: 10px; /* Add spacing between list items */ } #p-navigation a { text-decoration: none; /* Remove underline from links */ color: #FB8C00; /* Change link color */ background-color: #202020; padding: 5px 10px; /* Add padding to links */ } #p-navigation a:hover { background-color: #202020; /* Change background color on hover */ border-radius: 5px; /* Add rounded corners on hover */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } be839eb111c4580810d4ee4f453f950388b5f60b 1249 1248 2024-03-17T10:08:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Customize Toolbox links */ #p-tb ul { list-style: none; padding: 0; } #p-tb li { display: inline; } #p-tb li a { padding: 5px 10px; margin-right: 10px; border: 1px solid #ccc; background-color: #f0f0f0; color: #333; text-decoration: none; } #p-tb li a:hover { background-color: #ccc; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 38b5c4d1ea41001fdd604265d489006be3191931 1251 1249 2024-03-17T10:14:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } a9a883df36a7883594ec837fc3f0d6aa7bd2bbb8 1252 1251 2024-03-17T10:20:08Z Sefkhetom 2 change header menu css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 1972c5f8d3f4657e99d02203aab759bd3091b8a8 1253 1252 2024-03-17T10:29:53Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { background-color: #202020; /* Background color */ border: 2px solid #FB8C00; /* Border */ padding: 10px; /* Padding */ margin: 10px 0; /* Margin */ } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 50b673b142723a2c2c3a96e850a3cb5ee53854ab 1254 1253 2024-03-17T10:40:58Z Sefkhetom 2 quote css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px } .quote__source { font-size: 18px; margin-left: 20px } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 6c4872bd7aaee84b3c6bae27a8da4b2c0baf0217 1255 1254 2024-03-17T10:42:24Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: white; } .quote__source { font-size: 18px; margin-left: 20px; color: white; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 018b802b1991e1a9336e994e73a8d833bd68651e 1256 1255 2024-03-17T10:45:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 8b39938dedf0beaf781e6567b592793e7f7f053f 1257 1256 2024-03-17T10:51:03Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #FB8C00; /* Change the color of the bullets */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses TOC*/ #TOC { display: none; } #TOC + p { text-align: left; } #TOC:not(:target) { display: none; } #TOC:target + p { display: none; } #Toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } f78b9d87f9d3460f809cb7110be629c9f12912eb 1260 1257 2024-03-17T10:55:48Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #FB8C00; /* Change the color of the bullets */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses toc*/ #toc { display: none; } #toc + p { text-align: left; } #toc:not(:target) { display: none; } #toc:target + p { display: none; } #toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /* Change text color of bulleted text */ ul { color: #ffffff; /* Dark gray text color */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* Red bullet color */ } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } c0ae0a504020fe07f75d61ab08c2cf39316951d9 1261 1260 2024-03-17T10:59:00Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #FB8C00; /* Change the color of the bullets */ } /* Change bullet color of bulleted text */ ul li::before { color: #202020; /* Orange bullet text */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses toc*/ #toc { display: none; } #toc + p { text-align: left; } #toc:not(:target) { display: none; } #toc:target + p { display: none; } #toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 9919d82fa9ee32da5d7eda24c7c02806108573c3 1262 1261 2024-03-17T11:00:58Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ } /* Change bullet color of bulleted text */ ul li::before { color: #202020; /* Orange bullet */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } /*Collapses toc*/ #toc { display: none; } #toc + p { text-align: left; } #toc:not(:target) { display: none; } #toc:target + p { display: none; } #toc:target { display: block; position: absolute; top: 0; left: 0; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 225cfbe65cb1e54a5e682e4d4c2bdc1b42af3c6a 1263 1262 2024-03-17T11:02:51Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ } /* Change bullet color of bulleted text */ ul li::before { color: #202020; /* Orange bullet */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 16px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 819850e549dd19f22608c27f4c2a52756eabecfb Dragon's Dogma 2 Wiki 0 22 1218 1196 2024-03-17T08:24:12Z Sefkhetom 2 wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|width="500"|link=Dragon's_Dogma_2_Wiki]] </div> == Welcome to a {{SITENAME}} == <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Seeker's Token.png|link=Items|[[Items]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|link=Armor|[[Armor]] File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} 34958b7eaf15f4ba2cc85af2720bf03858950712 1247 1218 2024-03-17T09:59:39Z Sefkhetom 2 /* Welcome to a {{SITENAME}} */ wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|width="500"|link=Dragon's_Dogma_2_Wiki]] </div> <center> == Welcome to a {{SITENAME}} == </center> <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Seeker's Token.png|link=Items|[[Items]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|link=Armor|[[Armor]] File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Icon Achievements.png|link=Achievements|Spoilers: [[Achievements]] File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} f0e905a856075866550835f4dc5964b8144ba329 Quests 0 170 1227 1050 2024-03-17T09:00:03Z Sefkhetom 2 /* {{Anchor|Main Quests|Main Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg2" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg2" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg2" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg2" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg2" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg2" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg2" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg2" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 47b390f7f2fea53fcbbf3021fba4be29618da402 1228 1227 2024-03-17T09:00:44Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Location ! class="txtbg3" |Quests ! class="txtbg3" |Notes |- ! rowspan="2" class="txtbg3" |1 | rowspan="1" |[[Location]] |[[?]] |Nothing known yet |- |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |2 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |3 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1" class="txtbg3" |4 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |5 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! rowspan="1"class="txtbg3" |6 |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- ! class="txtbg3" |7<br>''(Post-Game)'' |rowspan=1|[[Location]] |[[?]] |Nothing known yet |- |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg3" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 293d3a96d3a3bd0c68e71e94e77bedad054472f0 Weapons 0 310 1229 1081 2024-03-17T09:01:35Z Sefkhetom 2 wikitext text/x-wiki ==Sword== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Mace== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Shield== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Bow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Daggers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Staff== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Greatsword== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Greathammer== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Archstaff== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==MagickBow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==MysticSpear== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==Censer== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} 26cfd4d18d139c3ae8922b4b92427d47b29f8996 Bestiary 0 97 1230 779 2024-03-17T09:01:59Z Sefkhetom 2 wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Slime]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Sphinx]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Talos]] || ??? || ??? |- | ??? || |- | ??? || |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Creature]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] 75d06b6b8e491373215bf261d54146994d2870b1 Locations 0 169 1231 988 2024-03-17T09:02:17Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ??? || ??? || [[Excavation Site]], [[Melve]], [[Borderwatch Outpost]] |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Vermund]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ??? || ??? || ??? |- || ??? || ??? || ??? |- || ??? || ??? || ??? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 8baccfac18b2ad97a028629721e557df7390702e Pawns 0 23 1232 1007 2024-03-17T09:02:42Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 5c2432677c2c67c060214c7f73d52ab5bc41429a Achievements 0 143 1233 904 2024-03-17T09:03:58Z Sefkhetom 2 wikitext text/x-wiki <h1> Achievements </h1> These are all the achievements for dragon's dogma 2 <center> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |+ Story achievements |- | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 1345401fb042f932a44ae5100022d66276a754cc Curatives 0 317 1234 1068 2024-03-17T09:04:51Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |- |class="txtbg3"|[[?]]||?||? |} 74779252f3493dfc274850c446f612add5553300 Tools 0 308 1235 1078 2024-03-17T09:05:04Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Lantern]]||A lantern that can be worn at the waist to brighten one's surroundings with every step.||1.00kg |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} d0fbbdb028fd7575fc08c73a095f319eef9a212c Materials 0 316 1236 1087 2024-03-17T09:05:24Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Goblin Horn]]||The severed horn of a goblin. Can be used to enhance equipment.||0.10kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |- !class="txtbg3"|[[?]]||?||1kg |} b022d2529ae2414ea3fac3fb14372494fe41ae31 Quest Items 0 309 1237 1190 2024-03-17T09:05:52Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Seeker's Token]]||Bring these to a guild hall and you will receive special rewards||0.0 kg |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} 21adb46144d04b20d8c680d56bff77c13b8ddb33 Accessories 0 315 1242 1082 2024-03-17T09:07:24Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Ring of Assurance]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} 6ca938337ccdd3dc840610e1dadff3fd4ce501c6 MediaWiki:Sidebar 8 9 1250 1195 2024-03-17T10:09:50Z Sefkhetom 2 wikitext text/x-wiki * navigation ** Dragon's Dogma 2 Wiki | Dragon's Dogma 2 ** Vocations | Vocations ** Quests | Quests ** Characters | Characters ** Items | Items ** Weapons | Weapons ** Armor | Armor ** Bestiary | Bestiary ** Locations | Locations ** Pawns | Pawns ** Achievements | Achievements ** Concepts | Concepts 53b1c55e20e80fb02995902229604d406e934eaa Fiska 0 285 1258 928 2024-03-17T10:52:37Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|Come along, you feckless dullards|Fiska}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 59c1896427b230b133f05900f56db651868602e1 Justinn 0 293 1259 1008 2024-03-17T10:52:44Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] * [[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] e4e9e36ad64ca72f8015c55c6d5832919c4f0d9e Template:DD2Character 10 88 1264 918 2024-03-17T11:07:16Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> <p>'''{{{name|{{PAGENAME}}}}}''' is a [[Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. </p> __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma 2: Characters]]</includeonly> 159dceb4f45e957cac29d50f748a6c7b1ed8cd4d 1269 1264 2024-03-17T11:10:52Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Character Image Needed]]</includeonly>}}</navigation> <group><header>NPC Info</header> <data source="gender"><label>Gender</label></data> <data source="age"><label>Age</label></data> <data source="location"><label>Location</label></data> <data source="likes"><label>Likes</label></data> <data source="services"><label>Services</label></data> <data source="times active"><label>Times Active</label></data></group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Characters|character]] in [[ Dragon%27s_Dogma_2_Wiki | Dragon's Dogma 2 ]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> <includeonly>[[Category:Dragon's Dogma 2: Characters]]</includeonly> 972f0c78a0e40835e675b783707d3099b502a9fe Template:DD2Quests 10 109 1265 969 2024-03-17T11:09:16Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Quest Image Needed]]</includeonly>}}</navigation> <group> <header>Quest Overview</header> <data source="dlc"><label>DLC</label></data> <data source="questgiver"><label>Quest Giver</label></data> <data source="location"><label>Quest Location</label></data> <data source="prereq"><label>Prerequisite</label></data> <data source="next"><label>Next Quest</label></data> <data source="reward"><label>Reward</label></data> <data source="faction"><label>Faction</label></data> <data source="type"><label>Type</label></data> </group> </infobox> <p>'''{{{name|{{PAGENAME}}}}}''' is a [[Quests|Quest]] available in [[Dragon's Dogma 2 Wiki| Dragon's Dogma 2]]''.</p> __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Quests]][[Category:Dragon's Dogma Templates]]</noinclude><includeonly>[[Category:Quests]]</includeonly> dfbaf2d0b412c0a2f0e2e0f467d8c8586795199a 1267 1265 2024-03-17T11:09:59Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Quest Image Needed]]</includeonly>}}</navigation> <group> <header>Quest Overview</header> <data source="dlc"><label>DLC</label></data> <data source="questgiver"><label>Quest Giver</label></data> <data source="location"><label>Quest Location</label></data> <data source="prereq"><label>Prerequisite</label></data> <data source="next"><label>Next Quest</label></data> <data source="reward"><label>Reward</label></data> <data source="faction"><label>Faction</label></data> <data source="type"><label>Type</label></data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Quests|Quest]] available in [[Dragon's Dogma 2 Wiki| Dragon's Dogma 2]]''. __FORCETOC__ <noinclude>{{clr}}{{documentation}}[[Category:Infobox templates|Dragon's Dogma Quests]][[Category:Dragon's Dogma Templates]]</noinclude><includeonly>[[Category:Quests]]</includeonly> d12c6d25fd6798794dca41f8c473a0b94ff5c224 Template:DD2Location 10 221 1266 803 2024-03-17T11:09:39Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Location Image Needed]]</includeonly>}}</navigation> <group> <header>Location Info</header> <data source="region"><label>Region</label></data> <data source="buildings"><label>Buildings</label></data> <data source="owners"><label>Owners</label></data> <data source="factions"><label>Factions</label></data> <data source="quests"><label>Quests</label></data> </group> </infobox> <p>'''{{{name|{{PAGENAME}}}}}''' is a [[Locations|Location]] in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]].</p> <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma II Templates]] </noinclude> fd175f03bfff3fb93a8d85a33bc16bf4d0a9283c Template:DD2Creature 10 219 1268 788 2024-03-17T11:10:30Z Sefkhetom 2 wikitext text/x-wiki {| class="DDTables" style="border:solid #252525 1px;" cellpadding="10" border="1" ! class="txtbg3" style="width:70px;" |Type |<center>{{{type|???}}}</center> |- ! class="txtbg3" style="" |Experience<br/>gained | Base [[Experience Points|Experience]] of {{{exp|???}}} Can be more or less depending on a few factors such as: *Having fewer [[Pawns]] *Being under the effect of [[Weal]] *Being in [[Hard Mode]] *Having higher or lower level [[Pawns]] |- !class="txtbg3" style="" |Location |{{{loc|''Unknown location''}}} |- {{#if:{{{loot|}}} | {{!}} class="txtbg3" {{!}}<center>'''Items'''</center> {{!}} {{{loot}}} |}} |- {{#if:{{{quests|}}} | {{!}} class="txtbg3" {{!}}<center>'''Quests'''</center> {{!}} {{{quests}}} |}} |} [[Category:Creatures]] <noinclude> {{documentation}} [[Category:Infobox templates|Dragon's Dogma 2 Creatures]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 1ca4904e2730b6ab79982e5aeacc64dc53b8d48a Template:DD2Armor 10 79 1270 1151 2024-03-17T11:11:05Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="base weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}} </noinclude> <includeonly>[[Category: Armor]]</includeonly> 7becc916ddf8099fc90777f786c3b43fb104a7a9 Template:DD2Achievement 10 141 1271 849 2024-03-17T11:11:17Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"><label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]''. <includeonly>[[Category:Dragon's Dogma 2: Achievements]][[Category:Dragon's Dogma 2: Trophies]]</includeonly> <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> 794e53f1178093d7b7374793284c36c3352b6a28 Gaoled Awakening 0 295 1272 979 2024-03-17T11:13:45Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| Pathfinder}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== <br> {{AddToSection}} ==Quotes== <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|Fiska}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|Fiska}} ==Notes== <br> {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], it shows you how [[Pawns]] are transported in cages to the [[Excavation site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 61255480e870486f4d7fe960ecdfa2dbc98452f9 1274 1272 2024-03-17T11:15:12Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| Pathfinder}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== <br> {{AddToSection}} ==Quotes== <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==Notes== <br> {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], it shows you how [[Pawns]] are transported in cages to the [[Excavation site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 517b56db1d9a71e57346501030416b17ad082167 1275 1274 2024-03-17T11:15:33Z Sefkhetom 2 /* Walkthrough */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| [[Pathfinder]]}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== <br> {{AddToSection}} ==Quotes== <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==Notes== <br> {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], it shows you how [[Pawns]] are transported in cages to the [[Excavation site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 9c20058485611ef92a94e51f992c934a3f039513 1281 1275 2024-03-17T11:19:02Z Sefkhetom 2 /* Trivia */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| [[Pathfinder]]}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== <br> {{AddToSection}} ==Quotes== <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==Notes== <br> {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], it shows you how [[Pawns]] are transported in cages to the [[Excavation Site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] c47b713db8af886229f15c51bb5906242d43f256 1303 1281 2024-03-17T11:46:32Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = [[Excavation Site]] | prereq = | next = [[Tale's Beginning]] | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Heed the Overseer * Pick up a boulder * Carry the boulder back to Rook * Investigate the disturbance. * Fend of the beast. * Flee for your life. ==Details== The [[Arisen]] wakes up in a gaol cell, and needs to escape. ==Walkthrough== Wake up in your gaol cell and create your character. After you are done with Character creation, Follow [[Fiska]] to the excavation site. On the way to the excavation site meet [[Rook]] who comments on The Arisen not being a pawn. continue walking down the path with [[Rook]], Pick up a boulder, Carry the boulder back to [[Rook]]. After you deliver the boulder to [[Rook]] a commotion arises and the Arisen should check it out, follow any of the pawns that are running up the hill. <br> The commotion turns out to be a [[Medusa]], this is a relatively easy fight since all the pawns are helping you as well. Avoid the red petrifying gaze. * As [[Archer]] or [[Mage]] try to aim for the head. * As [[Thief]] or [[Fighter]] climb up on the body to attack the head. While the [[Medusa]] has four HP bars, you will only need to destroy one to get her to retreat. Afterwards the [[Pathfinder]] appears and tells you to flee, head for a nearby cliff and jump off it. {{Quote|Learn aught you can of this world you must protect| [[Pathfinder]]}} <br> In the next cutscene you ride a [[Griffin]], [[Ulrika]] shoots down the [[Griffin]] with a [[Ballistae]]. After that the cutscene continues showing you wake up on the ground as [[Rook]] is being swallowed by the [[Brine]]. You are approached by [[Justinn]] and two soldiers. ==Rewards== <br> ==Quotes== <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==Notes== <br> {{AddToSection}} ==Trivia== *In the cutscene where you ride a [[Griffin]], it shows you how [[Pawns]] are transported in cages to the [[Excavation Site]]. {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 73cd6875fb79a03d2c8b17392a261e847550094b MediaWiki:Common.css 8 6 1273 1263 2024-03-17T11:14:20Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. 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That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. 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background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; 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} /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 3dd51eb7e04cbb6a65e412a2535f1c50291e2963 1280 1273 2024-03-17T11:18:36Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 2px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 2px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 2px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 2px 2px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 2px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } a822dea80890f9602fb69274094c1a5bb51f65a5 1297 1280 2024-03-17T11:38:42Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; text-shadow: 1px 1px 4px #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } 8f5a9b20bacfa763bb3f5d67c766d762aef57e6a 1314 1297 2024-03-17T12:08:33Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } adeafd602c56dcabcbc7ea4e7b570227309bb2c2 Justinn 0 293 1276 1259 2024-03-17T11:15:50Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] * [[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|[[Justinn]]}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 84e2cec42d6ba0e4c1f9ca7d2307eecbd2aded01 1296 1276 2024-03-17T11:23:12Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Justinn.png |gender = Male |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] * [[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|[[Justinn]]}} ==References== {{Reflist}} {{Stub}} [[Category: Inignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] d9da8738edb76ca7de2c8797746dfa4a5029e8c0 Fiska 0 285 1277 1258 2024-03-17T11:16:13Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Gaol Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|Come along, you feckless dullards|[[Fiska]]}} <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] a89d43036dc4df1054975f6e226ee49049a00841 1278 1277 2024-03-17T11:16:39Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|Come along, you feckless dullards|[[Fiska]]}} <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 550e2e15c240e2aaf6aa41a134dbc228e8cdbc92 1295 1278 2024-03-17T11:23:03Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = Male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|Come along, you feckless dullards|[[Fiska]]}} <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] a0a4243a7b0b3879a66ac2cbf1c66ee3e8658342 Template:CreatePage/DD2Character 10 91 1279 998 2024-03-17T11:17:02Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Character |image = |gender = male/female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 1a7f0b833a0c12e3e59b9f4b8be5f4817e5a800a 1286 1279 2024-03-17T11:21:32Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d906194c7d26b84c1502e639dfbdf3183fb83153 Klaus 0 136 1282 382 2024-03-17T11:19:48Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-klaus.webp |gender = male |age = |location = |likes = |times active = |services = [[Innkeeper]] }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Innkeeper]] [[Category: Male]] [[Category: Human]] 09b5c209e16bbf0861ac8725f5310213b36a3584 1294 1282 2024-03-17T11:22:54Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-klaus.webp |gender = Male |age = |location = |likes = |times active = |services = [[Innkeeper]] }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Innkeeper]] [[Category: Male]] [[Category: Human]] f51c389b8dbb312b70dc5cb37b766bc0b8076b31 Luz 0 138 1283 533 2024-03-17T11:20:37Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = female |age = |location = |likes = |times active = |services = Trickster [[Vocation Maister]] }} ==Description== Vermundian court Oracle and Trickster maister. Out of fear for her life over speaking out against the false Arisen taking the throne, she is currently in hiding. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] b90abb7d6e8fd46d82a9a8c89559084dc4e8ee59 1292 1283 2024-03-17T11:22:39Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = Female |age = |location = |likes = |times active = |services = Trickster [[Vocation Maister]] }} ==Description== Vermundian court Oracle and Trickster maister. Out of fear for her life over speaking out against the false Arisen taking the throne, she is currently in hiding. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 65b8b7a2ba7d8f75566c1287fa9dc884fcf51e19 Sigurd 0 137 1284 536 2024-03-17T11:20:46Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = male |age = |location = |likes = |times active = |services = Mystic Spearhand [[Vocation Maister]] }} ==Description== Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 903e7738d2611b8dc89c80586c3842bb4577ea8d 1293 1284 2024-03-17T11:22:46Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = Male |age = |location = |likes = |times active = |services = Mystic Spearhand [[Vocation Maister]] }} ==Description== Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 0039413cb0702354296f4bb0dc010aa5416deb01 Lennart 0 139 1285 532 2024-03-17T11:20:54Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = male |age = |location = |likes = |times active = |services = Fighter [[Vocation Maister]] }} ==Description== Fighter maister and a swordsman who has long served the fortress village of Melve. With his exceptional swordsmanship and leadership skills, he has held the fort and protected the land from the Dragon. Though already retired, his skills show no signs of waning.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 3d2a71b5a50a4a4d56405dd56f3569bf1f01a17c 1291 1285 2024-03-17T11:22:30Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = Male |age = |location = |likes = |times active = |services = Fighter [[Vocation Maister]] }} ==Description== Fighter maister and a swordsman who has long served the fortress village of Melve. With his exceptional swordsmanship and leadership skills, he has held the fort and protected the land from the Dragon. Though already retired, his skills show no signs of waning.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 226e861fb1ae8b0714e27632b4130f410ef12673 Nadinia 0 132 1287 535 2024-03-17T11:22:00Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== The leader of Battahl and High Priestess to the Lambent Flame. Educated as a royal from an early age, she became the head of her nation at a young age. She has earned the trust of the people of Battahl thanks to her kindness and her desire for peace and prosperity in the nation.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] b493e3cf5ad0ba92ced7d2d7ee7612bc582e0263 Menella 0 133 1288 534 2024-03-17T11:22:07Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== A Beastren who leads the guard of the Lambent Flame, protecting the high priestess and her acolytes. She is fiercely loyal to Empress Nadinia, who treats her people equally. Following that example, she is concerned about discrimination between races and strives to be more righteous herself.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 717539bb885e6c090afbd143b40af7326bc0c6da Doireann 0 134 1289 530 2024-03-17T11:22:15Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== Sister of Glyndwr, she too hails from the elves' home in the forest depths. A quiet, refined young woman with elegant manners. Due to her older brother's influence, she understands a few words of human language, and is kind and welcoming to those of other races.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 7f3091bb6e436ea2c7b313536bea5b5e2aaae3db Glyndwr 0 140 1290 531 2024-03-17T11:22:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-glyndwr.webp |gender = Male |age = |location = |likes = |times active = |services = }} ==Description== A young elf with an air of gentleness and timidity that is rare among the usually haughty elves. He is interested in the tools humans use and is fluent in human language. He despairs his lack of skill in archery, which is essential for an elven guard.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Significant NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 6edd7180b5c53a7f8f36f273011fb1ec6c632ec7 Tale's Beginning 0 301 1298 1009 2024-03-17T11:39:44Z Sefkhetom 2 /* Quotes */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== {{AddToSection}} ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] c5549be05e171b6b9e5a2ace8f719a8569b88707 1299 1298 2024-03-17T11:40:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = [[Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== {{AddToSection}} ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] de99161a666b47431ee1c096e034529a206107bd 1300 1299 2024-03-17T11:41:31Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== {{AddToSection}} ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 5ace51c6b55c5d4a52c5630258c792d15ee7ce0c 1302 1300 2024-03-17T11:45:33Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== {{AddToSection}} ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] ed0a5617e9d5fd61255d1f1bec1382dca4bfa088 1305 1302 2024-03-17T11:47:21Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== * x120 [[Rif Crystal]] ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] abcc45ea3e86149d94e62eed6295f3117736be20 1306 1305 2024-03-17T11:47:40Z Sefkhetom 2 /* Rewards */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== * x120 [[Rift Crystal]] ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] cb721358e625c89aad3c995a799ad4538be8b266 1307 1306 2024-03-17T11:47:59Z Sefkhetom 2 /* Rewards */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== * x120 [[Rift Crystal]]s ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] a99419356651635cadfa38e25d22d632ef146cdd Rift Crystal 0 207 1301 762 2024-03-17T11:44:53Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire [[Pawns]] from other players or buy items from [[Rift Vendor]] ==Location== * Locations * Can be obtained during pawn rental. * x1500 [[Premium Edition Items]] * x120 [[Gaoled Awakening]] ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] 623d94d6ea52bc6969f288494dc08988ee7c572b 1304 1301 2024-03-17T11:46:59Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire [[Pawns]] from other players or buy items from [[Rift Vendor]] ==Location== * Locations * Can be obtained during pawn rental. * x1500 [[Premium Edition Items]] * x120 [[Tale's Beginning]] ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] d4d7ef8e358c88426c1e5af5155344fa3d54c13d Quests 0 170 1308 1228 2024-03-17T11:50:11Z Sefkhetom 2 /* {{Anchor|Side_Quests|Side Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |} ==Sidequest start and fail points== <br> {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" rowspan=1 |Quest ! class="txtbg3" rowspan=1 |state ! class="txtbg3" rowspan=1 |Available ! class="txtbg3" rowspan=1 |Unavailable |- |class=txtbg3| [[Gaoled Awakening]] |<small>starting</small> |[[?]], [[?]], [[?]] | |- |class=txtbg3| [[?]] |<small>starting</small> | [[?]] | [[?]] |- |class=txtbg3| [[Final Main Quest]] | <small> starting </small> | n/a |''All remaining quests'' |- |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest ! class="txtbg3" |Becomes available ! class="txtbg3" |Becomes unavailable |- ! rowspan="1" class="txtbg3" |[[Ulrika]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |complete [[?]] |complete [[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |complete [[?]] |complete [[?]] |- |} =={{Anchor|Stages|Stages}}== The (informally) numbered "stages" roughly start and end with key main questline achievements. Progression between stages also often causes sidequests, escort quests, and other noticeboard quests to appear, disappear (in the case of escort quests), or fail (in the case of sidequests). In addition [[Shopping|shop]] inventories are expanded at the beginning of each stage. {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Stage ! class="txtbg3" |Begins ! class="txtbg3" |Ends |- |- ! class="txtbg3" |[[Stage 1]] |[[Gaoled Awakening]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 2]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 3]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 4]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 5]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 6]] |Completing [[?]] |Completing [[?]] |- ! class="txtbg3" |[[Stage 7]]<br>''([[Post-Game]])'' |Completing [[?]] |Completing [[?]] (The End) |- |} =={{Anchor|Notice Board Quests|Notice Board Quests}}== {{Stub}} =={{Anchor|Escort Quests|Escort Quests}}== {{Stub}} =={{Anchor|Random Encounters|Random Encounters}}== {{Stub}} ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" style="width:25%;" |Quest ! class="txtbg3" |Point of no return |- | colspan="2" |''There is no checkpoint at the end of the prologue quest ''[[Gaoled Awakening]] |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Achievements|Achievements}}== *[[The Hero]] - Achievement/Trophy requires completion of all main and secondary quests. ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 622d419c803020670dd560a828b5a708639e8637 1309 1308 2024-03-17T11:59:53Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} ==Pawn Quests== {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 77f04a1389dc7be3566aa27d81172c6dda10df1b 1310 1309 2024-03-17T12:02:36Z Sefkhetom 2 /* Pawn Quests */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Escort Quests|Escort Quests]]s and other [[#Notice Board Quests|Notice Board Quests]] {{Verify}} ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Pawn Quests|Pawn Quests}}== Pawn Quests are set at the [[Riftstone]] {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 2ca08739faf4a2559ebf42e7efa9f4d2a72f693d 1312 1310 2024-03-17T12:05:16Z Sefkhetom 2 wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Pawn Quests|Pawn Quests]] ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these sidequests develops the concerned character's story arc. '''Notice Board Quests''' are advertised on various [[Notice Board]]s around [[Gransys]]. These Notice Board Quests also include [[Escort Quest]]s. While roaming the wilds of Gransys there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. *The main quest can also be divided into six main [[:Story Progression Stages|stages]] and the seventh, final [[Post-Game]] stage; each of these stages introduces new items for sale, as well as new sidequests - whilst the boundary between stages mostly corresponds to key quests, even this is not absolute. **These "stages" are not mentioned in game and are only used in this wiki to track inventories and subquests. *Sidequests and notice board quests become (and cease) to be available depending on the progression of the Arisen's Main Quests. =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Pawn Quests|Pawn Quests}}== Pawn Quests are set at the [[Riftstone]] {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 1fe84709d9226a9f561623d13fa572604fba1fc2 1313 1312 2024-03-17T12:07:29Z Sefkhetom 2 /* Overview */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Pawn Quests|Pawn Quests]] ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these Side Quests develops the concerned character's story arc. '''Pawn Quests''' are set at the [[Rift Stone]] and do not have storylines. While roaming the wilds of the world there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. {{verify}} =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Pawn Quests|Pawn Quests}}== Pawn Quests are set at the [[Riftstone]] {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] b243d6669c438c77b9a6b57f5d82a548121a4ebe Pawns 0 23 1311 1232 2024-03-17T12:03:47Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 3086f9374d67c84e6a5ef226a078730a910cad25 Premium Edition Items 0 204 1315 1053 2024-03-17T12:10:12Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:Icon_RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=Dragon's Dogma Music Sound Collection |[[Dragon's Dogma Music Sound Collection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art of Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Weapon]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 3ec75339d8d71b70147757381b91d0d421cdf926 1316 1315 2024-03-17T12:12:18Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:Icon_RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=Dragon's Dogma Music Sound Collection |[[Dragon's Dogma Music Sound Collection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art of Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Tool]] [[Category: Material]] [[Category: Weapon]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] 685c9cfb67ef3ecef897a3f724e6baebdab3c5df Template:DD2ArmorStat 10 358 1318 1164 2024-03-17T12:24:30Z Sefkhetom 2 wikitext text/x-wiki {| class="DDTables" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:18px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Defense''' | {{{Def0|?}}} | {{{Def1|?}}} | {{{Def2|?}}} | {{{Def3|?}}} | {{{Def4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick Defense''' | {{{MDef0|?}}} | {{{MDef1|?}}} | {{{MDef2|?}}} | {{{MDef3|?}}} | {{{MDef4|?}}} |- ! class="txtbg3" |<font color="white">'''Slash Resist''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Resist''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Resist''' | {{{Knockdown0|?}}} | {{{Knockdown1|?}}} | {{{Knockdown2|?}}} | {{{Knockdown3|?}}} | {{{Knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Resist''' | {{{Element0|?}}} | {{{Element1|?}}} | {{{Element2|?}}} | {{{Element3|?}}} | {{{Element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Resist''' | {{{Debil0|?}}} | {{{Debil1|?}}} | {{{Debil2|?}}} | {{{Debil3|?}}} | {{{Debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{Weight0|?}}} | {{{Weight1|?}}} | {{{Weight2|?}}} | {{{Weight3|?}}} | {{{Weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}</noinclude> cb644a5d91acad43252a07e6512d783969e26a76 Template:Yes/doc 10 76 1319 163 2024-03-17T12:27:23Z Sefkhetom 2 Tom Vis moved page [[Template:Checkmark/doc]] to [[Template:Yes/doc]] without leaving a redirect: Misspelled title: my bad, wrong thing wikitext text/x-wiki Use to add a tick/yes box in tables etc See also [[template:no]] <includeonly>[[Category:General wiki templates|{{PAGENAME}}]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> b925c2860136c8dd94539389cc052c9ddb809959 Template:Yes 10 365 1320 2024-03-17T12:29:02Z Sefkhetom 2 Created page with "<font color="green">&check;</font> <noinclude> {{documentation}} </noinclude>" wikitext text/x-wiki <font color="green">&check;</font> <noinclude> {{documentation}} </noinclude> 1776e856201c79af0bdd8d8883d7f06e2d5bd041 Template:No 10 77 1321 164 2024-03-17T12:29:15Z Sefkhetom 2 wikitext text/x-wiki <font color="red">&#x2717;</font> <noinclude> {{documentation}} </noinclude> 42d91ef8c79959b378ae7ffb8cd04e6fe0e3a2a7 Template:CreatePage/DD2Armor 10 360 1329 1149 2024-03-17T12:43:24Z Sefkhetom 2 /* Usable By */ wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== <br> <center> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} |} </center> ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] f4ec527ca407b7dd3b207797172e2135df0b4f46 1330 1329 2024-03-17T12:47:20Z Sefkhetom 2 /* Usable By */ wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 472074ef5a9860659b6d69545273505479dcee78 Template:DD2Armor 10 79 1331 1270 2024-03-17T12:50:34Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="weight"><label><center>'''Base Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}} </noinclude> <includeonly>[[Category: Armor]]</includeonly> c8d2960053db0613adada622d0d89d77e6c2646a 1333 1331 2024-03-17T12:51:12Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Armor Image Needed]]</includeonly>}}</navigation> <group><header>Armor Info</header> <data source="weight"><label><center>'''Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Armor]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}} </noinclude> <includeonly>[[Category: Armor]]</includeonly> 4b415f5e4ec099456493730f5e40f6b4ad3bcaec Miner's Shirt 0 362 1332 1153 2024-03-17T12:50:51Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = Miner's Shirt.png | weight = 1.57 kg | cost = | value = | type = [[Torso Armor]] }} ==Description== A garment doled out to laborers at the Agamen Ruins. Stained with sweat and grime. ==Usable By== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 48 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 34 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.57 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * x1 Gained at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Armor]] [[Category: Torso Armor]] 6b4c07ae0362f98839d283406a7d396c5554f2a1 File:Laborer's Trousers.png 6 366 1335 2024-03-17T13:00:21Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Laborer's Trousers 0 367 1336 2024-03-17T13:03:25Z Sefkhetom 2 Created page with "{{DD2Armor | image = Laborer's Trousers.png | weight = 1.08 kg | cost = | value = | type = [[Leg Armor]] }} ==Description== Trousers of rough fabric. Had the look of rags even before they were stained with mud ==Usable By== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! ..." wikitext text/x-wiki {{DD2Armor | image = Laborer's Trousers.png | weight = 1.08 kg | cost = | value = | type = [[Leg Armor]] }} ==Description== Trousers of rough fabric. Had the look of rags even before they were stained with mud ==Usable By== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 46 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 33 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.08 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * x1 Given at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Leg Armor]] b24a483166fc218381340c7dc2a197b86ab5d8be Weapons 0 310 1341 1229 2024-03-17T13:56:20Z Sefkhetom 2 /* Daggers */ wikitext text/x-wiki ==Sword== 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|- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==MagickBow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} ==MysticSpear== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- 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!class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==[[Mystic Spears]]== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==[[Censers]]== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] [[Category: Weapon]] [[Category: Item]] eb9c5fefefdc0c70575a4269e6371b1f24ddb3f7 1373 1350 2024-03-17T14:58:17Z Sefkhetom 2 wikitext text/x-wiki ==Swords== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Maces== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Shields== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Bow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Daggers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Criteria]] |98 |31 |100 |0 |90 |0.87 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Staves== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Greatswords== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Greathammers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Archstaves== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Magick Bows== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Mystic Spears== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Censers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] [[Category: Weapon]] [[Category: Item]] 3000c3ecaaf70c05d834333eb246eded50522452 MediaWiki:Common.css 8 6 1346 1314 2024-03-17T14:02:21Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. 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background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; 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background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 1ed4dbaa882e9822911b242a034250959a1aa4c5 1352 1346 2024-03-17T14:19:16Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 0e81554095190a1dcc80dfcd23b0179b21938add Criteria 0 368 1348 2024-03-17T14:10:56Z Sefkhetom 2 Created page with "<infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></l..." wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is [[Weapon]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ <noinclude>{{clr}}{{documentation}} </noinclude> <includeonly>[[Category: Weapon]]</includeonly> d727964dd40fad5b4cca7dd82969e9adf900ce4d 1351 1348 2024-03-17T14:18:22Z Sefkhetom 2 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1361 1351 2024-03-17T14:41:54Z Sefkhetom 2 wikitext text/x-wiki {{DD2Weapon | image = Criteria.png | weight = 0.87 | cost = | value = | type = [[Daggers]] }} ==Description== {{AddToSection}} ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = 98 | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = 31 | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = 100 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 =0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 90 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 0.87 | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Daggers]] 27fc041a80878df26f626a41135fc502c1c9cf91 1362 1361 2024-03-17T14:42:35Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Weapon | image = Criteria.png | weight = 0.87 | cost = | value = | type = [[Daggers]] }} ==Description== Nimble daggers used far and wide. Light and wieldy, they fit comfortably in any palm. ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = 98 | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = 31 | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = 100 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 =0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 90 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 0.87 | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Daggers]] 6efb31e10b8f5ee07ba29400c242d3ae09a15f28 1363 1362 2024-03-17T14:43:55Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Weapon | image = Criteria.png | weight = 0.87 | cost = | value = | type = [[Daggers]] }} ==Description== Nimble daggers used far and wide. Light and wieldy, they fit comfortably in any palm. ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = 98 | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = 31 | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = 100 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 =0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 90 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 0.87 | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * x1 Granted when choosing [[Thief]] ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Daggers]] 4d0b5507f735ace92cf3232544d116cfd9b4797d 1372 1363 2024-03-17T14:56:57Z Sefkhetom 2 wikitext text/x-wiki {{DD2Weapon | image = Criteria.png | weight = 0.87 | cost = | value = | type = [[Weapons#Daggers|Daggers]] }} ==Description== Nimble daggers used far and wide. Light and wieldy, they fit comfortably in any palm. ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = 98 | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = 31 | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = 100 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 =0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 90 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 0.87 | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * x1 Granted when choosing [[Thief]] ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Daggers]] 956e15625b9d175b662e465a346efc0b0b31cae4 Template:DD2Weapon 10 369 1353 2024-03-17T14:20:00Z Sefkhetom 2 Created page with "<infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></l..." wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Weapon]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] [[Category: Weapon]] [[Category: Item]] <noinclude>{{clr}}{{documentation}} </noinclude> b804d6dd152a52be8ddb370c041c1f4626acbe79 1354 1353 2024-03-17T14:20:52Z Sefkhetom 2 change wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Weapons | Weapon]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] [[Category: Weapon]] [[Category: Item]] <noinclude>{{clr}}{{documentation}} </noinclude> 195087c1da8804b9a8f9b82b5c809ec5dbed751e 1356 1354 2024-03-17T14:23:35Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <navigation>{{#if:{{{image|}}}||Have a picture of {{PAGENAME}}?<br />Then please '''[[Special:Upload|upload]]''' it!<br /><includeonly>[[Category:Image Needed]][[Category:Weapon Image Needed]]</includeonly>}}</navigation> <group><header>WeaponInfo</header> <data source="weight"><label><center>'''Weight'''</center></label></data> <data source="cost"><label><center>'''Cost'''</center></label></data> <data source="value"><label><center>'''Value'''</center></label></data> <data source="type"><label><center>'''Type'''</center></label></data> </group> <data source="untradeable"> <format><span style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Weapons | Weapon]] available in [[Dragon's Dogma 2 Wiki | Dragon's Dogma 2]]. __FORCETOC__ [[Category: Weapon]] [[Category: Item]] <noinclude>{{clr}}{{documentation}} </noinclude> 7714d51706a02b91f0a4cedd5170bd0a9695b678 Template:DD2Weapon/doc 10 370 1355 2024-03-17T14:22:07Z Sefkhetom 2 Creation wikitext text/x-wiki <p>{{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Weapon]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]]. </p> ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Weapon | image = | weight = | cost = | value = | type = | untradeable = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the item. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the item. |- | '''cost''' | The base amount of gold required to purchase the item from an NPC. |- | '''value''' | The base amount of gold the item is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of item (<nowiki>[[Curatives]]</nowiki>, etc.) |- | '''untradeable''' | Indicatiion if the equipment/item cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/item can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Weapon <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> cedeb4c646eb29f7569f2c466c16958a3956a74d Template:DD2WeaponStat 10 371 1357 2024-03-17T14:30:24Z Sefkhetom 2 Created page with "{| class="DDTables" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:18px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]]..." wikitext text/x-wiki {| class="DDTables" style="border-solid; border-color:#252525; line-height:120%; font-Weight:500; font-family:NA; font-size:18px; text-align:center;" cellpadding="1" border="2" ! class="txtbg3" |<font color="white">'''Upgrade<br>Level''' | width="100pt" style="background-color: #111111;" | 0<br>[[File:Stars_0.png]] | width="100pt" style="background-color: #111111;" | 1<br>[[File:Stars_1.png]] | width="100pt" style="background-color: #111111;" | 2<br>[[File:Stars_2.png]] | width="100pt" style="background-color: #111111;" | 3<br>[[File:Stars_3.png]] | width="100pt" style="background-color: #111111;" | [[File:Dragonforged.png]] |- ! class="txtbg3" |<font color="white">'''Upgrade<br>Requirements''' | N/A | {{{Req1|?}}} | {{{Req2|?}}} | {{{Req3|?}}} | [[Wyrmfire|Click here for<br/>requirements]] |- ! class="txtbg3" |<font color="white">'''Strength''' | {{{Str0|?}}} | {{{Str1|?}}} | {{{Str2|?}}} | {{{Str3|?}}} | {{{Str4|?}}} |- ! class="txtbg3" |<font color="white">'''Magick''' | {{{Mag0|?}}} | {{{Mag1|?}}} | {{{Mag2|?}}} | {{{Mag3|?}}} | {{{Mag4|?}}} |- ! class="txtbg3" |<font color="white">'''Slash Strength''' | {{{Slash0|?}}} | {{{Slash1|?}}} | {{{Slash2|?}}} | {{{Slash3|?}}} | {{{Slash4|?}}} |- ! class="txtbg3" |<font color="white">'''Strike Strength''' | {{{Strike0|?}}} | {{{Strike1|?}}} | {{{Strike2|?}}} | {{{Strike3|?}}} | {{{Strike4|?}}} |- ! class="txtbg3" |<font color="white">'''Knockdown Strength''' | {{{Knockdown0|?}}} | {{{Knockdown1|?}}} | {{{Knockdown2|?}}} | {{{Knockdown3|?}}} | {{{Knockdown4|?}}} |- ! class="txtbg3" |<font color="white">'''Elemental Strength''' | {{{Element0|?}}} | {{{Element1|?}}} | {{{Element2|?}}} | {{{Element3|?}}} | {{{Element4|?}}} |- ! class="txtbg3" |<font color="white">'''Debilitation Strength''' | {{{Debil0|?}}} | {{{Debil1|?}}} | {{{Debil2|?}}} | {{{Debil3|?}}} | {{{Debil4|?}}} |- ! class="txtbg3" |<font color="white">'''Weight''' | {{{Weight0|?}}} | {{{Weight1|?}}} | {{{Weight2|?}}} | {{{Weight3|?}}} | {{{Weight4|?}}} |- ! class="txtbg3" |<font color="white">'''Bonus''' |colspan="7"| <center>{{{bonus|-}}}</center> |- {{!}}- |} __NOTOC__ <noinclude>{{clr}}{{documentation}}</noinclude> 309a848386727a7e66f1e843535eb1efa64e5819 Template:DD2WeaponStat/doc 10 372 1358 2024-03-17T14:33:03Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Weapon]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = | Str1= | Str2 = | Str3 = | Str4 = | Mag0 = | Mag1 = | Mag2..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]] - [[Weapon]] pages. ==Usage== The infobox may be added by pasting the template as shown below into an article. Parameters may be reordered for ease of entry. Any parameters which are left blank will appear as question marks (?). <pre style="overflow: auto"> {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = | Str1= | Str2 = | Str3 = | Str4 = | Mag0 = | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''Req''' | Requirements to enhance the Weapon to that number of stars. |- | '''Str''' | The Strength value of the Weapon at that star level. |- | '''Mag''' | The magick Strength value of the Weapon at that star level. |- | '''Slash''' | The slashing Strength value of the Weapon at that star level. |- | '''Strike''' | The striking Strength value of the Weapon at that star level. |- | '''stagger''' | The stagger Strength value of the Weapon at that star level. |- | '''Knockdown''' | The Knockdown Strength value of the Weapon at that star level. |- | '''Element''' | Elements imparted by the Weapon at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''Debil''' | Debilitation strength imparted by the Weapon at that star level. Please use a bulleted format using <nowiki><li></nowiki> tags to list these. |- | '''Weight''' | The Weight of the Weapon at that star level, numbers only. |- | '''bonus''' | Any Additional bonus attributes applied to the Weapon. |} ==Categories== The following categories are built into the template: - Weapon <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 9cb7ad6cc8c76ce57aff5eb5c2dc56a989f33ec8 Template:CreatePage/DD2Weapon 10 373 1359 2024-03-17T14:37:18Z Sefkhetom 2 Creation wikitext text/x-wiki {{DD2Weapon | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] 2b4fb1fdf5a5c5d3455b33ae5496c87b5740e582 File:Criteria.png 6 374 1360 2024-03-17T14:40:54Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Armor 0 363 1368 1177 2024-03-17T14:53:08Z Sefkhetom 2 wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |Defense |Magick Defense |Slash Resist |Strike Resist |Knockdown Resist |Elemental Resist |Debilitation Resist |0 kg |lvl rq | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |Defense |Magick Defense |Slash Resist |Strike Resist |Knockdown Resist |Elemental Resist |Debilitation Resist |0 kg |lvl rq | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |Defense |Magick Defense |Slash Resist |Strike Resist |Knockdown Resist |Elemental Resist |Debilitation Resist |0 kg |lvl rq | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |Defense |Magick Defense |Slash Resist |Strike Resist |Knockdown Resist |Elemental Resist |Debilitation Resist |0 kg |lvl rq | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] dd35da1d3edbce8e9d904abe195ad77ccca3922d 1369 1368 2024-03-17T14:54:22Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] d19a28c7b6bc167e2286ef54143a36c370242fb0 1370 1369 2024-03-17T14:55:03Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |0 |1.08 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] a9857a5a76e2c529e963306422554d627d4f4239 1371 1370 2024-03-17T14:55:23Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 8f0ccdafe5358e7ad25edc08f03cdd48991c1a48 Tale's Beginning 0 301 1374 1307 2024-03-17T15:00:32Z Sefkhetom 2 /* Rewards */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. ==Rewards== * x120 [[Rift Crystal]]s **Gained after making your main pawn ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] aa2652489a785330b5cfacf70c58ce7b1b906ed6 1379 1374 2024-03-17T15:13:07Z Sefkhetom 2 /* Walkthrough */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. Go to [[Warrick]] who runs the local [[Inn]]. He lets you rest for free the first time ==Rewards== * x120 [[Rift Crystal]]s **Gained after making your main pawn ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 83067dbc69348c5dee24e6c446d62ec618e6ffb2 Borderwatch Outpost 0 302 1375 1002 2024-03-17T15:07:08Z Sefkhetom 2 /* Inhabitants */ wikitext text/x-wiki {{DD2Location | image = | region = | buildings = [[Riftstone]] | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== Northern Watch Encampment ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Joshua]] * [[Warrick]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] f5275ea546af9ead45a8e764dd3619f9df8b34b4 1377 1375 2024-03-17T15:09:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Location | image = | region = | buildings = [[Riftstone]], [[Inn]] | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== Northern Watch Encampment ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Joshua]] * [[Warrick]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] ab9a915e67c403d6bdb4c9ab92de6550a95830ce Riftstone 0 304 1376 1189 2024-03-17T15:09:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Effect== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine)(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Structure]] 3e876504e09eecdb54253250b52cc302ad6d3023 Inn 0 375 1378 2024-03-17T15:11:36Z Sefkhetom 2 Created page with "{{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage. When resting at an inn, you can choose whether to rise in the morning or at night; useful if you need to set out at a particular time. Foresighted adventurer's will stay at inns regularl..." wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage. When resting at an inn, you can choose whether to rise in the morning or at night; useful if you need to set out at a particular time. Foresighted adventurer's will stay at inns regularly, to avoid risks when traveling far afield. ==Location== <br> *[[Borderwatch outpost]] ==Services== <br> *Allows you to rest till night or the next morning {{stub}} [[Category: Structure]] 74a13fb36c1c3e4e603593482a7a43767a40d22b Template:DD2Structure 10 376 1380 2024-03-17T15:14:57Z Sefkhetom 2 Created page with "<infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Structure Image Needed]]</includeonly> }} </navigation> <group> <he..." wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Structure Image Needed]]</includeonly> }} </navigation> <group> <header>Structure Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Structures|Structure]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 574c3ae7b000d82ccc2eff383120af4e63e6caf6 1385 1380 2024-03-17T15:18:50Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Structure Image Needed]]</includeonly> }} </navigation> <group> <header>Structure Info</header> <data source="type"> <label>Type</label> </data> </group> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Structures|Structure]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 4f8fb10d2a6c4ffa802db310f428dd03d184418a 1386 1385 2024-03-17T15:20:32Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Structure Image Needed]]</includeonly> }} </navigation> <group> <header>Structure Info</header> <data source="type"> <label>Type</label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Structures|Structure]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 1bfa29a153f54b9f0e6e17a170be9170e38e15bf Template:DD2Item 10 199 1381 722 2024-03-17T15:14:59Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Item Image Needed]]</includeonly> }} </navigation> <group> <header>Item Info</header> <data source="weight"> <label>Base Weight</label> </data> <data source="cost"> <label>Cost</label> </data> <data source="forgery cost"> <label>Forgery Cost</label> </data> <data source="value"> <label>Value</label> </data> <data source="type"> <label>Type</label> </data> </group> <data source="untradeable"> <format><span class="untradeable" style="font-size:15px; color:white;">Cannot be traded/gifted</span></format> </data> </infobox> '''{{{name|{{PAGENAME}}}}}''' is an [[Items|Item]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]. <noinclude> {{clr}}{{documentation}} [[Category:Infobox Templates]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 5a316894a07630c12cc9eb76edd805560d643dbc Structures 0 377 1382 2024-03-17T15:16:24Z Sefkhetom 2 Created page with "Structures are places that grant services: ==[[Inn]]== ==[[Riftstone]]==" wikitext text/x-wiki Structures are places that grant services: ==[[Inn]]== ==[[Riftstone]]== a395888574eabab19d22a19970c0e68afc456138 1383 1382 2024-03-17T15:16:43Z Sefkhetom 2 wikitext text/x-wiki Structures are places that grant services: ==[[Inn]]== ==[[Riftstone]]== {{Stub}} 4857c9a0f128ca32e253d242b06276d563801bbc Template:DD2Structure/doc 10 378 1384 2024-03-17T15:17:59Z Sefkhetom 2 Created page with "{{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Structures]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Structures | image = | type = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image..." wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Structures]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Structures | image = | type = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the Structure. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''weight''' | The base weight of the Structure. |- | '''cost''' | | The base amount of gold required to purchase the Structure from an NPC, Shopkeeper, or Vendor. Should not be confused with forgery. |- | '''forgery cost''' | The amount of gold required to forge an Structure through [[Forgers]]. |- | '''value''' | The base amount of gold the Structure is worth if it is sold to an NPC (before any Mercantile bonuses, etc.) |- | '''type''' | The linked type of Structure (<nowiki>[[Curatives]],[[Materials]],[[Tools]],[[Other]],[[Quest Structures]],[[Forgery]]</nowiki>.) |- | '''untradeable''' | Indication if the equipment/Structure cannot be traded/gifted to another player. The function '''Yes''' should be added to the parser. If the equipment/Structure can in fact be traded/gifted the parser should be left blank. |- |} ==Categories== The following categories are built into the template: - Structures <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 6ea001057e4cf38c1576b03931fd3076369d8a5c 1387 1384 2024-03-17T15:20:39Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' should be used for all [[Structures]] ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Structures | image = | type = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- | '''image''' | An image related to the Structure. Enter this as such <nowiki>[[File:Imagename.png|200px]]</nowiki>. Images are automatically centered. |- | '''type''' | The linked type of Structure (<nowiki>[[Inn]],[[Riftstone]],[[Barberie]],[[Other]],[[Quest Structures]],[[Bordello]]</nowiki>.) |} ==Categories== The following categories are built into the template: - Structures <noinclude>[[Category:Template Documentation|{{PAGENAME}}]]</noinclude> 9804c3b883474f3d7c6d73a71d02de8d1e327c4e Inn 0 375 1388 1378 2024-03-17T15:22:22Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Inn.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage. When resting at an inn, you can choose whether to rise in the morning or at night; useful if you need to set out at a particular time. Foresighted adventurer's will stay at inns regularly, to avoid risks when traveling far afield. ==Location== <br> *[[Borderwatch outpost]] ** ==Services== <br> *Allows you to rest till night or the next morning {{stub}} [[Category: Structure]] 2a7c984ca5ad4556db47f08a1edf78fe80594ea2 1393 1388 2024-03-17T15:26:17Z Sefkhetom 2 wikitext text/x-wiki {{DD2Structure |image = Inn.png |type = [[Inn]] }} ==Description== <br> Staying at an inn fully restores your party's Health and Stamina. It also recovers the loss gauge, which represents a reduction in your Health and accumulates when taking damage. When resting at an inn, you can choose whether to rise in the morning or at night; useful if you need to set out at a particular time. Foresighted adventurer's will stay at inns regularly, to avoid risks when traveling far afield. ==Location== <br> *[[Borderwatch outpost]] ** ==Services== <br> *Allows you to rest till night or the next morning {{stub}} [[Category: Structure]] 089c761838b4ec56f66a9b4c2ed465a199b481d1 Riftstone 0 304 1389 1376 2024-03-17T15:23:25Z Sefkhetom 2 /* Effect */ wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Services== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine)(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Structure]] a4cf6d59f173d4937d7c79718e1eba5752418e81 1390 1389 2024-03-17T15:24:21Z Sefkhetom 2 /* Services */ wikitext text/x-wiki {{DD2Item |image = Riftstone.png |weight = |cost = |value = |type = [[Structure]] }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Services== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine),(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Structure]] ba6f7edd0d262b7c1982137848aaa393293b655f 1391 1390 2024-03-17T15:25:01Z Sefkhetom 2 wikitext text/x-wiki {{DD2Structure |image = Riftstone.png |type = [[Riftstone]] }} ==Description== <br> By touching a riftstone, the [[Arisen]] can travel to the bridge atwixt worlds, which a great many pawns traverse as they journey beyond the rift. This allows the [[Arisen]] to summon pawns who meet their specified preferences. These pawns will not level up while they are accompanying you, however, so you may find that you need to hire new support [[Pawns]] at regular intervals. ==Location== <br> *[[Borderwatch outpost]] ==Services== <br> Allows you to hire and fire [[Pawns]] in exchange of [[Rift Crystal]]s Pawn selection can be refined in search parameters: * General information **(Name, Vocation, [[Rift Crystal]] cost) * Type/Race/[[Pawns#Pawn Inclination|Inclination]] **(Masculine/Feminine),(Human/Beastren) * Weapon Skills * [[Pawns#Pawn Specialization|Specialization]]/Quest **(Quest guide for current quest and [[Pawn Quests]]) * [[Pawn Badge]] * Username {{stub}} [[Category: Structure]] 199dac455642523a8208a3bec117b85ee21e81db Borderwatch Outpost 0 302 1392 1377 2024-03-17T15:25:56Z Sefkhetom 2 /* Overview */ wikitext text/x-wiki {{DD2Location | image = | region = | buildings = [[Riftstone]], [[Inn]] | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== Northern Watch Encampment * [[Riftstone]] * [[Inn]] ==Inhabitants== * [[Luska]] * [[Justinn]] * [[Joshua]] * [[Warrick]] * [[Pawns]] ==Quests== * [[Tale's Beginning]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 922ced099b63479c0dc2d7499a14667c9dfb437b Template:CreatePage/DD2Structure 10 379 1394 2024-03-17T15:36:16Z Sefkhetom 2 Created page with "{{DD2Structure |image = |weight = |cost = |value = |type = }} ==Description== <br> {{AddToSection}} ==Location== <br> {{AddToSection}} ==Services== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Quest Structure]] [[Category: Other Structure]]" wikitext text/x-wiki {{DD2Structure |image = |weight = |cost = |value = |type = }} ==Description== <br> {{AddToSection}} ==Location== <br> {{AddToSection}} ==Services== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Quest Structure]] [[Category: Other Structure]] 7b42c827752531dd2fce2611bb8f778339665682 1395 1394 2024-03-17T15:36:47Z Sefkhetom 2 wikitext text/x-wiki {{DD2Structure |image = |type = }} ==Description== <br> {{AddToSection}} ==Location== <br> {{AddToSection}} ==Services== <br> {{AddToSection}} {{stub}} [[Category: Quest Structure]] [[Category: Other Structure]] 23c675963b0755f94025a460646cdc88d061a996 Dragon's Dogma 2 Wiki 0 22 1396 1247 2024-03-17T16:24:04Z Sefkhetom 2 /* Welcome to a {{SITENAME}} */ wikitext text/x-wiki <div class="redborder"> [[File:Icon_MainPageWelcome.webp|center|width="500"|link=Dragon's_Dogma_2_Wiki]] </div> <center> == Welcome to a {{SITENAME}} == </center> <center> <gallery widths="150" mode="nolines" perrow=5> File:Icon Vocations.png|link=Vocations|[[Vocations]] File:Icon Quests.png|link=Quests|[[Quests]] File:Icon Characters.png|link=Characters|[[Characters]] File:Seeker's Token.png|link=Items|[[Items]] File:Icon PremiumWeapons.png|link=Weapons|[[Weapons]] File:Icon Armor.png|link=Armor|[[Armor]] File:Icon Golem ConceptArt.png|link=Bestiary|[[Bestiary]] File:Icon Excevation Site.png|link=Locations|[[Locations]] File:Icon Pawns.png|[[Pawns]]|link=Pawns File:Icon Achievements.png|link=Achievements|[[Achievements]] File:Example.jpg|[[Concepts]]|link=Concepts </gallery></center> {{Quote|Conviction is the human will that reaches it's greatest power|Honoré de Balzac}} f62e2cd29abe1ea7ba6cc1c0dd75a05d54979a75 Tale's Beginning 0 301 1397 1379 2024-03-17T17:54:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. Go to [[Warrick]] who runs the local [[Inn]]. He lets you rest for free the first time ==Rewards== * 120 [[Rift Crystal]]s **Gained after making your main pawn * 700 [[Gold]] ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 3465634c2000a63d857377e04af9eedfe5321201 1422 1397 2024-03-17T23:45:42Z Sefkhetom 2 /* Rewards */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. Go to [[Warrick]] who runs the local [[Inn]]. He lets you rest for free the first time ==Rewards== * 120 [[Rift Crystal]]s **Gained after making your main pawn * 700 [[Gold]] * 200 [[Exp]] ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 741c89125f2ad85fa2f74ddfad18d86ea5871955 1423 1422 2024-03-17T23:46:28Z Sefkhetom 2 wikitext text/x-wiki {{DD2Quests | image = | questgiver = [[Justinn]] | location = | prereq = [[Gaoled Awakening]] | next = [[In Dragon's Wake]] | reward = 120 [[Rift Crystal|RC]] | faction = | type = [[Quests#Main_Quests|Main Quest]] | dlc = }} ==Objective== * Follow [[Justinn]]. * Defeat the [[goblin]]s. * Make Contact with the [[Riftstone]] * Make for [[Melve]] **Make for lodging ==Details== You wake up on the ground, and are approached by [[Justinn]], you both head to a nearby encampment. ==Walkthrough== You wake up on the ground, and are approached by [[Justinn]] and 2 soldiers, you need to follow [[Justinn]] to a nearby encampment. on the way you will encounter 3 [[Goblin]]s, deafeat them and keep following [[Justinn]] to the encampment. another encounter with 3 [[Goblin]]s. When you reach the encampment a group, [[Luksa]] and 4 other [[Pawns]], will greet you and bend the knee, [[Justinn]] is surprised. In the cutscene the [[Riftstone]] is explained and then you can enter [[Pawn Creation]] to create your main pawn. Afterwards [[Justinn]] mentions you should check out [[Melve]], a nearby town that has been hit by [[The Dragon]]. Before you head of to [[Melve]], [[Joshua]] stops you and says it is better to rest up, so go up the hill and get some rest. Go to [[Warrick]] who runs the local [[Inn]]. He lets you rest for free the first time ==Rewards== * 120 [[Rift Crystal]]s **Gained after making your main pawn * 700 [[Gold]] * 200 [[Exp]] ==Quotes== <br> {{Quote|Welcome Arisen. We pawns have long awaited your arrivval|Pawn}} <br> {{Quote|You truly are the Arisen, then? Strange... I'd thought the Arisen was in the capital. Surely there's only meant to be one Arisen?|Justinn}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] 42751e8b8fc2a6b801c173b77c64fe1276183acd Explorer's Camping Kit 0 206 1398 752 2024-03-17T22:53:48Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Tool]]<br>[[Premium Edition Items]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * 1: Dragon's Dogma 2 Deluxe Edition Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 9b76ed0e5a0687f39db4c21db1d36dbe2e7333b4 1408 1398 2024-03-17T22:57:25Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Tool]]<br>[[Premium Edition Items]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * 1 - Dragon's Dogma 2 Deluxe Edition Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] b63f59822be2fe709216cb2221661f12a0766e6b 1412 1408 2024-03-17T22:59:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon ExplorerCampingKit.png |weight = ? |cost = ? |value = ? |type = [[Tools]]<br>[[Premium Edition Items]] }} ==Description== <br> Efficient without being unduly weighty, this camping kit is favored by explorers traveling far afield. ==Location== * 1 - Dragon's Dogma 2 Deluxe Edition Gain one special camping kit, and make them available for purchase at shops in-game. Note: This item will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Used to [[Camping | camp]] once. [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 52d3d3ee1d6fbd192e746a24763649b3b353f464 Dragon's Dogma Music Sound Collection 0 216 1399 768 2024-03-17T22:54:08Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon DDMusicSoundCollection.png |weight = |cost = |value = |type = [[Other Item]] <br> [[Premium_Edition_Items|Premium Item]] }} ==Description== "Set forth, Arisen!" Change some in-game music and sound effects to those of the original Dragon's Dogma.} ==Location== *1: Dragon's Dogma 2 Deluxe Edition: **You can enable this content through the options menu after purchase. This content is also included in the "A Boon for Adventurers - New Journey Pack." [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 045c18e4ab57ebbd3bffc57cbb61054e5e2f6417 1404 1399 2024-03-17T22:56:15Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon DDMusicSoundCollection.png |weight = |cost = |value = |type = [[Other Item]] <br> [[Premium_Edition_Items|Premium Item]] }} ==Description== "Set forth, Arisen!" Change some in-game music and sound effects to those of the original Dragon's Dogma.} ==Location== *1 - Dragon's Dogma 2 Deluxe Edition: **You can enable this content through the options menu after purchase. This content is also included in the "A Boon for Adventurers - New Journey Pack." [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 79b726ab022ff51bcedd3f889d5b636c4170a4d1 1413 1404 2024-03-17T23:00:14Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon DDMusicSoundCollection.png |weight = |cost = |value = |type = [[Other Items]] <br> [[Premium_Edition_Items|Premium Item]] }} ==Description== "Set forth, Arisen!" Change some in-game music and sound effects to those of the original Dragon's Dogma.} ==Location== *1 - Dragon's Dogma 2 Deluxe Edition: **You can enable this content through the options menu after purchase. This content is also included in the "A Boon for Adventurers - New Journey Pack." [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 9fb88fee3a9d09e44219b7870d333349d0fd51ef Wakestone 0 215 1400 766 2024-03-17T22:54:26Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shard]]s * Locations * Shops * 1: Dragon's Dogma 2 Deluxe Edition ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 93b6ff488ff922e63d8f50dc2c35f28889df5913 1403 1400 2024-03-17T22:56:01Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shard]]s * Locations * Shops * 1 - Dragon's Dogma 2 Deluxe Edition ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 273ca985eab8dfdad24d5c27e594ff338fd3c5b5 1414 1403 2024-03-17T23:00:22Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Wakestone.png |weight = |cost = |value = |type = [[Tools]] }} ==Description== {{AddToSection}} ==Location== * Combining multiple [[Wakestone Shard]]s * Locations * Shops * 1 - Dragon's Dogma 2 Deluxe Edition ** This consumable item is also available for purchase at shops in-game. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." Wakestone shards are also available in-game. ==Effect== Wakestone, a stone ensorceled with miraculous magick. Formed of Wakestone shards, it holds the power to restore the dead to life once. Used to revive either a player, or an npc before they are burried. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] d16888829b53f4a2f4a7af0bfa5230ca72b20f54 Art of Metamophosis 0 214 1401 765 2024-03-17T22:54:42Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Art of Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from Riftvendor for 500 [[Rift Crystal | RC]] * 1: Dragon's Dogma Deluxe Edition ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] ac43ac8a533c5f2b67ee35ad5fb3fa8b96164fdd 1402 1401 2024-03-17T22:55:47Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Art of Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tool]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from Riftvendor for 500 [[Rift Crystal | RC]] * 1 - Dragon's Dogma Deluxe Edition ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 50d0e2af7b7edc858229e80dab857fd2ad0815b7 1415 1402 2024-03-17T23:00:30Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Art of Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tools]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from Riftvendor for 500 [[Rift Crystal | RC]] * 1 - Dragon's Dogma Deluxe Edition ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 0a64e1e497758a9099d89511a2abc52f48bc9dc2 Harpy Snare Smoke Beacon 0 213 1405 1054 2024-03-17T22:56:32Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Harpy Snare Smoke Beacon.png |weight = |cost = |value = |type = [[Tools]] }} ==Description== {{AddToSection}} ==Location== * * 3 - Dragon's Dogma Deluxe Edition ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Harpysnare Smoke Beacons emit a scent enticing to harpies. When lit in certain locations, harpies within range will flock near. You may be able to grab hold of one and ascend to greater heights. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 5083d6078b2c74f7f5bf77847e7c2944125090d8 Ambivalent Rift Incense 0 212 1406 771 2024-03-17T22:56:47Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tool]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== * Bought from shop: 500 [[Rift Crystal]] * 1 - Dragon's Dogma 2 Deluxe Edition ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack. ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 9a5c2d3bf716914da5e849f4fef572f46ef13a96 1416 1406 2024-03-17T23:00:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon RiftEssence.png |weight = 0.05kg |cost = 500 [[Rift Crystal |RC]] |value = |type = [[Tools]] }} ==Description== Powdered rift crystals burnt as incense. Only usable by a main [[Pawn]] at [[Camping|camp]] It's mysterious scents gives the pawn a different [[Pawns#Pawn Inclination|Inclination]], and voice to match. ==Location== * Bought from shop: 500 [[Rift Crystal]] * 1 - Dragon's Dogma 2 Deluxe Edition ** This consumable item is also available for purchase at shops in-game. They will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack. ==Effect== An item which will change your main pawn's [[Pawns#Pawn Inclination|Inclination]] once to a random one. These powdered rift crystals can be used by your main pawn while [[Camping]] and burnt as incense. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] c17ba7c3e045bf1c5d35d41405aa1f3cd7ade022 Rift Crystal 0 207 1407 1304 2024-03-17T22:57:14Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire [[Pawns]] from other players or buy items from [[Rift Vendor]] ==Location== * Locations * Can be obtained during pawn rental. * 1500 - [[Premium Edition Items]] * 120 - [[Tale's Beginning]] ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] 239122def19ca7308dcca47060c167423604e865 Heartfelt Pendant 0 211 1409 763 2024-03-17T22:57:43Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== * 1 -Dragon's dogma Premium edition ** Note: This consumable item will appear in your in-game [[Storage]] after purchase. Speak to an [[Innkeeper]] to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Maxes out [[Affection]] for one NPC. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 219141a4ccb54e97a87fa7c70bd1f040e969b7c7 1411 1409 2024-03-17T22:58:19Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== * 1 - Dragon's dogma Premium edition ** Note: This consumable item will appear in your in-game [[Storage]] after purchase. Speak to an [[Innkeeper]] to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Maxes out [[Affection]] for one NPC. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] f1ac8d85b95ce92f80033d5895ef9c1f7d7dd4b0 1417 1411 2024-03-17T23:00:55Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon HeartfeltPendant.png |weight = |cost = |value = |type = [[Tools]] }} ==Description== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. ==Location== * 1 - Dragon's dogma Premium edition ** Note: This consumable item will appear in your in-game [[Storage]] after purchase. Speak to an [[Innkeeper]] to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== A pendant overflowing with tender affection. When offered as a gift, it deepens the bond between giver and receiver. Maxes out [[Affection]] for one NPC. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 0cf29dfb09e3ccfa1284d2c64c1d44de6650ff06 Makeshift Gaol Key 0 210 1410 764 2024-03-17T22:57:55Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = [[Tool]] }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== * 1 - Dragon's Dogma 2 Deluxe Edition **This consumable item is also available in-game. It will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Opens a gaol cell. One-time use. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 8c75c05b99b71678d9f9ed12c5d63708d1a9748a 1418 1410 2024-03-17T23:01:08Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = [[Tools]] }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== * 1 - Dragon's Dogma 2 Deluxe Edition **This consumable item is also available in-game. It will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Opens a gaol cell. One-time use. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 24ed6c10b213a57c92fbab19fb540b9f9094fda1 Laborer's Trousers 0 367 1419 1336 2024-03-17T23:03:26Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Armor | image = Laborer's Trousers.png | weight = 1.08 kg | cost = | value = | type = [[Leg Armor]] }} ==Description== Trousers of rough fabric. Had the look of rags even before they were stained with mud ==Usable By== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 46 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 33 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.08 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * 1 - Given at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Leg Armor]] c515cbe917ce56ac3b86d17f23908af5a1a08275 Miner's Shirt 0 362 1420 1332 2024-03-17T23:03:48Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Armor | image = Miner's Shirt.png | weight = 1.57 kg | cost = | value = | type = [[Torso Armor]] }} ==Description== A garment doled out to laborers at the Agamen Ruins. Stained with sweat and grime. ==Usable By== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 48 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 34 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.57 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * 1 - Gained at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Armor]] [[Category: Torso Armor]] 6b6f34d132447bd43bee5a9ecaf8cb590538cfed Criteria 0 368 1421 1372 2024-03-17T23:04:04Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Weapon | image = Criteria.png | weight = 0.87 | cost = | value = | type = [[Weapons#Daggers|Daggers]] }} ==Description== Nimble daggers used far and wide. Light and wieldy, they fit comfortably in any palm. ==Stats== {{DD2WeaponStat | Req1 = | Req2 = | Req3 = | Str0 = 98 | Str1 = | Str2 = | Str3 = | Str4 = | Mag0 = 31 | Mag1 = | Mag2 = | Mag3 = | Mag4 = | Slash0 = 100 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 =0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 90 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 0.87 | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * 1 - Granted when choosing [[Thief]] ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Daggers]] 00625a11b2057c435c12200ae7b524c0bb145486 In Dragon's Wake 0 380 1424 2024-03-17T23:47:10Z Sefkhetom 2 Created page with "{{DD2Quests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Objective 1 * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] Category:..." wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Objective 1 * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] aa38eb6fb1dc0f2e4e3824529453bc43d0c9cd60 1425 1424 2024-03-17T23:50:08Z Sefkhetom 2 /* Objective */ wikitext text/x-wiki {{DD2Quests | image = | questgiver = | location = | prereq = | next = | reward = | faction = | type = | dlc = }} ==Objective== * Make for [[Melve]] * Objective 2 ==Details== {{AddToSection}} ==Walkthrough== {{AddToSection}} ==Rewards== {{AddToSection}} ==Quotes== {{Quote|Quote|Source}} ==Notes== {{AddToSection}} ==Trivia== {{AddToSection}} {{Stub}} [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] cdd2dd8849b6b60b09770ae031f8c82047ac1f32 Pawns 0 23 1426 1311 2024-03-17T23:52:47Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Wandering Pawns and Brine== Whenever throwing a wandering pawn into a body of water, the brine will consume the pawn, and then the pawn will appear off screen behind the Arisen. ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] b1b4547f7b4e343d099111409bda329c605004bd 1429 1426 2024-03-18T08:16:25Z Sefkhetom 2 /* Wandering Pawns and Brine */ wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Speciality|Pawn Speciality}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Wandering Pawns and Brine== Whenever throwing a wandering pawn into a body of water, the brine will consume the pawn, and then the pawn will appear off screen behind the Arisen. {{Verify}} ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 0f7421b5025eb3cf2893fb1c2e60e4dcb83c9b5c Concepts 0 166 1427 965 2024-03-17T23:56:19Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. ==The Brine== Tread carfeully by the water's edge. The Brine lurk in deep waters; river, lakes, and the sea. And will instantly consume anyone or thing that wades into their midst, If this fate befalls the Arisen, They will be revived momentarily, but they are the exception; pawns will become forfeit, and all other living creatures are met with an immediate, watery death. *Note: Wandering pawns will simply respawn off screen next to the Arisen. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] 2a860efec29da7c7bc48861d10b72bf434a03f03 1428 1427 2024-03-18T08:16:04Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. ==The Brine== Tread carfeully by the water's edge. The Brine lurk in deep waters; river, lakes, and the sea. And will instantly consume anyone or thing that wades into their midst, If this fate befalls the Arisen, They will be revived momentarily, but they are the exception; pawns will become forfeit, and all other living creatures are met with an immediate, watery death. *Note: Important [[Characters]] will simply respawn off-screen next to the Arisen. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] cecf794bf0546e88e446f4d2e1cf46808b12ae26 Locations 0 169 1430 1231 2024-03-18T08:21:29Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ? || ? || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Vermund]] || [[Northen Vermund]] || [[Excavation Site]] <br> [[Melve]] <br> [[Borderwatch Outpost]] || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ? || ? || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] baaa880a328dd8288fb8010fea0faa0e5e0e8568 1431 1430 2024-03-18T08:23:38Z Sefkhetom 2 wikitext text/x-wiki <h2> Battahl </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Northern Battahl]] || ? || ? || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2> Vermund </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Vermund]] || [[Northern Vermund|Northern Vermund/Base of Mt. Alles]] || [[Excavation Site]] <br> [[Melve]] <br> [[Borderwatch Outpost]] || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2> Sacred Arbor </h2> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Division ! class="txtbg3" |Region ! class="txtbg3" |Locations ! class="txtbg3" |Places of Interest |- | rowspan = 5 | [[Sacred Arbor]] || ? || ? || ? |- || ? || ? || ? |- || ? || ? || ? |} <h2>Notes </h2> <h2>References </h2> {{Reflist}} [[Category: Locations]] [[Category: Concepts]] [[Category: Maps]] 77d6dda153ade36c0573d6d06156b6db024645f9 Quests 0 170 1432 1313 2024-03-18T08:29:21Z Sefkhetom 2 /* {{Anchor|Side_Quests|Side Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Pawn Quests|Pawn Quests]] ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these Side Quests develops the concerned character's story arc. '''Pawn Quests''' are set at the [[Rift Stone]] and do not have storylines. While roaming the wilds of the world there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. {{verify}} =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes ! class="txtbg3" |Time Sensitive |- ! class="txtbg3" |[[Ordeals of a New Recruit]] |[[Borderwatch Outpost]] |Go to [[Accardo]]'s aid and see to it that the recruit survives his first brush with [[Harpy|Harpies]]. |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Pawn Quests|Pawn Quests}}== Pawn Quests are set at the [[Riftstone]] {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 176ff011d9b2271c7f6c37978570e974fba187ab 1433 1432 2024-03-18T08:31:07Z Sefkhetom 2 /* {{Anchor|Main Quests|Main Quests}} */ wikitext text/x-wiki [[File:TheDragon.png|right|320px]] Travelers, merchants, soldiers and other folk go about their daily lives. Preoccupied by their own objectives and motives, they all exhibit different emotions. At times, they may lead you to a quest by approaching you and asking for a favour. If a Pawn with knowledge of your current quest accompanies you, they can guide you on your way. In addition to main story objectives, you can receive a variety of quests by speaking with the inhabitants of this world and deepening your relationship with them. Of course, it is up to the player to accept the quest, or to make use of the Pawn’s guidance. Enjoy the freedom to shape your journey. '''Quests''' are the storylines and tasks that the [[Arisen]] may undertake during the events of [[Dragon's Dogma 2]] Quests are subdivided into [[#Main Quests|Main Quests]], [[#Sidequests|Sidequests]], [[#Pawn Quests|Pawn Quests]] ==Overview== '''Main Quests''' must be completed to progress the Arisen's storyline. They are the primary quests. '''Sidequests''' are independent series of quests during which the Arisen can assist certain people. Completing these Side Quests develops the concerned character's story arc. '''Pawn Quests''' are set at the [[Rift Stone]] and do not have storylines. While roaming the wilds of the world there are also randomly encountered and unmarked 'mini-quests' such as [[Ambush!]] and [[Leave No Prisoners]]. '''Note:''' *The Main Quest progression changes the inventory of [[Peddlers|peddlers]]. {{verify}} =={{Anchor|Main Quests|Main Quests}}== {| class="DDTables" style="border:solid #333 1px; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" | Quest ! class="txtbg3" |Notes |- !class="txtbg3" |[[Gaoled Awakening]] | Awake in a gaol cell with memory loss, Escape your captivity in the goal. |- !class="txtbg3" |[[Tale's Beginning]] | Wake up on the ground and go to a nearby encampment to create your main pawn and rest up. |- !class="txtbg3" |[[In Dragon's Wake]] | Make for [[Melve]] in the hope of regaining your lost memories. |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]]<br> and <br>[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |- !class="txtbg3" |[[Main Quest]] | ? |} =={{Anchor|Side_Quests|Side Quests}}== For details of exact start and end points see the sub-section below {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Name ! class="txtbg3" |Location ! class="txtbg3" |Notes ! class="txtbg3" |Time Sensitive |- ! class="txtbg3" |[[Ordeals of a New Recruit]] |[[Borderwatch Outpost]] |Go to [[Accardo]]'s aid and see to it that the recruit survives his first brush with [[Harpy|Harpies]]. |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |- ! class="txtbg3" |[[Name]] |[[Location]] |Nothing known yet |{{yes}} |} =={{Anchor|Character Arcs|Character Arcs}}== A few important characters have their own story arcs. In general, each of their quests must be done in turn for the next in their story arc to play out. Amongst others. {| class="DDTables" style="border:solid #333 1px; text-align:center" cellpadding="3" border="1" ! class="txtbg3" |Person ! class="txtbg3" |Quest |- ! class="txtbg3" |[[Ulrika]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Wilhelmina]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Disa]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sven]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Brant]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Nadinia]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Menella]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Glyndwr]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Doireann]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Lennart]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Sigurd]] |[[?]] |- ! rowspan="1" class="txtbg3" |[[Luz]] |[[?]] |- |} =={{Anchor|Random Encounters|Random Encounters}}== ==Checkpoints{{anchor|Checkpoints}}== {{main|Checkpoint save}} [[Checkpoint save]]s are made at several key points in the main quest, as well as when the Arisen sleeps in an Inn, and when interacting with a [[Riftstone]]. :''Note that these checkpoints do not always coincide with the failure of time sensitive quests - these sometimes terminate upon starting quests, whilst checkpoints usually occur on completing a quest'' {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Point of no return |- ![[Gaoled Awakening]] |After you jump from the cliff |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |- ![[Example]] |Description |} =={{Anchor|Pawn Quests|Pawn Quests}}== Pawn Quests are set at the [[Riftstone]] {| class="DDTables" style="border:1px #333 solid; text-align:center;" cellpadding="3" border="1" ! class="txtbg3" |Quest ! class="txtbg3" |Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |- ![[Pawn quest]] | Description |} ==Notes== *[[Pawns]] gain stars (up to 3) as quests they take part in are completed. Once they have such stars, they will be better able to advise the Arisen (see [[Pawn Chatter]]) and can also lead the Arisen to quest locations. **When hiring pawns in the [[Rift]], one can select the option "Has quest knowledge" when choosing which pawns to summon to the Rift - these pawns will have good quest knowledge on the currently active quest. *New inventory becomes available at shops with each new stage. For details, see [[Shopping]]. [[Category: Quests]] [[Category: Main Quest]] [[Category: Side Quest]] [[Category: Escort Quest]] [[Category: Character Quest]] [[Category: Notice Board Quest]] [[Category:Lists, guides and FAQs]] 677ff935e971e384954a1128b20236b7628beda5 Bestiary 0 97 1434 1230 2024-03-18T08:39:57Z Sefkhetom 2 /* {{Anchor|other}} Other */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Slime]] || ? || ? |- | ? || |- | ? || |- | rowspan = 3 | [[Sphinx]] || ? || ? |- | ? || |- | ? || |- | rowspan = 3 | [[Talos]] || ? || ? |- | ? || |- | ? || |} == {{Anchor|Non Bestiary Creatures|Non-Bestiary Creatures}} </div> == Creatures that have no page in the pawn's Bestiary {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Notes |- | [[Wild Hog]] | ? |- | [[?]] | ? |- | [[?]] | ? |- |} ==Notes== *Some creatures lack a Bestiary entry on a pawn's profile.  This includes harmless [[Fauna]], and lesser creatures such as [[Large Rat]]s, [[Snakes]] and [[Spider]]s. *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Creature]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] 9a329b33de7e9135d2f5678a4628087b31910242 1435 1434 2024-03-18T08:40:17Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki '''Bestiary''' or '''''Foe Knowledge''''' refers to a pawn's knowledge of hostile creatures. Each pawn tracks their own knowledge ==Overview== The Bestiary represents a pawn's catalog of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. Pawns gain knowledge of beasts either by battling with their own Arisen or assisting Arisen in other realms. To gain knowledge, pawns must witness and acknowledge the Arisen or other pawns performing certain actions against an enemy. Examples include : *Exploiting weak spots *Using the correct element or debilitation *Being aware of certain moves the enemy will make, and being able to counter them. Sometimes the Pawn will not learn a tactic on first seeing it, and it may be necessary for an action to happen multiple times before the pawn learns. ===Pawn tactics and chatter=== The acquisition of Bestiary knowledge increases the range of tactically useful actions a pawn may use in battle. Pawns lacking Bestiary knowledge will not be able to use specific tactics, and may choose deleterious tactics against a specific foe : *(Has knowledge) A pawn may know that [[Cyclops|Cyclopes]] are weak to [[Lightning]] (or [[Thundershock]]) and use appropriate spells. *(Lacks knowledge) A pawn may not know that a [[Snow Harpy]] is weak to [[Fire]] but resistant to [[Ice]], and use a lesser enchantment (such as [[Ice Boon]]) randomly, rather than always using a far better spell (such as [[Fire Boon]]). [[Pawn Chatter]] in battle often corresponds to Bestiary knowledge - this includes actions, elemental weaknesses, special battle tactics, warning others of dangerous states such as raging. For example : *''"Strike the tail!"'' [Saurians] *''"Your weakness is known fiend"'' [Enchanting Holy vs Lich] Not everything a pawn says about a creature has a bestiary star associated with it; and generally defensive tactics and other warnings and the associated creature attacks need not be witnessed for bestiary knowledge. === Creature names {{Verify}} === Excluding a few of the common foes, freshly minted pawns do not yet know the names of the foes they face, however they rapidly learn the proper name eg : *'''Tis but one creature... Yet formidable one.'' [Evil Eye first encounter] * ''An Evil Eye!'' [subsequent encounters] In the Bestiary star listing unknown foes are listed as 'an unknown foe'. === Kill count {{Verify}} === To gain 3 star Bestiary knowledge for given sub-species, it is generally necessary to kill or take part in the killing of a great many of that specific type.  For smaller creatures, this may be as many as five hundred victories. Pawns may also comment on passing lesser cumulative kill thresholds. === Time spent {{Verify}} === Pawns unlock some knowledge flags just for facing a creature for a set period of time. For this reason they may sometimes claim to have gained knowledge seemingly randomly without witnessing any special actions. The extra knowledge is usually gained after anywhere between one and twenty minutes of battle - lesser enemies needing lesser time. Pawns may learn at several lesser intervals of time before they reach full knowledge - the longer periods also require some foe kills as well so this knowledge cannot usually be gained by prolonging the first encounter. ===Strategy and Tactics Scrolls {{Verify}} === [[Enemy Strategy Scrolls]] impart Bestiary knowledge. Strategy Scrolls impart unique species tactics that can also be learnt in battle. The knowledge learnt from such scrolls can apply to all sub-species pf that type. For example, [[Wolf Strategy Vol. 1]] teaches a technique for both [[Wolf|Wolves]] and [[Direwolf]]s. Tactics scrolls do not seem to correspond to any specific action - their exact function is unknown but may have a similar efect to the pawn having battled the foe for a period of time or having defeated a modest number of the enemy. There are no such scrolls specific for the creatures from [[Bitterblack Isle]], but knowledge may be gained from Strategy Scrolls, such as knowledge for [[Warg]] and [[Garm]] being obtained from [[Wolf Strategy Vol. 1]]. ==Bestiary== Obtaining bestiary knowledge for one creature in a list will grant the same knowledge for all the others. For actions : *Attacking actions such as with [[Holy]] or [[Blunt Damage|Blunt]] usually requires the foe to be hit between 20 and 50 times for a pawn to learn. *More specialised actions, such as blocking a wolf's lunge, observing burning goblins panicking, or servering a hydra's head need only be seen a few times, and never more than ten. :Note : this list contains ''only'' actions that are needed for 3* foe knowledge. There are many other actions that are tactically advantageous including ones which pawns will call out and act on. === {{Anchor|goblin}} <div style="text-align: left;"> Goblins </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Goblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Hobgoblin]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Chopper]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Knacker]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|wolf}} <div style="text-align: left;"> Wolves </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Wolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Direwolf]] || ??? || ??? |- || ??? || |- || ??? || |- | rowspan = 3 | [[Garm]] || ??? || ??? |- || ??? || |- || ??? || |} === {{Anchor|Saurian}}{{Anchor|Rattler}} <div style="text-align: left;"> Saurians/Rattlers </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Saurian]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Rattler]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|skeleton}} <div style="text-align: left;"> Skeletons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Skeleton]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dullahan]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|undead}} <div style="text-align: left;"> Undead </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Undead]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Wight]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Lich]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|ghost}} <div style="text-align: left;"> Ghosts </div>=== * {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|flying beast}} <div style="text-align: left;"> Flying Beasts </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Snow Harpy]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Griffin]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|giant creature}} <div style="text-align: left;"> Giant Creatures </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Cyclops]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Ogre]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Minotaur]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Chimera]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Golem]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|eyes and tentacles}} <div style="text-align: left;"> Eyes and Tentacles </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[???]] || ??? || ??? |- | ??? || |- | ??? || |- |} === {{Anchor|dragon}} <div style="text-align: left;"> Dragons </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[The Dragon]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Drake]] || ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Dragon-Plagued Drake]] || ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|human}} <div style="text-align: left;"> Humans </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Hostile Soldier]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Hostile Bandit]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Wizard]]|| ??? || ??? |- | ??? || |- | ??? || |- | rowspan = 3 | [[Enemy Person]]|| ??? || ??? |- | ??? || |- | ??? || |} === {{Anchor|other}} <div style="text-align: left;"> Other </div> === {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Action ! class="txtbg3" |Notes |- | rowspan = 3 | [[Slime]] || ? || ? |- | ? || |- | ? || |- | rowspan = 3 | [[Sphinx]] || ? || ? |- | ? || |- | ? || |- | rowspan = 3 | [[Talos]] || ? || ? |- | ? || |- | ? || |} == {{Anchor|Non Bestiary Creatures|Non-Bestiary Creatures}} </div> == Creatures that have no page in the pawn's Bestiary {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" |Type ! class="txtbg3" |Notes |- | [[Wild Hog]] | ? |- | [[?]] | ? |- | [[?]] | ? |- |} ==Notes== *[[Pawn Chatter]] corresponding to [[Elemental Attributes|Elemental]] weaknesses corresponds to Bestiary knowledge, and not the creature's specific elemental weaknesses - thus pawns state Goblin's are "Weak to Ice" when they are not especially so. **This may be because pawns are actually referring to [[Burning]] and [[Frozen]] weakness, not elemental ones. *[[Pawns]] also can gain knowledge stars for [[Quests]], and also [[Locations]]. *Bestiary section is called "Foe Knowledge" when viewing Pawn Details before hiring. ==Knowledge flag tips== *The first star is always the easiest to earn, as pawns get it from learning one tactic either from a scroll or from observation. The second star is earned when a number of tactics specific to each beast are learned. The third star is earned when all tactics for a beast have been learned and kill counts for individual enemies are satisfied. *Some tactics are shared among enemies in the same family, whilst others are unique to a subspecies - this can help identify what knowledge is missing: **For example, if [[Drake]]s, [[Wyrm]]s, and [[Wyvern]]s are all at 2 stars, likely the pawn is missing something that would apply to them all like breaking the wings. **Alternatively if only [[Wyvern]] is 2 star and [[Drake]] and [[Wyrm]] are 3 star, could be that the tactic is specific to Wyverns such as weakness to fire. *Pay close attention to what [[pawns]] are saying when fighting enemies. They will often tell the party what enemy weaknesses are, even if they don't yet have the star for that tactic. **Having [[pawns]] with extensive knowledge in the party can help. At higher levels, unequipping a pawn's weapon can prolong fights; it's difficult to get Bestiary knowledge in a fight that's over before it starts. ==Under the hood (Dragon's Dogma 1)== *Reverse analysis of in-game files (see https://github.com/chrispurnell/pawn-knowledge ) has revealed some fine details of pawn bestiary stars : **Pawns gain knowledge flags on defeating a set number of foes, and by observing the foe for a set period of time. There are several thresholds before the final 3* kill count, and the longest 'observe for a time' requirement may not be meetable until a certain kill count has also been reached. **Tactics scrolls unlock a flag for kill count and observation time - but don't contribute to kill count, or unlock the final flag. **Each bestiary action needs to be witnessed a set number of times. [[Category: Creature]] [[Category: Concepts]] [[Category: Lists, guides and FAQs]] [[Category: 3 Star Bestiaries]] [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Knowledge]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] d1c015e8108768c18eaf805ed72e1397e61661c6 Template:CreatePage/DD2Creature 10 108 1436 791 2024-03-18T08:43:25Z Sefkhetom 2 wikitext text/x-wiki [[File:Placeholder|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|It would be nice to have a quote here|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Placeholder|Placeholder]] | exp = 1000 | loc = [[Placeholder Location]] * [[Placeholder Location]], in [[Placeholder Location]] | loot = *Stuff | quests = * [[Placeholder Quest]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |100kg |100% |100% |100% |100% |100% |100% |100% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Goblin]] [[Category: Wolf]] [[Category: Saurian]] [[Category: Rattler]] [[Category: Skeleton]] [[Category: Undead]] [[Category: Ghost]] [[Category: Flying Beast]] [[Category: Giant Creature]] [[Category: Eye]] [[Category: Tentacle]] [[Category: Dragon]] [[Category: Human]] [[Category: Pawn Enemy]] [[Category: Other]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 44b28cdd413592eecbbcc77896ffe164da570b27 File:Wild Hog.png 6 381 1437 2024-03-18T08:44:57Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Wild Hog 0 382 1438 2024-03-18T08:46:32Z Sefkhetom 2 Created page with "[[File:Wild Hog.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|That's a nice hog.|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Non Bestiary|Placeholder]] | exp = 1000 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Placeholder Quest]] }} ==Stats== {{DD2StatsCreatur..." wikitext text/x-wiki [[File:Wild Hog.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|That's a nice hog.|Me}} ==Information== {{DD2Creature | type = [[Bestiary#Non Bestiary|Placeholder]] | exp = 1000 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Placeholder Quest]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |100kg |100% |100% |100% |100% |100% |100% |100% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Other]] 39923b9a65a206ca161ca68832ad5f8035228a82 Template:DD2Creature/doc 10 220 1439 787 2024-03-18T08:48:29Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Creature | type = | exp = | loc = | loot = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- ! type | The type of creature - eg Skeleton - use links to categories or overview pages |- ! exp |the base experience points obtained from killing the creature |- ! loc | the locations of the creature |- !loot |(''optional parameter'') items obtained from killing the creature<br/>stealable items are optional too |- !quests |(''optional parameter'') quests related to the topic |} ==Examples== ===no fields=== <pre style="overflow: auto"> {{DD2Creature}} </pre> {{DD_Creature}} ===all fields=== <pre style="overflow: auto"> {{DD_Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} </pre> {{DD_Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} ==Categories== The following categories are built into the template: *Creatures <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 55af33a24083930b6c8e4772b5fabf7bc7c9fe0a 1440 1439 2024-03-18T08:48:56Z Sefkhetom 2 /* Examples */ wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Creature | type = | exp = | loc = | loot = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- ! type | The type of creature - eg Skeleton - use links to categories or overview pages |- ! exp |the base experience points obtained from killing the creature |- ! loc | the locations of the creature |- !loot |(''optional parameter'') items obtained from killing the creature<br/>stealable items are optional too |- !quests |(''optional parameter'') quests related to the topic |} ==Examples== ===no fields=== <pre style="overflow: auto"> {{DD2Creature}} </pre> {{DD_Creature}} ===all fields=== <pre style="overflow: auto"> {{DD2Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} </pre> {{DD2Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} ==Categories== The following categories are built into the template: *Creatures <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> d407c62c58c9ddcb8867223d0f2dd9f13cc5e89e 1441 1440 2024-03-18T08:49:26Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}}'''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. ==Usage== The infobox may be added by pasting the template as shown below into an article. Any parameters which are left blank or omitted collapse and will not appear in the published article. <pre style="overflow: auto"> {{DD2Creature | type = | exp = | loc = | loot = | quests = }} </pre> ==Parameters== {| class="wikitable" ! style="text-align: left" | Parameter ! style="text-align: left" | Explanation |- ! type | The type of creature - eg Skeleton - use links to categories or overview pages |- ! exp |the base experience points obtained from killing the creature |- ! loc | the locations of the creature |- !loot |(''optional parameter'') items obtained from killing the creature<br/>stealable items are optional too |- !quests |(''optional parameter'') quests related to the topic |} ==Examples== ===no fields=== <pre style="overflow: auto"> {{DD2Creature}} </pre> {{DD2Creature}} ===all fields=== <pre style="overflow: auto"> {{DD2Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} </pre> {{DD2Creature | type = Weird type | exp =1234 | loc = Gransys | loot = Gold | quests = Kill the wobbit }} ==Categories== The following categories are built into the template: *Creatures <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> f3a2a044152cd644d095145d2dfd6620c749ac30 Template:DD2Creature 10 219 1442 1268 2024-03-18T08:50:19Z Sefkhetom 2 wikitext text/x-wiki {| class="DDTables" style="border:solid #252525 1px;" cellpadding="10" border="1" ! class="txtbg3" style="width:70px;" |Type |<center>{{{type|???}}}</center> |- ! class="txtbg3" style="" |Experience<br/>gained | Base [[Experience Points|Experience]] of {{{exp|???}}} Can be more or less depending on a few factors such as: *Having fewer [[Pawns]] *Being under the effect of [[Weal]] {{Verify}} *Being in [[Hard Mode]] {{Verify}} *Having higher or lower level [[Pawns]] |- !class="txtbg3" style="" |Location |{{{loc|''Unknown location''}}} |- {{#if:{{{loot|}}} | {{!}} class="txtbg3" {{!}}<center>'''Items'''</center> {{!}} {{{loot}}} |}} |- {{#if:{{{quests|}}} | {{!}} class="txtbg3" {{!}}<center>'''Quests'''</center> {{!}} {{{quests}}} |}} |} [[Category:Creatures]] <noinclude> {{documentation}} [[Category:Infobox templates|Dragon's Dogma 2 Creatures]] [[Category:Dragon's Dogma 2 Templates]] </noinclude> 2251f123491c8b5f875091c8b56eb97d8ed4fb09 Harpy 0 383 1443 2024-03-18T08:55:24Z Sefkhetom 2 Created page with "[[File:Harpy.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|There master, Harpies!|Pawn}} ==Information== {{DD2Creature | type = [[Bestiary#Flying Beast|Flying Beast]] | exp = 66 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Ordeals of a New Recruit]] **Need to kill several..." wikitext text/x-wiki [[File:Harpy.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|There master, Harpies!|Pawn}} ==Information== {{DD2Creature | type = [[Bestiary#Flying Beast|Flying Beast]] | exp = 66 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Ordeals of a New Recruit]] **Need to kill several to save [[Accardo]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |100kg |100% |100% |100% |100% |100% |100% |100% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Flying Beast]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d4cab549891620711663021b614419be574f268a 1444 1443 2024-03-18T08:57:00Z Sefkhetom 2 /* Attacks */ wikitext text/x-wiki [[File:Harpy.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|There master, Harpies!|Pawn}} ==Information== {{DD2Creature | type = [[Bestiary#Flying Beast|Flying Beast]] | exp = 66 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Ordeals of a New Recruit]] **Need to kill several to save [[Accardo]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |100kg |100% |100% |100% |100% |100% |100% |100% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== Slumbering Song Makes nearby enemies fall soundly asleep, can be woken up afterwards by going near the sleeping target ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Flying Beast]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 5a2db950514cab0bef07a0d0857ab7c06cee4581 1445 1444 2024-03-18T08:58:07Z Sefkhetom 2 /* Attacks */ wikitext text/x-wiki [[File:Harpy.png|right|500px]] '''{{PAGENAME}}''' is a [[Bestiary| Creature]] in [[Dragon's Dogma 2 Wiki |Dragon's Dogma 2]] '''''*Provide a thorough description or overview of the creature here*''''' {{Quote|There master, Harpies!|Pawn}} ==Information== {{DD2Creature | type = [[Bestiary#Flying Beast|Flying Beast]] | exp = 66 | loc = [[Northern Vermund]] * Near [[Borderwatch Outpost]] | loot = *Stuff | quests = * [[Ordeals of a New Recruit]] **Need to kill several to save [[Accardo]] }} ==Stats== {{DD2StatsCreature |1000 |10 |15 |20 |25 |100kg |100% |100% |100% |100% |100% |100% |100% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ===Attacks=== *Slumbering Song **Makes nearby enemies fall soundly asleep **Can be woken up afterwards by going near the sleeping target and pressing the interact button **Getting attacked also wake you up ==Tactics== ===Offensive=== ===Defensive=== ===Class Specific=== ===Other=== ==References== {{Reflist}} {{stub}} [[Category: Creature]] [[Category: Flying Beast]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 4416d678ea75df80b607794bd5ca66630ebef997 Characters 0 96 1446 997 2024-03-18T09:00:17Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters}}Battahl Characters </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Insignificant Npcs|Insignificant Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 4db57b0d0cb87addbc6c5587269a5fea31a6a265 1447 1446 2024-03-18T09:01:18Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Insignificant Npcs|Insignificant Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] c510909a9a468a67ff855a29e3f3cde23c517541 Template:DD2StatsCreature/doc 10 218 1448 783 2024-03-18T09:06:15Z Sefkhetom 2 wikitext text/x-wiki {{Tocright}} '''{{BASEPAGENAMEE}}''' can be used for any creature in Gransys. Used to display HP, Attack and Defense, Slash (piercing), Bash (striking) and Elemental weaknesses. Debilitation resistances are also graphically displayed. ==Parameters== :''For the accepted field values, see the table in : [[Template:Debil_diff_icon]] '' Parameters in order: *First row **Health, Attack, Defense, Magick Attack, Magick Defense, Weight, *Second Row **Slash, Bash, Fire, Ice, Thunder, Holy, Dark *Third row adds two sub rows : **First sub-row : Tarred, Drenched, Poison, Blind, Silence, Sleep, Torpor, Petrification, Curse **Second sub-row : Lowered Strength, Lowered Defense, Lowered Magick, Lowered Magick Defense, Burning, Frozen, Thundershock, Holy (healing), Dark (criticals) *Fourth row ''[optional]'' - contains any notes. If the field is empty nothing (no box) is displayed In order each parameter represents a stat : * Health * Attack * Defense * Magick Attack * Magick Defense * Weight * Slash * Bash * Fire * Ice * Thunder * Holy * Dark * Tarred * Drenched * Poison * Blind * Silence * Sleep * Torpor * Petrification * Curse * Lowered Strength * Lowered Defense * Lowered Magick * Lowered Magick Defense * Burning * Frozen * Thundershock * Holy (healing) * Dark (criticals) * Notes ''(optional)'' Field values can be added in order, or by labelling each entry eg ''|23=easy|'' sets curse as "easy" *Values can be added as they will appear in the infobox for the first two rows. *For the debilitation rows a sub template is used to convert the value into a relative value for use witht the "traffic light" difficulty indicators : **Values are used/found as described at [[List_of_Creature_Debilitation_Resistances#Measurement]] **Internally templates convert these values to icons shown in the table *** For all non-elemental debilitations except Curse and Drenched [[template:Convert debilitation difficulty]] is used *** For the [[Elemental Debilitation]]s as well as Lowered/Raised Strength/Defense/Magick/MagickDefense (entire bottom /3rd row) the [[template:Convert elemental debilitation difficulty]] is used ***For Drenched and Cursed the values are used directly (in [[Template:Debil_diff_icon]]) **As an alternative instead of raw numbers the field values can be entered as text : ***(See [[Template:Debil_diff_icon]] for full details.) Common aliases : ***easy, medium, hard, veryhard, extremelyhard, immune, zero, unknown, ? ***"zero" resistance is for creatures that a debilitated with a single hit ***na (not available) is for resistances that cannot be properly tested ***? is for values that have not yet been tested ==Empty Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature | }} </pre> {{DD2StatsCreature | }} ==Filled Example== <pre style="overflow: auto; line-height:120%;"> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} </pre> {{DD2StatsCreature |1000 |10 |15 |20 |25 |44kg |70% |130% |100% |110% |120% |130% |80% |3 |7 |easy |medium |hard |veryhard |extremelyhard |immune |1 |0 |-1 |3 |* |10 |20 |30 |? |na |Here are some notes }} ==Categories== The following categories are built into the template: * - (none) <noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 6cf297e821a32df1a46a209f7adcbff5c2b47480 Dudley 0 384 1449 2024-03-18T09:17:49Z Sefkhetom 2 Created page with "{{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan..." wikitext text/x-wiki {{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Tools]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Materials]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Head Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Torso Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Leg Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Cloaks]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Male]] [[Category: Shop]] [[Category: Human/]] b4deb49f72b59fd2c179f1846618bdb29ec20d24 1454 1449 2024-03-18T10:32:45Z Sefkhetom 2 /* Shop */ wikitext text/x-wiki {{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Tools]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Materials]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Head Armor|Head Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Torso Armor|Torso Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Leg Armor|Leg Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Cloaks|Cloaks]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Male]] [[Category: Shop]] [[Category: Human/]] 7c2ef4cc7f26257755c6cf016d199415a4c4e0d4 1456 1454 2024-03-18T10:40:09Z Sefkhetom 2 /* Shop */ wikitext text/x-wiki {{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 6 | [[Tools]] |[[Makeshift Gaol Key]] | 1 | 3000 [[Gold|G]] |- |[[Fulminous Shield]] | 1 | 5000 [[Gold|G]] |- |[[Drenching Arrow]] | 20 | 100 [[Gold|G]] |- |[[Tarring Arrow]] | 20 | 80 [[Gold|G]] |- |[[Explosive Arrow]] | 20 | 50 [[Gold|G]] |- |[[Blighting Arrow]] | 10 | 2000 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[Ring of Aggression]] | 4 | 5000 [[Gold|G]] |- |[[Ring of Resolution]] | 2 | 8000 [[Gold|G]] |} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Male]] [[Category: Shop]] [[Category: Human/]] 595c697ba0f8b60c2c87c690a894502a9e1c582b 1475 1456 2024-03-18T10:51:15Z Sefkhetom 2 /* Shop */ wikitext text/x-wiki {{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 5 | [[Tools]] |[[Fulminous Shield]] | 1 | 5000 [[Gold|G]] |- |[[Drenching Arrow]] | 20 | 100 [[Gold|G]] |- |[[Tarring Arrow]] | 20 | 80 [[Gold|G]] |- |[[Explosive Arrow]] | 20 | 50 [[Gold|G]] |- |[[Blighting Arrow]] | 10 | 2000 [[Gold|G]] |- !class="txtbg3" rowspan = 1 | [[Quest Items]] |[[Makeshift Gaol Key]] | 1 | 3000 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[Ring of Aggression]] | 4 | 5000 [[Gold|G]] |- |[[Ring of Resolution]] | 2 | 8000 [[Gold|G]] |} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Male]] [[Category: Shop]] [[Category: Human/]] abadefd3558e0919c1d95cd2307d69f007b93b22 Template:CreatePage/DD2CharacterVendor 10 385 1450 2024-03-18T09:18:02Z Sefkhetom 2 Created page with "{{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>Category..." wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> d906194c7d26b84c1502e639dfbdf3183fb83153 1451 1450 2024-03-18T09:20:39Z Sefkhetom 2 /* References */ wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Shop]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 13dd1a8934665425bb5f0848a374e04f4ca6ab65 1453 1451 2024-03-18T10:32:12Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Tools]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Materials]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Head Armor|Head Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Torso Armor|Torso Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Leg Armor|Leg Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Cloaks|Cloaks]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Shop]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> db2e05685869be4563268fb54a34fa6aea127a23 1455 1453 2024-03-18T10:39:59Z Sefkhetom 2 /* Shop */ wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Tools]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Materials]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Head Armor|Head Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Torso Armor|Torso Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Leg Armor|Leg Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Cloaks|Cloaks]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Shop]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> cc97fb8f22d0a7fb09e0ddf730865e2cac3db974 Items 0 201 1452 1191 2024-03-18T10:30:26Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Armor#Head Armor|Head Armor]]|link=Head Armor File: Torso Armor.png|[[Armor#Torso Armor|Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Armor#Leg Armor|Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Armor#Cloaks|Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories </gallery></center> <br> <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Items]] df390a5f217cafc365b14ea961f8861c913bb43c 1477 1452 2024-03-18T10:52:48Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Armor#Head Armor|Head Armor]]|link=Head Armor File: Torso Armor.png|[[Armor#Torso Armor|Torso Armor]]|link=Torso Armor File: Leg Armor.png|[[Armor#Leg Armor|Leg Armor]]|link=Leg Armor File: Cloaks.png|[[Armor#Cloaks|Cloaks]]|link=Cloaks File: Accessories.png|[[Accessories]]|link=Accessories </gallery></center> <br> <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 0dd4188f432cc5ba369f921c9b14c292894df4be Category:Item 14 386 1457 2024-03-18T10:40:51Z Sefkhetom 2 Created page with "Lists every item in the game" wikitext text/x-wiki Lists every item in the game 4ab3b83d32a362c90067a2ede7a60439181b72ea Goblin Horn 0 349 1458 1113 2024-03-18T10:41:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Goblin Horn.png |weight = 0.10 kg |cost = |value = 60 [[Gold|G]] |type = [[Materials]] }} ==Description== <br> The severed horn of a goblin. Can be used to enhance equipment ==Location== <br> Dropped from [[Goblin]]s ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Material]] [[Category: Item]] fdfcbb6443ae87b9d8270afbdd6e79e0365509ec Lantern 0 352 1459 1117 2024-03-18T10:42:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Lantern Full.png |weight = 1.00 kg |cost = |value = 1 [[Gold|G]] |type = [[Tools]] }} ==Description== A lantern that can be worn at the waist to brighten one's surroundings with every step. Can be: *Full: "Currently has plenty of oil." *Half-Full *Empty ==Location== * One granted to [[Arisen]] and [[Main Pawn]] at the start of the game ==Combining== <br> Combines with [[Oil]] to refill to full. [[Category: Tool]] [[Category: Item]] 84dd0f11a67fcac81c59613d8512e6ff1d54eedb Tools 0 308 1460 1235 2024-03-18T10:44:12Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Lantern]]||A lantern that can be worn at the waist to brighten one's surroundings with every step.||1.00kg |- !class="txtbg3"|[[Fulgurous Lord]]||?||? |- !class="txtbg3"|[[Fulminous Shield]]||?||? |- !class="txtbg3"|[[Drenching Arrow]]||?||? |- !class="txtbg3"|[[Tarring Arrow]]||?||? |- !class="txtbg3"|[[Explosive Arrow]]||?||? |- !class="txtbg3"|[[Blighting Arrow]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} de0d1d9de59cc421e2e96d8aebfde4a69cbe3f54 Accessories 0 315 1461 1242 2024-03-18T10:44:56Z Sefkhetom 2 wikitext text/x-wiki {|style="border:1pxsolid#333;text-align:center;"class="DDTables"border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Description !class="txtbg3"|Weight |- !class="txtbg3"|[[Ring of Assurance]]||?||? |- !class="txtbg3"|[[Ring of Aggression]]||?||? |- !class="txtbg3"|[[Ring of Resolution]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |- !class="txtbg3"|[[?]]||?||? |} b45b790214af5c9b09212f2b150f5b86df2bf3b0 Makeshift Gaol Key 0 210 1462 1418 2024-03-18T10:45:43Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = [[Quest Items]] }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== * 1 - Dragon's Dogma 2 Deluxe Edition **This consumable item is also available in-game. It will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Opens a gaol cell. One-time use. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Quest Item]] [[Category: Item]] [[Category: Premium Item]] 4b02fb6278ad9f4d1503dcc9d7ace4291c2bc12f 1476 1462 2024-03-18T10:52:23Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Gaol Key.png |weight = |cost = |value = |type = [[Quest Items]] }} ==Description== A key to the gaol. Of relatively crude make, it will break after a single use. ==Location== * 1 - Bought from [[Dudley]] for 3000[[Gold|G]] * 1 - Dragon's Dogma 2 Deluxe Edition **This consumable item is also available in-game. It will appear in your in-game [[Storage]] after purchase of the add-on. Speak to an [[Innkeeper]] to view your [[Storage]]. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== Opens a gaol cell. One-time use. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Quest Item]] [[Category: Item]] [[Category: Premium Item]] d9ea7c027ef7a3f68f08b52efede47042425c7e3 Category:Premium Item 14 387 1463 2024-03-18T10:46:20Z Sefkhetom 2 Created page with "List of every item obtainable through microtransaction/pre-order" wikitext text/x-wiki List of every item obtainable through microtransaction/pre-order 92b72902f66b9979a68bc0f756bb0cfab46b05d0 Category:Quest Item 14 388 1464 2024-03-18T10:47:17Z Sefkhetom 2 Created page with "List of every Item marked as a Quest Item." wikitext text/x-wiki List of every Item marked as a Quest Item. 3cd2de44dbfad36c467fdf325d246045f6733dba Category:Other Item 14 389 1465 2024-03-18T10:48:47Z Sefkhetom 2 Created page with "List of Items that are ambiguous in nature and do not fall under the other categories." wikitext text/x-wiki List of Items that are ambiguous in nature and do not fall under the other categories. e1e7a8de71feae1b7906b6be518845f0956b9384 Category:Curative 14 390 1466 2024-03-18T10:48:59Z Sefkhetom 2 Created page with "List of all Curative Items." wikitext text/x-wiki List of all Curative Items. e544de8e5c7ae278b14966e61db1a6c3e626032e Category:Tool 14 391 1467 2024-03-18T10:49:07Z Sefkhetom 2 Created page with "List of all the Tools" wikitext text/x-wiki List of all the Tools 1ab0b7a57cc0a3e1ca99766094b67c0a02c1372a Category:Material 14 392 1468 2024-03-18T10:49:17Z Sefkhetom 2 Created page with "List of all the Materials" wikitext text/x-wiki List of all the Materials 10799c0ff64aa96f7473763d7670c6337295e2a5 Category:Weapon 14 393 1469 2024-03-18T10:49:27Z Sefkhetom 2 Created page with "List of every Weapon" wikitext text/x-wiki List of every Weapon f76e09390db62f64ad19b2cd96f6df947ce96739 Category:Head Armor 14 394 1470 2024-03-18T10:49:47Z Sefkhetom 2 Created page with "List of every Head Armor piece." wikitext text/x-wiki List of every Head Armor piece. 2842f533dcc30846fc79217fe0dbea99d26c85c4 Category:Torso Armor 14 395 1471 2024-03-18T10:49:58Z Sefkhetom 2 Created page with "List of every Torso Armor piece" wikitext text/x-wiki List of every Torso Armor piece 47530634f8b2deac0289b823e8f77c8ca05cfff5 Category:Leg Armor 14 396 1472 2024-03-18T10:50:07Z Sefkhetom 2 Created page with "List of every Leg Armor piece." wikitext text/x-wiki List of every Leg Armor piece. e49f44ea8c0374f0f61ba4c99e46b6549e00ad5b Category:Cloak 14 397 1473 2024-03-18T10:50:15Z Sefkhetom 2 Created page with "List of every Cloak." wikitext text/x-wiki List of every Cloak. db8cbc92750ac748bf22938a318f83329b0fe36a Category:Accessory 14 398 1474 2024-03-18T10:50:24Z Sefkhetom 2 Created page with "List of every accessory." wikitext text/x-wiki List of every accessory. d18063ac15395e3b7c3017dbd4ab5104cf8f6d3c Premium Edition Items 0 204 1478 1316 2024-03-18T10:53:08Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:Icon_RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=Dragon's Dogma Music Sound Collection |[[Dragon's Dogma Music Sound Collection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art of Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Tool]] [[Category: Material]] [[Category: Weapon]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] dca4d76beb0cf5fecf6aa17e0528137df144e3d2 Art of Metamophosis 0 214 1479 1415 2024-03-18T10:53:40Z Sefkhetom 2 /* Location */ wikitext text/x-wiki {{DD2Item |image = Icon Art of Metamorphosis.png |weight = 0.05kg |cost = 500 [[Rift Crystals | RC]] |value = |type = [[Tools]] }} ==Description== {{AddToSection}} ==Location== * Obtainable from [[RiftShop]]for 500 [[Rift Crystal | RC]] * 1 - Dragon's Dogma Deluxe Edition ** This consumable item is also available for purchase at shops in-game, and cannot be used to change race or body type. It will appear in your in-game storage after purchase of the add-on. Speak to an innkeeper to view your storage. This item is also included in the "A Boon for Adventurers - New Journey Pack." ==Effect== An item that allows the Arisen to edit their own appearance or the appearance of a pawn. It can be used only once when visiting a [[Barberie]]. ==Enhancing== {{AddToSection}} ==Combining== {{AddToSection}} {{stub}} [[Category: Tool]] [[Category: Item]] [[Category: Premium Item]] 87f6f82a8f9c9c1d2c8532565e5cf5bba84a921a Achievements 0 143 1480 1233 2024-03-18T10:58:32Z Sefkhetom 2 wikitext text/x-wiki <center> ==Story Achievements== Unmissable Achievements that you get for simply following the story {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 0cf9da0b6a774edafbcbaf5bb119ece9e0f0b14e 1482 1480 2024-03-18T11:03:36Z Sefkhetom 2 wikitext text/x-wiki <center> ==Story Achievements== Unmissable Achievements that you get for simply following the story {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Versatile.png]] || [[Versatile]] || Changed your [[Vocation]]. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} ==Unmissable Achievements== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |} ==Missable Achievements== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |} </center> [[Category: Achievements]] ad1de502c75d4b4a83366ff2c269a35dd7528b3b 1487 1482 2024-03-18T11:12:03Z Sefkhetom 2 /* Story Achievements */ wikitext text/x-wiki <center> ==Story Achievements== Unmissable Achievements that you get for simply following the story {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} ==Unmissable Achievements== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |} ==Missable Achievements== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |} </center> [[Category: Achievements]] 57f0ef4574d9f2cac76f1e4555cf548d9aa18045 Category:Achievements 14 399 1481 2024-03-18T10:59:02Z Sefkhetom 2 Created page with "Category of all achievements" wikitext text/x-wiki Category of all achievements f383cfeedfc6dbe691c2a06e18a96d6f7f5ed4f3 Dragon’s Dogma (Achievement) 0 261 1483 895 2024-03-18T11:08:37Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Obtained Dragon’s Dogma. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] b2832bbe3c2bea49770007d372039eb8c6c0dc38 1484 1483 2024-03-18T11:08:50Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Obtained Dragon’s Dogma. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8a8b392e01a360b3925debc6067925fcaf3a5bab Template:CreatePage/DD2Achievement 10 144 1485 848 2024-03-18T11:09:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievement]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> db7ac53a2c09be34d958653f663cf047887142a4 Template:DD2Achievement 10 141 1486 1271 2024-03-18T11:10:11Z Sefkhetom 2 wikitext text/x-wiki <infobox theme="DragonsDogma2"> <title source="name"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption" /> </image> <navigation> {{#if:{{{image|}}}| | Have a picture of {{PAGENAME}}?<br /> Then please '''[[Special:Upload|upload]]''' it!<br /> <includeonly>[[Category:Image Needed]][[Category:Achievement/Trophy Image Needed]] </includeonly> }} </navigation> <group> <header>Trophy/Achievement Overview</header> <data source="Missable"><label><center>'''Missable'''</center></label> </data> </group> </infobox> '''{{{name|{{PAGENAME}}}}}''' is a [[Achievements|trophy]]/[[Achievements|achievement]] available in [[Dragon's Dogma 2 Wiki|Dragon's Dogma 2]]''. <noinclude>{{clr}}{{documentation}}[[Category:Infobox Templates]][[Category:Dragon's Dogma 2 Templates]]</noinclude> 9778b1487da6791f6325d996a862ee63eb1741e5 Achievements 0 143 1488 1487 2024-03-18T11:23:18Z Sefkhetom 2 wikitext text/x-wiki <center> ==Story Achievements== Unmissable Achievements that you get for simply following the story {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the affections of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a palace masquerade in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on griffin wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to Agamen Volcanic Island. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the scavenger who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a miracle for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] b4c8efd2848a7fc94d2ca9c98779149bd37fba73 The True Arisen 0 278 1489 873 2024-03-18T11:24:35Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Collected all other Dragon’s Dogma 2 Achievements. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 9f93b19a429cd592ac47f29427d9fe2c6294212e Master of the Maisters 0 279 1490 874 2024-03-18T11:24:47Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired every [[Maister]]’s teaching. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] a29951a802010a9dfd522fcf9d6ec25c95c25d38 Full Marks 0 280 1491 875 2024-03-18T11:24:53Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 9eed48474aef7417fc1070f45196c30484894905 Reaper’s Scorn 0 281 1492 876 2024-03-18T11:24:59Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Accomplished a miracle for several people all at once. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] a7eb688e46a81716142dc6c0c82add5b7bda1a88 Getting a Head 0 282 1493 877 2024-03-18T11:25:05Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Acquired a [[Preserved Medusa Head]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 15ebcb633e5d6d1cba21daa29956a5b9d0f5c15b An Eye for an Eye 0 283 1494 878 2024-03-18T11:25:11Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Petrified a [[Medusa]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8bb9be96004b2fdd66993d41ae894130d79d87cd The Hero 0 277 1495 879 2024-03-18T11:25:17Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Overcame the trials of the [[Unmoored world]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 46895aa1f252517168517bfbe12500d1c7c72da5 The Guardian 0 276 1496 880 2024-03-18T11:25:22Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Led the people to safety in the [[Unmoored world]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 1520ff9c24f07b2a14407c2e9a85af89e29994d8 Closure 0 275 1497 881 2024-03-18T11:25:28Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Experienced the end of the cycle. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 16edb10475f3d797e398e61932038d6703da9cfd I’m In 0 274 1498 882 2024-03-18T11:25:33Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Used illicit means to pass through the gate at the boarder. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] cb8aa098107b7e347b804e3907680a232ba5e2f6 To the Victor Go the Spoils 0 273 1499 883 2024-03-18T11:25:39Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reclaimed your items from the scavenger who stole them from you. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 52f39109d52932892f64aae3d86f17d2eb8e9aeb Hope You Brought a Lantern 0 272 1500 884 2024-03-18T11:25:44Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reached [[Drabnir’s Grotto]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] d3b4ea338f1de2b0bd774b1221de700642985bc8 Roost of the Dragon 0 271 1501 885 2024-03-18T11:25:50Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reached [[Dragonsbreath Tower]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] c0f71b4590ad65f8e53e4612792a9a32703f5a4d Plenty Arisen to Go Round 0 270 1502 886 2024-03-18T11:25:55Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Witnessed a brawl break out in your [[Dwelling]] among your admirers. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 0877f8942ba21c11363416bab9f5d051b030d7f4 Back Where It All Began 0 269 1503 887 2024-03-18T11:26:00Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Returned to Agamen Volcanic Island. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 36f96edc61357e1528ce01c805e56c5eee862b78 The Regriffining 0 268 1504 888 2024-03-18T11:26:08Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Took flight on griffin wing a second time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 9acb6cd3c31e2a53689a151a7627204ea7d371ce Are We There Yet? 0 267 1505 889 2024-03-18T11:26:14Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Boarded the [[Phantom Oxcart]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 5c412a4055d356dbb915c1ad016211a52ee73fb3 The Tourist 0 266 1506 890 2024-03-18T11:26:19Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Discovered 50 [[Locations]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 10df8b70dbea7efd9fd7fb5a1e00ba4708de8806 Before Dawn Breaks 0 265 1507 891 2024-03-18T11:27:15Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Defeated the [[Headless Horseman]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] d7f72e7d7c79e0fe92c11a0e3f28052dd4b1966d Thought I’d Lost You 0 264 1508 892 2024-03-18T11:27:23Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Restored the dead to life at a [[Morgue]] or [[Charnel house]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 262abfb78d34d45de30cf6ce5d0474002a1b3f24 Nobles’ Night Out 0 263 1509 893 2024-03-18T11:27:36Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Attended a palace masquerade in [[Formal Raiment]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 6ede0da773d906c875ecbb127e63f2c028dc416d The Barbecue-Maister 0 262 1510 894 2024-03-18T11:27:42Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Grilled every type of [[Meat]] during the night and day. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] e0f05704e4276bb5240d2562c7f053117c488a1f Quit Playing Dead 0 260 1511 903 2024-03-18T11:27:55Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Revived two [[Pawns]] simultaneously. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] e56f06d28352e3a71b46588e12821e4756bcdbf3 Harpy Joyride 0 259 1512 905 2024-03-18T11:28:01Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Summoned a [[Harpy]], grabbed hold, and took flight. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 1a68e96040bbcf9084b6cb5576f8ce2b7a53aeb9 Cyclops Abridged 0 258 1513 906 2024-03-18T11:28:23Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 2ecdb744eadb43f61d47d5bbfb7ef76d39a2f990 This’ll Cure What Ails Ye 0 257 1514 899 2024-03-18T11:28:31Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Soaked in the [[Hot Spring]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 5f7e9180de94548e43570b0cf320a65e21da2af3 Dragon Forged 0 256 1515 900 2024-03-18T11:28:37Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Strengthened a weapon in [[Wyrmfire]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 6dd0ba6aafdb2aba9cb09c563c50e988f4db5ebb Affinity and Beyond 0 255 1516 901 2024-03-18T11:28:44Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Raised a person’s [[Affinity]] to the maximum. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 5cf54cad1e8908bd95e1ad5ed30438b1a172665e The Philanthropist 0 254 1517 847 2024-03-18T11:28:50Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== {{AddToSection}} ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 9c1ddf56c68cce86154f35f71a2ad5ca757041c4 The Collector 0 165 1518 473 2024-03-18T11:29:05Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Collector.png |Missable = Yes }} ==Description== Collected 80 [[Seeker’s Tokens]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 0f6b370c0d1412489712a5de7e40f224d31abf4c A Pawn of Many Talents 0 164 1519 472 2024-03-18T11:29:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Pawn_of_Many_Talents.png |Missable = Yes }} ==Description== Taught your pawn a specialization. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 1242c94998444b6406782b05d004ef6d04409dc7 The Specialist 0 163 1520 471 2024-03-18T11:29:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Specialist.png |Missable = Yes }} ==Description== Reached the maximum rank in a vocation. ==How to Obtain== Reach [[Rank]] 9 in any vocation ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 30df050024b1accaf08a1daf08a15b4139c896b1 Off with Its Head! 0 162 1521 470 2024-03-18T11:29:26Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Off_With_Its_Head.png |Missable = Yes }} ==Description== Decapitated a Medusa. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] fe81da1c7d0e78100cb2726b3675b462e52d17e7 Gigantus, I Hardly Knew Ye 0 161 1522 469 2024-03-18T11:29:31Z Sefkhetom 2 wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Gigantus_I_Hardly_Knew_Ye.png |Missable = Yes }} ==Description== Defeated the Gigantus in a short span of time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] de6521ec91e25d3e08df080048af85bcadb80f57 A Badge of Honor 0 160 1523 468 2024-03-18T11:29:37Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Badge_of_Honor.png |Missable = Yes }} ==Description== Acquired a pawn badge. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 3c3f47e9002fb2c7d92d2e4096aebd4635bb4895 Just a Stone’s Throw Away 0 159 1524 467 2024-03-18T11:29:43Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Just_a_Stones_Throw_Away.png |Missable = Yes }} ==Description== Used a Ferrystone. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] e5a76f77ed2daf31b182a037554bf9a588ab9855 The Savior 0 158 1525 466 2024-03-18T11:29:49Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Savior.png |Missable = Yes }} ==Description== Used a Wakestone to restore the dead to life. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] cca40adf13e82a2dabc24d2d915e42adf55e9069 One Speed Only 0 157 1526 465 2024-03-18T11:29:54Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-One_Speed_Only.png |Missable = Yes }} ==Description== Boarded an oxcart. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] a46c621e042d407ab4e258116002166a050823a0 A House? In This Economy? 0 156 1527 464 2024-03-18T11:29:59Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_House_In_This_Economy.png |Missable = Yes }} ==Description== Purchased a dwelling of your own. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] bc06ac86411d4c34696ff367d6282ed689ac99b9 An In-Tents Adventure 0 155 1528 462 2024-03-18T11:30:04Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-An_In_Tents_Adventure.png |Missable = Yes }} ==Description== Went camping. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] d89663d14734690648f0a1d5662cc7aa3f3c0799 Jack of All Trades, Master of…All Trades 0 154 1529 461 2024-03-18T11:30:09Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png |Missable = Yes }} ==Description== Changed your vocation to warfarer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] d41569d3f603f20ca6ae83e7c21b6f04fcc70ec3 Arrows and Incantations 0 153 1530 460 2024-03-18T11:30:16Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Arrows_and_Incantations.png |Missable = Yes }} ==Description== Changed your vocation to magick archer. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] a460d4f31a68cd61774a2709100878cbc3163daa Duo Destinies 0 152 1531 459 2024-03-18T11:30:21Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = [[File:Icon-Duo_Destinies.png]] |Missable = Yes }} ==Description== Changed your vocation to mystic spearhand. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 1fafc407aa0fdebe3b8fd92b338bd09bbcd322d4 I, Talos 0 150 1532 457 2024-03-18T11:30:28Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-I_Talos.png |Missable = Yes }} ==Description== Helped the gigantus walk again. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 31e33b159c3c47eb74e8652b5672a10fe0510635 Peace 0 149 1533 455 2024-03-18T11:30:35Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Peace.png |Missable = No }} ==Description== Became Sovran of Vernworth. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 60e895bef0d85e684ce34a39029bb8c5c816efbc Dragon’s Dogma 2 (Achievement) 0 148 1534 453 2024-03-18T11:30:42Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Dragons_Dogma_2 _Achievement.png |Missable = No }} ==Description== Witnessed the unmoored world. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 033bc2dac03c214d8dca798212a8d32b2b6d3c45 Across the Border 0 147 1535 449 2024-03-18T11:30:48Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Across_the_Border.png |Missable = No }} ==Description== Passed through the gate at the border. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 11b84b99c5a09ffb2a12958f1a505fc4781028c5 Seat of the Proxy 0 146 1536 450 2024-03-18T11:30:53Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Seat_of_the_Proxy.png |Missable = No }} ==Description== Arrived in Vernworth. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 659c7353f44f908501138956b5135b227b9e1fe3 First Taste of Freedom 0 145 1537 451 2024-03-18T11:30:59Z Sefkhetom 2 /* Notes */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-First Taste Of Freedom.png |Missable = No }} ==Description== Escaped the bonds of slavery. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 318116946d0cd2e482c368a8f34af755e16390bd The Philanthropist 0 254 1538 1517 2024-03-18T11:32:27Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Earned the [[Affinity|affections]] of 50 people. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] e16b7a092eb797fc75759e8822956a4fc52e0d99 A Pawn of Many Talents 0 164 1539 1519 2024-03-18T11:33:13Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Pawn_of_Many_Talents.png |Missable = Yes }} ==Description== Taught your pawn a [[Pawns#Pawn Specialization|Specialization]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] f45b0e1ae6946a0d9836994b8064ba90812f477d Pawns 0 23 1540 1429 2024-03-18T11:33:37Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>{{Anchor|Pawn Inclination|Pawn Inclination}}</h2> Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. This can be done through the Knowledge Chair as well. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>{{Anchor|Pawn Specialization|Pawn Specialization}}</h2> [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Wandering Pawns and Brine== Whenever throwing a wandering pawn into a body of water, the brine will consume the pawn, and then the pawn will appear off screen behind the Arisen. {{Verify}} ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] e3aaacdb40d2ccba867deb70a438452e7d125ca5 The Specialist 0 163 1541 1520 2024-03-18T11:34:14Z Sefkhetom 2 /* How to Obtain */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Specialist.png |Missable = Yes }} ==Description== Reached the maximum rank in a vocation. ==How to Obtain== Reach [[Rank]] 9 in any [[Vocation]]. ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] c2cbc87b700f81f82a24454536e4520221a1f7e6 1542 1541 2024-03-18T11:35:44Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Specialist.png |Missable = Yes }} ==Description== Reached the maximum rank in a [[Vocation]]. ==How to Obtain== Reach [[Rank]] 9 in any [[Vocation]]. ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 69775ccb2035a872b58db29c5e0e7dff922191e7 Gigantus, I Hardly Knew Ye 0 161 1543 1522 2024-03-18T11:36:05Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Gigantus_I_Hardly_Knew_Ye.png |Missable = Yes }} ==Description== Defeated the [[Gigantus]] in a short span of time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] cf9102da543b2fc97b3652b107dd822a1cef5692 Achievements 0 143 1544 1488 2024-03-18T11:37:19Z Sefkhetom 2 wikitext text/x-wiki <center> ==Story Achievements== Unmissable Achievements that you get for simply following the story {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" | [[File:Icon-First_Taste_Of_Freedom.png]] || [[First Taste of Freedom]] || Escaped the bonds of slavery. |- | [[File:Icon-Seat_of_the_Proxy.png]] || [[Seat of the Proxy]] || Arrived in [[Vernworth]]. |- | [[File:Icon-Across_the_Border.png]] || [[Across the Border]] || Passed through the gate at the border. |- | [[File:Icon-Dragons_Dogma_2_Achievement.png]] || [[Dragon’s Dogma 2 (Achievement)]] || Witnessed the [[Unmoored world]]. |- | [[File:Icon-Peace.png]] || [[Peace]] || Became Sovran of [[Vernworth]]. |- | [[File:Icon-I_Talos.png]] || [[I, Talos]] || Helped the [[Gigantus]] walk again. |- | [[File:Icon-Duo_Destinies.png]] || [[Duo Destinies]] || Changed your vocation to [[Mystic Spearhand]]. |- | [[File:Icon-Arrows_and_Incantations.png]] || [[Arrows and Incantations]] || Changed your vocation to [[Magick Archer]]. |- | [[File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png]] || [[Jack of All Trades, Master of…All Trades]] || Changed your [[Vocation]] to [[Warfarer]]. |- | [[File:Icon-An_In_Tents_Adventure.png]] || [[An In-Tents Adventure]] || Went [[Camping]]. |- | [[File:Icon-A_House_In_This_Economy.png]] || [[A House? In This Economy?]] || Purchased a [[Dwelling]] of your own. |- | [[File:Icon-One_Speed_Only.png]] || [[One Speed Only]] || Boarded an [[Oxcart]]. |- | [[File:Icon-The_Savior.png]] || [[The Savior]] || Used a [[Wakestone]] to restore the dead to life. |- | [[File:Icon-Just_a_Stones_Throw_Away.png]] || [[Just a Stone’s Throw Away]] || Used a [[Ferrystone]]. |- | [[File:Icon-A_Badge_of_Honor.png]] || [[A Badge of Honor]] || Acquired a [[Pawn badge]]. |- | [[File:Icon-Gigantus_I_Hardly_Knew_Ye.png]] || [[Gigantus, I Hardly Knew Ye]] || Defeated the [[Gigantus]] in a short span of time. |- | [[File:Icon-Off_With_Its_Head.png]] || [[Off with Its Head!]] || Decapitated a [[Medusa]]. |- | [[File:Icon-The_Specialist.png]] || [[The Specialist]] || Reached the maximum [[Rank]] in a [[Vocation]]. |- | [[File:Icon-A_Pawn_of_Many_Talents.png]] || [[A Pawn of Many Talents]] || Taught your [[Pawns|Pawn]] a [[Pawn Specialization | Specialization]]. |- | [[File:Icon-The_Collector.png]] || [[The Collector]] || Collected 80 [[Seeker’s Tokens]]. |- | [[File:Icon-The_Philanthropist.png]] || [[The Philanthropist]] || Earned the [[Affinity|affections]] of 50 people. |- | [[File:Icon-Affinity_and_Beyond.png]] || [[Affinity and Beyond]] || Raised a person’s [[Affinity]] to the maximum. |- | [[File:Icon-Dragon_Forged.png]] || [[Dragon Forged]] || Strengthened a weapon in [[Wyrmfire]]. |- | [[File:Icon-Thisll_Cure_What_Ails_Ye.png]] || [[This’ll Cure What Ails Ye]] || Soaked in the [[Hot Spring]]. |- | [[File:Icon-Cyclops_Abridged.png]] || [[Cyclops Abridged]] || Crossed a [[Cyclops#Cyclopean bridge| Cyclopean Bridge]]. |- | [[File:Icon-Harpy_Joyride.png]] || [[Harpy Joyride]] || Summoned a [[Harpy]], grabbed hold, and took flight. |- | [[File:Icon-Quit_Playing_Dead.png]] || [[Quit Playing Dead]] || Revived two [[Pawns|Pawn]] simultaneously. |- | [[File:Icon-Dragons_Dogma_Achievement.png]] || [[Dragon’s Dogma (Achievement)]] || Obtained Dragon’s Dogma. |- | [[File:Icon-The_Barbecue_Maister.png]] || [[The Barbecue-Maister]] || Grilled every type of [[Meat]] during the night and day. |- | [[File:Icon-Nobles_Night_Out.png]] || [[Nobles’ Night Out]] || Attended a [[Palace Masquerade]] in [[Formal Raiment]]. |- | [[File:Icon-Thought_Id_Lost_You.png]] || [[Thought I’d Lost You]] || Restored the dead to life at a [[Morgue]] or [[Charnel house]]. |- | [[File:Icon-Before_Dawn_Breaks.png]] || [[Before Dawn Breaks]] || Defeated the [[Headless Horseman]]. |- | [[File:Icon-The_Tourist.png]] || [[The Tourist]] || Discovered 50 [[Locations]]. |- | [[File:Icon-Are_We_There_Yet.png]] || [[Are We There Yet?]] || Boarded the [[Phantom Oxcart]]. |- | [[File:Icon-The_Regriffining.png]] || [[The Regriffining]] || Took flight on [[Griffin]] wing a second time. |- | [[File:Icon-Back_Where_It_All_Began.png]] || [[Back Where It All Began]] || Returned to [[Agamen Volcanic Island]]. |- | [[File:Icon-Plenty_Arisen_to_Go_Round.png]] || [[Plenty Arisen to Go Round]] || Witnessed a brawl break out in your [[Dwelling]] among your admirers. |- | [[File:Icon-Roost_of_the_Dragon.png]] || [[Roost of the Dragon]] || Reached [[Dragonsbreath Tower]]. |- | [[File:Icon-Hope_You_Brought_a_Lantern.png]] || [[Hope You Brought a Lantern]] || Reached [[Drabnir’s Grotto]]. |- | [[File:Icon-To_the_Victor_Go_the_Spoils.png]] || [[To the Victor Go the Spoils]] || Reclaimed your items from the [[Scavenger]] who stole them from you. |- | [[File:Icon-Im_In.png]] || [[I’m In]] || Used illicit means to pass through the gate at the boarder. |- | [[File:Icon-Closure.png]] || [[Closure]] || Experienced the end of the cycle. |- | [[File:Icon-The_Guardian.png]] || [[The Guardian]] || Led the people to safety in the [[Unmoored world]]. |- | [[File:Icon-The_Hero.png]] || [[The Hero]] || Overcame the trials of the [[Unmoored world]]. |- | [[File:Icon-An Eye_for_an_Eye.png]] || [[An Eye for an Eye]] || Petrified a [[Medusa]]. |- | [[File:Icon-Getting_a_Head.png]] || [[Getting a Head]] || Acquired a [[Preserved Medusa Head]]. |- | [[File:Icon-Reapers_Scorn.png]] || [[Reaper’s Scorn]] || Accomplished a [[Miracle]] for several people all at once. |- | [[File:Icon-Full_Marks.png]] || [[Full Marks]] || Found a solution to every conundrum posed by the [[Sphinx | Goddess of Riddles]]. |- | [[File:Icon-Master_of_the_Maisters.png]] || [[Master of the Maisters]] || Acquired every [[Maister]]’s teaching. |- | [[File:Icon-The_True_Arisen.png]] || [[The True Arisen]] || Collected all other Dragon’s Dogma 2 Achievements. |} </center> [[Category: Achievements]] 5ca225134be627f308a7a0613a6a127efb051216 Off with Its Head! 0 162 1545 1521 2024-03-18T11:37:33Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Off_With_Its_Head.png |Missable = Yes }} ==Description== Decapitated a [[Medusa]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 77d58d982ef83c39707ae56753cdc02ec0cb0b1d A Badge of Honor 0 160 1546 1523 2024-03-18T11:37:48Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_Badge_of_Honor.png |Missable = Yes }} ==Description== Acquired a [[Pawn Badge]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 1fa41b8a5031180f5e8f5ee1ee9f592b8de8fd86 Just a Stone’s Throw Away 0 159 1547 1524 2024-03-18T11:37:59Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Just_a_Stones_Throw_Away.png |Missable = Yes }} ==Description== Used a [[Ferrystone]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8e560600b2650b1cdb8ef38e60b2a78ed89ba2f6 The Savior 0 158 1548 1525 2024-03-18T11:38:08Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-The_Savior.png |Missable = Yes }} ==Description== Used a [[Wakestone]] to restore the dead to life. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 43a60c4222705bccbb5aef29757b3332f05b3ce6 One Speed Only 0 157 1549 1526 2024-03-18T11:38:17Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-One_Speed_Only.png |Missable = Yes }} ==Description== Boarded an [[Oxcart]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 31576b304e0d63bcec35f175c38522f485291d3f A House? In This Economy? 0 156 1550 1527 2024-03-18T11:38:28Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-A_House_In_This_Economy.png |Missable = Yes }} ==Description== Purchased a [[Dwelling]] of your own. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 6dc4264e8af05880c0d07fd125baefaa7b4bc1ae An In-Tents Adventure 0 155 1551 1528 2024-03-18T11:38:37Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-An_In_Tents_Adventure.png |Missable = Yes }} ==Description== Went [[Camping]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 49b72b3d0da02ba3774e9c1af5199e519fc6205c Jack of All Trades, Master of…All Trades 0 154 1552 1529 2024-03-18T11:38:47Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Jack_of_All_Trades_Master_of_All_Trades.png |Missable = Yes }} ==Description== Changed your vocation to [[Warfarer]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 104a67f984a6f7e37537f2dcad3044a13c520bcb Arrows and Incantations 0 153 1553 1530 2024-03-18T11:38:59Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Arrows_and_Incantations.png |Missable = Yes }} ==Description== Changed your vocation to [[Magick Archer]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 50f73aa6ff6efa028f86de666b9c6cbb563a169b Duo Destinies 0 152 1554 1531 2024-03-18T11:39:11Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = [[File:Icon-Duo_Destinies.png]] |Missable = Yes }} ==Description== Changed your vocation to [[Mystic Spearhand]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8ffc5218b3978ee22f4d21891c29b04634c3d709 I, Talos 0 150 1555 1532 2024-03-18T11:39:20Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-I_Talos.png |Missable = Yes }} ==Description== Helped the [[Gigantus]] walk again. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 0b7917a30a31f4c4feca24826a7751d4ed368861 Peace 0 149 1556 1533 2024-03-18T11:39:30Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Peace.png |Missable = No }} ==Description== Became Sovran of [[Vernworth]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8e88f4d61b732dd4f8ad84f164eee3910a1bea7c Dragon’s Dogma 2 (Achievement) 0 148 1557 1534 2024-03-18T11:39:41Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Dragons_Dogma_2 _Achievement.png |Missable = No }} ==Description== Witnessed the [[Unmoored World]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 8c4a3cac0766f16139ee65530f59ddb814accede Across the Border 0 147 1558 1535 2024-03-18T11:39:57Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Across_the_Border.png |Missable = No }} ==Description== Passed through [[The Gate]] at the border. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 92f1abed2885a277ac32514e6206b89b1e69d65c Seat of the Proxy 0 146 1559 1536 2024-03-18T11:40:06Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = File:Icon-Seat_of_the_Proxy.png |Missable = No }} ==Description== Arrived in [[Vernworth]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] afd75c7caa488c465c00aec79460b9dd36396aa6 Nobles’ Night Out 0 263 1560 1509 2024-03-18T11:41:41Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Attended a [[Palace Masquerade]] in [[Formal Raiment]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 38bbc33e469a9623ed58edcf4f63e632811c0d4d The Regriffining 0 268 1561 1504 2024-03-18T11:42:00Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Took flight on [[Griffin]] wing a second time. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 28e875ea4c6c2f85d5aac1a61fa0a230eaaaefbc Back Where It All Began 0 269 1562 1503 2024-03-18T11:42:10Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Returned to [[Agamen Volcanic Island]]. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] 91bafb3cba6838519f5457e73ade27193844175e To the Victor Go the Spoils 0 273 1563 1499 2024-03-18T11:42:25Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Reclaimed your items from the [[Scavenger]] who stole them from you. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] cf433f133365aa151464f2cb3dd7d48e9b5fdd65 I’m In 0 274 1564 1498 2024-03-18T11:42:39Z Sefkhetom 2 /* Description */ wikitext text/x-wiki {{DD2Achievement |image = |Missable = Perhaps }} ==Description== Used illicit means to pass through [[The Gate]] at the boarder. ==How to Obtain== {{AddToSection}} ==Notes== {{AddToSection}} {{Stub}} [[Category: Achievements]] dce15440bb7c1dbb7f02155a30486dd45f9c5012 Characters 0 96 1565 1447 2024-03-18T11:45:29Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Insignificant Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Significant NPC]] [[Category: Insignificant NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] ae48f2e7246cc128b4c0b63e63fc0bf46c64fff1 1573 1565 2024-03-18T11:48:23Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Minor Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Major NPC]] [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 0912b017df377d8871c075996645779e7bdbf243 Category:Insignificant NPC 14 400 1566 2024-03-18T11:46:52Z Sefkhetom 2 Created page with "Category containing all NPCS" wikitext text/x-wiki Category containing all NPCS 475fb1f3522a3534d9b0c73820a80a565d531b70 Dudley 0 384 1567 1475 2024-03-18T11:47:05Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = Male |age = |location = [[Melve]] |likes = |times active = |services = [[Shop]] }} ==Description== ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 5 | [[Tools]] |[[Fulminous Shield]] | 1 | 5000 [[Gold|G]] |- |[[Drenching Arrow]] | 20 | 100 [[Gold|G]] |- |[[Tarring Arrow]] | 20 | 80 [[Gold|G]] |- |[[Explosive Arrow]] | 20 | 50 [[Gold|G]] |- |[[Blighting Arrow]] | 10 | 2000 [[Gold|G]] |- !class="txtbg3" rowspan = 1 | [[Quest Items]] |[[Makeshift Gaol Key]] | 1 | 3000 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[Ring of Aggression]] | 4 | 5000 [[Gold|G]] |- |[[Ring of Resolution]] | 2 | 8000 [[Gold|G]] |} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Male]] [[Category: Shop]] [[Category: Human/]] 7d781a2b6c18ab89348a6661500c9ee1f88ac39b Fiska 0 285 1568 1295 2024-03-18T11:47:13Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Fiska.png |gender = Male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|Come along, you feckless dullards|[[Fiska]]}} <br> {{Quote|Most of your kind have eyes blank as a cadaver's. Mayhap 'tis only natural, seeing as how you rise from the dead.|[[Fiska]]}} <br> {{Quote|I ill like that look in your eyes. 'Tis queerly brazen for a pawn.|[[Fiska]]}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 013c21ea65a89ddc196611240e7fd0c9be8b26d6 Luska 0 306 1569 1003 2024-03-18T11:47:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== *[[Tale's Beginning]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] 64886a04e4446622eb1fef944dd3dab903cbf05b Rook 0 307 1570 1004 2024-03-18T11:47:28Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = male |age = |location = [[Excavation Site]] |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== * [[Gaoled Awakening]] ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Human]] 6eb415fe14aa789798691679bfad2b33927cefbb Template:CreatePage/DD2Character 10 91 1571 1286 2024-03-18T11:47:39Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> 58110ddbfadc8042481c6c726fabbfa2ee4df84e Template:CreatePage/DD2CharacterVendor 10 385 1572 1455 2024-03-18T11:47:48Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = |gender = Male/Female |age = |location = |likes = |times active = |services = }} ==Description== {{AddToSection}} ==Shop== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="1" |- ! class="txtbg3" |Type ! class="txtbg3" |Item ! class="txtbg3" |Quantity ! class="txtbg3" |Price |- !class="txtbg3" rowspan = 2 | [[Curatives]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Tools]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Materials]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Quest Items]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Head Armor|Head Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Torso Armor|Torso Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Leg Armor|Leg Armor]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Armor#Cloaks|Cloaks]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |- !class="txtbg3" rowspan = 2 | [[Accessories]] |[[]] | 0 | 0 [[Gold|G]] |- |[[]] | 0 | 0 [[Gold|G]] |} ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== <br> {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Shop]] [[Category: Quest NPC]] [[Category: Female/Male]] [[Category: {{PAGENAME}}]] [[Category: Human/Elf/Beastren]] <noinclude>[[Category:Create Page Templates|{{PAGENAME}}]]</noinclude> ec586bea4b146fe85c1ff300bc33d242c048ef9f Category:Major NPC 14 401 1574 2024-03-18T11:49:00Z Sefkhetom 2 Created page with "Category containing every Major NPC." wikitext text/x-wiki Category containing every Major NPC. 0edf6140c1f566ecd8cf2766c60174faf68c743b Category:Minor NPC 14 402 1575 2024-03-18T11:49:17Z Sefkhetom 2 Created page with "Category containing every Minor NPC" wikitext text/x-wiki Category containing every Minor NPC 9ebcd7de5aadea3f18976ce7df07a27310eb33e0 Brant 0 111 1576 527 2024-03-18T11:49:56Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = File:pic-brant.webp |gender = Male |age = ? |location = ? |likes = ? |times active = ? |services = ? }} The honest and righteous captain of the palace guard. He has been demoted among the royal court for opposing the Queen Regent. Concerned for the best interests of Vermund, he offers his cooperation to the Arisen. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Brant]] [[Category: Human]] 122959709458f52a1f4073528a1f5264a0ed780a Disa 0 116 1577 529 2024-03-18T11:50:03Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-disa.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== Queen to the previous Sovran of Vermund, she took charge of the kingdom's government after his death. She schemes to install her beloved son Sven as the next king. She has the grace and haughtiness of royalty, and is cool-headed and disdainful.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Disa]] [[Category: Human]] a924a67f92eb3ba241e43a335a48f995666feb47 Doireann 0 134 1578 1289 2024-03-18T11:50:07Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-doireann.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== Sister of Glyndwr, she too hails from the elves' home in the forest depths. A quiet, refined young woman with elegant manners. Due to her older brother's influence, she understands a few words of human language, and is kind and welcoming to those of other races.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 75fec15f8ca4125834ffde1cb95d4a0db5bdcb72 Glyndwr 0 140 1579 1290 2024-03-18T11:50:38Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-glyndwr.webp |gender = Male |age = |location = |likes = |times active = |services = }} ==Description== A young elf with an air of gentleness and timidity that is rare among the usually haughty elves. He is interested in the tools humans use and is fluent in human language. He despairs his lack of skill in archery, which is essential for an elven guard.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Elf]] 47c9619669eed5dd3ecfe39fe308b29f85544c21 Lennart 0 139 1580 1291 2024-03-18T11:50:52Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-lennart.webp |gender = Male |age = |location = |likes = |times active = |services = Fighter [[Vocation Maister]] }} ==Description== Fighter maister and a swordsman who has long served the fortress village of Melve. With his exceptional swordsmanship and leadership skills, he has held the fort and protected the land from the Dragon. Though already retired, his skills show no signs of waning.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 6944d3dcb2eafc3667f31a053dc7569f2a60e562 Luz 0 138 1581 1292 2024-03-18T11:51:01Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-luz.webp |gender = Female |age = |location = |likes = |times active = |services = Trickster [[Vocation Maister]] }} ==Description== Vermundian court Oracle and Trickster maister. Out of fear for her life over speaking out against the false Arisen taking the throne, she is currently in hiding. <ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] 5aae16d0fced188b68509736b244042f2b456997 Menella 0 133 1582 1288 2024-03-18T11:51:05Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-menella.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== A Beastren who leads the guard of the Lambent Flame, protecting the high priestess and her acolytes. She is fiercely loyal to Empress Nadinia, who treats her people equally. Following that example, she is concerned about discrimination between races and strives to be more righteous herself.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] 080d2fafc9aa8d97d9bbcf56407059d46d564fe1 Nadinia 0 132 1583 1287 2024-03-18T11:51:09Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-nadinia.webp |gender = Female |age = |location = |likes = |times active = |services = }} ==Description== The leader of Battahl and High Priestess to the Lambent Flame. Educated as a royal from an early age, she became the head of her nation at a young age. She has earned the trust of the people of Battahl thanks to her kindness and her desire for peace and prosperity in the nation.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: {{PAGENAME}}]] [[Category: Beastren]] f7e78402421d13dfba9dc85ff23d340a639c7e88 Sigurd 0 137 1584 1293 2024-03-18T11:51:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sigurd.webp |gender = Male |age = |location = |likes = |times active = |services = Mystic Spearhand [[Vocation Maister]] }} ==Description== Mystic Spearhand maister, he hunts dragons for his own personal reasons. He is a quiet man with an inquisitive mind, and he constantly trains to improve his fighting skills and unique style. He is obsessed with the extermination of dragon kind, and wanders the world in pursuit of dragons.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} ==References== {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: {{PAGENAME}}]] [[Category: Human]] [[Category: Vocation Master]] bb5e83d4a0362ce27c9e60c394a026faf1f9793b Sven 0 127 1585 537 2024-03-18T11:51:25Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-sven.webp |gender = male |age = |location = |likes = |times active = |services = }} ==Description== The beloved son of Queen Regent Disa and a candidate to become the next consul ruler. He is not party to his mother's conspiracies, and is concerned with doing what is right. He has a princely elegance, but his boyish sincerity sometimes turns to naïveté.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Male]] [[Category: Sven]] [[Category: Human]] 1f18def9a6861c78190ac75fefe0ae0d2bdbea27 Ulrika 0 128 1586 538 2024-03-18T11:51:36Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-ulrika.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== The young leader of Melve, she has a strong sense of responsibility and trains diligently to protect her people. When the Arisen was wounded in the Dragon's attack, she nursed them back to health.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} {{Stub}} =References= {{Reflist}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Ulrika]] [[Category: Human]] 285edaebb5561a8b601ff87493f655606f3cf5c2 Wilhelmina 0 129 1587 539 2024-03-18T11:51:42Z Sefkhetom 2 wikitext text/x-wiki {{DD2Character |image = Pic-wilhelmina.webp |gender = female |age = |location = |likes = |times active = |services = }} ==Description== Proprietress of the Rose Chateau, in Vermund's capital. Her patrons include many influential members of the nobility. An enigmatic woman, she combines her enchanting charm with intelligence and open-mindedness.<ref> https://www.dragonsdogma.com/en-uk/ </ref> ==Quests== {{AddToSection}} ==Notes== {{AddToSection}} ==Quotes== {{AddToSection}} {{Quote|quote|attribution|source}} =References= {{Reflist}} {{Stub}} [[Category: Major NPC]] [[Category: Quest NPC]] [[Category: Female]] [[Category: Wilhelmina]] [[Category: Human]] 8a3125be64f5ecf79612075b36ac395302e2be7a Category:Human 14 403 1588 2024-03-18T11:52:07Z Sefkhetom 2 Created page with "Category containing every human NPC." wikitext text/x-wiki Category containing every human NPC. b68183de66a0725e5d6f213497f6d064eb07855d Category:Beastren 14 404 1589 2024-03-18T11:52:38Z Sefkhetom 2 Created page with "Category containing every beastren NPC." wikitext text/x-wiki Category containing every beastren NPC. 954f32a42b5544c1373be22622a3cdb6e44a5e7e Category:Elf 14 405 1590 2024-03-18T11:52:43Z Sefkhetom 2 Created page with "Category containing every elf NPC." wikitext text/x-wiki Category containing every elf NPC. 796841b69a2b69d47f07d6b15392611b99073aa5 Category:Quest NPC 14 406 1591 2024-03-18T11:52:55Z Sefkhetom 2 Created page with "Category containing every NPC associated with a quest." wikitext text/x-wiki Category containing every NPC associated with a quest. 6e3de4dfd901157659dc693ff4904e7f5487ed3e Category:Pawn 14 407 1592 2024-03-18T11:53:14Z Sefkhetom 2 Created page with "Category containing every pawn NPC that isn't hirable." wikitext text/x-wiki Category containing every pawn NPC that isn't hirable. 1d3ec1ac8315be335ebcee01f980ad6685c42d27 Category:Female 14 408 1593 2024-03-18T11:53:21Z Sefkhetom 2 Created page with "Category containing every female NPC." wikitext text/x-wiki Category containing every female NPC. e2ad446b033fc2220d8a91e2e7c813a5fd94e96f Category:Male 14 409 1594 2024-03-18T11:53:26Z Sefkhetom 2 Created page with "Category containing every male NPC." wikitext text/x-wiki Category containing every male NPC. d0992b8a3844a343504e5d454b65ad69fff524e0 Characters 0 96 1595 1573 2024-03-18T11:54:31Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Minor Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor File:Ser Lennert.png|[[Ser Lennert]]|link=Ser Lennert </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Major NPC]] [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 2f0d0b4a03f20a9e7b43c388bf91582f9c588bf0 1632 1595 2024-03-18T12:38:48Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Minor Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor File:Flora.png |[[Flora]]|link=Flora </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Major NPC]] [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 7fbadc79b2f53b24dd75f1889ba8526422d8cd99 1635 1632 2024-03-18T13:08:38Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Minor Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor File:Flora.png |[[Flora]]|link=Flora File:Tristan.png |[[Tristan]]|link=Tristan </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Major NPC]] [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] e773f849337e33b502094a293b3156d66bf40c6f Weapons 0 310 1596 1373 2024-03-18T11:56:36Z Sefkhetom 2 /* Staves */ wikitext text/x-wiki ==Swords== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- 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|0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Shields== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Bow== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Daggers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Criteria]] |98 |31 |100 |0 |90 |0.87 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Staves== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Wooden Staff]] |45 |137 |0 |100 |62 |1.10 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Greatswords== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Greathammers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Archstaves== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Magick Bows== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Mystic Spears== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} ==Censers== {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" |- !class="txtbg3"|Name !class="txtbg3"|Strength !class="txtbg3"|Magick !class="txtbg3"|Slash Strength !class="txtbg3"|Strike Strength !class="txtbg3"|Knockdown Power !class="txtbg3"|Weight !class="txtbg3"|Element !class="txtbg3"|Debilitations |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |} [[Category: Sword]] [[Category: Mace]] [[Category: Shield]] [[Category: Bow]] [[Category: Staff]] [[Category: Daggers]] [[Category: Archstaff]] [[Category: Greatsword]] [[Category: Greathammer]] [[Category: Magick Bow]] [[Category: Mystic Spear]] [[Category: Censer]] [[Category: Weapon]] [[Category: Item]] 0d8bf5115a6fc682d9b3a41c40f0edb65c1d8e32 Items 0 201 1597 1477 2024-03-18T11:57:50Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Armor#Head Armor|Head Armor]]|link=Armor#Head Armor File: Torso Armor.png|[[Armor#Torso Armor|Torso Armor]]|link=Armor#Torso Armor File: Leg Armor.png|[[Armor#Leg Armor|Leg Armor]]|link=Armor#Leg Armor File: Cloaks.png|[[Armor#Cloaks|Cloaks]]|link=Armor#Cloaks File: Accessories.png|[[Accessories]]|link=Accessories </gallery></center> <br> <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Torso Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 8a6f54f1383f93a93afa02b39f887a1e70412957 Armor 0 363 1598 1371 2024-03-18T11:59:37Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 027838b24c99ce044b4d74468fb97430ef202636 1599 1598 2024-03-18T12:00:42Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] ae647e301f0da38c0d8453330cb40139b1f97f66 1600 1599 2024-03-18T12:01:42Z Sefkhetom 2 wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 7659004e758b987d3628aeb306f2d21d1b6b46a1 1601 1600 2024-03-18T12:02:22Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 6da36629a3e9b1ed8a2fa97abda5dedc506e79e4 1629 1601 2024-03-18T12:31:25Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 795e625bc850eb1baad2531bd05b192691fa7fcb 1630 1629 2024-03-18T12:32:23Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |0 |0 |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] c449e71cc49a222f1efd1cabc076ddb657123b40 1631 1630 2024-03-18T12:34:56Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Torso Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 7b4e409d0fc65539c99762d1496f88a5c4bdf6f0 Template:DD2StatsCreature 10 217 1602 835 2024-03-18T12:12:51Z Sefkhetom 2 wikitext text/x-wiki <includeonly> {| class="DDTables" style="text-align:center; width:600px" border="0" cellpadding="2" | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" ! class="txtbg3" rowspan=2 |Stats ! class="txtbg3" |Health ! class="txtbg3" |Attack ! class="txtbg3" |Defense ! class="txtbg3" |Magick<br/>Attack ! class="txtbg3" |Magick<br/>Defense ! class="txtbg3" |Weight |- | {{#if: {{{1}}}|{{{1}}}|??}} | {{#if: {{{2}}}|{{{2}}}|?}} | {{#if: {{{3}}}|{{{3}}}|?}} | {{#if: {{{4}}}|{{{4}}}|?}} | {{#if: {{{5}}}|{{{5}}}|?}} | {{#if: {{{6}}}|{{{6}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=2|Relative<br/>Damage<br/>Taken ! class="txtbg3" |Slash ! class="txtbg3" |Bash ! class="txtbg3" |[[File:FireElement.png|link=Fire]]<br/>Fire ! class="txtbg3" |[[File:IceElement.png|link=Ice]]<br/>Ice ! class="txtbg3" |[[File:LightningElement.png|link=Lightning]]<br/>Thunder ! class="txtbg3" |[[File:HolyElement.png|link=Holy]]<br/>Holy ! class="txtbg3" |[[File:DarkElement.png|link=Dark]]<br/>Dark |- | {{#if: {{{7}}}|{{{7}}}|??}} | {{#if: {{{8}}}|{{{8}}}|??}} | {{#if: {{{9}}}|{{{9}}}|??}} | {{#if: {{{10}}}|{{{10}}}|??}} | {{#if: {{{11}}}|{{{11}}}|??}} | {{#if: {{{12}}}|{{{12}}}|??}} | {{#if: {{{13}}}|{{{13}}}|??}} |} |- | {| class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="7" !class=txtbg3 rowspan=4|Debilitation<br/>Resistance !class=txtbg3| [[File:TarredStatus.png|27px|link=Tarred]] !class=txtbg3| [[File:DrenchStatus.png|27px|link=Drenched]] !class=txtbg3| [[File:PoisonStatus.png|27px|link=Poison]] !class=txtbg3| [[File:BlindStatus.png|27px|link=Blind]] !class=txtbg3| [[File:SilenceStatus.png|27px|link=Silence]] !class=txtbg3| [[File:SleepStatus.png|27px|link=Sleep]] !class=txtbg3| [[File:TorporStatus.png|27px|link=Torpor]] !class=txtbg3| [[File:PetrificationStatus.png|27px|link=Petrification]] !class=txtbg3| [[File:CurseStatus.png|27px|link=Curse]] |- | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{14}}}}}}} | {{Debil_diff_icon|{{{15}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{16}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{17}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{18}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{19}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{20}}}}}}} | {{Debil_diff_icon|{{Convert_debilitation_difficulty|{{{21}}}}}}} | {{Debil_diff_icon|{{{22}}}}} |- !class=txtbg3| [[File:StrengthLoweredStatus.png|27px|link=Lowered Strength]] !class=txtbg3| [[File:DefenseLoweredStatus.png|27px|link=Lowered Defense]] !class=txtbg3| [[File:MagickLoweredStatus.png|27px|link=Lowered Magick]] !class=txtbg3| [[File:MagickDefenseLoweredStatus.png|27px|link=Lowered Magick Defense]] !class=txtbg3| [[File:FireStatus.png|27px|link=Burning]] !class=txtbg3| [[File:IceStatus.png|27px|link=Frozen]] !class=txtbg3| [[File:LightningStatus.png|27px|link=Thundershock]] !class=txtbg3| [[File:HolyStatus.png|27px|link=Holy]] !class=txtbg3| [[File:DarkStatus.png|27px|link=Dark]] |- |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{23}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{24}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{25}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{26}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{27}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{28}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{29}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{30}}}}}}} |{{Debil_diff_icon|{{Convert_elemental_debilitation_difficulty|{{{31}}}}}}} |} {{#if: {{{32|}}} | {{!}}- {{!}} {{{!}} class="DDTables" style="border:solid; border-color:#252525; width:100%;" border="1" cellpadding="5" <!-- !class=txtbg3 width=50px{{!}}Notes --> {{!}}style="text-align:left;"{{!}}''{{{32}}}'' {{!}}} }} |- |Sources: |} </includeonly> <noinclude> {{documentation}} </noinclude> 8723f0c739269e6f5835b96635ef8e1c417821bc File:LightningElement.png 6 243 1603 836 2024-03-18T12:13:04Z Sefkhetom 2 Tom Vis moved page [[File:Icon LightningStatus.png]] to [[File:LightningElement.png]]: Misspelled title: LightningElement wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1618 1603 2024-03-18T12:27:34Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:LightningElement.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Icon LightningStatus.png 6 410 1604 2024-03-18T12:13:04Z Sefkhetom 2 Tom Vis moved page [[File:Icon LightningStatus.png]] to [[File:LightningElement.png]]: Misspelled title: LightningElement wikitext text/x-wiki #REDIRECT [[File:LightningElement.png]] f6ec170226407fcd069e86ebb98105b2a7cb8897 File:HolyElement.png 6 244 1605 837 2024-03-18T12:13:29Z Sefkhetom 2 Tom Vis moved page [[File:Icon HolyStatus.png]] to [[File:HolyElement.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:DarkElement.png 6 245 1606 838 2024-03-18T12:13:40Z Sefkhetom 2 Tom Vis moved page [[File:Icon DarkStatus.png]] to [[File:DarkElement.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Rift Crystal 0 207 1607 1407 2024-03-18T12:15:40Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = RiftCrystal.png |weight = 0 |cost = |value = |type = [[Currency]] }} ==Description== Rift Crystal's are used to hire [[Pawns]] from other players or buy items from [[Rift Vendor]] ==Location== * Locations * Can be obtained during pawn rental. * 1500 - [[Premium Edition Items]] * 120 - [[Tale's Beginning]] ==Effect== {{AddToSection}} {{stub}} [[Category: Other Item]] [[Category: Currency]] 361ed0d4258c44151c5bfde55620f230093336e4 File:RiftCrystal.png 6 205 1608 710 2024-03-18T12:15:50Z Sefkhetom 2 Tom Vis moved page [[File:Icon RiftCrystal.png]] to [[File:RiftCrystal.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Placeholder icon for rift crystal d96b4e655abd001094e023cddae066149714b63a Premium Edition Items 0 204 1609 1478 2024-03-18T12:16:05Z Sefkhetom 2 wikitext text/x-wiki ==Deluxe Edition== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon_ExplorerCampingKit.png |[[Explorer's Camping Kit]] |link=Explorer%27s_Camping_Kit File:RiftCrystal.png|[[Rift Crystal | 1500 Rift Crystals]] |link=Rift_Crystal File:Icon_DDMusicSoundCollection.png|link=Dragon's Dogma Music Sound Collection |[[Dragon's Dogma Music Sound Collection]] File:Icon_Wakestone.png|link=Wakestone |[[Wakestone]] File:Icon_Art_of_Metamorphosis.png|link=Art_of_Metamophosis |[[Art of Metamophosis]] File:Icon_Harpy_Snare_Smoke_Beacon.png|link=Harpy_Snare_Smoke_Beacon |[[Harpy Snare Smoke Beacon | 3 Harpy Snare Smoke Beacons]] File:Icon_RiftEssence.png|link=Ambivalent_Rift_Incense |[[Ambivalent Rift Incense]] File:Icon_HeartfeltPendant.png|link=Heartfelt_Pendant |[[Heartfelt Pendant]] File:Icon_Gaol_Key.png|link=Makeshift_Gaol_Key |[[Makeshift Gaol Key]] </gallery></center> </div> ==Pre-Order Bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Example.jpg |link=Superior_Sword_and_Shield |[[Superior Sword and Shield]] File:Example.jpg |link=Superior_Bow |[[Superior Bow]] File:Example.jpg |link=Superior_Daggers |[[Superior Daggers]] File:Example.jpg |link=Superior_Staff |[[Superior Staff]] </gallery></center> </div> ==Pre-Order deluxe Edition bonuses== <center> <gallery widths="150" mode="nolines" perrow="5"> File:Icon RingAssurance.png |link=Ring of Assurance |[[Ring of Assurance]] </gallery></center> </div> [[Category: Tool]] [[Category: Material]] [[Category: Weapon]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 51c70143d9282e85ee7cbdb16335ea3f0a880cea File:DrenchStatus.png 6 223 1610 806 2024-03-18T12:16:41Z Sefkhetom 2 Tom Vis moved page [[File:Icon DrenchStatus.png]] to [[File:DrenchStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Drenched status icon 372cb74adde699f2d93d0e1596c16b5dab4d4058 File:FireStatus.png 6 224 1611 807 2024-03-18T12:16:48Z Sefkhetom 2 Tom Vis moved page [[File:Icon FireStatus.png]] to [[File:FireStatus.png]] without leaving a redirect wikitext text/x-wiki == Summary == Icon_FireStatus cef30f71fee2602c891649431c3ba1b1724eda0d File:IceStatus.png 6 225 1612 827 2024-03-18T12:17:09Z Sefkhetom 2 Tom Vis moved page [[File:Icon IceStatus.png]] to [[File:IceStatus.png]] wikitext text/x-wiki == Summary == Icon_FreezeStatus 84ffb3aec70b7ef9e114265e709be61b9b243bff 1627 1612 2024-03-18T12:29:09Z Sefkhetom 2 Tom Vis uploaded a new version of [[File:IceStatus.png]] wikitext text/x-wiki == Summary == Icon_FreezeStatus 84ffb3aec70b7ef9e114265e709be61b9b243bff File:Icon IceStatus.png 6 411 1613 2024-03-18T12:17:09Z Sefkhetom 2 Tom Vis moved page [[File:Icon IceStatus.png]] to [[File:IceStatus.png]] wikitext text/x-wiki #REDIRECT [[File:IceStatus.png]] ece08c5aee0c76f66e482318f9b47594112cfa5c File:PoisonStatus.png 6 226 1614 809 2024-03-18T12:17:17Z Sefkhetom 2 Tom Vis moved page [[File:Icon PoisonStatus.png]] to [[File:PoisonStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Icon_PoisonStatus db261031da2cc4a8efa0691b6f6eddf5e949577d File:SilenceStatus.png 6 227 1615 810 2024-03-18T12:17:25Z Sefkhetom 2 Tom Vis moved page [[File:Icon SilenceStatus.png]] to [[File:SilenceStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Icon_SilenceStatus b5e8291ec794412a09ae4e1d99f728157c5ee344 File:SleepStatus.png 6 228 1616 811 2024-03-18T12:17:33Z Sefkhetom 2 Tom Vis moved page [[File:Icon SleepStatus.png]] to [[File:SleepStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Icon_SleepStatus 5762d83ca0e4620c7f2665715991ad8382f793b8 File:TarredStatus.png 6 229 1617 812 2024-03-18T12:17:41Z Sefkhetom 2 Tom Vis moved page [[File:Icon TarredStatus.png]] to [[File:TarredStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki == Summary == Icon_TarredStatus ad60fbbb06c02472554fb48264eaaabebab7d069 File:BlindStatus.png 6 246 1619 839 2024-03-18T12:27:44Z Sefkhetom 2 Tom Vis moved page [[File:Icon BlindStatus.png]] to [[File:BlindStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:TorporStatus.png 6 247 1620 840 2024-03-18T12:27:54Z Sefkhetom 2 Tom Vis moved page [[File:Icon TorporStatus.png]] to [[File:TorporStatus.png]] without leaving a redirect: Misspelled title wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:PetrificationStatus.png 6 248 1621 841 2024-03-18T12:28:00Z Sefkhetom 2 Tom Vis moved page [[File:Icon PetrificationStatus.png]] to [[File:PetrificationStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:CurseStatus.png 6 249 1622 842 2024-03-18T12:28:10Z Sefkhetom 2 Tom Vis moved page [[File:Icon CurseStatus.png]] to [[File:CurseStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:StrengthLoweredStatus.png 6 250 1623 843 2024-03-18T12:28:22Z Sefkhetom 2 Tom Vis moved page [[File:Icon StrengthLoweredStatus.png]] to [[File:StrengthLoweredStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:DefenseLoweredStatus.png 6 251 1624 844 2024-03-18T12:28:32Z Sefkhetom 2 Tom Vis moved page [[File:Icon DefenseLoweredStatus.png]] to [[File:DefenseLoweredStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:MagickLoweredStatus.png 6 252 1625 845 2024-03-18T12:28:40Z Sefkhetom 2 Tom Vis moved page [[File:Icon MagickLoweredStatus.png]] to [[File:MagickLoweredStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:MagickDefenseLoweredStatus.png 6 253 1626 846 2024-03-18T12:28:47Z Sefkhetom 2 Tom Vis moved page [[File:Icon MagickDefenseLoweredStatus.png]] to [[File:MagickDefenseLoweredStatus.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:IceElement.png 6 412 1628 2024-03-18T12:31:17Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Vocations 0 7 1633 663 2024-03-18T12:50:50Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== Basic vocations can be used by both [[Arisen]] and [[Pawns]] and cost 100 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== Advanced vocations can be used by both [[Arisen]] and [[Pawns]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== Hybrid vocations can only be used by [[Arisen]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. ==The Maister's Teaching== The Maister's teaching is the most powerful skill that can be acquired by each vocation. Learning a Maister's teaching requires the use of a special tome, which you will receive if you impress the Vocation Maister with your abilities. However, the true potential of this skill can only be realized by those whose vocation rank high enough. {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" !Vocation Maister !Vocation !Maister's Teaching |- |'''[[thief]]''' |[[File:Icon job-thief.png |30px]] | |- |'''[[archer]]''' |[[File:Icon job-archer.png |30px]] | |- |'''[[Lennart]]''' |[[File:Icon job-fighter.png |30px]] | |- |'''[[warrior]]''' |[[File:Icon job-warrior.png |30px]] | |- |'''[[mage]]''' |[[File:Icon job-mage.png |30px]] | |- |'''[[sorcerer]]''' |[[File:Icon job-sorcerer.png |30px]] | |- |'''[[Sigurd]]''' |[[File:Icon job-mspearhand.png |30px]] | |- |'''[[magick archer]]''' |[[File:Icon job-marcher.png |30px]] | |- |'''[[Luz]]''' |[[File:Icon job-trickster.png |30px]] | |- |'''[[warfarer]]''' |[[File:Icon job-warfarer.png |30px]] | |} =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] c122035b512c15f9b19b33afc36f38c56d73e3cb 1636 1633 2024-03-18T13:12:21Z Sefkhetom 2 wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== Basic vocations can be used by both [[Arisen]] and [[Pawns]] and cost 100 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== Advanced vocations can be used by both [[Arisen]] and [[Pawns]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== Hybrid vocations can only be used by [[Arisen]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Weapons: [[Staf | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. ==[[Vocation Guilds]]== [[File:Vocation Guild.png|right|350]] All manner of vocational procedures can be carried out in the guild hall of a vocation guild. *Changing vocation **if you have unlocked a vocation, you can change to it at any time. **Unlocking new vocations requires [[Discipline Points]], which is accrued when defeating enemies and completing quests. *Skills **Each vocation trains different skills, and you will be able to learn new skills as you rank up your vocation. **Learning skills requires [[Discipline Points]]. **Core skills can be employed from the moment they are acquired, but weapon skills must be equipped before they can be used. *Augments **These are special Abilities that can be equipped regardless of your current vocation. **Augments are acquired by spending [[Discipline Points]] and are active from the moment they are equipped. **You can equip up to six augments at once. A broader variety of augments will become available to you as your vocation rank increases. ==The Maister's Teaching== The Maister's teaching is the most powerful skill that can be acquired by each vocation. Learning a Maister's teaching requires the use of a special tome, which you will receive if you impress the Vocation Maister with your abilities. However, the true potential of this skill can only be realized by those whose vocation rank high enough. {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" !Vocation Maister !Vocation !Maister's Teaching |- |'''[[thief]]''' |[[File:Icon job-thief.png |30px]] | |- |'''[[archer]]''' |[[File:Icon job-archer.png |30px]] | |- |'''[[Lennart]]''' |[[File:Icon job-fighter.png |30px]] | |- |'''[[warrior]]''' |[[File:Icon job-warrior.png |30px]] | |- |'''[[mage]]''' |[[File:Icon job-mage.png |30px]] | |- |'''[[sorcerer]]''' |[[File:Icon job-sorcerer.png |30px]] | |- |'''[[Sigurd]]''' |[[File:Icon job-mspearhand.png |30px]] | |- |'''[[magick archer]]''' |[[File:Icon job-marcher.png |30px]] | |- |'''[[Luz]]''' |[[File:Icon job-trickster.png |30px]] | |- |'''[[warfarer]]''' |[[File:Icon job-warfarer.png |30px]] | |} =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] a4123b6ff8cd9031226f0e1f1552d8b76ab3dfdb 1637 1636 2024-03-18T13:18:02Z Sefkhetom 2 /* Mage */ wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== Basic vocations can be used by both [[Arisen]] and [[Pawns]] and cost 100 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== Advanced vocations can be used by both [[Arisen]] and [[Pawns]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== Hybrid vocations can only be used by [[Arisen]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Mages have access to Auxiliary Incanting. *Attack magicks must be incanted before they can be cast, and this takes time. However if you approach a fellow caster while they are incanting and begin intoning the same spell, you can help them to cast it more quickly. This is known as auxiliary incanting, and it will allow you to cast powerful spells with greater frequency Weapons: [[Weapons#Staves | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. ==[[Vocation Guilds]]== [[File:Vocation Guild.png|right|350]] All manner of vocational procedures can be carried out in the guild hall of a vocation guild. *Changing vocation **if you have unlocked a vocation, you can change to it at any time. **Unlocking new vocations requires [[Discipline Points]], which is accrued when defeating enemies and completing quests. *Skills **Each vocation trains different skills, and you will be able to learn new skills as you rank up your vocation. **Learning skills requires [[Discipline Points]]. **Core skills can be employed from the moment they are acquired, but weapon skills must be equipped before they can be used. *Augments **These are special Abilities that can be equipped regardless of your current vocation. **Augments are acquired by spending [[Discipline Points]] and are active from the moment they are equipped. **You can equip up to six augments at once. A broader variety of augments will become available to you as your vocation rank increases. ==The Maister's Teaching== The Maister's teaching is the most powerful skill that can be acquired by each vocation. Learning a Maister's teaching requires the use of a special tome, which you will receive if you impress the Vocation Maister with your abilities. However, the true potential of this skill can only be realized by those whose vocation rank high enough. {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" !Vocation Maister !Vocation !Maister's Teaching |- |'''[[thief]]''' |[[File:Icon job-thief.png |30px]] | |- |'''[[archer]]''' |[[File:Icon job-archer.png |30px]] | |- |'''[[Lennart]]''' |[[File:Icon job-fighter.png |30px]] | |- |'''[[warrior]]''' |[[File:Icon job-warrior.png |30px]] | |- |'''[[mage]]''' |[[File:Icon job-mage.png |30px]] | |- |'''[[sorcerer]]''' |[[File:Icon job-sorcerer.png |30px]] | |- |'''[[Sigurd]]''' |[[File:Icon job-mspearhand.png |30px]] | |- |'''[[magick archer]]''' |[[File:Icon job-marcher.png |30px]] | |- |'''[[Luz]]''' |[[File:Icon job-trickster.png |30px]] | |- |'''[[warfarer]]''' |[[File:Icon job-warfarer.png |30px]] | |} =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] 132d6d8bd0a81ee944f73fd7d6a7c2e012ff4c08 File:Vocation Guild.png 6 413 1634 2024-03-18T13:08:22Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Vocations 0 7 1638 1637 2024-03-18T13:18:30Z Sefkhetom 2 /* Mage */ wikitext text/x-wiki '''Vocations''' are the character classes of ''Dragon's Dogma 2''. There are 10 vocations that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]], [[Magick Archer]], Trickster and [[Warfarer]]. There are nine levels of progression in each vocation, called [[Rank]]. Each level of progression offers access to new skills and augments. Skills from different vocation cannot be mixed, except when some vocations share skills; learned Augments can be freely shared once learnt. ==Basic Vocations== Basic vocations can be used by both [[Arisen]] and [[Pawns]] and cost 100 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-fighter.png | [[Fighter]]|link=Fighter Icon job-mage.png | [[Mage]] |link=Mage Icon job-archer.png | [[Archer]] |link=Archer Icon job-thief.png | [[Thief]] |link=Thief </gallery></center> ==Advanced Vocations== Advanced vocations can be used by both [[Arisen]] and [[Pawns]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-warrior.png | [[Warrior]] |link=Warrior Icon job-sorcerer.png | [[Sorcerer]] |link=Sorcerer </gallery></center> ==Hybrid Vocations== Hybrid vocations can only be used by [[Arisen]] and cost 150 [[Discipline points]] to unlock. <center> <gallery widths="150px" | mode="nolines"> Icon job-marcher.png | [[Magick Archer]] |link=Magick Archer Icon job-mspearhand.png | [[Mystic Spearhand]] |link=Mystic Spearhand Icon job-trickster.png | [[Trickster]] |link=Trickster Icon job-warfarer.png | [[Warfarer]] |link=Warfarer </gallery></center> =Basic Vocations= ==[[Fighter]]== [[File:Icon job-fighter.png|right|alt=|150x150px]] The Fighter vocation excels in melee combat, deftly wielding a sword and shield or mace. Fighters can slice through enemy ranks and deliver powerful blows, while also using their shields to protect themselves and their allies. Weapons: [[Sword]]s, [[Mace]]s, [[Shield]]s. Armor: [[???]] ==[[Mage]]== [[File:Icon job-mage.png|right|alt=|150x150px]] Wielding a staff, the Mage offers support to their party in various ways: from launching magick attacks, offering enchantments that bolster their party members’ weapons, to casting healing spells. The more advanced and powerful the magick is, the longer the incantation time will be. As a Mage, you will experience the strategic excitement of deftly executing your magick abilities. Mages have access to Auxiliary Incanting: *Attack magicks must be incanted before they can be cast, and this takes time. However if you approach a fellow caster while they are incanting and begin intoning the same spell, you can help them to cast it more quickly. This is known as auxiliary incanting, and it will allow you to cast powerful spells with greater frequency. Weapons: [[Weapons#Staves | Staves]]. Armor: [[???]] ==[[Archer]]== [[File:Icon job-archer.png|right|alt=|150x150px]] The Archer vocation specializes in long-range attacks using a bow and arrow. They perform their attacks from afar and can target enemies in high positions. In addition, they are essential in supporting the frontline. For example, by targeting enemy weaknesses, they can create opportunities for your allies to strike. Weapons: [[Bow]]. Armor: [[???]] ==[[Thief]]== [[File:Icon job-thief.png|right|alt=|150x150px]] The Thief attacks with deadly speed, dealing rapid and consecutive strikes with daggers in both hands while exhibiting outstanding mobility. They quickly step away after striking, exploit openings to cling onto enemies, and inflict heavy damage. They may also steal items from NPCs and enemies. Weapons: [[Dagger]]. Armor: [[???]] =Advanced Vocations= ==[[Warrior]]== [[File:Icon job-warrior.png|right|alt=|150x150px]] The Warrior boasts a robust physique specializing in direct combat, with the strength to endure enemy counterattacks. Warriors are masters of two-handed weapons such as the greatsword and the hammer. The strike that is unleashed after charging power and identifying an opening, is among the most powerful attacks of all vocations. Weapons: [[Greatsword]], [[Hammer]]. Armor: [[???]]. ==[[Sorcerer]]== [[File:Icon job-sorcerer.png|right|alt=|150x150px]] The Sorcerer is a vocation completely specialized in various magick attacks. Their magick is conjured with both hands through a large staff, and can change the tide of battle at any given opportunity. As their magick spells take longer to cast, it is key for the Sorcerer to find a safe place and determine the correct moment to strike. Weapons: [[Archistaff]]. Armor: [[???]] = Hybrid Vocations = ==[[Magick Archer]]== [[File:Icon job-marcher.png|right|alt=|150x150px]] Available only to the Arisen, the Magick Archer vocation excels in long-range combat with their magickal arrows. In addition to attacking or healing, Magick Archers are also adept at supporting their allies. They can learn a custom skill that unleashes a devastating attack over a wide area, in exchange for reducing their own maximum HP. Weapons: [[Magick Bow]]. Armor: [[???]] ==[[Mystic Spearhand]]== [[File:Icon job-mspearhand.png|right|alt=|150x150px]] The Mystic Spearhand, a vocation available only to the Arisen, combines melee and magick, making them a well-balanced vocation that is effective from any range. The Mystic Spearhand is a master of their unique weapon, the Duospear. Using magick, they can paralyze enemies or hurl multiple objects at them. Weapons: [[Mystic Spear]]. Armor: [[???]] ==[[Trickster]] == [[File:Icon job-trickster.png|right|alt=|150x150px]] A vocation exclusive to the Arisen, the Trickster can conjure illusions through the smoke created by its unique weapon, the Censer. Tricksters can use illusions to deceive enemies into fighting against their own. They also have the ability to temporarily increase the power of Pawns beyond their limits. Weapons: [[Censer]]. Armor: [[???]] == [[Warfarer]] == [[File:Icon job-warfarer.png|right|alt=|150x150px]] The Warfarer is a new vocation exclusive to the Arisen that can use every weapon, and learn different skills from each vocation. By using diverse weapons, the Warfarer can respond to any situation and create combos that cross vocational boundaries. The Warfarer’s lower base stats require them to utilize the situational strengths of different weapon types to be on par with other vocations with specialized strengths. The warfarer uses up to three different weapons at a time and can swap between these weapons to gain access to that weapons vocation skills and vocation ability. Weapons: Up to 3 weapons from all vocations. Armor: All. ==[[Vocation Guilds]]== [[File:Vocation Guild.png|right|350]] All manner of vocational procedures can be carried out in the guild hall of a vocation guild. *Changing vocation **if you have unlocked a vocation, you can change to it at any time. **Unlocking new vocations requires [[Discipline Points]], which is accrued when defeating enemies and completing quests. *Skills **Each vocation trains different skills, and you will be able to learn new skills as you rank up your vocation. **Learning skills requires [[Discipline Points]]. **Core skills can be employed from the moment they are acquired, but weapon skills must be equipped before they can be used. *Augments **These are special Abilities that can be equipped regardless of your current vocation. **Augments are acquired by spending [[Discipline Points]] and are active from the moment they are equipped. **You can equip up to six augments at once. A broader variety of augments will become available to you as your vocation rank increases. ==The Maister's Teaching== The Maister's teaching is the most powerful skill that can be acquired by each vocation. Learning a Maister's teaching requires the use of a special tome, which you will receive if you impress the Vocation Maister with your abilities. However, the true potential of this skill can only be realized by those whose vocation rank high enough. {|style="border:1pxsolid#333;text-align:center;"class="DDTables sortable" border="1"cellpadding="3" !Vocation Maister !Vocation !Maister's Teaching |- |'''[[thief]]''' |[[File:Icon job-thief.png |30px]] | |- |'''[[archer]]''' |[[File:Icon job-archer.png |30px]] | |- |'''[[Lennart]]''' |[[File:Icon job-fighter.png |30px]] | |- |'''[[warrior]]''' |[[File:Icon job-warrior.png |30px]] | |- |'''[[mage]]''' |[[File:Icon job-mage.png |30px]] | |- |'''[[sorcerer]]''' |[[File:Icon job-sorcerer.png |30px]] | |- |'''[[Sigurd]]''' |[[File:Icon job-mspearhand.png |30px]] | |- |'''[[magick archer]]''' |[[File:Icon job-marcher.png |30px]] | |- |'''[[Luz]]''' |[[File:Icon job-trickster.png |30px]] | |- |'''[[warfarer]]''' |[[File:Icon job-warfarer.png |30px]] | |} =References= {{Reflist}} [[Category: Vocations]] [[Category: Concepts]] 29b4b80f7131d8f69b8118001c8bb9bbb4812fda Armor 0 363 1639 1631 2024-03-18T13:19:27Z Sefkhetom 2 /* Torso Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Torso Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] b864b62744d4b8ccf3a1937dbe13e02ce1a31def 1640 1639 2024-03-18T13:19:54Z Sefkhetom 2 wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] bb6e24ab3b9de1c3f0d182215693eb5fe789f09b 1646 1640 2024-03-18T13:23:45Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |1 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] e2c4615a43d93c5df475fe2703cd660efbda6a07 1647 1646 2024-03-18T13:24:21Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |1 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 89568b8b1449d4f23ce4af310edcedd73536aa83 1648 1647 2024-03-18T13:27:18Z Sefkhetom 2 wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Beseecher's Hood]] |48 |73 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.24 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 |0 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |1 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 9f42817b349896592bb4a9b5a98b049911c13617 1649 1648 2024-03-18T13:32:56Z Sefkhetom 2 wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Beseecher's Hood]] |48 |73 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.24 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |1 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 085b6481cdecda0edd7900305e066a63ce4370ca 1650 1649 2024-03-18T13:33:45Z Sefkhetom 2 /* Body Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Beseecher's Hood]] |48 |73 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.24 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 |1 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 |1 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 983d648f17b79cfd383e303a07fa0e40bee3457b 1651 1650 2024-03-18T13:34:43Z Sefkhetom 2 /* Leg Armor */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Beseecher's Hood]] |48 |73 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.24 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! class="txtbg3"|Lvl. Req. ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] d106ac797b21c044e43e9e51034583e19ecda817 1652 1651 2024-03-18T13:35:25Z Sefkhetom 2 /* Cloaks */ wikitext text/x-wiki ==Head Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Beseecher's Hood]] |48 |73 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.24 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Body Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Miner's Shirt]] |48 |34 |0 |0 |52 |0 |0 |1.57 kg | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Missionary's Robe]] |51 |83 |0 |0 |52 |2% [[File:IceElement.png|25px]] <br> 2% [[File:LightningElement.png|25px]] |5% [[File:IceStatus.png|30px]] |1.87 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Leg Armor== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Laborer's Trousers]] |46 |33 |0 |0 |52 |0 |0 |1.08 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Pilgrim's Tights]] |49 |77 |0 |0 |52 |1% [[File:IceElement.png|25px]] <br> 1% [[File:LightningElement.png|25px]] |2% [[File:IceStatus.png|30px]] |0.67 | {{no}} | {{no}} | {{no}} | {{no}} | {{yes}} | {{yes}} | {{no}} | {{no}} | {{no}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Cloaks== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables sortable" border="1" cellpadding="3" |- ! class="txtbg3"|Name<br/> ! class="txtbg3"|Defense<br/> ! class="txtbg3"|Magick Defense<br/> ! class="txtbg3"|Slash Resist<br/> ! class="txtbg3"|Strike Resist<br/> ! class="txtbg3"|Knockdown Resist<br/> ! class="txtbg3"|Elemental Resist<br/> ! class="txtbg3"|Debilitation Resist<br/> ! class="txtbg3"|Weight<br/> ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |- !class="txtbg3"|[[Name]] |0 |0 |0 |0 |0 |0 |0 |0 | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} <br> {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Body Armor]] [[Category: Head Armor]] [[Category: Leg Armor]] [[Category: Cloak]] 7d0a12199ea7f61db9fcd397198c25ef15b57119 Template:CreatePage/DD2Armor 10 360 1641 1330 2024-03-18T13:20:20Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = | weight = | cost = | value = | type = }} ==Description== {{AddToSection}} ==Usable By== <br> {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} | {{yes}} {{no}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== {{AddToSection}} ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Armor]] [[Category: Item]] [[Category: Head Armor]] [[Category: Body Armor]] [[Category: Leg Armor]] [[Category: Cloaks]] 9d123bd2243e3b77bf5a60ca4e0ac88d58bf5293 Template:CreatePage/DD2Item 10 200 1642 729 2024-03-18T13:20:32Z Sefkhetom 2 wikitext text/x-wiki {{DD2Item |image = |weight = |cost = |value = |type = }} ==Description== <br> {{AddToSection}} ==Location== <br> {{AddToSection}} ==Effect== <br> {{AddToSection}} ==Enhancing== <br> {{AddToSection}} ==Combining== <br> {{AddToSection}} {{stub}} [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Body Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] 277bc7c5dd157e429d459d69f9643b9840da7374 Miner's Shirt 0 362 1643 1420 2024-03-18T13:21:11Z Sefkhetom 2 wikitext text/x-wiki {{DD2Armor | image = Miner's Shirt.png | weight = 1.57 kg | cost = | value = | type = [[Body Armor]] }} ==Description== A garment doled out to laborers at the Agamen Ruins. Stained with sweat and grime. ==Usable By== {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" ! [[File:Icon job-fighter.png|30px]] ! [[File:Icon job-mage.png|30px]] ! [[File:Icon job-thief.png|30px]] ! [[File:Icon job-archer.png|30px]] ! [[File:Icon job-warrior.png|30px]] ! [[File:Icon job-sorcerer.png|30px]] ! [[File:Icon job-marcher.png|30px]] ! [[File:Icon job-mspearhand.png|30px]] ! [[File:Icon job-trickster.png|30px]] |- | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} | {{yes}} |} ==Stats== {{DD2ArmorStat | Req1 = | Req2 = | Req3 = | Def0 = 48 | Def1 = | Def2 = | Def3 = | Def4 = | MDef0 = 34 | MDef1 = | MDef2 = | MDef3 = | MDef4 = | Slash0 = 0 | Slash1 = | Slash2 = | Slash3 = | Slash4 = | Strike0 = 0 | Strike1 = | Strike2 = | Strike3 = | Strike4 = | Knockdown0 = 52 | Knockdown1 = | Knockdown2 = | Knockdown3 = | Knockdown4 = | Element0 = 0 | Element1 = | Element2 = | Element3 = | Element4 = | Debil0 = 0 | Debil1 = | Debil2 = | Debil3 = | Debil4 = | Weight0 = 1.57 kg | Weight1 = | Weight2 = | Weight3 = | Weight4 = | bonus = }} ==Location== * 1 - Gained at the start of the game ==Enhancement Item Locations== {{AddToSection}} {{Stub}} [[Category: Item]] [[Category: Armor]] [[Category: Body Armor]] 91fc1cbec9ed3a34f9d385f1c804a6fb3c4f0e8d Items 0 201 1644 1597 2024-03-18T13:21:26Z Sefkhetom 2 wikitext text/x-wiki <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Curatives.png|[[Curatives]]|link=Curatives File: Tools.png|[[Tools]]|link=Tools File: Materials.png|[[Materials]]|link=Materials File: Quest Items.png|[[Quest Items]]|link=Quest Items File: Weapons.png|[[Weapons]]|link=Weapons File: Head Armor.png|[[Armor#Head Armor|Head Armor]]|link=Armor#Head Armor File: Body Armor.png|[[Armor#Body Armor|Body Armor]]|link=Armor#Body Armor File: Leg Armor.png|[[Armor#Leg Armor|Leg Armor]]|link=Armor#Leg Armor File: Cloaks.png|[[Armor#Cloaks|Cloaks]]|link=Armor#Cloaks File: Accessories.png|[[Accessories]]|link=Accessories </gallery></center> <br> <center> <gallery widths="125" mode="nolines" perrow="5" class="gallerybox"> File: Icon SuperiorQuartet.png|link=Premium_Edition_Items|[[Premium Edition Items]] </gallery></center> [[Category: Curative]] [[Category: Tool]] [[Category: Material]] [[Category: Quest Item]] [[Category: Weapon]] [[Category: Head Armor]] [[Category: Body Armor]] [[Category: Leg Armor]] [[Category: Cloak]] [[Category: Accessory]] [[Category: Other Item]] [[Category: Item]] [[Category: Premium Item]] e5b207b2847ee693b98d92e8e03d15b5c1ce804c File:Body Armor.png 6 325 1645 1038 2024-03-18T13:22:15Z Sefkhetom 2 Tom Vis moved page [[File:Torso Armor.png]] to [[File:Body Armor.png]] without leaving a redirect wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Characters 0 96 1653 1635 2024-03-18T13:41:44Z Sefkhetom 2 wikitext text/x-wiki <h2> {{Anchor|Vermund Characters|Vermund Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-brant.webp| [[Brant]] |link=Brant File:Pic-disa.webp | [[Disa]] |link=Disa File:Pic-sven.webp | [[Sven]] |link=Sven File:Pic-ulrika.webp | [[Ulrika]] |link=Ulrika File:Pic-wilhelmina.webp | [[Wilhelmina]] |link=Wilhelmina </gallery> </center> <h2> {{Anchor|Battahl Characters|Battahl Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-nadinia.webp | [[Nadinia]] |link=Nadinia File:Pic-menella.webp |[[Menella]] |link=Menella </gallery> </center> <h2> {{Anchor|Elven Characters|Elven Characters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-doireann.webp | [[Doireann]] |link=Doireann File:Pic-glyndwr.webp | [[Glyndwr]] |link=Glyndwr </gallery> </center> <h2> {{Anchor|Vocation Maisters|Vocation Maisters}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-lennart.webp | [[Lennart]] |link=Lennart File:Pic-luz.webp |[[Luz]] |link=Luz File:Pic-sigurd.webp |[[Sigurd]] |link=Sigurd </gallery> </center> <h2> {{Anchor|Minor Npcs|Minor Npcs}} </h2> <center> <gallery 150*100px mode="nolines"> File:Pic-klaus.webp | [[Klaus]] |link=Klaus File:Fiska.png | [[Fiska]] |link=Fiska File:Justinn.png|[[Justinn]]|link=Justinn File:Dudley.png|[[Dudley]]|link=Dudley File:Gregor.png|[[Gregor]]|link=Gregor File:Flora.png |[[Flora]]|link=Flora File:Tristan.png |[[Tristan]]|link=Tristan File:Dahlia.png |[[Dahlia]]|link=Dahlia </gallery> </center> <h2> {{Anchor|Pawns|Pawns}} </h2> <center> <gallery 150*100px mode="nolines"> File:Rook.png | [[Rook]] |link=Rook File:Luska.png | [[Luska]] |link=Luska </gallery> </center> [[Category: Human]] [[Category: Beastren]] [[Category: Elf]] [[Category: Quest NPC]] [[Category: Major NPC]] [[Category: Minor NPC]] [[Category: Pawn]] [[Category: Female]] [[Category: Male]] 511005e6bf954891527a3c1f7cd296b20b98b256 MediaWiki:Common.js 8 414 1654 2024-03-18T15:28:50Z Sefkhetom 2 Created page with "/* Any JavaScript here will be loaded for all users on every page load. */ var coll = document.getElementsByClassName("collapsible"); var i; for (i = 0; i < coll.length; i++) { coll[i].addEventListener("click", function() { this.classList.toggle("active"); var content = this.nextElementSibling; if (content.style.maxHeight){ content.style.maxHeight = null; } else { content.style.maxHeight = content.scrollHeight + "px"; } }); }" javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ var coll = document.getElementsByClassName("collapsible"); var i; for (i = 0; i < coll.length; i++) { coll[i].addEventListener("click", function() { this.classList.toggle("active"); var content = this.nextElementSibling; if (content.style.maxHeight){ content.style.maxHeight = null; } else { content.style.maxHeight = content.scrollHeight + "px"; } }); } ce8b016020b74a5d5ecaefd40dd7e168bf323f75 1655 1654 2024-03-18T15:33:59Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ var coll = document.getElementsByClassName("collapsible"); var i; for (i = 0; i < coll.length; i++) { coll[i].addEventListener("click", function() { this.classList.toggle("active"); var collapsiblecontent = this.nextElementSibling; if (collapsiblecontent.style.maxHeight){ collapsiblecontent.style.maxHeight = null; } else { collapsiblecontent.style.maxHeight = collapsiblecontent.scrollHeight + "px"; } }); } c86f887739b73fcaf2943dcbf792e0767a6ef5dc 1659 1655 2024-03-18T16:03:04Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ 7850587e5c59a0259c9c96f81797dcf059b3cac9 1661 1659 2024-03-18T16:19:19Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ $(document).ready(function () { $(".mw-customtoggle-myDivision").click(function () { var $collapsible = $("#mw-customcollapsible-myDivision"); $collapsible.toggleClass("mw-collapsed"); // Toggle image source var $toggleImage = $(this).find('img'); if ($collapsible.hasClass("mw-collapsed")) { $toggleImage.attr("src", "File:Chest Closed.png"); // Replace with closed image path } else { $toggleImage.attr("src", "File:Chest Opened.png"); // Replace with opened image path } }); }); 28b38494abdeafae7cca8c974c168b8a50ecbff8 1663 1661 2024-03-18T16:25:59Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ 7850587e5c59a0259c9c96f81797dcf059b3cac9 1666 1663 2024-03-18T16:44:19Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ function toggleCollapse(id) { var content = document.getElementById(id); var toggle = document.getElementById(id + '-toggle'); if (content.style.display === 'none') { content.style.display = 'block'; toggle.classList.add('active'); toggle.innerHTML = '<img src="closed_image_url.png" alt="Close" width="20" height="20">'; } else { content.style.display = 'none'; toggle.classList.remove('active'); toggle.innerHTML = '<img src="opened_image_url.png" alt="Open" width="20" height="20">'; } } 5b7eec52df7ca97714cc8853c12445e254f60568 1669 1666 2024-03-18T16:54:10Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ function toggleCollapse(id) { var content = document.getElementById(id); var toggle = document.getElementById(id + '-toggle'); if (content.style.display === 'none') { content.style.display = 'block'; toggle.classList.add('active'); toggle.innerHTML = '<img src="Chest Closed.png" alt="Close" width="20" height="20">'; } else { content.style.display = 'none'; toggle.classList.remove('active'); toggle.innerHTML = '<img src="Chest Open.png" alt="Open" width="20" height="20">'; } } 0005ee86063d47d6574fc3363dc6f48badde49ae 1674 1669 2024-03-18T16:58:37Z Sefkhetom 2 javascript text/javascript /* Any JavaScript here will be loaded for all users on every page load. */ 7850587e5c59a0259c9c96f81797dcf059b3cac9 MediaWiki:Common.css 8 6 1656 1352 2024-03-18T15:48:35Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ .collapsible { padding: 0 18px; background-color: #303030; max-height: 0; overflow: hidden; transition: max-height 0.2s ease-out; } .collapsible { background-color: #eee; color: #ffffff; cursor: pointer; padding: 18px; width: 100%; border: none; text-align: left; outline: none; font-size: 25px; } /* Add a background color to the button if it is clicked on (add the .active class with JS), and when you move the mouse over it (hover) */ .active, .collapsible:hover { background-color: #404040; } /* Style the collapsible content. Note: hidden by default */ .collapsiblecontent { padding: 0 18px; display: none; overflow: hidden; color: #ffffff; background-color: #303030; } .collapsible:after { content: url(Chest_Closed.png); font-size: 18px; color: #ffffff; float: right; margin-left: 5px; } .active:after { content: url(Chest_open.png); } /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } ef6123e4ee5ffa471c9a5322f81ac584b75ebeeb 1660 1656 2024-03-18T16:05:58Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 0e81554095190a1dcc80dfcd23b0179b21938add 1667 1660 2024-03-18T16:50:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ .mw-collapsible-toggle { cursor: pointer; text-decoration: underline; } .mw-collapsible-content { display: none; } .mw-collapsible-toggle.active + .mw-collapsible-content { display: block; } /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 8b316ee21d97d910e9a6b726341d952b9ff0721f 1673 1667 2024-03-18T16:58:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ #p-cactions ul { list-style: none; padding: 0; } #p-cactions li { display: inline-block; margin-right: 10px; } #p-cactions li a { text-decoration: none; color: #FB8C00; padding: 5px 10px; background-color: #202020; border: 1px solid #FB8C00; } #p-cactions li a:hover { background-color: #202020; } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 0e81554095190a1dcc80dfcd23b0179b21938add 1680 1673 2024-03-18T19:39:38Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ .vector-menu-tabs-legacy li { background-image: #202020; background-position: left bottom; background-repeat: repeat-x; float: left; display: block; height: 100%; margin: 0; padding: 0; line-height: 1.125em; white-space: nowrap } .vector-menu-tabs-legacy li a { background-position: right bottom; color: #0645ad; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 055baebfb32863e62710df04383f7843d00df7db 1681 1680 2024-03-18T19:40:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ .vector-menu-tabs-legacy li { background-color: #202020; background-position: left bottom; background-repeat: repeat-x; float: left; display: block; height: 100%; margin: 0; padding: 0; line-height: 1.125em; white-space: nowrap } .vector-menu-tabs-legacy li a { background-position: right bottom; color: #0645ad; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer } /* Change bullet color in bulleted lists */ ul { list-style: disc; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 3d65fce9b50037bc187cfc3c0fa2368793cf74b9 1682 1681 2024-03-18T19:42:29Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Example: Change the appearance of header menu items */ .vector-menu-tabs-legacy li { background-color: #202020; background-position: left bottom; background-repeat: repeat-x; float: left; display: block; height: 100%; margin: 0; padding: 0; line-height: 1.125em; white-space: nowrap } .vector-menu-tabs-legacy li a { background-position: right bottom; color: #202020; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } d058e1a71e0b49dab3106ebaa221210aacf77c7d 1683 1682 2024-03-18T19:59:04Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; color: #202020; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #202020 } .vector-menu-tabs-legacy .selected { background: #202020 } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } cd812bc7a3e84a40695dad1e04ca130ba74c6485 1684 1683 2024-03-18T20:05:53Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } .vector-menu-tabs-legacy .selected { background: #202020 } /* Adjust the width of the sidebar */ #mw-panel { width: 10%; /* You can change the value as per your requirement */ } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } ce2fb2ddb2ab1e84c137829e6abed7d3d1687705 1685 1684 2024-03-18T20:07:06Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 10%; /* You can change the value as per your requirement */ } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } b7c035e44572e6b42a15868f57c6071d7cf7321b 1686 1685 2024-03-18T20:08:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 8%; /* You can change the value as per your requirement */ } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } fd1ecad9176032abb2abef1fcd4b0bd7b209ef84 1687 1686 2024-03-18T20:09:43Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; /* You can change the value as per your requirement */ } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; 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padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } c861f1c48b778890c0ce0675bd8d0e8e896f5632 File:Chest Closed.png 6 415 1657 2024-03-18T15:53:35Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chest Open.png 6 416 1658 2024-03-18T15:53:45Z Sefkhetom 2 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Concepts 0 166 1662 1428 2024-03-18T16:20:14Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <span class="mw-customtoggle-myDivision"> <img src="File:Chest Closed.png" alt="Toggle link" width="35" height="35"> <!-- Replace with closed image path --> </span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision"> <p>Toggled text</p> </div> <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. ==The Brine== Tread carfeully by the water's edge. The Brine lurk in deep waters; river, lakes, and the sea. And will instantly consume anyone or thing that wades into their midst, If this fate befalls the Arisen, They will be revived momentarily, but they are the exception; pawns will become forfeit, and all other living creatures are met with an immediate, watery death. *Note: Important [[Characters]] will simply respawn off-screen next to the Arisen. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] a0cf66a1abe478002b814e2eb1843c580b044bff 1670 1662 2024-03-18T16:54:47Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> {{CollapsibleBox | header = Your Header Text | id = Arisen | opened_image = File:Chest Open.png | closed_image = File:Chest Closed.png | content = lorem ipsum }} <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. ==The Brine== Tread carfeully by the water's edge. The Brine lurk in deep waters; river, lakes, and the sea. And will instantly consume anyone or thing that wades into their midst, If this fate befalls the Arisen, They will be revived momentarily, but they are the exception; pawns will become forfeit, and all other living creatures are met with an immediate, watery death. *Note: Important [[Characters]] will simply respawn off-screen next to the Arisen. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] 6a60e3cfbd3114f7973f87dd4ce8ae3a856f6da1 1676 1670 2024-03-18T16:58:59Z Sefkhetom 2 wikitext text/x-wiki Most of the important Concepts used in Dragon's dogma 2 <h2>[[Arisen]]</h2> <h2>[[Pawns]]</h2> Mysterious, otherworldly beings devoted to serving the Arisen. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your Arisen will lead a party of up to 3 different Pawns throughout their journey. <h2>[[Day-Night Cycle]]</h2> As in the real world, time is constantly passing in this world, and night eventually comes. The night is shrouded in deep darkness, and without a source of light to illuminate your surroundings, finding your way will be a challenge. You will want to be well prepared for the perils cloaked by the dark of night. If you find a [[Campsite]], you may choose to camp out for the night to alleviate fatigue and chat with your allies. <h2>Camping</h2> <b>Camping</b> can be done at [[Campsite]]s that are scattered around the world and let's you rest until morning, [[Cook]], change your skills, chat with your party. <h2>[[Oxcart]]</h2> You can often find <b>oxcarts</b> traveling between important locations such as towns, border checkpoints and villages. By dozing off while onboard an oxcart, you may quickly arrive at your destination. <h2>[[Riftstone]]</h2> <h2>[[Bestiary]]</h2> The <b>Bestiary</b> represents a pawn's catalogue of creature knowledge. Increasing knowledge increases the rating for each foe from none to one, two and finally three stars of knowledge. <h2>[[Vocations]]</h2> <b>Vocations</b> are the character classes of <b>Dragon's Dogma 2</b>. There are 10 <b>vocations</b> that can be learned and can be separated in four groups : * Basic Vocations of [[Fighter]], [[Mage]], [[Archer]] and [[Thief]]. * Advanced Vocation of [[Warrior]] and [[Sorcerer]]. * Hybrid Vocation of [[Mystic Spearhand]] and [[Magick Archer]]. * [[Warfarer]]: Allows use of skills from up to 3 vocations <h2>[[Dragonsplague]]</h2> <h2>[[Save Game]]</h2> In Dragon's Dogma 2, progress is saved as a single file, one per Arisen. Each save file contains two saves, the most recent save, sometimes called a <b>soft save</b>, and another save, the <b>checkpoint save</b>, which may revert to an earlier point in progress. ==The Brine== Tread carfeully by the water's edge. The Brine lurk in deep waters; river, lakes, and the sea. And will instantly consume anyone or thing that wades into their midst, If this fate befalls the Arisen, They will be revived momentarily, but they are the exception; pawns will become forfeit, and all other living creatures are met with an immediate, watery death. *Note: Important [[Characters]] will simply respawn off-screen next to the Arisen. <h2>[[Drakken Throne|The Drakken Throne]]</h2> The [[Drakken Throne]] is the seat of the [[Sovran]] of [[Bathall]], this seat is granted to the [[Arisen]] after they have been chosen by [[The Dragon]] and becomes yours during the [[Prologue]] of the game. [[Category: Concepts]] [[Category: Day-Night Cycle]] [[Category: Oxcart]] [[Category: Bestiary]] [[Category: Vocations]] [[Category: Arisen]] [[Category: Pawn]] [[Category: Dragonsplague]] cecf794bf0546e88e446f4d2e1cf46808b12ae26 Template:CollapsibleBox 10 417 1664 2024-03-18T16:29:50Z Sefkhetom 2 Created page with "<style> .mw-collapsible-toggle { cursor: pointer; text-decoration: underline; } .mw-collapsible-content { display: none; } .mw-collapsible-toggle.active + .mw-collapsible-content { display: block; } </style> <script> function toggleCollapse(id) { var content = document.getElementById(id); var toggle = document.getElementById(id + '-toggle'); if (content.style.display === 'none'..." wikitext text/x-wiki <style> .mw-collapsible-toggle { cursor: pointer; text-decoration: underline; } .mw-collapsible-content { display: none; } .mw-collapsible-toggle.active + .mw-collapsible-content { display: block; } </style> <script> function toggleCollapse(id) { var content = document.getElementById(id); var toggle = document.getElementById(id + '-toggle'); if (content.style.display === 'none') { content.style.display = 'block'; toggle.classList.add('active'); } else { content.style.display = 'none'; toggle.classList.remove('active'); } } </script> <div class="collapsible-template"> <h2>{{{header}}}</h2> <span id="{{{id}}}-toggle" class="mw-collapsible-toggle" onclick="toggleCollapse('{{{id}}}')"> <img src="{{{image}}}" alt="Toggle image" width="35" height="35"> </span> <div id="{{{id}}}" class="mw-collapsible-content"> {{{content}}} </div> </div> 403bfbe85b32a80ea587c6b63a0f78f8682ebd0c 1665 1664 2024-03-18T16:43:58Z Sefkhetom 2 wikitext text/x-wiki <div class="collapsible-template"> <h2>{{{header}}}</h2> <span id="{{{id}}}-toggle" class="mw-collapsible-toggle active" onclick="toggleCollapse('{{{id}}}')"> <img src="opened_image_url.png" alt="Open" width="20" height="20"> </span> <div id="{{{id}}}" class="mw-collapsible-content"> {{{content}}} </div> </div> 1263b5346954fc6d759b7bf4858a526fbe0575a9 1668 1665 2024-03-18T16:53:47Z Sefkhetom 2 wikitext text/x-wiki <div class="collapsible-template"> <h2>{{{header}}}</h2>[[File:Chest Open.png|35px]] <span id="{{{id}}}-toggle" class="mw-collapsible-toggle active" onclick="toggleCollapse('{{{id}}}')"> [[File:Chest Open.png|35px]] </span> <div id="{{{id}}}" class="mw-collapsible-content"> {{{content}}} </div> </div> 076443154a19e19aaa191ca2f05d4e807b37e433 1671 1668 2024-03-18T16:55:55Z Sefkhetom 2 wikitext text/x-wiki <div class="collapsible-template"> <h2>{{{header}}}</h2> <span id="{{{id}}}-toggle" class="mw-collapsible-toggle active" onclick="toggleCollapse('{{{id}}}')"> [[File:Chest Open.png|35px]] </span> <div id="{{{id}}}" class="mw-collapsible-content"> {{{content}}} </div> </div> 4b40ce032f0a946458c79d298ef10e8105c8c540 1672 1671 2024-03-18T16:56:49Z Sefkhetom 2 wikitext text/x-wiki <div class="collapsible-template"> <h2>{{{header}}}</h2> <span id="{{{id}}}-toggle" class="mw-collapsible-toggle active" onclick="toggleCollapse('{{{id}}}')"> <img src="Chest Open.png" alt="Open" width="20" height="20"> </span> <div id="{{{id}}}" class="mw-collapsible-content"> {{{content}}} </div> </div> bae04e2c875b152449972970654c8da31564543c 1675 1672 2024-03-18T16:58:47Z Sefkhetom 2 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Pawns 0 23 1677 1540 2024-03-18T17:14:10Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> <h2>Pawn Inclination</h2> {{Anchor|Pawn Inclination}} Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. <h2>Pawn Specialization</h2> {{Anchor|Pawn Specialization}} [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add color to a Pawn's personality. <h2>{{Anchor|Pawn Badges|Pawn Badges}}</h2> [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. <h2>{{Anchor|Dragonsplague|Dragonsplague}}</h2> [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. <h2>{{Anchor|Pawn Quests|Pawn Quests}}</h2> [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] <h2>{{Anchor|Pawn Knowledge|Pawn Knowledge}}</h2> === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Wandering Pawns and Brine== Whenever throwing a wandering pawn into a body of water, the brine will consume the pawn, and then the pawn will appear off screen behind the Arisen. {{Verify}} ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 24362eec9c4ec6c66396a9ec56b366db4ffd607f 1678 1677 2024-03-18T17:21:19Z Sefkhetom 2 wikitext text/x-wiki Mysterious, otherworldly beings devoted to serving the [[Arisen]]. With their character uniquely determined by the player and controlled by AI, they make gameplay feel like you’re accompanied by others. your [[Arisen]] will lead a party of up to 3 different Pawns throughout their journey. Players can customize their own main Pawn, who will always accompany your [[Arisen]], and enter a covenant with up to 2 additional Pawns that can be recruited from other players through the network, or in-game if playing offline. Over time, your Pawn will become a worthy companion on your journey, as they learn through their experiences, adventuring with you as well as with other players, which will be reflected on their behavior. Having a diverse team of Pawns will allow for countless ways to play, while lending a sense of multiplayer community to this single-player adventure. <ref>https://www.dragonsdogma.com/2/en-uk/system/</ref> ==Pawn Inclination== {{Anchor|Pawn Inclination}} Another important aspect of pawn knowledge is understanding inclinations. Inclinations define how pawns behave in different situations. By understanding the inclinations associated with certain behaviours, you can modify your pawn's inclinations to suit your playstyle. By utilizing pawn knowledge effectively, you can create a team of skilled and knowledgeable pawns that will greatly assist you on your journey through Dragon's Dogma 2. {| style="border:1px solid #333; text-align:center;" class="DDTables" border="1" cellpadding="3" |- ! class="txtbg3" | Kindhearted ! class="txtbg3" | Calm ! class="txtbg3" | Simple ! class="txtbg3" | Straightforward |- | class="txtbg2" | Compassionate, devoted and dutiful. The most obedient sort of pawn. Favours a balanced approach with an emphasis on support. Quick to aid allies in need. | class="txtbg2" | Rational, shrewd and strategizing. A pawn characterized by caution. Favours defence and evasion, employing clever tactics to survive at all costs. | class="txtbg2" | Curious, earnest and adventurous. A pawn with their heart on their sleeve. Enjoys exploring and gathering items, and is always up for a challenge. | class="txtbg2" | Candid, flippant, and impulsive. A pawn unbound by precepts. Enjoys the thrill of combat, tackling fierce foes head-on with daring assaults. |} <br> <div class = "redborder"> [[File:Icon RiftEssence.png|100px|frameless|right|link=Rift Incense]]</div> Pawn inclination can be changed using [[Rift Incense]] during [[Camping]]. Each Inclination has a [[Rift incense]] with the same name: [[Kindhearted Rift incense]], [[Calm Rift Incense]], [[Simple Rift incense]], [[Straightforward Rift incense]]. In addition to these incenses, [[Ambivalent Rift Incense]] exists to give your pawn a random Inclination. ==Pawn Specialization== {{Anchor|Pawn Specialization}} [[Pawn Speciality|Pawn Specialities]] are a new unique feature of Pawns. The ability to translate Elvish is one of many specializations: if a Pawn who has learnt Elvish is nearby, they will automatically interpret it for you. There are many other specializations, which will add colour to a Pawn's personality. Specializations are skills that can only be acquired by pawns. They are not strictly beneficial, for they allow the pawn to act independently, and this can result in unexpected consequences. However, with a little patience, planning, and due care, specializations can prove very useful, and are well worth trying out. If you would like your pawn to learn a specialization, you would do well to befriend people with various traits and tendencies in the world around you. Sooner or later, these friendships are bound to create opportunities for your pawn to acquire a specialization. A pawn can only acquire one specialization at a time, and learning a new specialization will replace the old one. Consult each specialization's entry for more information about it's effect. =={{Anchor|Pawn Badges|Pawn Badges}}== [[Pawn Badges]] are obtained during your adventures and can also be obtained during pawn rental. =={{Anchor|Dragonsplague|Dragonsplague}}== [[Dragonsplague]] is a contagious disease-like condition that infects pawns as they travel between worlds. Rather than being weakened, Pawns with the disease are said to display remarkable performance, and to become conspicuously bold in their speech and behavior. According to folklore, when the symptoms of [[Dragonsplague]] reach a terminal stage, it will result in devastating calamity, but the veracity of those claims is unclear. =={{Anchor|Pawn Quests|Pawn Quests}}== [[Pawn Quests]] can be set at a [[Riftstone]]. Pawn Quests are tasks given to your main pawn to be completed beyond the rift. You set the task, and must stipulate a reward for the [[Arisen]] who hires your main pawn to receive upon the task completion. Pawn quests provide valuable opportunities for you to obtain items and acquire pawn badges, so you should endeavour to get your pawn hired as often as possible. When setting a reward for the [[Arisen]] who hires your main pawn to receive, you can either select specific items or nominate a sum of gold. (Items will be removed from your inventory; gold will be subtracted from your funds.) It is also possible to trade with other [[Arisen]], by setting the retrieval of items you desire as the pawn quest objective. For a Full list of all Pawn Quests see [[Quests#Pawn Quests| Quests]] =={{Anchor|Pawn Knowledge|Pawn Knowledge}}== === How Pawns Gain Knowledge === Pawns gain knowledge through their interactions with different [[Arisen]] and by completing quests. As they travel with you and participate in battles, they learn about the strengths and weaknesses of different enemies. This knowledge is stored in their memory and can be accessed when needed. As you play Dragon's Dogma 2, your pawns can gain valuable knowledge about various aspects of the game. This knowledge includes information about [[Locations]], [[Quests]], enemy weaknesses, and even secret paths. Having knowledgeable pawns can greatly enhance your gameplay experience and increase your chances of success. ===Quest Knowledge=== In Dragon's Dogma 2, pawns take an active role during quests by guiding the [[Arisen]] if they have the quest knowledge attached to that [[Quest]]. This knowledge can be obtained through pawn rental and then completing the quest in another [[Arisen]]'s world during pawn rental. Pre-made Pawns from the rift can have quest knowledge the extent of which is not yet known. === Foe Knowledge and Bestiary === One important aspect of pawn knowledge is the "[[Bestiary|Foe Knowledge]]" or "[[Bestiary]]" section. When viewing the details of a pawn before hiring them, you can check their knowledge of various enemies. The Bestiary provides valuable information about enemy weaknesses, resistances, and strategies for defeating them. It is divided into different categories based on the type of enemy. === Sharing Knowledge with Other Pawns {{Verify}}=== Pawns can also share their knowledge with other pawns. When you hire a pawn, they bring their accumulated knowledge with them, allowing you to benefit from their experiences. This can be particularly useful when facing challenging enemies or exploring unfamiliar areas. ==Official Pawns== Official Pawns are created by Twitch and YouTube content creators in a collaborative effort with Capcom. These are not to be confused with the random pawns that are created by Capcom that inhabit your world. Official Pawns differ from normal pawns in several ways: *Their name is displayed in a different colour. *There is no [[Rift Crystal]] cost when hiring Official pawns up to level 10. *Once hired, their equipment cannot be changed. *They do not appear in certain features such as daily and overall rankings *Some may have a limited availability period ==Wandering Pawns and Brine== Whenever throwing a wandering pawn into a body of water, the brine will consume the pawn, and then the pawn will appear off screen behind the Arisen. {{Verify}} ==Daily and Overall Rankings== TBA ==Notes== {{Stub}} ==References== {{Reflist}} [[Category: Pawn]] [[Category: Pawn Behaviour]] [[Category: Pawn Specialization]] [[Category: Pawn Knowledge]] [[Category: Official Pawns]] 33780a0dbefb197db9b1ee30aada86c19a4e9fe2 Melve 0 305 1679 999 2024-03-18T18:26:39Z Sefkhetom 2 /* Inhabitants */ wikitext text/x-wiki {{DD2Location | image = | region = | buildings = | owners = | factions = | quests = [[Tale's Beginning]] }} ==Overview== {{AddToSection}} ==Inhabitants== * [[Lennart]] * [[Ulrika]] * [[Flora]] * [[Gregor]] * [[Tristan]] * [[Dahlia]] ==Quests== * [[?]] * ==Loot== {| class="DDTables" style="border:solid 1px #333; text-align:center;" cellpadding="3" border="2" |- ! class="txtbg1" |Map ! class="txtbg1" |No. ! class="txtbg1" style=""|Loot |- |rowspan=6|[[File:Example.jpg|400px]] ! 1 | [[?]] |- ! 2 | [[?]], [[?]], [[?]] |- ! rowspan="3" |3 |(Left) [[?]], [[?]] |- |(Centre) [[?]], [[?]], [[?]] |- | (Right) [[?]], [[?]] |- |colspan=4 class=txtbg1| Other loot |- |colspan=4 style="text-align:left;"| * * |} ==Gallery== <gallery mode="nolines"> Example.jpg </gallery> {{Stub}} [[Category:Location]] 549430e629712957bef93231081c22d732993e14 MediaWiki:Common.css 8 6 1688 1687 2024-03-18T20:11:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 10%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. 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color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 8d5a87d662f3076b2e555f18be233f6a86554c0f 1690 1689 2024-03-18T20:15:30Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } e3d558b9d263c7665a548e9425af3bc434c0f08b 1691 1690 2024-03-18T20:17:31Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } 7bb016631e9b9a5178a893a0298face0159f7a53 1692 1691 2024-03-18T20:21:21Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff } 9073ea63f7479178146f2b8fb5514cb44ceee621 1693 1692 2024-03-18T20:23:15Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } 068d830b0f270831970290a0ae9ee00401202737 1694 1693 2024-03-18T20:43:27Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; padding-top: 1.25em; padding-left: 8px; padding-right: 8px; font-size: 0.8125em; cursor: pointer; border-left: 2px solid #FB8C00; border-right: 2px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } 46661a6656039fefd58c61919c4dfeeeb02cc8a0 1695 1694 2024-03-18T20:48:50Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } b7d56ac83fe10f38e6a3626e9e297159a20daafb 1696 1695 2024-03-18T21:10:45Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .additional-settings { color: #ffffff !important; } 582ca031dff1ce58688c150fb7d26f1471b1919b 1697 1696 2024-03-18T21:13:12Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } oo-ui-labelElement-label{ color: #ffffff !important; } 37d784ab73f5a84474116d256511227fc32ce049 1698 1697 2024-03-18T21:14:38Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-menuLayout-content{ color: #ffffff !important; } dbdefa4bb3130ecd6f49ad3347621872bb5460bc 1699 1698 2024-03-18T21:16:40Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff !important; } f270ff76760754ad286a5b35d8a11744093f052f 1700 1699 2024-03-18T21:17:40Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff !important; } 3fc24c31bb5b222860e24e4957fe41c96aff35bd 1701 1700 2024-03-18T21:18:39Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-position: right bottom; background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff !important; } 9233317828020bc35ea45f629e5d2f92fd93e8b1 1702 1701 2024-03-18T21:19:46Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff !important; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff !important; } 4d990e904756ac46df8ec558254fe6a0c31fd972 1703 1702 2024-03-19T06:49:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff; } 8c64ce666659481e51fb6a7ec14711b9b60b3070 1704 1703 2024-03-19T06:51:40Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff; } .oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget { color: #000; } 31773f555bca78624f1ad92637777f5977691af4 1705 1704 2024-03-19T06:53:45Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } .oo-ui-labelElement-label{ color: #ffffff; } .oo-ui-menuOptionWidget.oo-ui-widget-enabled.oo-ui-optionWidget { color: #000000 !important; } f6bbd25de0eb02e1d20d9e34c22cf333541759b0 1706 1705 2024-03-19T06:57:25Z Sefkhetom 2 css text/css /* CSS placed here will be applied to all skins */ /* Background Image*/ body { background-image: url("https://dragonsdogma2.miraheze.org/w/img_auth.php/2/26/Background.png"); background-size: cover; /* Adjust background size as needed */ background-position: center center; /* Adjust background position as needed */ background-attachment: fixed; /* Make background image fixed */ color: #ffffff; } /* Adjust the width of the sidebar */ #mw-panel { width: 9%; } /* Change bullet color in bulleted lists */ ul { list-style: circle; /* Specify the bullet style maybe circle is better */ color: #ffffff !important; /* Change the color of the bullets */ font-family: "EB Garamond",serif; font-size: 18px; } /* Change bullet color of bulleted text */ ul li::before { color: #ffffff !important; /* white bullet bullet */ font-family: "EB Garamond",serif; font-size: 18px; } /*changing logo*/ #p-logo a { background-size: contain; /* Ensure the logo fits within the container */ background-position: center; /* Center the logo within its container */ display: block; } /*only 90% of the screen will be the container*/ /* Example: Change the width of the main content area */ #content { width: 80%; /* Set the width to 80% of the parent container */ background-color: #202020; /* changes the background color of the content of articles/pages, including the title of the articles. */ border: 1px solid #FB8C00; /* Solid border, orange */ border-radius: 5px; /* Rounded corners */ } #footer { width: 80%; } /*Link color*/ a { color: #FB8C00; /* orange color */ } a:visited { color: #FFA726; /* light orange color */ } /* Change the size of the MediaWiki logo */ #p-logo a { max-width: 200px; /* Adjust the maximum width to fit the logo area */ max-height: 200px; /* Adjust the maximum height to fit the logo area */ } /*sidebar*/ /* Example: Change background color of the entire sidebar */ #mw-panel { background-color: #202020; } /* Change text color of links in the sidebar */ #mw-panel a { color: #FB8C00; /* orange color */ } #mw-panel a:visited { color: #FFA726; /* lighter orange color */ } /* Example: Change background color of the sidebar heading */ #mw-panel h3 { background-color: #202020; color: #ffffff !important; /* White text color */ } /* changes the background color at the top of the screen, the area above the page title. It doesn't affect the color of the page tabs (e.g. Discussion, Edit, etc.). */ #mw-head-base { background-color: #202020; } #toc { background-color: #191919; /* Light gray background color */ border: 1px solid #202020; } /* changes the background color of the content of pages, without the title of the pages. */ #bodyContent { background-color: #202020; } /* changes the background color only of page titles. */ #firstHeading { background-color: #202020; } /* changes the background color of the area in which are displayed the links to the categories to which the page belongs. If a page is assigned to categories, they are listed exactly under the content of the page in a rectangular container. */ #catlinks { background-color: #202020; } #p-logo { background-color: #202020; } /* sets the background color of the area where the logo is located (the top left corner). */ #p-navigation { background-color: #202020; } /* this is for the background color of the Navigation menu in the left column. That's the menu with the links Main page, Recent changes, Random page, Help. */ #p-tb { background-color: #202020; } /* changes the background color of the Tools menu in the left column. Both the title of the menu and the links in it are affected. */ #p-tb-label { background-color: #202020; } /* changes the background color only of the title of the Tools menu on the left. The color of the actual menu is not changed. */ #p-tb .body { background-color: #202020; } /* changes the background color of the Tools menu but without changing the background color of the title of the menu. */ /*Quote text + box*/ .quote { font-family: "Black Chancery",serif; display: block; letter-spacing: 1px; border: 1px solid; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote { font-family: "Black Chancery",serif; display: block; display: flow-root; letter-spacing: 1px; background: var(--theme-page-background-color); background: -moz-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: -webkit-linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); background: linear-gradient(0deg,var(--theme-page-background-color--secondary) 0%,var(--theme-page-background-color) 25%); border: 1px solid #FB8C00; border-radius: 5px; padding: 5px 10px 10px; margin-bottom: 10px } .quote .image { vertical-align: top } .quote__text { display: inline-block; margin-top: 10px; font-style: italic; font-size: 20px; color: #ffffff !important; } .quote__source { font-size: 18px; margin-left: 20px; color: #ffffff !important; } .quote__source:before { content: "\2014" } /*used for table headers*/ .txtbg1 { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/a/af/TXTBG_Material.jpeg); background-size: cover; text-shadow: 1px 1px 4px #000000; } .txtbg2 { background: url(https://static.miraheze.org/dragonsdogma2wiki/f/f6/TableContentBG.png); background-size: cover; text-shadow: 1px 1px 6px #ffffff !important; color: #000000; font-size: 20px; } .txtbg3 { background: url(https://static.miraheze.org/dragonsdogma2wiki/c/cf/Background3.png); background-size: cover; color: #ffffff !important; } /*Infobox style*/ .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } .portable-infobox { background: -webkit-gradient(linear,10% 40%,9% 100%,from(#1b1b1b),to(#5d5d5d)); color: #eee; border-radius: 9px; padding: -1px } .portable-infobox .pi-item-spacing { border: 0; padding: 4px } .portable-infobox .pi-title { max-width: 100%; border-radius: 0; border: outset 3px #444444; font-family: ""; font-size: 18px; line-height: 140%; text-shadow: #FFDA21 0 0 8px; text-decoration: none; text-align: center; color: #ffffff !important; margin: 12px } .portable-infobox .pi-image { border: ridge 7px #C19A6B; border-radius: 9px; margin: 8px } .pi-image img { max-width: 100%; height: auto } .portable-infobox .pi-header { background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); max-width: 100%; -moz-border-radius: 0ex; border-radius: 0ex; border: outset 3px #444444; font-family: "Mirage Gothic"; font-size: 16px; color: #ffffff !important; line-height: 140%; text-shadow: #000000 0 0 10px; text-decoration: none; text-align: center; margin: 12px } .portable-infobox .pi-data-label { border-radius: 0; border: outset 2px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); font-family: "Mirage Gothic"; font-size: 14px; color: #ffffff !important; line-height: 140% } .portable-infobox .pi-data-value { border-radius: 0; border: inset 3px #444444; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/7/72/USERBOXTXT.webp); font-family: "Mirage Gothic"; font-size: 14px; line-height: 140%; color: #ffffff !important; text-align: center; padding-top: 1px } .portable-infobox .pi-navigation.pi-secondary-background { border: ridge 4px #404040 } .portable-infobox.pi-theme-DragonsDogma2 { border: ridge 7px #1b1b1b } .portable-infobox.pi-theme-DragonsDogma2 .pi-title,.portable-infobox.pi-theme-DragonsDogma2 .pi-header,.portable-infobox.pi-theme-DragonsDogma2 .pi-secondary-background { box-shadow: 0 0 5px 3px #1b1b1b; background: url(https://dragonsdogma2.miraheze.org/w/img_auth.php/8/89/Infobox_material.jpg); background-repeat: no-repeat; margin: 3px } table.article-table { border-radius: 1em; background-color: #111111; border: 1px solid #851515; border-collapse: separate; font-size: 80%; padding: 0.2em; margin: 0; color: #fff } /*tables*/ table.article-table { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 2px 1px ; padding: 0.5em } table.article-table { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.article-table { margin-left: inherit; margin-right: inherit } /*text*/ h1 { font-family: "EB Garamond",serif; font-size: 40px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h2 { font-family: "EB Garamond",serif; font-size: 32px; text-align: center; color: #ffffff !important; border-bottom: 1px solid #FB8C00; } h3 { font-family: "EB Garamond",serif; font-size: 20px; text-align: left; color: #ffffff !important; } h4 { font-family: "EB Garamond",serif; font-size: 16px; text-align: center; color: #ffffff !important; } h5 { font-family: "EB Garamond",serif; line-height: 100%; font-size: 25px; text-align: center; color: #ffffff !important; } /*basic text*/ p { font-family: "EB Garamond",serif; font-size: 18px; color: #ffffff !important; } /* images in galleries */ .gallery img { background-image: url(https://static.miraheze.org/dragonsdogma2wiki/f/f2/GalleryBG.png); background-size: cover; /* Adjust background size as needed */ border: 2px solid #3b3b3b; /* Replace #000 with your desired border color */ padding: 5px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ } .gallery { display: flex; flex-wrap: wrap; justify-content: center; align-items: center; } /* test to see if i can get gallery images to glow */ .gallery img { transition: box-shadow 0.5s ease; /* Add transition for the box-shadow property */ } .gallery img:hover { box-shadow: 0 0 20px 10px rgba(200, 0, 0, 0.4); } /*gallery captions*/ .gallerybox .gallerytext { font-family: "EB Garamond",serif; font-size: 20px; font-weight: bold; text-align: center; } .gallerybox { margin: 5px; /* Adjust the margin value to increase or decrease the spacing */ } /* used this for the main image, can use for other stuff i guess */ .redborder img { display: block; margin-left: auto; margin-right: auto; border: 5px solid darkred; padding: 0px; /* Adjust padding as needed for spacing around the images */ border-radius: 10px; /* Adjust the value to control the roundness of the corners */ max-width: 75%; /* The image will not exceed the width of its container */ height: auto; /* The image will maintain its aspect ratio */ } table.DDTables { font-size: 16px; font-weight: 500; font-family: NA; border-radius: 1em; background-color: #111111; border: 1px solid #111111; border-collapse: separate; padding: 0.2em; margin: 0 ; color: #eee } table.DDTables { border-radius: 0.5em; background: #111111; border-style: solid; border-width: 1px 2px 1px 1px; padding: 0.5em } table.DDTables { border-radius: 0.5em; background-color: #111111; border-style: solid; border-width: 1px; padding: 0.5em } table.DDTables .sorting-indicator { display: none; } /*changing menu tabs*/ .vector-menu-tabs-legacy .selected { background: #202020; color: #ffffff !important; } .vector-menu-tabs-legacy li a { background-color:#202020; color: #ffffff !important; box-sizing: border-box; display: block; float: left; height: 3.07692308em; position: relative; font-size: 0.8125em; cursor: pointer; border-left: 1px solid #FB8C00; border-right: 1px solid #FB8C00; } .vector-menu-tabs-legacy .new a,.vector-menu-tabs-legacy .new a:visited { color: #ffffff !important; } oo-ui-labelElement-label { color: #000000 !important; } 228627ea88ec360963fcef3b6031df7012c2e263